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 EQ II Spells, Abilities, and Combat Art Listing - Monk
  Name Lvl MII Previous (Lvl)/
Next (Lvl)
Description  
 
 Forward Strike1N/A /
Focused Strike(15)
A melee attack that does some extra damage. 

 Taunt1N/A /
Stare(9)
Increases the target's hate towards the fighter. 

 Cold Fist2N/A /
Freezing Fist(17)
A high damage melee attack that costs the monk's health instead of power. 

 Focus3N/A /
Patch(10)
Replenishes some of target's health and cures noxious impairments. 

 Dodging Monkey4N/A /
Body Like Water(16)
Greatly increases defense, deflection, physical and mental damage mitigation at the cost of offensive melee skills and combat attack damage. This is the monk's primary defensive stance. 

 Trainee's Blessing4N/A /
Tranquil Blessing(21)
Increases the monk's offensive melee skills and attack speed, at the cost of decreased defense skill. This is the monk's primary offensive stance. 

 Kick5N/A /
Roundhouse Kick(19)
A kick attack that deals crushing damage to the target. 

 Intervene6N/A /
Intercept(20)
Allows the fighter to protect an ally from taking damage, by absorbing some of the damage an ally would otherwise take. 

 Cobra Circle7N/A /
Sparking Cobra(21)
A melee attack that strikes nearby enemies surrounding the monk, dealing magic damage when they are hit. 

 Beckon8N/A /
Hand Clap(22)
Interrupts and increases the hate of all enemies in an encounter towards the monk. 

 Stare914Taunt(1) /
Staring Threat(17)
Increases the target's hate towards the monk. This ability can be used while the monk is stifled or stunned. 

 Swiftness9N/A /
Wisdom of Zephyl(23)
Increases the attack speed of the group. 

 Patch10Focus(3) /
Mend(20)
Replenishes some of target's health and cures noxious impairments. 

 Power Strike10N/A /
Grappling Bear(24)
A melee attack that deals moderate damage and decreases the target's defense if it hits. 

 Thrust Kick1114N/A /
Plodding Tortoise(25)
A powerful kick attack that deals crushing damage and knocks the target down on a successful hit. 

 Martial Focus1214N/A /
Karmic Focus(26)
Increases the monk's strength and wisdom. 

 Pouncing Leopard1314N/A /
Rushing Bear(27)
A melee attack that knocks the enemy down and stuns them for a short duration on a successful hit. 

 Will of the Void13N/A /
Will of the Serpent(27)
Dispels hostile mental effects. This ability can be used while stifled or stunned. 

 Feign Death14N/A /
Play Dead(28)
Allows the brawler to sometimes trick enemies into thinking that the brawler is dead. 

 Focused Strike15Forward Strike(1) /
Pouncing Tiger(29)
A melee attack that does some extra damage. 

 Thundering Hand15N/A /
Jolting Hand(29)
For a short duration, the monk's fists become energized with static, unleashing magic damage with every successful melee hit for up to 8 attacks. 

 Body Like Water16Dodging Monkey(4) /
Sweeping Crane(30)
Greatly increases defense, deflection, physical and mental damage mitigation at the cost of offensive melee skills and combat attack damage. This is the monk's primary defensive stance. 

 Freezing Fist17Cold Fist(2) /
Stumbling Boar(31)
A high damage melee attack that costs the monk's health instead of power. 

 Staring Threat17Stare(9) /
Silent Threat(31)
Increases the target's hate towards the monk. This ability can be used while the monk is stifled or stunned. 

 Martial Order18N/A /
Martial Discipline(32)
Grants the monk a chance to shield an ally from melee attacks, by allowing the target a chance to use the monk's avoidance check after their own avoidance check. This also increases the monk's deflection skill. 

 Mantis Jabs19N/A /
Darting Sparrow(33)
Launches a flurry of attacks. 

 Roundhouse Kick19Kick(5) /
Swooping Hawk(33)
A melee attack that deals moderate slashing damage. 

 Goading Gesture20Increases your hate level with the target, with a chance at double the amount of hate increase. (Purchaseable from Gumgullet, merchant in Splitpaw Den, once you have earned the trust of the gnolls. Not upgradeable.) 

 Intercept20Intervene(6) /
Intercede(34)
Allows the fighter to protect an ally from taking damage, by absorbing some of the damage an ally would otherwise take. 

 Mend20Patch(10) /
Compress(34)
Heals a percentage of target's health and cures noxious impairments. 

 Silent Fist Kata20"Fun Spell" - Makes the monk perform a martial arts routine for show only. 

 Sparking Cobra2124Cobra Circle(7) /
Swooping Eagle(35)
A melee attack that strikes nearby enemies surrounding the monk, dealing magic damage when they are hit. 

 Tranquil Blessing21Trainee's Blessing(4) /
Whispering Blessing(35)
Increases the monk's offensive melee skills and attack speed, at the cost of decreased defense skill. This is the monk's primary offensive stance. 

 Hand Clap2224Beckon(8) /
Focus Energy(36)
Interrupts and increases the hate of all enemies in an encounter towards the monk. 

 Swooping Dragon22N/A /
Diving Dragon(36)
A flying kick attack that deals additional heat damage over time on the target. 

 Wisdom of Zephyl2324Swiftness(9) /
Quiet Purity(37)
Increases the attack speed of the group. 

 Grappling Bear2424Power Strike(10) /
Striking Cobra(38)
A melee attack that deals moderate damage and decreases the target's defense if it hits. 

 Wind Walk24Allows a monk to travel invisibly until the monk is drained of power. 

 Plodding Tortoise25Thrust Kick(11) /
Biting Mantis(39)
A powerful kick attack that deals crushing damage and knocks the target down on a successful hit. 

 Rescue25Greatly increases the target's hate towards the fighter. 

 Face of the Mountain26N/A /
Walk Like Mountain(40)
Increases slashing, piercing, and crushing resistance and roots the monk in place. 

 Karmic Focus26Martial Focus(12) /
Control Breathing(40)
Increases the monk's strength and wisdom. 

 Rushing Bear27Pouncing Leopard(13) /
Charging Tiger(41)
A melee attack that knocks the enemy down and stuns them for a short duration on a successful hit. 

 Will of the Serpent27Will of the Void(13) /
Will of the Wind(41)
Dispels hostile mental and noxious effects on the monk. This ability can be used while stifled or stunned. 

 Dragon Stance28N/A /
Dragon Advance(42)
Every attack the monk makes has a chance to increase hate with the attacked target. 

 Play Dead28Feign Death(14) /
Stop Heart(42)
Allows the brawler to sometimes trick enemies into thinking that the brawler is dead. 

 Jolting Hand29Thundering Hand(15) /
Shocking Hand(43)
For a short duration, the monk's fists become energized with static, unleashing magic damage with every successful melee hit for up to 8 attacks. 

 Pouncing Tiger29Focused Strike(15) /
Waking Dragon(43)
A melee attack that does some extra damage. 

 Instill Doubt30N/A /
Instill Panic(50)
Using this ability will cause your enemy to flee in terror. Upgrades decrease the chance of outright resistance. 

 Sweeping Crane30Body Like Water(16) /
Winding Dragon(44)
Greatly increases defense, deflection, physical and mental damage mitigation at the cost of offensive melee skills and combat attack damage. This is the monk's primary defensive stance. 

 Winter's Talon30N/A /
Icy Talon(44)
A flying kick attack that dazes the opponent on a successful hit, preventing them from auto attacks for a short duration. 

 Silent Threat3134Staring Threat(17) /
Infuriating Calm(45)
Increases the target's hate towards the monk. This ability can be used while the monk is stifled or stunned. 

 Stumbling Boar31Freezing Fist(17) /
Freezing Palm(45)
A high damage melee attack that costs the monk's health instead of power. 

 Everburning Flame3234N/A /
Everburning Fire(46)
Increases the monk's attack rate at the cost of slowly draining health. 

 Martial Discipline3234Martial Order(18) /
Transcendent Vision(46)
Grants the monk a chance to shield an ally from melee attacks, by allowing the target a chance to use the monk's avoidance check after their own avoidance check. This also increases the monk's deflection skill. 

 Darting Sparrow3334Mantis Jabs(19) /
Lunging Mongoose(47)
Launches a flurry of attacks. 

 Swooping Hawk33Roundhouse Kick(19) /
Diving Phoenix(47)
A melee attack that deals moderate slashing damage. 

 Compress34Mend(20) /
Heal(48)
Heals a percentage of target's health and cures noxious impairments. 

 Intercede34Intercept(20) /
N/A
Allows the fighter to protect an ally from taking damage, by absorbing some of the damage an ally would otherwise take. 

 Corpsecrush35Bloodlines Chronicles quested skill. Only affects vampires. Will provide full description when able. 

 Devastation Fist35Deals a devastating strike that will instantly kill weaker enemies while leaving the Brawler in a stifled state for a bit after dealing the devastating blow. Stronger NPCs are immune to this combat art. 

 Swooping Eagle35Sparking Cobra(21) /
Storming Hydra(49)
A melee attack that strikes nearby enemies surrounding the monk, dealing magic damage when they are hit. 

 Whispering Blessing35Tranquil Blessing(21) /
Halcyon Blessing(49)
Increases the monk's offensive melee skills and attack speed, at the cost of decreased defense skill. This is the monk's primary offensive stance. 

 Diving Dragon36Swooping Dragon(22) /
Flying Dragon(50)
A flying kick attack that deals additional heat damage over time on the target. 

 Focus Energy36Hand Clap(22) /
Agitate Spirit(50)
Interrupts and increases the hate of all enemies in an encounter towards the monk. 

 Quiet Purity37Wisdom of Zephyl(23) /
Calm Tranquility(51)
Increases the attack speed of the group. 

 Striking Cobra38Grappling Bear(24) /
Lunging Cobra(52)
A melee attack that deals moderate damage and decreases the target's defense if it hits. 

 Biting Mantis39Plodding Tortoise(25) /
Swooping Crane(53)
A powerful kick attack that deals crushing damage and knocks the target down on a successful hit. 

 Control Breathing40Karmic Focus(26) /
Inner Calm(54)
Increases the monk's strength and wisdom. 

 Stone Stance40N/A /
Boulder Stance(54)
Stuns the monk in place while greatly increasing trauma mitigation. 

 Tiger Style40"Fun spell" - Shapechanges caster. (Tiger illusion) 

 Walk Like Mountain40Face of the Mountain(26) /
Skin Like Mountain(54)
Increases slashing, piercing, and crushing resistance and roots the monk in place. 

 Charging Tiger41Rushing Bear(27) /
Stalking Leopard(55)
A melee attack that knocks the enemy down and stuns them for a short duration on a successful hit. 

 Will of the Wind4144Will of the Serpent(27) /
Will of the Sky(55)
Dispels hostile mental, noxious and elemental effects on the monk. This ability can be used while stifled or stunned. 

 Dragon Advance4244Dragon Stance(28) /
Storm Stance(56)
Every attack the monk makes has a chance to increase hate with the attacked target. 

 Stop Heart42Play Dead(28) /
Stilled Life(56)
Allows the brawler to sometimes trick enemies into thinking that the brawler is dead. 

 Shocking Hand4344Jolting Hand(29) /
Storming Palm(57)
For a short duration, the monk's fists become energized with static, unleashing magic damage with every successful melee hit for up to 8 attacks. 

 Waking Dragon43Pouncing Tiger(29) /
Rumbling Wyrm(57)
A melee attack that does some extra damage. 

 Icy Talon4444Winter's Talon(30) /
Arctic Talon(58)
A flying kick attack that dazes the opponent on a successful hit, preventing them from auto attacks for a short duration. 

 Spider Stance44N/A /
Black Widow Stance(58)
This stance combines some of the elements from the monk's primary offensive and defensive stances, granting increased physical damage mitigation, deflection and offense skill, and attack speed. 

 Winding Dragon44Sweeping Crane(30) /
Coiling Serpent(58)
Greatly increases defense, deflection, physical and mental damage mitigation at the cost of offensive melee skills and combat attack damage. This is the monk's primary defensive stance. 

 Freezing Palm45Stumbling Boar(31) /
Frozen Palm(59)
A high damage melee attack that costs the monk's health instead of power. 

 Infuriating Calm45Silent Threat(31) /
Infuriating Tranquility(59)
Increases the target's hate towards the monk. This ability can be used while the monk is stifled or stunned. 

 Everburning Fire46Everburning Flame(32) /
Everburning Blaze(60)
Increases the monk's attack rate at the cost of slowly draining health. 

 Transcendent Vision46Martial Discipline(32) /
Tranquil Vision(60)
Grants the monk a chance to shield an ally from melee attacks, by allowing the target a chance to use the monk's avoidance check after their own avoidance check. This also increases the monk's deflection skill. 

 Diving Phoenix47Swooping Hawk(33) /
Leaping Tiger(61)
A melee attack that deals moderate slashing damage. 

 Lunging Mongoose47Darting Sparrow(33) /
Flailing Centipede(62)
Launches a flurry of attacks. 

 Heal48Compress(34) /
N/A
Heals a percentage of target's health and cures noxious impairments. 

 Halcyon Blessing49Whispering Blessing(35) /
Quiescent Blessing(63)
Increases the monk's offensive melee skills and attack speed, at the cost of decreased defense skill. This is the monk's primary offensive stance. 

 Storming Hydra49Swooping Eagle(35) /
Crescent Strike(63)
A melee attack that strikes nearby enemies surrounding the monk, dealing magic damage when they are hit. 

 Agitate Spirit5054Focus Energy(36) /
Challenge(64)
Interrupts and increases the hate of all enemies in an encounter towards the monk. 

 Flying Dragon50Diving Dragon(36) /
Soaring Dragon(64)
A flying kick attack that deals additional heat damage over time on the target. 

 Instill Panic50Instill Doubt(30) /
N/A
Using this ability will cause your enemy to flee in terror. Upgrades decrease the chance of outright resistance. 

 Radiance of the Silent Fist50"Fun spell" - Creates a sparkling blue aura effect around the monk. 

 Silent Palm50N/A /
Silencing Palm(70)
A powerful attack that stifles the target for a short duration. Every time the target takes damage, there is a small chance the stifle effect will break early. 

 Calm Tranquility5154Quiet Purity(37) /
Swift Calm(65)
Increases the attack speed of the group. 

 Lunging Cobra52Striking Cobra(38) /
Punishing Cobra(66)
A melee attack that deals moderate damage and decreases the target's defense if it hits. 

 Outward Calm52Allows the monk to ward non-physical sources of damage for a short duration. 

 Swooping Crane5354Biting Mantis(39) /
Soaring Eagle(67)
A powerful kick attack that deals crushing damage and knocks the target down on a successful hit. 

 Boulder Stance54Stone Stance(40) /
Mountain Stance(68)
Stuns the monk in place while greatly increasing trauma mitigation. 

 Inner Calm5454Control Breathing(40) /
Focal Serenity(68)
Increases the monk's strength and wisdom. 

 Skin Like Mountain54Walk Like Mountain(40) /
Spirit Like Mountain(68)
Increases slashing, piercing, and crushing resistance and roots the monk in place. 

 Stalking Leopard55Charging Tiger(41) /
Assailing Jaguar(69)
A melee attack that knocks the enemy down and stuns them for a short duration on a successful hit. 

 Tsunami55For a brief moment the monk will be able to riposte all melee damage from the front, and parry all damage from behind. 

 Will of the Sky55Will of the Wind(41) /
Will of the Heavens(69)
Dispels hostile mental, noxious and elemental effects on the monk. This ability can be used while stifled or stunned. 

 Stilled Life56Stop Heart(42) /
Last Breath(70)
Allows the brawler to sometimes trick enemies into thinking that the brawler is dead. 

 Storm Stance56Dragon Advance(42) /
Storm Advance(70)
Every attack the monk makes has a chance to increase hate with the attacked target. 

 Rumbling Wyrm57Waking Dragon(43) /
N/A
A melee attack that does some extra damage. 

 Storming Palm57Shocking Hand(43) /
N/A
For a short duration, the monk's fists become energized with static, unleashing magic damage with every successful melee hit for up to 8 attacks. 

 Arctic Talon58Icy Talon(44) /
N/A
A flying kick attack that dazes the opponent on a successful hit, preventing them from auto attacks for a short duration. 

 Black Widow Stance58Spider Stance(44) /
N/A
This stance combines some of the elements from the monk's primary offensive and defensive stances, granting increased physical damage mitigation, deflection and offense skill, and attack speed. 

 Coiling Serpent58Winding Dragon(44) /
N/A
Greatly increases defense, deflection, physical and mental damage mitigation at the cost of offensive melee skills and combat attack damage. This is the monk's primary defensive stance. 

 Fall of the Phoenix58Allows the monk to sometimes trick enemies into thinking that the entire group is dead. 

 Frozen Palm59Freezing Palm(45) /
N/A
A high damage melee attack that costs the monk's health instead of power. 

 Infuriating Tranquility59Infuriating Calm(45) /
N/A
Increases the target's hate towards the monk. This ability can be used while the monk is stifled or stunned. 

 Everburning Blaze60Everburning Fire(46) /
N/A
Increases the monk's attack rate at the cost of slowly draining health. 

 Tranquil Vision60Transcendent Vision(46) /
N/A
Grants the monk a chance to shield an ally from melee attacks, by allowing the target a chance to use the monk's avoidance check after their own avoidance check. This also increases the monk's deflection skill. 

 Leaping Tiger61Diving Phoenix(47) /
N/A
A melee attack that deals moderate slashing damage. 

 Flailing Centipede6264Lunging Mongoose(47) /
N/A
Launches a flurry of attacks. 

 Crescent Strike6364Storming Hydra(49) /
N/A
A melee attack that strikes nearby enemies surrounding the monk, dealing magic damage when they are hit. 

 Quiescent Blessing63Halcyon Blessing(49) /
N/A
Increases the monk's offensive melee skills and attack speed, at the cost of decreased defense skill. This is the monk's primary offensive stance. 

 Challenge6464Agitate Spirit(50) /
N/A
Interrupts and increases the hate of all enemies in an encounter towards the monk. 

 Soaring Dragon6464Flying Dragon(50) /
N/A
A flying kick attack that deals additional heat damage over time on the target. 

 Dragonbreath65Spits fie in a frontal arc, dealing heat damage over time every second. Casting times are slowed by anyone affected by this attack. 

 Swift Calm65Calm Tranquility(51) /
N/A
Increases the attack speed of the group. 

 Punishing Cobra66Lunging Cobra(52) /
N/A
A melee attack that deals moderate damage and decreases the target's defense if it hits. 

 Soaring Eagle67Swooping Crane(53) /
N/A
A powerful kick attack that deals crushing damage and knocks the target down on a successful hit. 

 Focal Serenity68Inner Calm(54) /
N/A
Increases the monk's strength and wisdom. 

 Mountain Stance68Boulder Stance(54) /
N/A
Stuns the monk in place while greatly increasing trauma mitigation. 

 Spirit Like Mountain68Skin Like Mountain(54) /
N/A
Increases slashing, piercing, and crushing resistance and roots the monk in place. 

 Assailing Jaguar69Stalking Leopard(55) /
N/A
A melee attack that knocks the enemy down and stuns them for a short duration on a successful hit. 

 Will of the Heavens69Will of the Sky(55) /
N/A
Dispels hostile mental, noxious, and elemental effects on the monk. This spell can be used while stifled or stunned. 

 Last Breath70Stilled Life(56) /
N/A
Allows the brawler to sometimes trick enemies into thinking that the brawler is dead. 

 Silencing Palm70Silent Palm(50) /
N/A
A powerful attack that stifles the target for a short duration. Every time the target takes damage, there is a small chance the stifle effect will break early. 

 Storm Advance70Storm Stance(56) /
N/A
Every attack the monk makes has a chance to increase hate with the attacked target. 

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