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| Name | Lvl | MII | Previous (Lvl)/ Next (Lvl) |
Description | ||
|---|---|---|---|---|---|---|
| Forward Strike | 1 | N/A / Focused Strike(15) | A melee attack that does some extra damage. | |||
| Taunt | 1 | N/A / Stare(9) | Increases the target's hate towards the fighter. | |||
| Cold Fist | 2 | N/A / Freezing Fist(17) | A high damage melee attack that costs the monk's health instead of power. | |||
| Focus | 3 | N/A / Patch(10) | Replenishes some of target's health and cures noxious impairments. | |||
| Dodging Monkey | 4 | N/A / Body Like Water(16) | Greatly increases defense, deflection, physical and mental damage mitigation at the cost of offensive melee skills and combat attack damage. This is the monk's primary defensive stance. | |||
| Trainee's Blessing | 4 | N/A / Tranquil Blessing(21) | Increases the monk's offensive melee skills and attack speed, at the cost of decreased defense skill. This is the monk's primary offensive stance. | |||
| Kick | 5 | N/A / Roundhouse Kick(19) | A kick attack that deals crushing damage to the target. | |||
| Intervene | 6 | N/A / Intercept(20) | Allows the fighter to protect an ally from taking damage, by absorbing some of the damage an ally would otherwise take. | |||
| Cobra Circle | 7 | N/A / Sparking Cobra(21) | A melee attack that strikes nearby enemies surrounding the monk, dealing magic damage when they are hit. | |||
| Beckon | 8 | N/A / Hand Clap(22) | Interrupts and increases the hate of all enemies in an encounter towards the monk. | |||
| Stare | 9 | 14 | Taunt(1) / Staring Threat(17) | Increases the target's hate towards the monk. This ability can be used while the monk is stifled or stunned. | ||
| Swiftness | 9 | N/A / Wisdom of Zephyl(23) | Increases the attack speed of the group. | |||
| Patch | 10 | Focus(3) / Mend(20) | Replenishes some of target's health and cures noxious impairments. | |||
| Power Strike | 10 | N/A / Grappling Bear(24) | A melee attack that deals moderate damage and decreases the target's defense if it hits. | |||
| Thrust Kick | 11 | 14 | N/A / Plodding Tortoise(25) | A powerful kick attack that deals crushing damage and knocks the target down on a successful hit. | ||
| Martial Focus | 12 | 14 | N/A / Karmic Focus(26) | Increases the monk's strength and wisdom. | ||
| Pouncing Leopard | 13 | 14 | N/A / Rushing Bear(27) | A melee attack that knocks the enemy down and stuns them for a short duration on a successful hit. | ||
| Will of the Void | 13 | N/A / Will of the Serpent(27) | Dispels hostile mental effects. This ability can be used while stifled or stunned. | |||
| Feign Death | 14 | N/A / Play Dead(28) | Allows the brawler to sometimes trick enemies into thinking that the brawler is dead. | |||
| Focused Strike | 15 | Forward Strike(1) / Pouncing Tiger(29) | A melee attack that does some extra damage. | |||
| Thundering Hand | 15 | N/A / Jolting Hand(29) | For a short duration, the monk's fists become energized with static, unleashing magic damage with every successful melee hit for up to 8 attacks. | |||
| Body Like Water | 16 | Dodging Monkey(4) / Sweeping Crane(30) | Greatly increases defense, deflection, physical and mental damage mitigation at the cost of offensive melee skills and combat attack damage. This is the monk's primary defensive stance. | |||
| Freezing Fist | 17 | Cold Fist(2) / Stumbling Boar(31) | A high damage melee attack that costs the monk's health instead of power. | |||
| Staring Threat | 17 | Stare(9) / Silent Threat(31) | Increases the target's hate towards the monk. This ability can be used while the monk is stifled or stunned. | |||
| Martial Order | 18 | N/A / Martial Discipline(32) | Grants the monk a chance to shield an ally from melee attacks, by allowing the target a chance to use the monk's avoidance check after their own avoidance check. This also increases the monk's deflection skill. | |||
| Mantis Jabs | 19 | N/A / Darting Sparrow(33) | Launches a flurry of attacks. | |||
| Roundhouse Kick | 19 | Kick(5) / Swooping Hawk(33) | A melee attack that deals moderate slashing damage. | |||
| Goading Gesture | 20 | Increases your hate level with the target, with a chance at double the amount of hate increase. (Purchaseable from Gumgullet, merchant in Splitpaw Den, once you have earned the trust of the gnolls. Not upgradeable.) | ||||
| Intercept | 20 | Intervene(6) / Intercede(34) | Allows the fighter to protect an ally from taking damage, by absorbing some of the damage an ally would otherwise take. | |||
| Mend | 20 | Patch(10) / Compress(34) | Heals a percentage of target's health and cures noxious impairments. | |||
| Silent Fist Kata | 20 | "Fun Spell" - Makes the monk perform a martial arts routine for show only. | ||||
| Sparking Cobra | 21 | 24 | Cobra Circle(7) / Swooping Eagle(35) | A melee attack that strikes nearby enemies surrounding the monk, dealing magic damage when they are hit. | ||
| Tranquil Blessing | 21 | Trainee's Blessing(4) / Whispering Blessing(35) | Increases the monk's offensive melee skills and attack speed, at the cost of decreased defense skill. This is the monk's primary offensive stance. | |||
| Hand Clap | 22 | 24 | Beckon(8) / Focus Energy(36) | Interrupts and increases the hate of all enemies in an encounter towards the monk. | ||
| Swooping Dragon | 22 | N/A / Diving Dragon(36) | A flying kick attack that deals additional heat damage over time on the target. | |||
| Wisdom of Zephyl | 23 | 24 | Swiftness(9) / Quiet Purity(37) | Increases the attack speed of the group. | ||
| Grappling Bear | 24 | 24 | Power Strike(10) / Striking Cobra(38) | A melee attack that deals moderate damage and decreases the target's defense if it hits. | ||
| Wind Walk | 24 | Allows a monk to travel invisibly until the monk is drained of power. | ||||
| Plodding Tortoise | 25 | Thrust Kick(11) / Biting Mantis(39) | A powerful kick attack that deals crushing damage and knocks the target down on a successful hit. | |||
| Rescue | 25 | Greatly increases the target's hate towards the fighter. | ||||
| Face of the Mountain | 26 | N/A / Walk Like Mountain(40) | Increases slashing, piercing, and crushing resistance and roots the monk in place. | |||
| Karmic Focus | 26 | Martial Focus(12) / Control Breathing(40) | Increases the monk's strength and wisdom. | |||
| Rushing Bear | 27 | Pouncing Leopard(13) / Charging Tiger(41) | A melee attack that knocks the enemy down and stuns them for a short duration on a successful hit. | |||
| Will of the Serpent | 27 | Will of the Void(13) / Will of the Wind(41) | Dispels hostile mental and noxious effects on the monk. This ability can be used while stifled or stunned. | |||
| Dragon Stance | 28 | N/A / Dragon Advance(42) | Every attack the monk makes has a chance to increase hate with the attacked target. | |||
| Play Dead | 28 | Feign Death(14) / Stop Heart(42) | Allows the brawler to sometimes trick enemies into thinking that the brawler is dead. | |||
| Jolting Hand | 29 | Thundering Hand(15) / Shocking Hand(43) | For a short duration, the monk's fists become energized with static, unleashing magic damage with every successful melee hit for up to 8 attacks. | |||
| Pouncing Tiger | 29 | Focused Strike(15) / Waking Dragon(43) | A melee attack that does some extra damage. | |||
| Instill Doubt | 30 | N/A / Instill Panic(50) | Using this ability will cause your enemy to flee in terror. Upgrades decrease the chance of outright resistance. | |||
| Sweeping Crane | 30 | Body Like Water(16) / Winding Dragon(44) | Greatly increases defense, deflection, physical and mental damage mitigation at the cost of offensive melee skills and combat attack damage. This is the monk's primary defensive stance. | |||
| Winter's Talon | 30 | N/A / Icy Talon(44) | A flying kick attack that dazes the opponent on a successful hit, preventing them from auto attacks for a short duration. | |||
| Silent Threat | 31 | 34 | Staring Threat(17) / Infuriating Calm(45) | Increases the target's hate towards the monk. This ability can be used while the monk is stifled or stunned. | ||
| Stumbling Boar | 31 | Freezing Fist(17) / Freezing Palm(45) | A high damage melee attack that costs the monk's health instead of power. | |||
| Everburning Flame | 32 | 34 | N/A / Everburning Fire(46) | Increases the monk's attack rate at the cost of slowly draining health. | ||
| Martial Discipline | 32 | 34 | Martial Order(18) / Transcendent Vision(46) | Grants the monk a chance to shield an ally from melee attacks, by allowing the target a chance to use the monk's avoidance check after their own avoidance check. This also increases the monk's deflection skill. | ||
| Darting Sparrow | 33 | 34 | Mantis Jabs(19) / Lunging Mongoose(47) | Launches a flurry of attacks. | ||
| Swooping Hawk | 33 | Roundhouse Kick(19) / Diving Phoenix(47) | A melee attack that deals moderate slashing damage. | |||
| Compress | 34 | Mend(20) / Heal(48) | Heals a percentage of target's health and cures noxious impairments. | |||
| Intercede | 34 | Intercept(20) / N/A | Allows the fighter to protect an ally from taking damage, by absorbing some of the damage an ally would otherwise take. | |||
| Corpsecrush | 35 | Bloodlines Chronicles quested skill. Only affects vampires. Will provide full description when able. | ||||
| Devastation Fist | 35 | Deals a devastating strike that will instantly kill weaker enemies while leaving the Brawler in a stifled state for a bit after dealing the devastating blow. Stronger NPCs are immune to this combat art. | ||||
| Swooping Eagle | 35 | Sparking Cobra(21) / Storming Hydra(49) | A melee attack that strikes nearby enemies surrounding the monk, dealing magic damage when they are hit. | |||
| Whispering Blessing | 35 | Tranquil Blessing(21) / Halcyon Blessing(49) | Increases the monk's offensive melee skills and attack speed, at the cost of decreased defense skill. This is the monk's primary offensive stance. | |||
| Diving Dragon | 36 | Swooping Dragon(22) / Flying Dragon(50) | A flying kick attack that deals additional heat damage over time on the target. | |||
| Focus Energy | 36 | Hand Clap(22) / Agitate Spirit(50) | Interrupts and increases the hate of all enemies in an encounter towards the monk. | |||
| Quiet Purity | 37 | Wisdom of Zephyl(23) / Calm Tranquility(51) | Increases the attack speed of the group. | |||
| Striking Cobra | 38 | Grappling Bear(24) / Lunging Cobra(52) | A melee attack that deals moderate damage and decreases the target's defense if it hits. | |||
| Biting Mantis | 39 | Plodding Tortoise(25) / Swooping Crane(53) | A powerful kick attack that deals crushing damage and knocks the target down on a successful hit. | |||
| Control Breathing | 40 | Karmic Focus(26) / Inner Calm(54) | Increases the monk's strength and wisdom. | |||
| Stone Stance | 40 | N/A / Boulder Stance(54) | Stuns the monk in place while greatly increasing trauma mitigation. | |||
| Tiger Style | 40 | "Fun spell" - Shapechanges caster. (Tiger illusion) | ||||
| Walk Like Mountain | 40 | Face of the Mountain(26) / Skin Like Mountain(54) | Increases slashing, piercing, and crushing resistance and roots the monk in place. | |||
| Charging Tiger | 41 | Rushing Bear(27) / Stalking Leopard(55) | A melee attack that knocks the enemy down and stuns them for a short duration on a successful hit. | |||
| Will of the Wind | 41 | 44 | Will of the Serpent(27) / Will of the Sky(55) | Dispels hostile mental, noxious and elemental effects on the monk. This ability can be used while stifled or stunned. | ||
| Dragon Advance | 42 | 44 | Dragon Stance(28) / Storm Stance(56) | Every attack the monk makes has a chance to increase hate with the attacked target. | ||
| Stop Heart | 42 | Play Dead(28) / Stilled Life(56) | Allows the brawler to sometimes trick enemies into thinking that the brawler is dead. | |||
| Shocking Hand | 43 | 44 | Jolting Hand(29) / Storming Palm(57) | For a short duration, the monk's fists become energized with static, unleashing magic damage with every successful melee hit for up to 8 attacks. | ||
| Waking Dragon | 43 | Pouncing Tiger(29) / Rumbling Wyrm(57) | A melee attack that does some extra damage. | |||
| Icy Talon | 44 | 44 | Winter's Talon(30) / Arctic Talon(58) | A flying kick attack that dazes the opponent on a successful hit, preventing them from auto attacks for a short duration. | ||
| Spider Stance | 44 | N/A / Black Widow Stance(58) | This stance combines some of the elements from the monk's primary offensive and defensive stances, granting increased physical damage mitigation, deflection and offense skill, and attack speed. | |||
| Winding Dragon | 44 | Sweeping Crane(30) / Coiling Serpent(58) | Greatly increases defense, deflection, physical and mental damage mitigation at the cost of offensive melee skills and combat attack damage. This is the monk's primary defensive stance. | |||
| Freezing Palm | 45 | Stumbling Boar(31) / Frozen Palm(59) | A high damage melee attack that costs the monk's health instead of power. | |||
| Infuriating Calm | 45 | Silent Threat(31) / Infuriating Tranquility(59) | Increases the target's hate towards the monk. This ability can be used while the monk is stifled or stunned. | |||
| Everburning Fire | 46 | Everburning Flame(32) / Everburning Blaze(60) | Increases the monk's attack rate at the cost of slowly draining health. | |||
| Transcendent Vision | 46 | Martial Discipline(32) / Tranquil Vision(60) | Grants the monk a chance to shield an ally from melee attacks, by allowing the target a chance to use the monk's avoidance check after their own avoidance check. This also increases the monk's deflection skill. | |||
| Diving Phoenix | 47 | Swooping Hawk(33) / Leaping Tiger(61) | A melee attack that deals moderate slashing damage. | |||
| Lunging Mongoose | 47 | Darting Sparrow(33) / Flailing Centipede(62) | Launches a flurry of attacks. | |||
| Heal | 48 | Compress(34) / N/A | Heals a percentage of target's health and cures noxious impairments. | |||
| Halcyon Blessing | 49 | Whispering Blessing(35) / Quiescent Blessing(63) | Increases the monk's offensive melee skills and attack speed, at the cost of decreased defense skill. This is the monk's primary offensive stance. | |||
| Storming Hydra | 49 | Swooping Eagle(35) / Crescent Strike(63) | A melee attack that strikes nearby enemies surrounding the monk, dealing magic damage when they are hit. | |||
| Agitate Spirit | 50 | 54 | Focus Energy(36) / Challenge(64) | Interrupts and increases the hate of all enemies in an encounter towards the monk. | ||
| Flying Dragon | 50 | Diving Dragon(36) / Soaring Dragon(64) | A flying kick attack that deals additional heat damage over time on the target. | |||
| Instill Panic | 50 | Instill Doubt(30) / N/A | Using this ability will cause your enemy to flee in terror. Upgrades decrease the chance of outright resistance. | |||
| Radiance of the Silent Fist | 50 | "Fun spell" - Creates a sparkling blue aura effect around the monk. | ||||
| Silent Palm | 50 | N/A / Silencing Palm(70) | A powerful attack that stifles the target for a short duration. Every time the target takes damage, there is a small chance the stifle effect will break early. | |||
| Calm Tranquility | 51 | 54 | Quiet Purity(37) / Swift Calm(65) | Increases the attack speed of the group. | ||
| Lunging Cobra | 52 | Striking Cobra(38) / Punishing Cobra(66) | A melee attack that deals moderate damage and decreases the target's defense if it hits. | |||
| Outward Calm | 52 | Allows the monk to ward non-physical sources of damage for a short duration. | ||||
| Swooping Crane | 53 | 54 | Biting Mantis(39) / Soaring Eagle(67) | A powerful kick attack that deals crushing damage and knocks the target down on a successful hit. | ||
| Boulder Stance | 54 | Stone Stance(40) / Mountain Stance(68) | Stuns the monk in place while greatly increasing trauma mitigation. | |||
| Inner Calm | 54 | 54 | Control Breathing(40) / Focal Serenity(68) | Increases the monk's strength and wisdom. | ||
| Skin Like Mountain | 54 | Walk Like Mountain(40) / Spirit Like Mountain(68) | Increases slashing, piercing, and crushing resistance and roots the monk in place. | |||
| Stalking Leopard | 55 | Charging Tiger(41) / Assailing Jaguar(69) | A melee attack that knocks the enemy down and stuns them for a short duration on a successful hit. | |||
| Tsunami | 55 | For a brief moment the monk will be able to riposte all melee damage from the front, and parry all damage from behind. | ||||
| Will of the Sky | 55 | Will of the Wind(41) / Will of the Heavens(69) | Dispels hostile mental, noxious and elemental effects on the monk. This ability can be used while stifled or stunned. | |||
| Stilled Life | 56 | Stop Heart(42) / Last Breath(70) | Allows the brawler to sometimes trick enemies into thinking that the brawler is dead. | |||
| Storm Stance | 56 | Dragon Advance(42) / Storm Advance(70) | Every attack the monk makes has a chance to increase hate with the attacked target. | |||
| Rumbling Wyrm | 57 | Waking Dragon(43) / N/A | A melee attack that does some extra damage. | |||
| Storming Palm | 57 | Shocking Hand(43) / N/A | For a short duration, the monk's fists become energized with static, unleashing magic damage with every successful melee hit for up to 8 attacks. | |||
| Arctic Talon | 58 | Icy Talon(44) / N/A | A flying kick attack that dazes the opponent on a successful hit, preventing them from auto attacks for a short duration. | |||
| Black Widow Stance | 58 | Spider Stance(44) / N/A | This stance combines some of the elements from the monk's primary offensive and defensive stances, granting increased physical damage mitigation, deflection and offense skill, and attack speed. | |||
| Coiling Serpent | 58 | Winding Dragon(44) / N/A | Greatly increases defense, deflection, physical and mental damage mitigation at the cost of offensive melee skills and combat attack damage. This is the monk's primary defensive stance. | |||
| Fall of the Phoenix | 58 | Allows the monk to sometimes trick enemies into thinking that the entire group is dead. | ||||
| Frozen Palm | 59 | Freezing Palm(45) / N/A | A high damage melee attack that costs the monk's health instead of power. | |||
| Infuriating Tranquility | 59 | Infuriating Calm(45) / N/A | Increases the target's hate towards the monk. This ability can be used while the monk is stifled or stunned. | |||
| Everburning Blaze | 60 | Everburning Fire(46) / N/A | Increases the monk's attack rate at the cost of slowly draining health. | |||
| Tranquil Vision | 60 | Transcendent Vision(46) / N/A | Grants the monk a chance to shield an ally from melee attacks, by allowing the target a chance to use the monk's avoidance check after their own avoidance check. This also increases the monk's deflection skill. | |||
| Leaping Tiger | 61 | Diving Phoenix(47) / N/A | A melee attack that deals moderate slashing damage. | |||
| Flailing Centipede | 62 | 64 | Lunging Mongoose(47) / N/A | Launches a flurry of attacks. | ||
| Crescent Strike | 63 | 64 | Storming Hydra(49) / N/A | A melee attack that strikes nearby enemies surrounding the monk, dealing magic damage when they are hit. | ||
| Quiescent Blessing | 63 | Halcyon Blessing(49) / N/A | Increases the monk's offensive melee skills and attack speed, at the cost of decreased defense skill. This is the monk's primary offensive stance. | |||
| Challenge | 64 | 64 | Agitate Spirit(50) / N/A | Interrupts and increases the hate of all enemies in an encounter towards the monk. | ||
| Soaring Dragon | 64 | 64 | Flying Dragon(50) / N/A | A flying kick attack that deals additional heat damage over time on the target. | ||
| Dragonbreath | 65 | Spits fie in a frontal arc, dealing heat damage over time every second. Casting times are slowed by anyone affected by this attack. | ||||
| Swift Calm | 65 | Calm Tranquility(51) / N/A | Increases the attack speed of the group. | |||
| Punishing Cobra | 66 | Lunging Cobra(52) / N/A | A melee attack that deals moderate damage and decreases the target's defense if it hits. | |||
| Soaring Eagle | 67 | Swooping Crane(53) / N/A | A powerful kick attack that deals crushing damage and knocks the target down on a successful hit. | |||
| Focal Serenity | 68 | Inner Calm(54) / N/A | Increases the monk's strength and wisdom. | |||
| Mountain Stance | 68 | Boulder Stance(54) / N/A | Stuns the monk in place while greatly increasing trauma mitigation. | |||
| Spirit Like Mountain | 68 | Skin Like Mountain(54) / N/A | Increases slashing, piercing, and crushing resistance and roots the monk in place. | |||
| Assailing Jaguar | 69 | Stalking Leopard(55) / N/A | A melee attack that knocks the enemy down and stuns them for a short duration on a successful hit. | |||
| Will of the Heavens | 69 | Will of the Sky(55) / N/A | Dispels hostile mental, noxious, and elemental effects on the monk. This spell can be used while stifled or stunned. | |||
| Last Breath | 70 | Stilled Life(56) / N/A | Allows the brawler to sometimes trick enemies into thinking that the brawler is dead. | |||
| Silencing Palm | 70 | Silent Palm(50) / N/A | A powerful attack that stifles the target for a short duration. Every time the target takes damage, there is a small chance the stifle effect will break early. | |||
| Storm Advance | 70 | Storm Stance(56) / N/A | Every attack the monk makes has a chance to increase hate with the attacked target. | |||
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