writing characters
 
 
Home
 
Back to Class Selection
- The Class column has been removed, unless you view the list of all abilities. Otherwise it was just redundant.
- A new column was added showing replacement abilities that are upgrades or replacements. You can also choose to view the abilities in a progression view from the Class Selection page.
- Please report any errors you find to me at admin@eq2ref.com
 EQ II Spells, Abilities, and Combat Art Listing - Warden
  Name Lvl MII Previous (Lvl)/
Next (Lvl)
Description  
 
 Fire1N/A /
Greater Fire(9)
Deals instant heat damage to an enemy. 

 Minor Bloom1N/A /
Bloom(7)
Instantly heals some of target ally's health, and replenishes their health over time for a short duration. 

 Barbs2N/A /
Nettlecoat(10)
An augmentation placed on the warden's ally, that deals instant piercing damage to any attacker of that ally. This spell does not require any concentration, but can only be maintained on a single ally. 

 Cold3N/A /
Chill(11)
Deals instant cold damage to an enemy. Additional damage is done to Elemental enemies. 

 Minor Florescence3N/A /
Florescence(10)
Replenishes a large amount of target ally's health, and replenishes their health over time for a short duration. 

 Minor Vigor4N/A /
Vigor(16)
An augmentation that increases the wisdom and power pool of an ally. 

 Divine Providence5Heroic opportunity starter. (Not upgradeable) 

 Protection of the Willow5N/A /
Willowskin(19)
A group augmentation that increases the physical and magical damage resistance of the warden's group. 

 Cure Noxious6Cures noxious impairments on the target ally. This includes poison and disease effects. (Not upgradeable) 

 Summon Food and Water6Summons 5 each of food and water. (Not upgradeable) 

 Bloom7Minor Bloom(1) /
Greater Bloom(15)
Instantly heals some of target ally's health, and replenishes their health over time for a short duration. 

 Root7N/A /
Ensnaring Roots(21)
Roots the warden's target in place, preventing them from movement. Every hostile spell or damage received by the target has a chance at breaking the effect. When the root effect expires, the target's movement speed is reduced for a short duration. 

 Revive8Resurrects a fallen ally. That ally has resurrection sickness for a while. This spell cannot be used in combat. (Not upgradeable) 

 Enduring Breath9An augmentation which grants an ally the ability to breathe under water. (Not upgradeable) 

 Greater Fire9Fire(1) /
Flame(17)
Deals instant heat damage to an enemy. 

 Florescence10Minor Florescence(3) /
Effloresce(18)
Replenishes a large amount of target ally's health, and replenishes their health over time for a short duration. 

 Nettlecoat1014Barbs(2) /
Barbcoat(24)
An augmentation placed on the warden's ally, that deals instant piercing damage to any attacker of that ally. This spell does not require any concentration, but can only be maintained on a single ally. 

 Snare10Snares the enemy, slowing their movement speed for a limited duration. (Not upgradeable) 

 Chill1114Cold(3) /
Frost(25)
Deals instant cold damage to an enemy. Additional damage is done to Elemental enemies. 

 Favor of the Phoenix11Summons a Crystallized Phoenix Feather for every group member. This feather can be used to revive a fallen priest. 

 Regrowth1214N/A /
Greater Regrowth(19)
Heals a large amount of target ally's health over time for a short duration. 

 Cure Trauma13Cures trauma impairments on the target ally. This includes slashing, piercing, and crushing effects. (Not upgradeable) 

 Spirit of the Wolf13Increases the movement speed of an ally while out of combat. (Not upgradeable) 

 Willow13N/A /
Wisp(27)
Roots all enemies near the warden and reduces their hate towards the warden. Any hostile actions taken on them have a chance at breaking the root effect. 

 Sylvan Wind14N/A /
Healing Breeze(28)
Heals all allies near the warden, and replenishes their health over time for a short duration. 

 Winds of Renewal1414N/A /
Blessing of Earth(28)
Replenishes health over time for a short duration to the druid's group. 

 Greater Bloom15Bloom(7) /
Nature's Healing(22)
Instantly heals some of target ally's health, and replenishes their health over time for a short duration. 

 Sylvan Touch15Heals a large amount of target ally's health over time for a short duration. This spell does not require any power and does not have a casting time. (Not upgradeable) 

 Verdure16N/A /
Perrenial Essence(30)
A group augmentation that increases the elemental resistance and health pool of the warden's group. The elemental resistance protects more against cold than it does heat. 

 Vigor16Minor Vigor(4) /
Oakskin(30)
An augmentation that increases the wisdom and power pool of an ally. 

 Flame17Greater Fire(9) /
Summer's Flame(31)
Deals instant heat damage to an enemy. 

 Effloresce18Florescence(10) /
Nature's Embrace(32)
Replenishes a large amount of target ally's health, and replenishes their health over time for a short duration. 

 Favor of the Wild18N/A /
Blessing of Wild(32)
A group augmentation that increases the agility and wisdom of the warden's group. 

 Cure Elemental19Cures elemental impairments on the target ally. This includes heat and cold effects. (Not upgradeable) 

 Greater Regrowth1924Regrowth(12) /
Blessing of the Grove(26)
Heals a large amount of target ally's health over time for a short duration. 

 Willowskin19Protection of the Willow(5) /
Protection of the Seasons(33)
A group augmentation that increases the physical and magical damage resistance of the warden's group. 

 Bounty of the Virtuous20Instantly heals some of target ally's health. This spell has a chance to restore the power used to cast this spell back to the caster. (Purchaseable from Gumgullet, merchant in Splitpaw Den, once you have earned the trust of the gnolls. Not upgradeable. Shares a timer with a healing line that depends on class.) 

 Dust Cloud20"Fun spell" - Swirling leaves illusion around target. 

 Protector of the Forest2024N/A /
Warden of the Forest(34)
The warden takes on the form of a wolf, increasing physical resistances against slashing, piercing, and crushing attacks, as well as increased focus. While in this form, the warden also gains the ability to see invisible creatures. 

 Ensnaring Roots21Root(7) /
Grasping Roots(35)
Roots the warden's target in place, preventing them from movement. Every hostile spell or damage received by the target has a chance at breaking the effect. When the root effect expires, the target's movement speed is reduced for a short duration. 

 Nature's Healing22Greater Bloom(15) /
Nature's Caress(29)
Instantly heals some of target ally's health, and replenishes their health over time for a short duration. 

 Nature's Touch22Resurrects a fallen ally and replenishes their health over time. This spell can be used in combat. 

 Cold Snap2324N/A /
Frostbite(37)
Deals cold damage over time and decreases the elemental resistance of the target. 

 Nereid's Boon23Augmentation which grants the warden's group the ability to clearly see and breathe under water. 

 Barbcoat2424Nettlecoat(10) /
Bramblecoat(38)
An augmentation placed on the warden's ally, that deals instant piercing damage to any attacker of that ally. This spell does not require any concentration, but can only be maintained on a single ally. 

 Frost25Chill(11) /
Bitter Frost(39)
Deals instant cold damage to an enemy. Additional damage is done to Elemental enemies. 

 Blessing of the Grove26Greater Regrowth(19) /
Chloroplast(40)
Heals a large amount of target ally's health over time for a short duration. 

 Primeval Instinct26N/A /
Primal Instinct(40)
Augmentation cast by the warden that greatly increases all offensive skills of an ally. This spell does not require any concentration, but can only be maintained on a single ally. 

 Wisp27Willow(13) /
Sylph(41)
Roots all enemies near the warden and reduces their hate towards the warden. Any hostile actions taken on them have a chance at breaking the root effect. 

 Blessing of Earth28Winds of Renewal(14) /
Chlorostorm(42)
Replenishes health over time for a short duration to the warden's group. 

 Cure Arcane28Cures arcane impairments on the target ally. This includes magic, mental, and divine effects. (Not upgradeable) 

 Healing Breeze28Sylvan Wind(14) /
Gale of Healing(42)
Heals all allies near the warden, and replenishes their health over time for a short duration. 

 Favor of the Untamed29N/A /
Praise of the Untamed(43)
A group augmentation that places a protective barrier over the warden's group, that increases elemental resistance and wards elemental sources of damage for a limited duration. 

 Nature's Caress29Nature's Healing(22) /
Sylvan Waters(43)
Instantly heals some of target ally's health, and replenishes their health over time for a short duration. 

 Oakskin30Vigor(16) /
Aspect of the Owl(44)
An augmentation that increases the wisdom and power pool of an ally. 

 Perrenial Essence30Verdure(16) /
Essence of the Kodiak(44)
A group augmentation that increases the elemental resistance and health pool of the warden's group. The elemental resistance protects more against cold than it does heat. 

 Rowyl's Form of the Vale30"Fun spell" - Shapechanges the warden. (Bee illusion) 

 Summer's Flame3134Flame(17) /
Solar Burn(45)
Deals instant heat damage to an enemy. 

 Blessing of Wild32Favor of the Wild(18) /
Benison of the Wild(46)
A group augmentation that increases the agility and wisdom of the warden's group. 

 Nature's Embrace3234Effloresce(18) /
Verdant Rapture(46)
Replenishes a large amount of target ally's health, and replenishes their health over time for a short duration. 

 Winds of Frost32N/A /
Winds of Winter(46)
Deals instant cold damage to an enemy and nearby encounter members. 

 Protection of the Seasons3334Willowskin(19) /
Spirit of the Oak(47)
A group augmentation that increases the physical and magical damage resistance of the warden's group. 

 Warden of the Forest3434Protector of the Forest(20) /
Steward of the Forest(48)
The warden takes on the form of a wolf, increasing physical resistances against slashing, piercing, and crushing attacks, as well as increased focus. While in this form, the warden also gains the ability to see invisible creatures. 

 Call of the Fae35"Fun spell" - Changes the form of the druid. (Fairy illusion) 

 Grasping Roots35Ensnaring Roots(21) /
Seizing Vines(49)
Roots the warden's target in place, preventing them from movement. Every hostile spell or damage received by the target has a chance at breaking the effect. When the root effect expires, the target's movement speed is reduced for a short duration. 

 Numbing Spores35N/A /
Tranquilizing Spores(49)
An augmentation which grants an ally the chance to replenish health over time whenever they receive damage. If that ally is below 50%, the amount of healing is doubled. This spell does not require any concentration, but can only be maintained on a single ally. 

 Spirit of the Bat35Grants an ally increased power regeneration, increased power pool, and agility. This spell does not require any concentration, but can only be maintained on a single ally. 

 Equinox36Resurrects nearby fallen allies and replenishes their health over time. This spell can be used in combat. 

 Frostbite37Cold Snap(23) /
Wintry Cold(51)
Deals cold damage over time and decreases the elemental resistance of the target. 

 Bramblecoat38Barbcoat(24) /
Thorncoat(52)
An augmentation placed on the warden's ally, that deals instant piercing damage to any attacker of that ally. This spell does not require any concentration, but can only be maintained on a single ally. 

 Bitter Frost3944Frost(25) /
Hoarfrost(53)
Deals instant cold damage to an enemy. Additional damage is done to Elemental enemies. 

 Verdurous Journey39Teleports the warden and all nearby group members to the nearest designated safe spot in the current adventuring area. (Not upgradeable) 

 Chloroplast4044Blessing of the Grove(26) /
Wild Growth(54)
Heals a large amount of target ally's health over time for a short duration. 

 Form of the Strange Bear40"Fun spell" - Shapechanges target. (Owlbear illusion) 

 Primal Instinct40Primeval Instinct(26) /
Natural Instinct(54)
Augmentation cast by the warden that greatly increases all offensive skills of an ally. This spell does not require any concentration, but can only be maintained on a single ally. 

 Nature's Reprieve41N/A /
Nature's Respite(55)
If target ally receives damage that would be fatal, instead that ally is healed instead over time and their wisdom is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time. 

 Sylph41Wisp(27) /
Silver Sylph(55)
Roots all enemies near the warden and reduces their hate towards the warden. Any hostile actions taken on them have a chance at breaking the root effect. 

 Chlorostorm4244Blessing of Earth(28) /
Wild Chlorostorm(56)
Replenishes health over time for a short duration to the warden's group. 

 Gale of Healing42Healing Breeze(28) /
Winds of Healing(56)
Heals all allies near the warden, and replenishes their health over time for a short duration. 

 Verdant Sigh42N/A /
Verdant Whisper(56)
Cures elemental and trauma impairments on the warden's group. 

 Praise of the Untamed43Favor of the Untamed(29) /
Exhaltation of the Untamed(57)
A group augmentation that places a protective barrier over the warden's group, that increases elemental resistance and wards elemental sources of damage for a limited duration. 

 Sylvan Waters4344Nature's Caress(29) /
Sylvan Streams(57)
Instantly heals some of target ally's health, and replenishes their health over time for a short duration. 

 Aspect of the Owl44Oakskin(30) /
Aspect of the Hawk(58)
An augmentation that increases the wisdom and power pool of an ally. 

 Essence of the Kodiak44Perrenial Essence(30) /
Essence of the Great Bear(58)
A group augmentation that increases the elemental resistance and health pool of the warden's group. The elemental resistance protects more against cold than it does heat. 

 Duststorm45N/A /
Sandstorm(59)
A group augmentation which increases defense and grants a chance that any enemy attacking an ally in melee will be stunned for a short duration. To maintain this spell, the warden must continually pay a power upkeep and remain stationary in place. 

 Solar Burn45Summer's Flame(31) /
Solar Flame(59)
Deals instant heat damage to an enemy. (Used to be called Winter's Bite, and some old name spell scrolls can still be found in game.) 

 Warden's Gentle Reminder45"Fun spell" - Summons a hail of boulders over target ally. 

 Benison of the Wild46Blessing of Wild(32) /
Benediction of the Wild(60)
A group augmentation that increases the agility and wisdom of the warden's group. 

 Verdant Rapture46Nature's Embrace(32) /
Verdant Bliss(60)
Replenishes a large amount of target ally's health, and replenishes their health over time for a short duration. 

 Winds of Winter46Winds of Frost(32) /
Winds of Arctic Cold(60)
Deals instant cold damage to an enemy and nearby encounter members. 

 Spirit of the Oak47Protection of the Seasons(33) /
Protection of the Oak(61)
A group augmentation that increases the physical and magical damage resistance of the warden's group. 

 Undergrowth47N/A /
Bracken(61)
Roots the target and the surrounding encounter members and decreases their agility. When the root effect wears off, it slows their movement for a short duration. Every hostile spell or damage received by the target has a chance at breaking the effect. Upgrades to this spell reduce the target's resistance to the full duration of the effect. 

 Steward of the Forest4854Warden of the Forest(34) /
Patron of the Forest(62)
The warden takes on the form of a wolf, increasing physical resistances against slashing, piercing, and crushing attacks, as well as increased focus. While in this form, the warden also gains the ability to see invisible creatures. 

 Sylvan Embrace48Replenishes health over time for a short duration to the warden's group. This spell does not require any power and does not have a casting time. (Not upgradeable) 

 Seizing Vines49Grasping Roots(35) /
Trapping Vines(64)
Roots the warden's target in place, preventing them from movement. Every hostile spell or damage received by the target has a chance at breaking the effect. When the root effect expires, the target's movement speed is reduced for a short duration. 

 Tranquilizing Spores49Numbing Spores(35) /
Regenerative Spores(63)
An augmentation which grants an ally the chance to replenish health over time whenever they receive damage. If that ally is below 50%, the amount of healing is doubled. This spell does not require any concentration, but can only be maintained on a single ally. 

 Hierophantic Genesis50N/A /
Hierophantic Advent(70)
Replenishes a large amount of health over time. The warden is stunned as long as the spell is maintained, but the spell can be toggled off early if desired. 

 Reebo's Circling Runes50"Fun spell" - The warden is surrounded by circling green runes. 

 Reincarnate50Resurrects a fallen ally and shapechanges them into a wolf, granting increased attributes, attack speed, combat attack damage, offensive melee skills, and health regeneration. After the shapechange effect expires, the ally will get resurrection sickness. This spell can be used in combat. 

 Wintry Cold51Frostbite(37) /
Glacial Cold(65)
Deals cold damage over time and decreases the elemental resistance of the target. 

 Thorncoat5254Bramblecoat(38) /
Spikecoat(66)
An augmentation placed on the warden's ally, that deals instant piercing damage to any attacker of that ally. This spell does not require any concentration, but can only be maintained on a single ally. 

 Tunare's Watch52If any group member receives damage that would be fatal, that ally is healed instead and their wisdom is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time. 

 Hoarfrost5354Bitter Frost(39) /
Subzero(67)
Deals instant cold damage to an enemy. Additional damage is done to Elemental enemies. 

 Natural Instinct54Primal Instinct(40) /
Primitive Instinct(68)
Augmentation cast by the warden that greatly increases all offensive skills of an ally. This spell does not require any concentration, but can only be maintained on a single ally. 

 Wild Growth5454Chloroplast(40) /
Greater Chloroplast(68)
Heals a large amount of target ally's health over time for a short duration. 

 Nature's Ally55Summons a pack of wolves on the warden's target. 

 Nature's Respite55Nature's Reprieve(41) /
Nature's Regrowth(69)
If target ally receives damage that would be fatal, instead that ally is healed instead over time and their wisdom is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time. 

 Silver Sylph55Sylph(41) /
Ancient Sylph(69)
Roots all enemies near the warden and reduces their hate towards the warden. Any hostile actions taken on them have a chance at breaking the root effect. 

 Verdant Whisper56Verdant Sigh(42) /
Verdant Grasp(70)
Cures elemental and trauma impairments on the warden's group. 

 Wild Chlorostorm56Chlorostorm(42) /
Fierce Chlorostorm(70)
Replenishes health over time for a short duration to the warden's group. 

 Winds of Healing56Gale of Healing(42) /
Wave of Healing(70)
Heals all allies near the warden, and replenishes their health over time for a short duration. 

 Exhaltation of the Untamed57Praise of the Untamed(43) /
N/A
A group augmentation that places a protective barrier over the warden's group, that increases elemental resistance and wards elemental sources of damage for a limited duration. 

 Sylvan Streams57Sylvan Waters(43) /
N/A
Instantly heals some of target ally's health, and replenishes their health over time for a short duration. 

 Aspect of the Hawk58Aspect of the Owl(44) /
N/A
An augmentation that increases the wisdom and power pool of an ally. 

 Essence of the Great Bear58Essence of the Kodiak(44) /
N/A
A group augmentation that increases the elemental resistance and health pool of the warden's group. The elemental resistance protects more against cold than it does heat. 

 Protecting Grove58Summons a protective grove around the warden. Any allies within the grove gain health replenishment over time. This spell has a small recurrent power cost. 

 Sandstorm59Duststorm(45) /
N/A
A group augmentation which increases defense and grants a chance that any enemy attacking an ally in melee will be stunned for a short duration. To maintain this spell, the warden must continually pay a power upkeep and remain stationary in place. 

 Solar Flame59Solar Burn(45) /
N/A
Deals instant heat damage to an enemy. (Used to be called Winter's Sting.) 

 Benediction of the Wild60Benison of the Wild(46) /
N/A
A group augmentation that increases the agility and wisdom of the warden's group. 

 Verdant Bliss6064Verdant Rapture(46) /
N/A
Replenishes a large amount of target ally's health, and replenishes their health over time for a short duration. 

 Winds of Arctic Cold6064Winds of Winter(46) /
N/A
Deals instant cold damage to an enemy and nearby encounter members. 

 Bracken6164Undergrowth(47) /
N/A
Roots the target and the surrounding encounter members and decreases their agility. When the root effect wears off, it slows their movement for a short duration. Every hostile spell or damage received by the target has a chance at breaking the effect. Upgrades to this spell reduce the target's resistance to the full duration of the effect. 

 Protection of the Oak61Spirit of the Oak(47) /
N/A
A group augmentation that increases the physical and magical damage resistance of the warden's group. 

 Patron of the Forest62Steward of the Forest(48) /
N/A
The warden takes on the form of a wolf, increasing physical resistances against slashing, piercing, and crushing attacks, as well as increased focus. While in this form, the warden also gains the ability to see invisible creatures. 

 Regenerative Spores6364Tranquilizing Spores(49) /
N/A
An augmentation which grants an ally the chance to replenish health over time whenever they receive damage. If that ally is below 50%, the amount of healing is doubled. This spell does not require any concentration, but can only be maintained on a single ally. 

 Trapping Vines64Seizing Vines(49) /
N/A
Roots the warden's target in place, preventing them from movement. Every hostile spell or damage received by the target has a chance at breaking the effect. When the root effect expires, the target's movement speed is reduced for a short duration. 

 Glacial Cold65Wintry Cold(51) /
N/A
Deals cold damage over time and decreases the elemental resistance of the target. 

 Tranquility65Removes hostile effects from an ally. That ally is healed for each hostile effect that was removed. 

 Spikecoat66Thorncoat(52) /
N/A
An augmentation placed on the warden's ally, that deals instant piercing damage to any attacker of that ally. This spell does not require any concentration, but can only be maintained on a single ally. 

 Subzero67Hoarfrost(53) /
N/A
Deals instant cold damage to an enemy. Additional damage is done to elemental enemies. 

 Greater Chloroplast68Wild Growth(54) /
N/A
Heals a large amount of target ally's health over time for a short duration. 

 Primitive Instinct68Natural Instinct(54) /
N/A
Augmentation cast by the warden that greatly increases all offensive skills of an ally. This spell does not require any concentration, but can only be maintained on a single ally. 

 Ancient Sylph69Silver Sylph(55) /
N/A
Roots all enemies near the warden and reduces their hate towards the warden. Any hostile actions taken on them have a chance at breaking the root effect. 

 Nature's Regrowth69Nature's Respite(55) /
N/A
If target ally receives damage that would be fatal, instead that ally is healed over time and their wisdom is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time. 

 Fierce Chlorostorm70Wild Chlorostorm(56) /
N/A
Replenishes health over time for a short duration to the warden's group. 

 Hierophantic Advent70Hierophantic Genesis(50) /
N/A
Replenishes a large amount of health over time. The warden is stunned as long as the spell is maintained, but the spell can be toggled off early if desired. 

 Verdant Grasp70Verdant Whisper(56) /
N/A
Cures elemental and trauma impairments on the warden's group. 

 Wave of Healing70Winds of Healing(56) /
N/A
Heals all allies near the warden, and replenishes their health over time for a short duration. 

  everquest logo
Copyright 2006. EverQuest is a registered trademark of Sony Computer Entertainment America Inc. in United States and/or other countries. This site is not associated with and/or endorsed by the Sony Online Entertainment. Please contact admin@eq2ref.com for any questions, comments, or additional information.