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 EQ II Spells, Abilities, and Combat Art Listing - Conjuror
  Name Lvl MII Previous (Lvl)/
Next (Lvl)
Description  
 
 Dust Blast1N/A /
Sand Blast(6)
Deals instant magic damage to the target. 

 Tellurian Recruit1N/A /
Tellurian Follower(12)
Summons an inhabitant of the Plane of Earth to do the Conjuror's bidding. 

 Heal Servant2N/A /
Soothe Servant(14)
Heals the conjuror's pet. 

 Burn3N/A /
Greater Burn(10)
Deals instant heat damage and additional heat damage over time to an enemy. 

 Magi's Shielding4An augmentation spell that benefits the caster by increasing avoidance, maximum Health, and decreasing the chance of interruption. (Not upgradeable) 

 Abate5N/A /
Immobilize(19)
Immobilizes the conjuror's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the immobilize effect expires, the target's movement speed is reduced for a short duration. 

 Arcane Augur5Grants a chance to create a heroic opportunity. 

 Bind Sight5An augmentation that grants the mage the ability to see through the eyes of target ally. This augmentation breaks if the mage enters combat. (Not upgradeable) 

 Cure Arcane6Cures magic, mental, and divine impairments on target ally. (Not upgradeable) 

 Sand Blast6Dust Blast(1) /
Rock Blast(12)
Deals instant magic damage to the target. 

 Elemental Cover7N/A /
Pullulation(21)
An augmentation that increases the power pool and elemental resistance for the conjurer's group. The elemental resist protects more against cold than heat. 

 Sleet8N/A /
Shards of Ice(22)
Deals instant cold damage and decreases the movement speed of target enemy and surrounding encounter members. 

 Dispel Magic9Dispels beneficial magic spells from the mage's target. (Not upgradeable) 

 See Invisibility9An augmentation that allows a mage's ally to see invisible enemies. (Not upgradeable) 

 Greater Burn10Burn(3) /
Burning Agony(17)
Deals instant heat damage and additional heat damage over time to an enemy. 

 Earthly Brand12N/A /
Alluvial Brand(26)
A group augmentation that increases resistance to all types for the conjuror's group and their pets. Pets in the conjuror's group receive an additional bonus to their defense. 

 Tellurian Follower12Tellurian Recruit(1) /
Tellurian Soldier(24)
Summons an inhabitant of the Plane of Earth to do the Conjuror's bidding. 

 Aqueous Stone13Summons an item to an ally that will grant them water-breathing. (Not upgradeable) 

 Essence Shift13N/A /
Instant Vim(27)
Converts health from a summoned minion into power for the conjuror. 

 Conjuror's Symbol14N/A /
Conjuror's Mark(28)
An augmentation for the conjuror's summoned minion that grants it a chance to decrease an enemy's elemental and magic resist every time it attacks or receives damage. 

 Call Servant15Teleports the summoner's pet to the summoner. (Not upgradeable) 

 Invisibility15Grants invisibility to an ally and reduces their movement speed. If that ally has a pet, the pet is also granted invisibility. You can only maintain this spell on a single ally. (Not upgradeable) 

 Petrify16N/A /
Frozen by Time(30)
Stuns the conjuror's target and deals instant magic damage. 

 Seism16N/A /
Tremor(30)
Violently shakes the earth around the conjuror, dealing magic damage and knocking down all nearby enemies. 

 Burning Agony17Greater Burn(10) /
Flaming Agony(31)
Deals instant heat damage and additional heat damage over time to an enemy. 

 Splinter of Essence18N/A /
Sliver of Essence(33)
Summons an item to an ally that converts health into power. Upgrades to this spell increase the effectiveness of the summoned item. 

 Immobilize19Abate(5) /
Quicksand(33)
Immobilizes the conjuror's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the immobilize effect expires, the target's movement speed is reduced for a short duration. 

 Igneous Apprentice20N/A /
Igneous Adept(34)
Summons a native of the Plane of Fire to do the Conjuror's bidding. 

 Illusion: Fire Elemental20"Fun spell" - Shapechanges caster. (Fire Elemental illusion) 

 Spiked Earth20Rock Blast(12) /
Spiked Rain(29)
Deals instant magic damage to the target. 

 Word of Force20Deals instant magic damage to the targeted enemy, with a chance at dealing additional magic damage. (Purchaseable from Gumgullet, merchant in Splitpaw Den, once you have earned the trust of the gnolls. Not upgradeable.) 

 Pullulation21Elemental Cover(7) /
Embers(35)
An augmentation that increases the power pool and elemental resistance for the conjurer's group. The elemental resist protects more against cold than heat. 

 Cat's Eye23A group augmentation that grants sonic vision and allows the conjuror's allies to see invisible enemies. (Not upgradeable) 

 Tellurian Soldier24Tellurian Follower(12) /
Tellurian Avenger(38)
Summons an inhabitant of the Plane of Earth to do the Conjuror's bidding. 

 Provocation25Agitation(11) /
Vexation(39)
An augmentation cast on the conjuror's minion that places them into an offensive stance, increasing their offensive melee skills, attack speed, and intelligence, at the cost of decreased defense and parry. This augmentation cannot be stacked with a defensive stance. 

 Shattered Ground25N/A /
Shattered Earth(39)
Deals magic damage over time and dazes target encounter, preventing them from auto attacking for the duration of the spell. 

 Alluvial Brand26Earthly Brand(12) /
Geotic Brand(40)
A group augmentation that increases resistance to all types for the conjuror's group and their pets. Pets in the conjuror's group receive an additional bonus to their defense. 

 Instant Vim27Essence Shift(13) /
Instant Vigor(41)
Converts health from a summoned minion into power for the conjuror. 

 Conjuror's Mark28Conjuror's Symbol(14) /
Conjuror's Signet(42)
An augmentation for the conjuror's summoned minion that grants it a chance to decrease an enemy's cold and heat resist every time it attacks or receives damage. 

 Repair Servant28Soothe Servant(14) /
Renew Servant(42)
Heals the conjuror's pet. 

 Frozen by Time30Petrify(16) /
Harden(44)
Stuns the conjuror's target and deals instant magic damage. 

 Illusion: Water Elemental30"Fun spell" - Shapechanges caster. (Water Elemental illusion) 

 Aery Outrider32N/A /
Aery Stalker(46)
Summons an inhabitant of the Plane of Air to do the Conjuror's bidding. 

 Offering33N/A /
Sacrifice(47)
Sacrifices the conjuror's summoned minion to restore health and power to the conjuror's group. 

 Quicksand33Immobilize(19) /
Quagmire(47)
Immobilizes the conjuror's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the immobilize effect expires, the target's movement speed is reduced for a short duration. 

 Sliver of Essence33Splinter of Essence(18) /
Shard of Essence(47)
Summons an item to an ally that converts health into power. Upgrades to this spell increase the effectiveness of the summoned item. 

 Igneous Adept34Igneous Apprentice(20) /
Igneous Magi(48)
Summons a native of the Plane of Fire to do the Conjuror's bidding. 

 Embers35Pullulation(21) /
Phlogiston(49)
An augmentation that increases the power pool and elemental resistance for the conjurer's group. The elemental resist protects more against cold than heat. 

 Illusion: Air Elemental35"Fun spell" - Shapechanges caster. (Air Elemental illusion) 

 Roaring Flames35N/A /
Pyrotechnic(49)
Summons an inhabitant from the Plane of Fire that will attack an opponent specified by the conjuror. Once this opponent is slain or the duration of the summoning expires, the summoned minion will return to their native plane. 

 Scorchshield35Fireshield(20) /
Flameshield(50)
An augmentation placed on an ally, that deals instant heat damage to any attacker of that ally. This spell does not require any concentration, but can only be maintained on a single ally. 

 Swarm of Bats35Deals piercing damage over time to target enemy and decreases their defense. (Added wth the Bloodlines Chronicles Adventure Pack.) 

 Rockslide36Shards of Ice(22) /
Flash Flood(50)
Deals instant cold damage and decreases the movement speed of target enemy and surrounding encounter members. 

 Infernus Seed37Fire Seed(23) /
Blazing Seed(51)
An augmentation placed by the conjurer on target ally that grants a chance to deal heat damage with every attack and place an impairment on the opponent. If the opponent dies while under this impairment, it will deal instant heat damage to the encounter. 

 Aqueous Hunters38Aqueous Stalkers(24) /
Aqueous Swarm(52)
Summons a pack of inhabitants from the Plane of Water which attack an opponent specified by the conjuror. Once this opponent is slain or the duration of the summoning expires, the summoned minions will return to their native plane. 

 Tellurian Avenger38Tellurian Soldier(24) /
Tellurian Myrmidon(52)
Summons an inhabitant of the Plane of Earth to do the Conjuror's bidding. 

 Shattered Earth39Shattered Ground(25) /
Shattered Land(53)
Deals magic damage over time and dazes target encounter, preventing them from auto attacking for the duration of the spell. 

 Geotic Brand40Alluvial Brand(26) /
Geotic Rune(54)
A group augmentation that increases resistance to all types for the conjuror's group and their pets. Pets in the conjuror's group receive an additional bonus to their defense. 

 Illusion: Earth Elemental40"Fun spell" - Shapechanges caster. (Earth Elemental illusion) 

 Stoneskin40Augmentation, placed only on the Conjurer, that prevents three attacks and reduces Hate towards attacking opponents for each of these prevented attacks. 

 Vehement Stone40N/A /
Vehement Rock(54)
Augmentation that grants stoneskin that protects against all physical damage to the conjurer's summoned minion for up to 3 attacks. As long as this spell has not expired, it also increases the minion's defense skill. 

 Instant Vigor41Instant Vim(27) /
Burning Vigor(55)
Converts health from a summoned minion into power for the conjuror. 

 Conjuror's Signet42Conjuror's Mark(28) /
Conjuror's Insignia(56)
An augmentation for the conjuror's summoned minion that grants it a chance to decrease an enemy's cold and heat resist every time it attacks or receives damage. 

 Renew Servant42Repair Servant(28) /
Rebuild Servant(56)
Heals the conjuror's pet. 

 Harden44Frozen by Time(30) /
Calcify(58)
Stuns the conjuror's target and deals instant magic damage. 

 Quake44Tremor(30) /
Seismic Tremor(58)
Violently shakes the earth around the conjuror, dealing magic damage and knocking down all nearby enemies. 

 Fiery Doom45Flaming Agony(31) /
Fiery Annihilation(59)
Deals instant heat damage and additional heat damage over time to an enemy. 

 Group Illusion: Air Elemental45"Fun spell" - Shapechanges caster's group. (Air Elemental illusion) 

 Aery Stalker46Aery Outrider(32) /
Aery Hunter(60)
Summons an inhabitant of the Plane of Air to do the Conjuror's bidding. 

 Quagmire47Quicksand(33) /
Sandpool(61)
Immobilizes the conjuror's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the immobilize effect expires, the target's movement speed is reduced for a short duration. 

 Sacrifice47Offering(33) /
Expiation(61)
Sacrifices the conjuror's summoned minion to restore health and power to the conjuror's group. 

 Shard of Essence47Sliver of Essence(33) /
Scintilla of Essence(61)
Summons an item to an ally that converts health into power. Upgrades to this spell increase the effectiveness of the summoned item. 

 Igneous Magi48Igneous Adept(34) /
Igneous Savant(62)
Summons a native of the Plane of Fire to do the Conjuror's bidding. 

 Minion's Intervention48N/A /
Intervention(62)
Augmentation that prevents damage that would kill the summoned minion and instead heals them. This augmentation has a short duration. 

 Phlogiston49Embers(35) /
Escutcheon(63)
An augmentation that increases the power pool and elemental resistance for the conjurer's group. The elemental resist protects more against cold than heat. 

 Pyrotechnic49Roaring Flames(35) /
Pyromancy(63)
Summons an inhabitant from the Plane of Fire that will attack an opponent specified by the conjuror. Once this opponent is slain or the duration of the summoning expires, the summoned minion will return to their native plane. 

 Blazing Presence50N/A /
Blazing Avatar(70)
Engulfs the conjuror's summoned minion in a blazing aura for a limited duration, dealing heat damage every time the minion attacks or is attacked in melee. Once this spell has triggered five times, it will expire. 

 Flash Flood50Rockslide(36) /
Deluge(64)
Deals instant cold damage and decreases the movement speed of target enemy and surrounding encounter members. 

 Group Illusion: Earth Elemental50"Fun spell" - Shapechanges caster's group. (Earth Elemental illusion) 

 Blazing Seed51Infernus Seed(37) /
Ember Seed(65)
An augmentation placed by the conjurer on target ally that grants a chance to deal heat damage with every attack and place an impairment on the opponent. If the opponent dies while under this impairment, it will deal instant heat damage to the encounter. 

 Call of the Hero52Summons a party or raid member to the Conjuror's location. Target player must be in the same zone as the caster. Requires a softly glowing pearl. 

 Tellurian Myrmidon52Tellurian Avenger(38) /
Tellurian Champion(66)
Summons an inhabitant of the Plane of Earth to do the Conjuror's bidding. 

 Shattered Land53Shattered Earth(39) /
Shattered Terrain(67)
Deals magic damage over time and dazes target encounter, preventing them from auto attacking for the duration of the spell. 

 Vehement Rock54Vehement Stone(40) /
Vehement Gem(68)
Augmentation that grants stoneskin that protects against all physical damage to the conjurer's summoned minion for up to 3 attacks. As long as this spell has not expired, it also increases the minion's defense skill. 

 Burning Vigor55Instant Vigor(41) /
Blazing Vigor(69)
Converts health from a summoned minion into power for the conjuror. 

 Frigid Winds55Deals Cold damage over-time and slows the target. 

 Conjuror's Insignia56Conjuror's Signet(42) /
Conjuror's Brand(70)
An augmentation for the conjuror's summoned minion that grants it a chance to decrease an enemy's cold and heat resist every time it attacks or receives damage. 

 Rebuild Servant56Renew Servant(42) /
Restore Servant(70)
Heals the conjuror's pet. 

 Transient Haven56Volatile Haven(42) /
Temporal Haven(70)
An augmentation cast on the conjuror's minion that places them into an defensive stance, increasing their trauma resistance, hate generation, and granting them a replenishing ward, at the cost of decreased attack speed. This augmentation cannot be stacked with an offensive stance. 

 Snapping Mandibles57Klicnik's Bite(43) /
N/A
Deals instant magic damage to the target. 

 Calcify58Harden(44) /
N/A
Stuns the conjuror's target and deals instant magic damage. 

 Elemental Vestment58Surrounds the conjuror's pet with powerful elemental energy directly linked to the conjurer's spell casting. Whenever the conjuror casts an elemental spell, their minion will deal elemental damage to the next enemy they strike, and deal elemental damage to all nearby enemies of that encounter as well. This spell has a recurrent power cost. 

 Seismic Tremor58Quake(44) /
N/A
Violently shakes the earth around the conjuror, dealing magic damage and knocking down all nearby enemies. 

 Fiery Annihilation59Fiery Doom(45) /
N/A
Deals instant heat damage and additional heat damage over time to an enemy. 

 Aery Hunter60Aery Stalker(46) /
N/A
Summons an inhabitant of the Plane of Air to do the Conjuror's bidding. 

 Sandpool61Quagmire(47) /
N/A
Immobilizes the conjuror's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the immobilize effect expires, the target's movement speed is reduced for a short duration. 

 Scintilla of Essence61Shard of Essence(47) /
N/A
Summons an item to an ally that converts health into power. Upgrades to this spell increase the effectiveness of the summoned item. 

 Igneous Savant62Igneous Magi(48) /
N/A
Summons a native of the Plane of Fire to do the Conjuror's bidding. 

 Intervention62Minion's Intervention(48) /
N/A
Augmentation that prevents damage that would kill the summoned minion and instead heals them. This augmentation has a short duration. 

 Escutcheon63Phlogiston(49) /
N/A
An augmentation that increases the power pool and elemental resistance for the conjurer's group. The elemental resist protects more against cold than heat. 

 Ember Seed65Blazing Seed(51) /
N/A
An augmentation placed by the conjuror on target ally that grants a chance to deal heat damage with every attack and place an impairment on the opponent. If the opponent dies while under this impairment, it will deal instant heat damage to the encounter. 

 Plane Shift65Shapeshifts the conjuror's summoned minion into a powerful planar creature for a short duration. The type of planar creature is based on the current summoned minion type. When the effect expires, the pet is returned to normal. 

 Aqueous Horde66Aqueous Swarm(52) /
N/A
Summons a pack of inhabitants from the Plane of Water which attack an opponent specified by the conjuror. Once this opponent is slain or the duration of the summoning expires, the summoned minions will return to their native plane. 

 Tellurian Champion66Tellurian Myrmidon(52) /
N/A
Summons an inhabitant of the Plane of Earth to do the Conjuror's bidding. 

 Exasperate67Aggravate(53) /
N/A
An augmentation cast on the conjuror's minion that places them into an offensive stance, increasing their offensive melee skills, attack speed, and intelligence, at the cost of decreased defense and parry. This augmentation cannot be stacked with a defensive stance. 

 Shattered Terrain67Shattered Land(53) /
N/A
Deals magic damage over time and dazes target encounter, preventing them from auto attacking for the duration of the spell. 

 Geotic Seal68Geotic Rune(54) /
N/A
A group augmentation that increases resistance to all types for the conjuror's group and their pets. Pets in the conjuror's group receive an additional bonus to their defense. 

 Vehement Gem68Vehement Rock(54) /
N/A
Augmentation that grants stoneskin that protects against all physical damage to the conjurer's summoned minion for up to 3 attacks. As long as this spell has not expired, it also increases the minion's defense skill. 

 Blazing Vigor69Burning Vigor(55) /
N/A
Converts health from a summoned minion into power for the conjuror. 

 Blazing Avatar70Blazing Presence(50) /
N/A
Engulfs the conjuror's summoned minion in a blazing aura for a limited duration, dealing heat damage every time the minion attacks or is attacked in melee. Once this spell has triggered five times, it will expire. 

 Conjuror's Brand70Conjuror's Insignia(56) /
N/A
An augmentation for the conjuror's summoned minion that grants it a chance to decrease an enemy's elemental and magic resist every time it attacks or receives damage. 

 Restore Servant70Rebuild Servant(56) /
N/A
Heals the conjuror's pet. 

 Temporal Haven70Transient Haven(56) /
N/A
An augmentation cast on the conjuror's minion that places them into an defensive stance, increasing their trauma resistance, hate generation, and granting them a replenishing ward, at the cost of decreased attack speed. This augmentation cannot be stacked with an offensive stance. 

 Agitation1114N/A /
Provocation(25)
An augmentation cast on the conjuror's minion that places them into an offensive stance, increasing their offensive melee skills, attack speed, and intelligence, at the cost of decreased defense and parry. This augmentation cannot be stacked with a defensive stance. 

 Rock Blast1214Sand Blast(6) /
Spiked Earth(20)
Deals instant magic damage to the target. 

 Soothe Servant1414Heal Servant(2) /
Repair Servant(28)
Heals the conjuror's pet. 

 Volatile Brace1414N/A /
Volatile Refuge(28)
An augmentation cast on the conjuror's minion that places them into an defensive stance, increasing their trauma resistance, hate generation, and granting them a replenishing ward, at the cost of decreased attack speed. This augmentation cannot be stacked with an offensive stance. 

 Fireshield2024N/A /
Scorchshield(35)
An augmentation placed on an ally, that deals instant heat damage to any attacker of that ally. This spell does not require any concentration, but can only be maintained on a single ally. 

 Shards of Ice2224Sleet(8) /
Rockslide(36)
Deals instant cold damage and decreases the movement speed of target enemy and surrounding encounter members. 

 Fire Seed2324N/A /
Infernus Seed(37)
An augmentation placed by the conjuror on target ally that grants a chance to deal heat damage with every attack and place an impairment on the opponent. If the opponent dies while under this impairment, it will deal instant heat damage to the encounter. 

 Aqueous Stalkers2424N/A /
Aqueous Hunters(38)
Summons a pack of inhabitants from the Plane of Water which attack an opponent specified by the conjuror. Once this opponent is slain or the duration of the summoning expires, the summoned minions will return to their native plane. 

 Volatile Refuge2834Volatile Brace(14) /
Volatile Haven(42)
An augmentation cast on the conjuror's minion that places them into an defensive stance, increasing their trauma resistance, hate generation, and granting them a replenishing ward, at the cost of decreased attack speed. This augmentation cannot be stacked with an offensive stance. 

 Spiked Rain2934Spiked Earth(20) /
Klicnik's Bite(43)
Deals instant magic damage to the target. 

 Tremor3034Seism(16) /
Quake(44)
Violently shakes the earth around the conjuror, dealing magic damage and knocking down all nearby enemies. 

 Flaming Agony3134Burning Agony(17) /
Fiery Doom(45)
Deals instant heat damage and additional heat damage over time to an enemy. 

 Vexation3944Provocation(25) /
Aggravate(53)
An augmentation cast on the conjuror's minion that places them into an offensive stance, increasing their offensive melee skills, attack speed, and intelligence, at the cost of decreased defense and parry. This augmentation cannot be stacked with a defensive stance. 

 Volatile Haven4244Volatile Refuge(28) /
Transient Haven(56)
An augmentation cast on the conjuror's minion that places them into an defensive stance, increasing their trauma resistance, hate generation, and granting them a replenishing ward, at the cost of decreased attack speed. This augmentation cannot be stacked with an offensive stance. 

 Klicnik's Bite4344Spiked Rain(29) /
Snapping Mandibles(57)
Deals instant magic damage to the target. 

 Flameshield5054Scorchshield(35) /
Pyreshield(64)
An augmentation placed on an ally, that deals instant heat damage to any attacker of that ally. This spell does not require any concentration, but can only be maintained on a single ally. 

 Aqueous Swarm5254Aqueous Hunters(38) /
Aqueous Horde(66)
Summons a pack of inhabitants from the Plane of Water which attack an opponent specified by the conjuror. Once this opponent is slain or the duration of the summoning expires, the summoned minions will return to their native plane. 

 Aggravate5354Vexation(39) /
Exasperate(67)
An augmentation cast on the conjuror's minion that places them into an offensive stance, increasing their offensive melee skills, attack speed, and intelligence, at the cost of decreased defense and parry. This augmentation cannot be stacked with a defensive stance. 

 Geotic Rune5454Geotic Brand(40) /
Geotic Seal(68)
A group augmentation that increases resistance to all types for the conjuror's group and their pets. Pets in the conjuror's group receive an additional bonus to their defense. 

 Expiation6164Sacrifice(47) /
N/A
Sacrifices the conjuror's summoned minion to restore health and power to the conjuror's group. 

 Pyromancy6364Pyrotechnic(49) /
N/A
Summons an inhabitant from the Plane of Fire that will attack an opponent specified by the conjuror. Once this opponent is slain or the duration of the summoning expires, the summoned minion will return to their native plane. 

 Deluge6464Flash Flood(50) /
N/A
Deals instant cold damage and decreases the movement speed of target enemy and surrounding encounter members. 

 Pyreshield6464Flameshield(50) /
N/A
An augmentation placed on an ally, that deals instant heat damage to any attacker of that ally. This spell does not require any concentration, but can only be maintained on a single ally. 

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