![]() |
|
![]() |
![]() |
||
| Name | Lvl | MII | Previous (Lvl)/ Next (Lvl) |
Description | ||
|---|---|---|---|---|---|---|
| Rot | 1 | N/A / Greater Rot(6) | Quickly deals disease damage over time to an enemy. | |||
| Summon Minion | 1 | N/A / Summon Servant(12) | Summons a pet to obey the necromancer. | |||
| Heal Minion | 2 | N/A / Repair Bones(14) | Transfers health from the necromancer to the pet. | |||
| Coil | 3 | N/A / Dark Coil(10) | Deals disease damage over an extended time to target enemy. | |||
| Magi's Shielding | 4 | An augmentation spell that benefits the caster by increasing avoidance, maximum Health, and decreasing the chance of interruption. (Not upgradeable) | ||||
| Arcane Augur | 5 | Grants a chance to create a heroic opportunity. | ||||
| Bind Sight | 5 | An augmentation that grants the mage the ability to see through the eyes of target ally. This augmentation breaks if the mage enters combat. (Not upgradeable) | ||||
| Chain | 5 | N/A / Enchain(19) | Roots the necromancer's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target will run away in fear with a movement penalty for a short duration. | |||
| Cure Arcane | 6 | Cures magic, mental, and divine impairments on target ally. (Not upgradeable) | ||||
| Greater Rot | 6 | Rot(1) / Seething Rot(12) | Quickly deals disease damage over time to an enemy. | |||
| Favor of the Dead | 7 | N/A / Favor of the Fallen(21) | An augmentation that increases the power pool and noxious resistance for the necromancer's group. The noxious resist protects more against disease than poison. | |||
| Locusts | 8 | N/A / Blight(22) | Deals disease damage over time to the targeted enemy and surrounding encounter members. | |||
| Dispel Magic | 9 | Dispels beneficial magic spells from the mage's target. (Not upgradeable) | ||||
| See Invisibility | 9 | An augmentation that allows a mage's ally to see invisible enemies. (Not upgradeable) | ||||
| Dark Coil | 10 | Coil(3) / Withering Coil(17) | Deals disease damage over an extended time to target enemy. | |||
| Aggression | 11 | 14 | N/A / Boon of the Lifeless(25) | An augmentation cast on the necromancer's minion that places them into an offensive stance, granting a chance to drain health from an enemy to the minion with every attack and spell. This augmentation also increases their attack speed and offensive casting skills, at the cost of decreased defense. This augmentation cannot be stacked with a defensive stance. | ||
| Mark of the Dead | 12 | N/A / Mark of the Miasmic(26) | A group augmentation that increases stamina and intelligence for the necromancer's group and their pets. | |||
| Seething Rot | 12 | 14 | Greater Rot(6) / Rotten Blast(20) | Quickly deals disease damage over time to an enemy. | ||
| Summon Servant | 12 | Summon Minion(1) / Undying Adherent(24) | Summons a pet to obey the necromancer. | |||
| Aqueous Stone | 13 | Summons an item to an ally that will grant them water-breathing. (Not upgradeable) | ||||
| Bleeding Ritual | 13 | N/A / Bloody Ritual(27) | Slowly drains the life of the necromancer's minion and converts it to power over time for the necromancer. | |||
| Grisly Defense | 14 | 14 | N/A / Grisly Brace(28) | An augmentation cast on the necromancer's minion that places them into an defensive stance, increasing their spell resistance, hate generation, and granting them a damage shield that drains health from an attacker, at the cost of decreased attack speed. This augmentation cannot be stacked with an offensive stance. | ||
| Necromantic Mark | 14 | N/A / Necromantic Rune(28) | An augmentation for the necromancer's minion that grants it a chance to decrease an enemy's poison and disease resist every time it attacks or receives damage. | |||
| Repair Bones | 14 | 14 | Heal Minion(2) / Mend Bones(28) | Transfers health from the necromancer to the pet. | ||
| Call Servant | 15 | Teleports the summoner's pet to the summoner. (Not upgradeable) | ||||
| Invisibility | 15 | Grants invisibility to an ally and reduces their movement speed. If that ally has a pet, the pet is also granted invisibility. You can only maintain this spell on a single ally. (Not upgradeable) | ||||
| Grasp | 16 | N/A / Grasping Bones(30) | Briefly stuns the necromancer's target. | |||
| Siphon Cloud | 16 | N/A / Breath of the Unearthed(30) | Drains health from all nearby enemies surrounding the necromancer, returning some of that health to the necromancer. | |||
| Withering Coil | 17 | Dark Coil(10) / Withering Affliction(31) | Deals disease damage over an extended time to target enemy. | |||
| Splintered Heart | 18 | N/A / Dark Heart(33) | Summons an item to an ally that converts health into power over time. Upgrades to this spell increase the effectiveness of the summon item. | |||
| Enchain | 19 | Chain(5) / Chains of Torment(33) | Roots the necromancer's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target will run away in fear with a movement penalty for a short duration. | |||
| Grim Spellbinder | 20 | N/A / Grim Thulian(34) | Summons an evil warlock spirit to obey the necromancer. | |||
| Lifetap | 20 | 24 | N/A / Draw Life(35) | Deals disease damage to the enemy and transfers a portion of this damage to the necromancer's health. | ||
| Nylph's Bone Form | 20 | "Fun spell" - Shapechanges caster. (Skeleton illusion) | ||||
| Rotten Blast | 20 | Seething Rot(12) / Pestilential Blast(29) | Quickly deals disease damage over time to an enemy. | |||
| Word of Force | 20 | Deals instant magic damage to the targeted enemy, with a chance at dealing additional magic damage. (Purchaseable from Gumgullet, merchant in Splitpaw Den, once you have earned the trust of the gnolls. Not upgradeable.) | ||||
| Clinging Darkness | 21 | N/A / Decaying Darkness(36) | Deals disease damage over time and reduces the movement speed of the target. | |||
| Favor of the Fallen | 21 | 24 | Favor of the Dead(7) / Unholy Covenant(35) | An augmentation that increases the power pool and noxious resistance for the necromancer's group. The noxious resist protects more against disease than poison. | ||
| Blight | 22 | 24 | Locusts(8) / Locust Swarm(36) | Deals disease damage over time to the targeted enemy and surrounding encounter members. | ||
| Swarm of Rats | 23 | 24 | N/A / Plague of Rats(37) | Summons a swarm of plague rats on the necromancer's victim. | ||
| Unliving Eyes | 23 | A group augmentation that grants ultravision and allows the necromancer's allies to see invisible enemies. (Not upgradeable) | ||||
| Fear | 24 | N/A / Terror(38) | Forces target to flee in fear. The fear effect has a chance to break each time the target is attacked or cast upon. | |||
| Undying Adherent | 24 | Summon Servant(12) / Rotting Thrall(38) | Summons an undead fighter to obey the necromancer. | |||
| Boon of the Lifeless | 25 | Aggression(11) / Words of the Wicked(39) | An augmentation cast on the necromancer's minion that places them into an offensive stance, granting a chance to drain health from an enemy to the minion with every attack and spell. This augmentation also increases their attack speed and offensive casting skills, at the cost of decreased defense. This augmentation cannot be stacked with a defensive stance. | |||
| Grisly Mark | 25 | N/A / Horrific Mark(39) | Drains the target's stamina and wisdom, adding it to the necromancer's benefit. An essence of anguish is granted if the afflicted enemy dies while under the effects of this spell. | |||
| Mark of the Miasmic | 26 | Mark of the Dead(12) / Teachings of the Dead(40) | A group augmentation that increases stamina and intelligence for the necromancer's group and their pets. | |||
| Bloody Ritual | 27 | Bleeding Ritual(13) / Devour Health(41) | Slowly drains the life of the necromancer's minion and converts it to power over time for the necromancer. | |||
| Grisly Brace | 28 | 34 | Grisly Defense(14) / Grisly Stele(42) | An augmentation cast on the necromancer's minion that places them into an defensive stance, increasing their spell resistance, hate generation, and granting them a damage shield that drains health from an attacker, at the cost of decreased attack speed. This augmentation cannot be stacked with an offensive stance. | ||
| Mend Bones | 28 | Repair Bones(14) / Necrotic Mending(42) | Transfers health from the necromancer to the pet. | |||
| Necromantic Rune | 28 | Necromantic Mark(14) / Necromantic Symbol(42) | An augmentation for the necromancer's minion that grants it a chance to decrease an enemy's poison and disease resist every time it attacks or receives damage. | |||
| Pestilential Blast | 29 | Rotten Blast(20) / Skinrot(43) | Quickly deals disease damage over time to an enemy. | |||
| Breath of the Unearthed | 30 | 34 | Siphon Cloud(16) / Accursed Cloud(44) | Drains health from all nearby enemies surrounding the necromancer, returning some of that health to the necromancer. | ||
| Grasping Bones | 30 | Grasp(16) / Convulse(44) | Briefly stuns the necromancer's target. | |||
| Nylph's Zombie Form | 30 | "Fun spell" - Shapechanges caster. (Zombie illusion) | ||||
| Withering Affliction | 31 | 34 | Withering Coil(17) / Death's Coil(45) | Deals disease damage over an extended time to target enemy. | ||
| Shadowy Stalker | 32 | N/A / Shadowy Assassin(46) | Summons a shadowy assassin to serve the necromancer. | |||
| Chains of Torment | 33 | Enchain(19) / Eternal Bindings(47) | Roots the necromancer's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target will run away in fear with a movement penalty for a short duration. | |||
| Dark Heart | 33 | Splintered Heart(18) / Sacrificial Heart(47) | Summons an item to an ally that converts health into power over time. Upgrades to this spell increase the effectiveness of the summoned item. | |||
| Transfer Life | 33 | 34 | N/A / Exchange Life(47) | Transfers health from the necromancer to target ally. | ||
| Grim Thulian | 34 | Grim Spellbinder(20) / Grim Terror(48) | Summons an evil warlock spirit to obey the necromancer. | |||
| Draw Life | 35 | Lifetap(20) / Siphon Life(50) | Deals disease damage to the enemy and transfers a portion of this damage to the necromancer's health. | |||
| Ghastly Stench | 35 | N/A / Stench of the Grave(49) | Summons a ghastly zombie to attack the necromancer's victim. Any nearby enemies will suffer disease damage over time until the ghastly zombie is slain. | |||
| Nylph's Misty Image | 35 | "Fun spell" - Shapechanges caster. (Ghostly human illusion) | ||||
| Swarm of Bats | 35 | Deals piercing damage over time to target enemy and decreases their defense. (Added wth the Bloodlines Chronicles Adventure Pack.) | ||||
| Unholy Covenant | 35 | Favor of the Fallen(21) / Aspect of Undead(49) | An augmentation that increases the power pool and noxious resistance for the necromancer's group. The noxious resist protects more against disease than poison. | |||
| Decaying Darkness | 36 | Clinging Darkness(21) / Dooming Darkness(51) | Deals disease damage over time and reduces the movement speed of the target. | |||
| Locust Swarm | 36 | Blight(22) / Torrential Plague(50) | Deals disease damage over time to the targeted enemy and surrounding encounter members. | |||
| Plague of Rats | 37 | Swarm of Rats(23) / Blighted Pack(51) | Summons a swarm of plague rats on the necromancer's victim. | |||
| Rotting Thrall | 38 | Undying Adherent(24) / Diseased Servant(52) | Summons a Rotting Thrall minion to do the Necromancer's bidding. | |||
| Terror | 38 | Fear(24) / Fright(52) | Forces target to flee in fear. The fear effect has a chance to break each time the target is attacked or cast upon. | |||
| Horrific Mark | 39 | Grisly Mark(25) / Abominable Mark(53) | Drains the target's stamina and wisdom, adding it to the necromancer's benefit. An essence of anguish is granted if the afflicted enemy dies while under the effects of this spell. | |||
| Words of the Wicked | 39 | 44 | Boon of the Lifeless(25) / Voice of the Departed(53) | An augmentation cast on the necromancer's minion that places them into an offensive stance, granting a chance to drain health from an enemy to the minion with every attack and spell. This augmentation also increases their attack speed and offensive casting skills, at the cost of decreased defense. This augmentation cannot be stacked with a defensive stance. | ||
| Dartain's Dead Sight | 40 | "Fun spell" - Grants infravision to caster. | ||||
| Deathly Pallor | 40 | Gives the illusion of death to the necromancer. All summoned minions are banished. | ||||
| Rending Frenzy | 40 | 44 | N/A / Rending Fury(54) | A minion augmentation which grants a chance at berserking the minion in combat. This increases their attack speed and combat attack damage. | ||
| Teachings of the Dead | 40 | Mark of the Miasmic(26) / Teachings of the Shadow(54) | A group augmentation that increases stamina and intelligence for the necromancer's group and their pets. | |||
| Devour Health | 41 | Bloody Ritual(27) / Devour Vitae(55) | Slowly drains the life of the necromancer's minion and converts it to power over time for the necromancer. | |||
| Grisly Stele | 42 | Grisly Brace(28) / Grisly Ward(56) | An augmentation cast on the necromancer's minion that places them into an defensive stance, increasing their spell resistance, hate generation, and granting them a damage shield that drains health from an attacker, at the cost of decreased attack speed. This augmentation cannot be stacked with an offensive stance. | |||
| Necromantic Symbol | 42 | 44 | Necromantic Rune(28) / Necromantic Insignia(56) | An augmentation for the necromancer's minion that grants it a chance to decrease an enemy's poison and disease resist every time it attacks or receives damage. | ||
| Necrotic Mending | 42 | 44 | Mend Bones(28) / Necrotic Replenishment(56) | Transfers health from the necromancer to the pet. | ||
| Skinrot | 43 | Pestilential Blast(29) / Death Rot(57) | Quickly deals disease damage over time to an enemy. | |||
| Accursed Cloud | 44 | Breath of the Unearthed(30) / Infernal Cloud(58) | Drains health from all nearby enemies surrounding the necromancer, returning some of that health to the necromancer. | |||
| Convulse | 44 | Grasping Bones(30) / Constrict(58) | Briefly stuns the necromancer's target. | |||
| Death's Coil | 45 | Withering Affliction(31) / Deathly Coil(59) | Deals disease damage over an extended time to target enemy. | |||
| Nylph's Skeletal Regiment | 45 | "Fun spell" - Shapechanges caster's group. (Skeleton illusion) | ||||
| Shadowy Assassin | 46 | Shadowy Stalker(32) / Nightshade(60) | Summons a shadowy assassin to serve the necromancer. | |||
| Eternal Bindings | 47 | Chains of Torment(33) / Eternal Chains(61) | Roots the necromancer's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target will run away in fear with a movement penalty for a short duration. | |||
| Exchange Life | 47 | Transfer Life(33) / Displace Life(61) | Transfers health from the necromancer to target ally. | |||
| Sacrificial Heart | 47 | Dark Heart(33) / Ruinous Heart(61) | Summons an item to an ally that converts health into power over time. Upgrades to this spell increase the effectiveness of the summoned item. | |||
| Grim Terror | 48 | Grim Thulian(34) / Grim Heretic(62) | Summons an evil warlock spirit to obey the necromancer. | |||
| Revivication | 48 | Resurrects the corpse of target ally. This spell may be cast during combat and has a longer than normal range. Requires an essence of anguish. | ||||
| Aspect of Undead | 49 | Unholy Covenant(35) / Favor of the Infernal(63) | An augmentation that increases the power pool and noxious resistance for the necromancer's group. The noxious resist protects more against disease than poison. | |||
| Stench of the Grave | 49 | Ghastly Stench(35) / Awaken Grave(63) | Summons a ghastly zombie to attack the necromancer's victim. Any nearby enemies will suffer disease damage over time until the ghastly zombie is slain. | |||
| Dartain's Cloaking Debris | 50 | "Fun spell" - Creates pulsing black aura effect around caster. | ||||
| Lich | 50 | N/A / Archlich(70) | Changes the necromancer into a lich, allowing the slow conversion of health into power over time. All of the lich's disease based hostile spells siphon additional health from the target and adding the health to the lich. | |||
| Siphon Life | 50 | 54 | Draw Life(35) / Abate Life(64) | Deals disease damage to the enemy and transfers a portion of this damage to the necromancer's health. | ||
| Torrential Plague | 50 | Locust Swarm(36) / Torrential Pestilence(64) | Deals disease damage over time to the targeted enemy and surrounding encounter members. | |||
| Blighted Pack | 51 | 54 | Plague of Rats(37) / Blighted Horde(65) | Summons a pack of rotting creatures on the necromancer's victim. | ||
| Dooming Darkness | 51 | Decaying Darkness(36) / N/A | Deals disease damage over time and reduces the movement speed of the target. | |||
| Diseased Servant | 52 | Rotting Thrall(38) / Undying Dreadnought(66) | Summons an undead fighter to obey the necromancer. | |||
| Drawing of Souls | 52 | Reduces strength and intelligence on the target. If the target dies while under this spell, its soul is drawn into the necromancer. Once drawn in this manner, the soul grants a temporary ability to the necromancer, or the spell component is returned. New abilities, granted in this way, cannot accumulate nor do they stack with one another when used. Requires an Essence of Anguish as a spell component. (Possible temporary abilities that can be gained: Feasting Soul; Flayer's Soul; Pestilent Soul; Servile Soul; Soothing Soul; Unstoppable Soul) | ||||
| Fright | 52 | Terror(38) / Dread(66) | Forces target to flee in fear. The fear effect has a chance to break each time the target is attacked or cast upon. | |||
| Abominable Mark | 53 | Horrific Mark(39) / Loathsome Mark(67) | Drains the target's stamina and wisdom, adding it to the necromancer's benefit. An essence of anguish is granted if the afflicted enemy dies while under the effects of this spell. | |||
| Voice of the Departed | 53 | 54 | Words of the Wicked(39) / Howl of the Damned(67) | An augmentation cast on the necromancer's minion that places them into an offensive stance, granting a chance to drain health from an enemy to the minion with every attack and spell. This augmentation also increases their attack speed and offensive casting skills, at the cost of decreased defense. This augmentation cannot be stacked with a defensive stance. | ||
| Rending Fury | 54 | Rending Frenzy(40) / Rending Fervor(68) | A minion augmentation which grants a chance at berserking the minion in combat. This increases their attack speed and combat attack damage. | |||
| Teachings of the Shadow | 54 | 54 | Teachings of the Dead(40) / Teachings of the Underworld(68) | A group augmentation that increases stamina and intelligence for the necromancer's group and their pets. | ||
| Control Undeath | 55 | Allows the necromancer to command an undead opponent. The opponent has a recurring chance to resist the charm throughout its duration. Higher ranks of this spell will decrease the chance at a periodic resist. | ||||
| Devour Vitae | 55 | Devour Health(41) / Devour Essence(69) | Slowly drains the life of the necromancer's minion and converts it to power over time for the necromancer. | |||
| Grisly Ward | 56 | Grisly Stele(42) / Grisly Bulwark(70) | An augmentation cast on the necromancer's minion that places them into an defensive stance, increasing their spell resistance, hate generation, and granting them a damage shield that drains health from an attacker, at the cost of decreased attack speed. This augmentation cannot be stacked with an offensive stance. | |||
| Necromantic Insignia | 56 | Necromantic Symbol(42) / Necromantic Brand(70) | An augmentation for the necromancer's minion that grants it a chance to decrease an enemy's poison and disease resist every time it attacks or receives damage. | |||
| Necrotic Replenishment | 56 | Necrotic Mending(42) / Necrotic Reformation(70) | Transfers health from the necromancer to the pet. | |||
| Death Rot | 57 | Skinrot(43) / N/A | Quickly deals disease damage over time to an enemy. | |||
| Constrict | 58 | Convulse(44) / N/A | Briefly stuns the necromancer's target. | |||
| Consumption | 58 | A temporary augmentation placed on the necromancer's pet that allows it to steal health with every successful attack or spell cast on an enemy. The stolen health is divided between the necromancer and the pet. | ||||
| Infernal Cloud | 58 | Accursed Cloud(44) / N/A | Drains health from all nearby enemies surrounding the necromancer, returning some of that health to the necromancer. | |||
| Deathly Coil | 59 | Death's Coil(45) / N/A | Deals disease damage over an extended time to target enemy. | |||
| Nightshade | 60 | Shadowy Assassin(46) / N/A | Summons a shadowy assassin to serve the necromancer. | |||
| Displace Life | 61 | 64 | Exchange Life(47) / N/A | Transfers health from the necromancer to target ally. | ||
| Eternal Chains | 61 | Eternal Bindings(47) / N/A | Roots the necromancer's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target will run away in fear with a movement penalty for a short duration. | |||
| Ruinous Heart | 61 | Sacrificial Heart(47) / N/A | Summons an item to an ally that converts health into power over time. Upgrades to this spell increase the effectiveness of the summoned item. | |||
| Grim Heretic | 62 | Grim Terror(48) / N/A | Summons an evil warlock spirit to obey the necromancer. | |||
| Awaken Grave | 63 | 64 | Stench of the Grave(49) / N/A | Summons a ghastly zombie to attack the necromancer's victim. Any nearby enemies will suffer disease damage over time until the ghastly zombie is slain. | ||
| Favor of the Infernal | 63 | Aspect of Undead(49) / N/A | An augmentation that increases the power pool and noxious resistance for the necromancer's group. The noxious resist protects more against disease than poison. | |||
| Abate Life | 64 | 64 | Siphon Life(50) / N/A | Deals disease damage to the enemy and transfers a portion of this damage to the necromancer's health. | ||
| Torrential Pestilence | 64 | 64 | Torrential Plague(50) / N/A | Deals disease damage over time to the targeted enemy and surrounding encounter members. | ||
| Blighted Horde | 65 | Blighted Pack(51) / N/A | Summons a pack of rotting creatures on the necromancer's victim. | |||
| Undead Tide | 65 | Summons an army of undead kin at the cost of health over time to the necromancer. The number of undead summoned increases based on the quantity of nearby corpses. | ||||
| Dread | 66 | Fright(52) / N/A | Forces target to flee in fear. The fear effect has a chance to break each time the target is attacked or cast upon. | |||
| Undying Dreadnought | 66 | Diseased Servant(52) / N/A | Summons an undead fighter to obey the necromancer. | |||
| Howl of the Damned | 67 | Voice of the Departed(53) / N/A | An augmentation cast on the necromancer's minion that places them into an offensive stance, granting a chance to drain health from an enemy to the minion with every attack and spell. This augmentation also increases their attack speed and offensive casting skills, at the cost of decreased defense. This augmentation cannot be stacked with a defensive stance. | |||
| Loathsome Mark | 67 | Abominable Mark(53) / N/A | Drains the target's stamina and wisdom, adding it to the necromancer's benefit. An Essence of Anguish is granted if the afflicted enemy dies while under the effects of this spell. | |||
| Rending Fervor | 68 | Rending Fury(54) / N/A | A minion augmentation which grants a chance at berserking the minion in combat. This increases their attack speed and combat attack damage. | |||
| Teachings of the Underworld | 68 | Teachings of the Shadow(54) / N/A | A group augmentation that increases stamina and intelligence for the necromancer's group and their pets. | |||
| Devour Essence | 69 | Devour Vitae(55) / N/A | Slowly drains the life of the necromancer's minion and converts it to power over time for the necromancer. | |||
| Archlich | 70 | Lich(50) / N/A | Changes the necromancer into a lich, allowing the slow conversion of health into power over time. All of the lich's disease based hostile spells siphon additional health from the target and adding the health to the lich. | |||
| Grisly Bulwark | 70 | Grisly Ward(56) / N/A | An augmentation cast on the necromancer's minion that places them into an defensive stance, increasing their spell resistance, hate generation, and granting them a damage shield that drains health from an attacker, at the cost of decreased attack speed. This augmentation cannot be stacked with an offensive stance. | |||
| Necromantic Brand | 70 | Necromantic Insignia(56) / N/A | An augmentation for the necromancer's minion that grants it a chance to decrease an enemy's poison and disease resist every time it attacks or receives damage. | |||
| Necrotic Reformation | 70 | Necrotic Replenishment(56) / N/A | Transfers health from the necromancer to the pet. | |||
![]() |
Copyright 2006. EverQuest is a registered trademark of Sony Computer Entertainment America Inc. in United States and/or other countries. This site is not associated with and/or endorsed by the Sony Online Entertainment. Please contact admin@eq2ref.com for any questions, comments, or additional information. |
||