writing characters
 
 
Home
 
Back to Class Selection
- The Class column has been removed, unless you view the list of all abilities. Otherwise it was just redundant.
- A new column was added showing replacement abilities that are upgrades or replacements. You can also choose to view the abilities in a progression view from the Class Selection page.
- Please report any errors you find to me at admin@eq2ref.com
 EQ II Spells, Abilities, and Combat Art Listing - Templar
  Name Lvl MII Previous (Lvl)/
Next (Lvl)
Description  
 
 Minor Healing1N/A /
Healing(7)
Instantly heals some of target ally's health. 

 Smite1N/A /
Admonishing Smite(9)
Deals instant divine damage to target enemy. 

 Rebuke2N/A /
Scorn(10)
Impairment that reduces the physical damage resistance of the target. 

 Light Strike3N/A /
Radiant Strike(11)
Deals instant divine damage to target enemy. If the target is Undead, it receives additional divine damage. 

 Minor Arch Healing3N/A /
Arch Healing(10)
Replenishes a large amount of target ally's health. 

 Minor Redoubt4N/A /
Redoubt(16)
An augmentation that increases the health pool and melee offensive skills of the templar's ally. 

 Courage5N/A /
Daring(19)
A group augmentation which increases maximum health and physical resistance of the templar's group. 

 Divine Providence5Heroic opportunity starter. (Not upgradeable) 

 Cure Noxious6Cures noxious impairments on the target ally. This includes poison and disease effects. (Not upgradeable) 

 Summon Food and Water6Summons 5 each of food and water. (Not upgradeable) 

 Healing7Minor Healing(1) /
Greater Healing(15)
Instantly heals some of target ally's health. 

 Sign of Pacification7N/A /
Sign of Weakness(21)
Places an impairment on the target that dazes them, preventing them from making auto attacks. 

 Revive8Resurrects a fallen ally. That ally has resurrection sickness for a while. This spell cannot be used in combat. (Not upgradeable) 

 Admonishing Smite9Smite(1) /
Greater Smite(17)
Deals instant divine damage to target enemy. 

 Enduring Breath9An augmentation which grants an ally the ability to breathe under water. (Not upgradeable) 

 Arch Healing10Minor Arch Healing(3) /
Greater Arch Healing(18)
Replenishes a large amount of target ally's health. 

 Scorn1014Rebuke(2) /
Disgrace(24)
Impairment that reduces the physical damage resistance of the target. 

 Soothe10Lowers the aggression radius of an enemy. Any hostile actions taken on that enemy or its encounter will break the effect. 

 Divine Awakening11Summons a Divine Essence for every group member. It can be used to revive a fallen priest. 

 Radiant Strike1114Light Strike(3) /
Celestial Strike(25)
Deals instant divine damage to target enemy. If the target is Undead, it receives additional divine damage. 

 Bestowal of Vitae1214N/A /
Bestowal of Vitality(19)
An augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring. 

 Complacent13N/A /
Placate(27)
Pacifies all enemies near the templar, preventing them from making normal combat attacks, and reduces their hate towards the templar. Any hostile actions taken on them will break the pacify effect. 

 Cure Trauma13Cures trauma impairments on the target ally. This includes slashing, piercing, and crushing effects. (Not upgradeable) 

 Odyssey13Transports an ally to their home village. This spell requires an Odyssey Stone. (Not upgradeable) 

 Healing Word14N/A /
Healing Touch(28)
Heals all allies near the templar. 

 Soothing Sermon1414N/A /
Intercession(28)
A group augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring. 

 Greater Healing15Healing(7) /
Ameliorate(22)
Instantly heals some of target ally's health. 

 Radiance15An emergency augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring. This spell does not require any power and does not have a casting time. (Not upgradeable) 

 Redoubt16Minor Redoubt(4) /
Pious Redoubt(30)
An augmentation that increases the health pool and melee offensive skills of the templar's ally. 

 Symbol of Transal16N/A /
Symbol of Ryltan(30)
A group augmentation that increases the arcane resistance and health pool of the templar's group. The arcane resistance protects more against divine and magic than mental. 

 Greater Smite17Admonishing Smite(9) /
Reproving Smite(31)
Deals instant divine damage to target enemy. 

 Greater Arch Healing18Arch Healing(10) /
Restoration(32)
Replenishes a large amount of target ally's health. 

 Mark of Pawns18N/A /
Mark of Princes(32)
Impairment that is cast on an opponent that decreases their divine resistance and has a chance to heal over time an ally that successfully attacks this opponent in melee. 

 Bestowal of Vitality1924Bestowal of Vitae(12) /
Supplicant's Prayer(26)
An augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring. 

 Cure Elemental19Cures elemental impairments on the target ally. This includes heat and cold effects. (Not upgradeable) 

 Daring19Courage(5) /
Bravery(33)
A group augmentation which increases maximum health and physical resistance of the templar's group. 

 Amending Fate20N/A /
Redemptive Fate(34)
An impairment placed on an opponent that will grant Health to the Templar and allies when the opponent is slain. 

 Bounty of the Virtuous20Instantly heals some of target ally's health. This spell has a chance to restore the power used to cast this spell back to the caster. (Purchaseable from Gumgullet, merchant in Splitpaw Den, once you have earned the trust of the gnolls. Not upgradeable. Shares a timer with a healing line that depends on class.) 

 Faith of Respect20"Fun spell" - Makes target bow. 

 Sign of Weakness2124Sign of Pacification(7) /
Sign of Debility(35)
Places an impairment on the target that dazes them, preventing them from making auto attacks. 

 Ameliorate22Greater Healing(15) /
Amelioration(29)
Instantly heals some of target ally's health. 

 Battle's Reprieve22Resurrects a fallen ally and increases their physical resistance for a short duration. This spell can be cast during combat. (Not upgradeable) 

 Combative Faith2324N/A /
Warring Faith(37)
Deals divine damage over time to the target. 

 Watery Respite23An augmentation which grants the templar's group the ability to breathe under water and increase their swimming speed. (Not upgradeable) 

 Disgrace2424Scorn(10) /
Templar: Reproach(38)
Impairment that reduces the physical damage resistance of the target. 

 Celestial Strike25Radiant Strike(11) /
Divine Strike(38)
Deals instant divine damage to target enemy. If the target is Undead, it receives additional divine damage. 

 Protectorate26N/A /
Praetorate(40)
An augmentation that increases the strength and wisdom of the templar's ally. This spell does not require any concentration, but can only be maintained on a single ally. 

 Supplicant's Prayer26Bestowal of Vitality(19) /
Greater Intercession(40)
An augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring. 

 Placate27Complacent(13) /
Harmony(41)
Pacifies all enemies near the templar, preventing them from making normal combat attacks, and reduces their hate towards the templar. Any hostile actions taken on them will break the pacify effect. 

 Cure Arcane28Cures arcane impairments on the target ally. This includes magic, mental, and divine effects. (Not upgradeable) 

 Healing Touch28Healing Word(14) /
Word of Restoration(42)
Heals all allies near the templar. 

 Intercession28Soothing Sermon(14) /
Crucial Intercession(42)
A group augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring. 

 Amelioration29Ameliorate(22) /
Greater Amelioration(43)
Instantly heals some of target ally's health. 

 Protective Faith29N/A /
Shielding Faith(43)
A group augmentation that places a protective barrier over the templar's group, that increases arcane resistance and wards arcane sources of damage for a limited duration. 

 Blessing30"Fun spell" - Creates a glowing orb that circles target for a few seconds. 

 Pious Redoubt3034Redoubt(16) /
Sacred Redoubt(44)
An augmentation that increases the health pool and melee offensive skills of the templar's ally. 

 Symbol of Ryltan30Symbol of Transal(16) /
Symbol of Pinzarn(44)
A group augmentation that increases the arcane resistance and health pool of the templar's group. The arcane resistance protects more against divine and magic than mental. 

 Reproving Smite3134Greater Smite(17) /
Condemning Smite(45)
Deals instant divine damage to target enemy. 

 Beams of Faith32N/A /
Rays of Faith(46)
Deals instant divine damage to the target and nearby encounter members. 

 Mark of Princes32Mark of Pawns(18) /
Mark of Kings(46)
Impairment that is cast on an opponent that decreases their divine resistance and has a chance to heal over time an ally that successfully attacks this opponent in melee. 

 Restoration3234Greater Arch Healing(18) /
Greater Restoration(46)
Replenishes a large amount of target ally's health. 

 Bravery3334Daring(19) /
Valor(47)
A group augmentation which increases maximum health and physical resistance of the templar's group. 

 Redemptive Fate34Amending Fate(20) /
Atoning Fate(48)
An impairment placed on an opponent that will grant Health to the Templar and allies when the opponent is slain. 

 Detect Evil35"Fun spell" - Currently has no effect. 

 Involuntary Healer35N/A /
Involuntary Curate(49)
An impairment that causes the enemy to sometimes replenish the health and cure trauma impairments of the target they are attacking. 

 Sacred Shield35Places a damage shield on an ally that damages any vampire that successfully attacks. (Bloodlines chronicles quested spell) 

 Sign of Debility35Sign of Weakness(21) /
Sign of Infirmity(49)
Places an impairment on the target that dazes them, preventing them from making auto attacks. 

 Symbol of Corruption35Impairment that deals divine damage over time and reduces the target's wisdom. 

 Theft of Vitality35Decreases strength and stamina of enemy vampire. (Bloodlines Chronicles quested ability) 

 Blazon Life36Resurrects nearby fallen allies and increases their physical resistance for a short duration. This spell can be cast during combat. (Not upgradeable) 

 Warring Faith37Combative Faith(23) /
Warring Conviction(51)
Deals divine damage over time to the target. 

 Divine Strike3844Celestial Strike(25) /
Consecrated Strike(53)
Deals instant divine damage to target enemy. If the target is Undead, it receives additional divine damage. 

 Templar: Reproach38Disgrace(24) /
Admonishment(52)
Impairment that reduces the physical damage resistance of the target. 

 Prostrate39N/A /
Force Submission(53)
Stuns an opponent for a short duration. 

 Greater Intercession4044Supplicant's Prayer(26) /
Grand Intercession(54)
An augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring. 

 Praetorate40Protectorate(26) /
Divine Praetorate(54)
An augmentation that increases the strength and wisdom of the templar's ally. This spell does not require any concentration, but can only be maintained on a single ally. 

 Summon Holy Symbol40"Fun spell" - Summons a symbol to an ally's inventory that casts a blue glow when equipped. 

 Harmony41Placate(27) /
Greater Harmony(55)
Pacifies all enemies near the templar, preventing them from making normal combat attacks, and reduces their hate towards the templar. Any hostile actions taken on them will break the pacify effect. 

 Salvation41N/A /
Faithful Salvation(55)
If target ally receives damage that would be fatal, instead that ally is healed instead and their physical resistance is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time. 

 Crucial Intercession4244Intercession(28) /
Fateful Intercession(56)
A group augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring. 

 Resolve42N/A /
Ardent Resolve(56)
Cures arcane and trauma impairments on the templar's group. 

 Word of Restoration42Healing Touch(28) /
Word of Atonement(56)
Heals all allies near the templar. 

 Greater Amelioration4344Amelioration(29) /
Grand Amelioration(57)
Instantly heals some of target ally's health. 

 Shielding Faith43Protective Faith(29) /
Aegis of Faith(57)
A group augmentation that places a protective barrier over the templar's group, that increases arcane resistance and wards arcane sources of damage for a limited duration. 

 Sacred Redoubt44Pious Redoubt(30) /
Holy Redoubt(58)
An augmentation that increases the health pool and melee offensive skills of the templar's ally. 

 Symbol of Pinzarn44Symbol of Ryltan(30) /
Symbol of Naltron(58)
A group augmentation that increases the arcane resistance and health pool of the templar's group. The arcane resistance protects more against divine and magic than mental. 

 Condemning Smite45Reproving Smite(31) /
Judging Smite(59)
Deals instant divine damage to target enemy. 

 Holy Acolyte45"Fun spell" - Summons a pet acolyte. (Pet performs no actions, visual only) 

 Vigilant Benediction45N/A /
Unyielding Benediction(59)
An augmentation that grants an ally the chance to absorb a physical damage attack whenever they are struck in combat. This spell does not require any concentration, but can only be maintained on a single ally. 

 Greater Restoration46Restoration(32) /
Grand Restoration(60)
Replenishes a large amount of target ally's health. 

 Mark of Kings46Mark of Princes(32) /
Mark of the Celestial(60)
Impairment that is cast on an opponent that decreases their divine resistance and has a chance to heal over time an ally that successfully attacks this opponent in melee. 

 Rays of Faith46Beams of Faith(32) /
Blaze of Faith(60)
Deals instant divine damage to the target and nearby encounter members. 

 Glory of Combat47N/A /
Glory of Battle(61)
Augmentation that grants the templar's ally a chance of healing the entire group on each successful attack. 

 Valor47Bravery(33) /
Gallantry(61)
A group augmentation which increases maximum health and physical resistance of the templar's group. 

 Atoning Fate48Redemptive Fate(34) /
Supplicating Fate(62)
An impairment placed on an opponent that will grant Health to the Templar and allies when the opponent is slain. 

 Beneficence48An emergency group augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring. This spell does not require any power and does not have a casting time. (Not upgradeable) 

 Involuntary Curate49Involuntary Healer(35) /
Involuntary Restoration(63)
An impairment that causes the enemy to sometimes replenish the health and cure trauma impairments of the target they are attacking. 

 Sign of Infirmity49Sign of Debility(35) /
Sign of Fraility(64)
Places an impairment on the target that dazes them, preventing them from making auto attacks. 

 Focused Benefaction50N/A /
Focused Intercession(70)
An augmentation that greatly heals an ally when they are attacked, and has a limited number of heals before expiring. It costs power over time to maintain the spell and the templar is immobilized, but the spell can be toggled off early if desired. 

 Holy Aura50"Fun spell" - Surrounds the templar in a blue glow visual effect. 

 Resurrect50Resurrects a fallen ally, replenishing all health and removing any effects from resurrection sickness. This spell can be cast during combat, but must be cast within touch range of that ally. (Not upgradeable) 

 Warring Conviction51Warring Faith(37) /
Warring Axiom(65)
Deals divine damage over time to the target. 

 Admonishment5254Templar: Reproach(38) /
Spurn(66)
Impairment that reduces the physical damage resistance of the target. 

 Reverence52For a short duration, whenever target ally spends power, some of their health is replenished. The more power spent increases the amount of health replenished. 

 Consecrated Strike5354Divine Strike(38) /
Holy Strike(67)
Deals instant divine damage to target enemy. If the target is Undead, it receives additional divine damage. 

 Force Submission53Prostrate(39) /
Forced Humility(67)
Stuns an opponent for a short duration. 

 Divine Praetorate5454Praetorate(40) /
Celestial Praetorate(68)
An augmentation that increases the strength and wisdom of the templar's ally. This spell does not require any concentration, but can only be maintained on a single ally. 

 Grand Intercession5454Greater Intercession(40) /
Glorious Intercession(68)
An augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring. 

 Faithful Salvation55Salvation(41) /
Forgiving Salvation(69)
If target ally receives damage that would be fatal, instead that ally is healed instead and their physical resistance is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time. 

 Greater Harmony55Harmony(41) /
Complacency(69)
Pacifies all enemies near the templar, preventing them from making normal combat attacks, and reduces their hate towards the templar. Any hostile actions taken on them will break the pacify effect. 

 Sanctuary55A group augmentation that prevents the group from being affected by control spells for a short duration. Control spells include any type of stun, root, stifle, pacify, and fear. This spell has a 1% chance to break every time damage is received. 

 Ardent Resolve56Resolve(42) /
Devoted Resolve(70)
Cures arcane and trauma impairments on the templar's group. 

 Fateful Intercession56Crucial Intercession(42) /
Dire Intercession(70)
A group augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring. 

 Word of Atonement56Word of Restoration(42) /
Word of Reparation(70)
Heals all allies near the templar. 

 Aegis of Faith57Shielding Faith(43) /
N/A
A group augmentation that places a protective barrier over the templar's group, that increases arcane resistance and wards arcane sources of damage for a limited duration. 

 Grand Amelioration57Greater Amelioration(43) /
N/A
Instantly heals some of target ally's health. 

 Divine Arbitration58Equalizes the health totals of the templar's group. The sum of all hit points in the group divided evenly for each group member, at a slight loss. Upgrades to this spell prevent the loss of efficiency when dividing points to group members. 

 Holy Redoubt58Sacred Redoubt(44) /
N/A
An augmentation that increases the health pool and melee offensive skills of the templar's ally. 

 Symbol of Naltron58Symbol of Pinzarn(44) /
N/A
A group augmentation that increases the arcane resistance and health pool of the templar's group. The arcane resistance protects more against divine and magic than mental. 

 Judging Smite59Condemning Smite(45) /
N/A
Deals instant divine damage to target enemy. 

 Unyielding Benediction59Vigilant Benediction(45) /
N/A
An augmentation that grants an ally the chance to absorb a physical damage attack whenever they are struck in combat. This spell does not require any concentration, but can only be maintained on a single ally. 

 Blaze of Faith6064Rays of Faith(46) /
N/A
Deals instant divine damage to the target and nearby encounter members. 

 Grand Restoration6064Greater Restoration(46) /
N/A
Replenishes a large amount of target ally's health. 

 Mark of the Celestial6064Mark of Kings(46) /
N/A
Impairment that is cast on an opponent that decreases their divine resistance and has a chance to heal over time an ally that successfully attacks this opponent in melee. 

 Gallantry61Valor(47) /
N/A
A group augmentation which increases maximum health and physical resistance of the templar's group. 

 Glory of Battle6164Glory of Combat(47) /
N/A
Augmentation that grants the templar's ally a chance of healing the entire group on each successful attack. 

 Supplicating Fate62Atoning Fate(48) /
N/A
An impairment placed on an opponent that will grant health to the templar and allies when the opponent is slain. 

 Involuntary Restoration63Involuntary Curate(49) /
N/A
An impairment that causes the enemy to sometimes replenish the health and cure trauma impairments of the target they are attacking. 

 Sign of Fraility64Sign of Infirmity(49) /
N/A
Places an impairment on the target that dazes them, preventing them from making auto attacks. 

 Unswerving Hammer65Summons a large animated hammer that the templar has full control of for a short duration. The hammer will sometimes knockdown an enemy for a successful hit. 

 Warring Axiom65Warring Conviction(51) /
N/A
Deals divine damage over time to the target. 

 Spurn66Admonishment(52) /
N/A
Impairment that reduces the physical damage resistance of the target. 

 Forced Humility67Force Submission(53) /
N/A
Stuns an opponent for a short duration. 

 Holy Strike67Consecrated Strike(53) /
N/A
Deals instant divine damage to target enemy. If the target is undead, it receives additional divine damage. 

 Celestial Praetorate68Divine Praetorate(54) /
N/A
An augmentation that increases the strength and wisdom of the templar's ally. This spell does not require any concentration, but can only be maintained on a single ally. 

 Glorious Intercession68Grand Intercession(54) /
N/A
Augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring. 

 Complacency69Greater Harmony(55) /
N/A
Pacifies all enemies near the templar, preventing them from making normal combat attacks, and reduces their hate towards the templar. Any hostile actions taken on them will break the pacify effect. 

 Forgiving Salvation69Faithful Salvation(55) /
N/A
If target ally receives damage that would be fatal, instead that ally is healed and their physical resistance is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time. 

 Devoted Resolve70Ardent Resolve(56) /
N/A
Cures arcane and trauma impairments on the templar's group. 

 Dire Intercession70Fateful Intercession(56) /
N/A
A group augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring. 

 Focused Intercession70Focused Benefaction(50) /
N/A
An augmentation that greatly heals an ally when they are attacked, and has a limited number of heals before expiring. It costs power over time to maintain the spell and the templar is immobilized, but the spell can be toggled off early if desired. 

 Word of Reparation70Word of Atonement(56) /
N/A
Heals all allies near the templar. 

  everquest logo
Copyright 2006. EverQuest is a registered trademark of Sony Computer Entertainment America Inc. in United States and/or other countries. This site is not associated with and/or endorsed by the Sony Online Entertainment. Please contact admin@eq2ref.com for any questions, comments, or additional information.