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| Name | Lvl | MII | Previous (Lvl)/ Next (Lvl) |
Description | ||
|---|---|---|---|---|---|---|
| Searing Strike | 1 | N/A / Blazing Strike(8) | A quick attack that strikes with lightning, inflicting heat damage. | |||
| Stealth | 1 | Allows the predator to move undetected and detect invisible creatures. | ||||
| Backfire | 2 | N/A / Back Shot(15) | A ranged attack that deals very high damage from behind. If it lands, the target's movement speed is slower. It requires a bow. | |||
| Stalker Strike | 2 | N/A / Shadowfire(9) | A stealthed attack that engulfs the target with flames, dealing great heat damage. It can only be used while in stealth. | |||
| Double Shot | 3 | N/A / Heated Shot(16) | Two precise arrow attacks that deal heat damage. If one of these attacks misses, the successive ones miss automatically. This requires a bow. | |||
| Cheap Shot | 4 | Briefly stuns the target on a successful hit. This stun effect has a shorter duration on more difficult opponents. (Not upgradeable) | ||||
| Pathfinding | 4 | Grants increased movement speed to group. It suspends during combat. (Not upgradeable) | ||||
| Lucky Break | 5 | N/A / Hunter's Instinct(13) | Heroic Opportunity Starter. (Not upgradeable) | |||
| Sneak Attack | 5 | N/A / Hidden Attack(19) | An attack made from the side that deals moderate damage and stealths the ranger. | |||
| Evade | 6 | N/A / Divert(18) | Reduces the target's hate towards the scout. | |||
| Ensnare | 7 | N/A / Impede(23) | Severely decreases target's resistance to heat and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked. | |||
| Blazing Strike | 8 | Searing Strike(1) / Shocking Strike(15) | A quick attack that strikes with lightning, inflicting heat damage. | |||
| Trap | 8 | N/A / Corner(22) | Decreases target's defense. | |||
| Shadowfire | 9 | Stalker Strike(2) / Shadowflame(21) | A stealthed attack that engulfs the target with flames, dealing great heat damage. It can only be used while in stealth. | |||
| Shadow Leap | 10 | 14 | N/A / Shadow Lunge(24) | A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth. | ||
| Reconnoiter | 11 | N/A / Natural Instinct(25) | Reduces the amount of hate that the ranger accumulates in combat. | |||
| Bleeding Cut | 12 | 14 | N/A / Leaping Cut(26) | A penetrating attack that deals significant damage over time. | ||
| Hunter's Instinct | 13 | 14 | Lucky Break(5) / Forester's Insight(27) | Increases agility, attack speed, and the in-combat movement speed of the ranger. | ||
| Lunge | 13 | 14 | N/A / Lunging Thrust(27) | Deals damage and roots the target in place for a very short duration. | ||
| Stalk | 14 | N/A / Shadow(28) | Lowers target's hate towards the predator and places the predator into stealth. | |||
| Back Shot | 15 | Backfire(2) / Sniping Shot(29) | A ranged attack that deals very high damage from behind. If it lands, the target's movement speed is slower. It requires a bow. | |||
| Shocking Strike | 15 | Blazing Strike(8) / Lightning Strike(29) | A quick attack that strikes with lightning, inflicting heat damage. | |||
| Heated Shot | 16 | Double Shot(3) / Flaming Shot(30) | Two precise arrow attacks that deal heat damage. If one of these attacks misses, the successive ones miss automatically. This requires a bow. | |||
| Archer's Stance | 17 | N/A / Arrow Flurry(31) | Grants the ranger a chance to strike for additional damage with each successful ranged attack and increase offensive skills, at the cost of defense skill. This is the ranger's primary offensive stance. | |||
| Divert | 18 | Evade(6) / Slip(32) | Reduces the target's hate towards the scout. | |||
| Survival Instincts | 18 | N/A / Adroit(32) | Increases defense, parry, and agility while reducing the offensive melee skills and combat attack damage of the ranger. This is the ranger's primary defensive stance. | |||
| Hidden Attack | 19 | Sneak Attack(5) / Pouncing Attack(33) | An attack made from the side that deals moderate damage and stealths the ranger. | |||
| Pounce | 19 | N/A / Spring(33) | A powerful ranged stealthed attack that strikes enemies in an area near the target. | |||
| Makeshift Arrows | 20 | 24 | N/A / Salvaged Arrows(34) | Creates arrows in the ranger's inventory. | ||
| Phyn's Hunting Hawk | 20 | "Fun spell" - Summons a pet hawk. (Pet performs no actions, visual only) | ||||
| Trick of the Hunter | 20 | Slows target's movement speed for a short time and decreases their magic resist. The slow effect has a chance to break each time the target is attacked. There is a small chance that the slow effect will root the target in place. (Purchaseable from Gumgullet, merchant in Splitpaw Den, once you have earned the trust of the gnolls. Not upgradeable.) | ||||
| Wounding Arrow | 20 | 24 | N/A / Crippling Arrow(34) | A precise ranged attack that cripples target's parry and deflection skills. | ||
| Shadowflame | 21 | 24 | Shadowfire(9) / Raven Embers(35) | A stealthed attack that engulfs the target with flames, dealing great heat damage. It can only be used while in stealth. | ||
| Corner | 22 | Trap(8) / Pick Off(36) | Decreases target's defense. | |||
| Steady Aim | 22 | N/A / Take Aim(36) | Greatly improves the ranger's ranged skill and critical chances with increased attack speed and combat attack damage for a short duration at the cost of all melee skills. This ability does not cost power and can be used while stifled. | |||
| Impede | 23 | Ensnare(7) / Entrap(37) | Severely decreases target's resistance to heat and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked. | |||
| Shadow Lunge | 24 | 24 | Shadow Leap(10) / Crippling Blade(38) | A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth. | ||
| Trick Shot | 24 | N/A / Trick Arrow(38) | Ranged attack that enrages the target, causing the next person it attacks to generate much more hate for a short duration. | |||
| Escape | 25 | Teleports the scout and all nearby group members to the nearest designated safe spot in the current adventuring area. (Not upgradeable) | ||||
| Natural Instinct | 25 | Reconnoiter(11) / Primal Reflexes(39) | Reduces the amount of hate that the ranger accumulates in combat. | |||
| Hidden Shot | 26 | N/A / Hidden Fire(40) | A deadly ranged stealth attack that deals extreme damage and has a longer preparation time. Rangers must be in stealth and have a bow equipped to perform this combat art. | |||
| Leaping Cut | 26 | Bleeding Cut(12) / Deadly Reminder(40) | A penetrating attack that deals significant damage over time. | |||
| Forester's Insight | 27 | Hunter's Instinct(13) / Veil of the Forest(41) | Increases agility, attack speed, and the in-combat movement speed of the ranger. | |||
| Lunging Thrust | 27 | Lunge(13) / Survival of the Fittest(41) | Deals damage and roots the target in place for a very short duration. | |||
| Shadow | 28 | Stalk(14) / Surveil(42) | Lowers target's hate towards the predator and places the predator into stealth. | |||
| Triple Shot | 28 | N/A / Triple Fire(42) | Three precise arrow attacks, with each successive arrow dealing additional damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow. | |||
| Lightning Strike | 29 | Shocking Strike(15) / Blazing Thrust(43) | A quick attack that strikes with lightning, inflicting heat damage. | |||
| Sniping Shot | 29 | Back Shot(15) / Culling the Herd(43) | A ranged attack that deals very high damage from behind. If it lands, the target's movement speed is slower. It requires a bow. | |||
| Flaming Shot | 30 | Heated Shot(16) / Sharp Shot(44) | Two precise arrow attacks that deal heat damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow. | |||
| Rip | 30 | N/A / Tear(44) | An attack that deals damage as the ranger attempts to rip an arrow from the target. | |||
| Arrow Flurry | 31 | Archer's Stance(17) / Arrow Frenzy(45) | Grants the ranger a chance to strike for additional damage with each successful ranged attack and increase offensive skills, at the cost of defense skill. This is the ranger's primary offensive stance. | |||
| Adroit | 32 | Survival Instincts(18) / Dance of Leaves(46) | Increases defense, parry, and agility while reducing the offensive melee skills and combat attack damage of the ranger. This is the ranger's primary defensive stance. | |||
| Miracle Shot | 32 | 34 | N/A / Miracle Arrow(46) | A ranged arrow attack that does not require line of sight. | ||
| Slip | 32 | Divert(18) / Evasion(46) | Reduces the target's hate towards the scout. | |||
| Pouncing Attack | 33 | 34 | Hidden Attack(19) / Longshank(47) | An attack made from the side that deals moderate damage and stealths the ranger. | ||
| Spring | 33 | Pounce(19) / Natural Selection(47) | A powerful ranged stealthed attack that strikes enemies in an area near the target. | |||
| Crippling Arrow | 34 | 34 | Wounding Arrow(20) / Debilitating Arrow(48) | A precise ranged attack that cripples target's parry and deflection skills. | ||
| Salvaged Arrows | 34 | 34 | Makeshift Arrows(20) / Backup Quiver(48) | Creates arrows in the ranger's inventory. | ||
| Honed Reflexes | 35 | Increases attack speed for a short duration. | ||||
| Raven Embers | 35 | Shadowflame(21) / Tangleflame(49) | A stealthed attack that engulfs the target with flames, dealing great heat damage. It can only be used while in stealth. | |||
| Pick Off | 36 | Corner(22) / Snipe(50) | Decreases target's defense. | |||
| Take Aim | 36 | Steady Aim(22) / Focus Fire(50) | Greatly improves the ranger's ranged skill and critical chances with increased attack speed and combat attack damage for a short duration at the cost of all melee skills. This ability does not cost power and can be used while stifled. | |||
| Entrap | 37 | Impede(23) / Forester's Noose(51) | Severely decreases target's resistance to heat and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked. | |||
| Crippling Blade | 38 | Shadow Lunge(24) / Dire Blade(52) | A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth. | |||
| Trick Arrow | 38 | Trick Shot(24) / Confusion Arrow(52) | Ranged attack that enrages the target, causing the next person it attacks to generate much more hate for a short duration. | |||
| Primal Reflexes | 39 | Natural Instinct(25) / Primal Agility(53) | Reduces the amount of hate that the ranger accumulates in combat. | |||
| Deadly Reminder | 40 | Leaping Cut(26) / Fatal Reminder(54) | A penetrating attack that deals significant damage over time. | |||
| Feral Instinct | 40 | N/A / Brutal Instinct(54) | Increases the combat attack damage and ranged offensive skills of the ranger. | |||
| Hidden Fire | 40 | 44 | Hidden Shot(26) / Stealthy Fire(54) | A deadly ranged stealth attack that deals extreme damage and has a longer preparation time. Rangers must be in stealth and have a bow equipped to perform this combat art. | ||
| Jeth's Cuddly Companion | 40 | "Fun spell" - Summons a pet bear. (Pet performs no actions, visual only) | ||||
| Survival of the Fittest | 41 | Lunging Thrust(27) / Lunging Blade(55) | Deals damage and roots the target in place for a very short duration. | |||
| Veil of the Forest | 41 | Forester's Insight(27) / Shroud of the Forest(55) | Increases agility, attack speed, and the in-combat movement speed of the ranger. | |||
| Surveil | 42 | Shadow(28) / Improved Surveil(56) | Lowers target's hate towards the predator and places the predator into stealth. | |||
| Triple Fire | 42 | 44 | Triple Shot(28) / Triple Arrow(56) | Three precise arrow attacks, with each successive arrow dealing additional damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow. | ||
| Blazing Thrust | 43 | 44 | Lightning Strike(29) / Shocking Thrust(57) | A quick attack that strikes with lightning, inflicting heat damage. | ||
| Culling the Herd | 43 | Sniping Shot(29) / Culling the Weak(57) | A ranged attack that deals very high damage from behind. If it lands, the target's movement speed is slower. It requires a bow. | |||
| Leg Shot | 44 | 44 | N/A / Snaring Shot(58) | A ranged attack that slows target's movement on a successful hit. A bow is required. | ||
| Sharp Shot | 44 | Flaming Shot(30) / Precise Shot(58) | Two precise arrow attacks that deal heat damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow. | |||
| Tear | 44 | Rip(30) / Arrow Rip(58) | An attack that deals damage as the ranger attempts to rip an arrow from the target. | |||
| Arrow Frenzy | 45 | Arrow Flurry(31) / Archer's Frenzy(59) | Grants the ranger a chance to strike for additional damage with each successful ranged attack and increase offensive skills, at the cost of defense skill. This is the ranger's primary offensive stance. | |||
| Dance of Leaves | 46 | Adroit(32) / Dance of Trees(60) | Increases defense, parry, and agility while reducing the offensive melee skills and combat attack damage of the ranger. This is the ranger's primary defensive stance. | |||
| Evasion | 46 | Slip(32) / Elude(60) | Reduces the target's hate towards the scout. | |||
| Miracle Arrow | 46 | Miracle Shot(32) / Amazing Shot(60) | A ranged arrow attack that does not require line of sight. | |||
| Longshank | 47 | Pouncing Attack(33) / Longblade(61) | An attack made from the side that deals moderate damage and stealths the ranger. | |||
| Natural Selection | 47 | Spring(33) / Selection(61) | A powerful ranged stealthed attack that strikes enemies in an area near the target. | |||
| Backup Quiver | 48 | 54 | Salvaged Arrows(34) / Reclaimed Arrows(62) | Creates arrows in the ranger's inventory. | ||
| Debilitating Arrow | 48 | Crippling Arrow(34) / Devitalizing Arrow(62) | A precise ranged attack that cripples target's parry and deflection skills. | |||
| Tangleflame | 49 | Raven Embers(35) / Emberstrike(63) | A stealthed attack that engulfs the target with flames, dealing great heat damage. It can only be used while in stealth. | |||
| Focus Fire | 50 | Take Aim(36) / Focus Aim(64) | Greatly improves the ranger's ranged skill and critical chances with increased attack speed and combat attack damage for a short duration at the cost of all melee skills. This ability does not cost power and can be used while stifled. | |||
| Rhyn's Feline Hunter | 50 | "Fun spell" - Summons a pet tiger. (Pet performs no actions, visual only) | ||||
| Snipe | 50 | Pick Off(36) / Cover Fire(64) | Decreases target's defense. | |||
| Storm of Arrows | 50 | N/A / Rain of Arrows(70) | A ranged area attack centered at the target that deals great damage to the target and nearby encounter members. | |||
| Forester's Noose | 51 | Entrap(37) / Vines(65) | Severely decreases target's resistance to heat and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked. | |||
| Confusion Arrow | 52 | Trick Arrow(38) / Confounding Arrow(66) | Ranged attack that enrages the target, causing the next person it attacks to generate much more hate for a short duration. | |||
| Dire Blade | 52 | 54 | Crippling Blade(38) / Ranger's Blade(66) | A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth. | ||
| Thorny Trap | 52 | Places a trap in front of the ranger. When triggered, it deals piercing damage to nearby encounter members of the creature that triggered it and roots them in place. When the root effect expires, they become snared for a short duration. | ||||
| Primal Agility | 53 | Primal Reflexes(39) / N/A | Reduces the amount of hate that the ranger accumulates in combat. | |||
| Brutal Instinct | 54 | Feral Instinct(40) / Killing Instinct(67) | Increases the combat attack damage and ranged offensive skills of the ranger. | |||
| Fatal Reminder | 54 | 54 | Deadly Reminder(40) / Mortal Reminder(68) | A penetrating attack that deals significant damage over time. | ||
| Stealthy Fire | 54 | 54 | Hidden Fire(40) / Veiled Fire(68) | A deadly ranged stealth attack that deals extreme damage and has a longer preparation time. Rangers must be in stealth and have a bow equipped to perform this combat art. | ||
| Lunging Blade | 55 | Survival of the Fittest(41) / Lunging Joust(69) | Deals damage and roots the target in place for a very short duration. | |||
| Shroud of the Forest | 55 | Veil of the Forest(41) / Cloak of the Forest(69) | Increases agility, attack speed, and the in-combat movement speed of the ranger. | |||
| Stream of Arrows | 55 | Fires a steady stream of arrows at a target. To maintain this effect, the ranger forgoes normal ranged attacks and combat arts and must be rooted in place. This ability can be toggled to end early if needed. | ||||
| Improved Surveil | 56 | Surveil(42) / Surveillance(70) | Lowers target's hate towards the predator and places the predator into stealth. | |||
| Triple Arrow | 56 | Triple Fire(42) / Triple Volley(70) | Three precise arrow attacks, with each successive arrow dealing additional damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow. | |||
| Culling the Weak | 57 | Culling the Herd(43) / N/A | A ranged attack that deals very high damage from behind. If it lands, the target's movement speed is slower. It requires a bow. | |||
| Shocking Thrust | 57 | Blazing Thrust(43) / N/A | A quick attack that strikes with lightning, inflicting heat damage. | |||
| Arrow Rip | 58 | Tear(44) / N/A | An attack that deals damage as the ranger attempts to rip an arrow from the target. | |||
| Precise Shot | 58 | Sharp Shot(44) / N/A | Two precise arrow attacks that deal heat damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow. | |||
| Snaring Shot | 58 | Leg Shot(44) / N/A | A ranged attack that slows target's movement on a successful hit. A bow is required. | |||
| Sniper's Shot | 58 | Sniper Shot is the most lethal ranged stealthed attack in the ranger's arsenal. | ||||
| Archer's Frenzy | 59 | Arrow Frenzy(45) / N/A | Grants the ranger a chance to strike for additional damage with each successful ranged attack and increase offensive skills, at the cost of defense skill. This is the ranger's primary offensive stance. | |||
| Amazing Shot | 60 | Miracle Arrow(46) / N/A | A ranged arrow attack that does not require line of sight. | |||
| Dance of Trees | 60 | Dance of Leaves(46) / N/A | Increases defense, parry, and agility while reducing the offensive melee skills and combat attack damage of the ranger. This is the ranger's primary defensive stance. | |||
| Elude | 60 | Evasion(46) / N/A | Reduces the target's hate towards the scout. | |||
| Longblade | 61 | 64 | Longshank(47) / N/A | An attack made from the side that deals moderate damage and stealths the ranger. | ||
| Selection | 61 | 64 | Natural Selection(47) / N/A | A powerful ranged stealthed attack that strikes enemies in an area near the target. | ||
| Devitalizing Arrow | 62 | 64 | Debilitating Arrow(48) / N/A | A precise ranged attack that cripples target's parry and deflection skills. | ||
| Reclaimed Arrows | 62 | Backup Quiver(48) / N/A | Creates arrows in the ranger's inventory. | |||
| Emberstrike | 63 | Tangleflame(49) / N/A | A stealthed attack that engulfs the target with flames, dealing great heat damage. It can only be used while in stealth. | |||
| Cover Fire | 64 | Snipe(50) / N/A | Decreases target's defense. | |||
| Focus Aim | 64 | 64 | Focus Fire(50) / N/A | Greatly improves the ranger's ranged skill and critical chances with increased attack speed and combat attack damage for a short duration at the cost of all melee skills. This ability does not cost power and can be used while stifled. | ||
| Hawk Dive | 65 | Calls a hawk to attack the ranger's target. Every time the hawk successfully strikes the target, all non-fighters in the ranger's group have some of their hate siphoned towards the hawk for a few seconds. The amount of hate siphoned increases through upgrades. | ||||
| Vines | 65 | Forester's Noose(51) / N/A | Severely decreases target's resistance to heat and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked. | |||
| Confounding Arrow | 66 | Confusion Arrow(52) / N/A | Ranged attack that enrages the target, causing the next person it attacks to generate much more hate for a short duration. | |||
| Ranger's Blade | 66 | Dire Blade(52) / N/A | A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth. | |||
| Killing Instinct | 67 | Brutal Instinct(54) / N/A | Increases the combat attack damage and ranged offensive skills of the ranger. | |||
| Mortal Reminder | 68 | Fatal Reminder(54) / N/A | A penetrating attack that deals significant damage over time. | |||
| Veiled Fire | 68 | Stealthy Fire(54) / N/A | A deadly ranged stealth attack that deals extreme damage and has a longer preparation time. Rangers must be in stealth and have a bow equipped to perform this combat art. | |||
| Cloak of the Forest | 69 | Shroud of the Forest(55) / N/A | Increases agility, attack speed, and the in-combat movement speed of the ranger. | |||
| Lunging Joust | 69 | Lunging Blade(55) / N/A | Deals damage and roots the target in place for a very short duration. | |||
| Rain of Arrows | 70 | Storm of Arrows(50) / N/A | A ranged area attack centered at the target that deals great damage to the target and nearby encounter members. | |||
| Surveillance | 70 | Improved Surveil(56) / N/A | Lowers target's hate towards the predator and places the predator into stealth. | |||
| Triple Volley | 70 | Triple Arrow(56) / N/A | Three precise arrow attacks, with each successive arrow dealing additional damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow. | |||
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