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 EQ II Spells, Abilities, and Combat Art Listing - Assassin
  Name Lvl MII Previous (Lvl)/
Next (Lvl)
Description  
 
 Quick Strike1N/A /
Fast Strike(8)
A quick attack that deals medium damage and does slashing damage over time. 

 Stealth1Allows the predator to move undetected and detect invisible creatures. (Not upgradeable) 

 Ambush2N/A /
Assail(9)
A stealthed attack that deals great damage. It can only be used while in stealth. 

 Gash2N/A /
Bleed(12)
A penetrating attack that deals significant damage over time. If untreated, it deals additional damage when the effect expires. 

 Double Blast3N/A /
Open Shot(16)
Two precise ranged attacks. If one of these attacks misses, the successive ones will miss automatically. This requires a ranged weapon. 

 Cheap Shot4Briefly stuns the target on a successful hit. This stun effect has a shorter duration on more difficult opponents. (Not upgradeable) 

 Pathfinding4Grants increased movement speed to group. It suspends during combat. (Not upgradeable) 

 Lucky Break5Heroic Opportunity Starter. (Not upgradeable) 

 Shrouded Attack5N/A /
Shrouded Strike(19)
An attack made from the side that deals moderate damage and stealths the assassin. 

 Evade6N/A /
Divert(18)
Reduces the target's hate towards the scout. 

 Spikes7N/A /
Caltrops(23)
Severely decreases target's resistance to poison and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked. 

 Fast Strike8Quick Strike(1) /
Pierce(15)
A quick attack that deals medium damage and does slashing damage over time. 

 Torture8N/A /
Vex(22)
Decreases defense and trauma resistance. 

 Assail9Ambush(2) /
Poisoner's Blade(21)
A stealthed attack that deals great damage. It can only be used while in stealth. 

 Shadow Blade1014N/A /
Ebon Blade(24)
A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth. 

 Shadows11N/A /
Friendly Shadows(25)
Reduces the amount of hate that the assassin accumulates in combat and transfers it to an ally. 

 Bleed1214Gash(2) /
Agonizing Wound(26)
A penetrating attack that deals significant damage over time. If untreated, it deals additional damage when the effect expires. 

 Impale1314N/A /
Insidious Cut(27)
Deals medium damage and causes the target to bleed, dealing additional piercing damage over time. 

 Villainy1314N/A /
Bleeder's Talent(27)
Increases agility and combat attack damage of the assassin. 

 Stalk14N/A /
Shadow(28)
Lowers target's hate towards the predator and places the predator into stealth. 

 Pierce15Fast Strike(8) /
Cut(29)
A quick attack that deals medium damage and does slashing damage over time. 

 Shadow Shot15N/A /
Cloaked Barb(29)
A ranged attack that deals very high damage from behind. It requires a ranged weapon. 

 Open Shot16Double Blast(3) /
Deadly Shot(30)
Two precise ranged attacks. If one of these attacks misses, the successive ones will miss automatically. This requires a ranged weapon. 

 Blade Flurry17N/A /
Blade Frenzy(31)
Grants the assassin a chance to strike for an additional attack with each successful melee hit and increases offensive combat skills, at the cost of decreased defense. This is the assassin's primary offensive stance. 

 Deft Defense18N/A /
Lethal Resolve(32)
Increases defense, parry, and agility while reducing the offensive melee skills and combat attack damage of the assassin. This is the assassin's primary defensive stance. 

 Divert18Evade(6) /
Slip(32)
Reduces the target's hate towards the scout. 

 Shrouded Strike19Shrouded Attack(5) /
Exposed Attack(33)
An attack made from the side that deals moderate damage and stealths the assassin. 

 Surprise19N/A /
Slaughter(33)
A powerful stealthed attack that strikes nearby enemies in front of the assassin. 

 Assassin's Mark20N/A /
Vulnerable Mark(34)
Creates an extremely vulnerable point on the target. If any melee attacks strike that point, the target takes agonizing piercing damage for up to 5 attacks. 

 Cut Throat2024N/A /
Slice Throat(34)
A stealthed attack that stifles the target on a successful hit. The assassin must be stealthed to use this ability. 

 Greth's Willing Scout20"Fun spell" - Summons a pet rat. (Pet performs no actions, visual only) 

 Trick of the Hunter20Slows target's movement speed for a short time and decreases their magic resist. The slow effect has a chance to break each time the target is attacked. There is a small chance that the slow effect will root the target in place. (Purchaseable from Gumgullet, merchant in Splitpaw Den, once you have earned the trust of the gnolls. Not upgradeable.) 

 Poisoner's Blade2124Assail(9) /
Murderous Blade(35)
A stealthed attack that deals great damage. It can only be used while in stealth. 

 Slip Away22An out of combat stealth that grants a higher movement rate than other stealth abilities. This stealthing ability doesn't require a casting time. 

 Vex22Torture(8) /
Torment(36)
Decreases target's defense and trauma resistance. 

 Caltrops23Spikes(7) /
Moor(37)
Severely decreases target's resistance to poison and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked. 

 Assassin's Blade2424N/A /
Condemning Blade(38)
Launches an attack that deals extreme damage. Assassins must be in stealth to perform this combat art. 

 Ebon Blade2424Shadow Blade(10) /
Bloodthirster(38)
A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth. 

 Escape25Teleports the scout and all nearby group members to the nearest designated safe spot in the current adventuring area. (Not upgradeable) 

 Friendly Shadows25Shadows(11) /
Murderous Intent(39)
Reduces the amount of hate that the assassin accumulates in combat and transfers it to an ally. 

 Agonizing Wound26Bleed(12) /
Seeping Wound(40)
A penetrating attack that deals significant damage over time. If untreated, it deals additional damage when the effect expires. 

 Head Shot26N/A /
Assassin's Shot(40)
A ranged attack for the head that deals great damage. A ranged weapon is required and this must be performed to the side or behind the target. 

 Bleeder's Talent27Villainy(13) /
Merciless Villainy(41)
Increases agility and combat attack damage of the assassin. 

 Insidious Cut27Impale(13) /
Infected Wound(41)
Deals medium damage and causes the target to bleed, dealing additional piercing damage over time. 

 Hidden Assault28N/A /
Shadow Assault(42)
A stealthed attack that strikes all nearby enemies surrounding the assassin. It inflicts additional piercing damage over time on anyone that it hits. The assassin must be stealthed to use this ability. 

 Shadow28Stalk(14) /
Surveil(42)
Lowers target's hate towards the predator and places the predator into stealth. 

 Cloaked Barb29Shadow Shot(15) /
Spitting Viper(43)
A ranged attack that deals very high damage from behind. It requires a ranged weapon. 

 Cut29Pierce(15) /
Lingering Blow(43)
A quick attack that deals medium damage and does slashing damage over time. 

 Deadly Shot3034Open Shot(16) /
Faltering Blast(44)
Two precise ranged attacks. If one of these attacks misses, the successive ones will miss automatically. This requires a ranged weapon. 

 Makeshift Weapon30N/A /
Improvised Weapon(44)
A ranged attack, requiring the Assassin to be behind or flanking the target, that does Piercing damage to the target. Does not require ammo. 

 Blade Frenzy31Blade Flurry(17) /
Blade Storm(45)
Grants the assassin a chance to strike for an additional attack with each successful melee hit and increases offensive combat skills, at the cost of decreased defense. This is the assasin's primary offensive stance. 

 Lethal Resolve32Deft Defense(18) /
Creeping Impetus(46)
Increases defense, parry, and agility while reducing the offensive melee skills and combat attack damage of the assassin. This is the assassin's primary defensive stance. 

 Numbing Strike3234N/A /
Paralyzing Strike(46)
An attack that roots the target on successful hit. 

 Slip32Divert(18) /
Evasion(46)
Reduces the target's hate towards the scout. 

 Exposed Attack3334Shrouded Strike(19) /
Mask of Night(47)
An attack made from the side that deals moderate damage and stealths the assassin. 

 Slaughter33Surprise(19) /
Massacre(47)
A powerful stealthed attack that strikes nearby enemies in front of the assassin. 

 Slice Throat3434Cut Throat(20) /
Garrote(48)
A stealthed attack that stifles the target on a successful hit. The assassin must be stealthed to use this ability. 

 Vulnerable Mark34Assassin's Mark(20) /
Exposing Mark(48)
Creates an extremely vulnerable point on the target. If any melee attacks strike that point, the target takes agonizing piercing damage for up to 5 attacks. 

 Honed Reflexes35Increases attack speed for a short duration. 

 Murderous Blade35Poisoner's Blade(21) /
Punch Blade(49)
A stealthed attack that deals great damage. It can only be used while in stealth. 

 Torment36Vex(22) /
Anathema(50)
Decreases target's defense and trauma resistance. 

 Moor37Caltrops(23) /
Deadfall(51)
Severely decreases target's resistance to poison and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked. 

 Bloodthirster38Ebon Blade(24) /
Gorestrike(52)
A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth. 

 Condemning Blade38Assassin's Blade(24) /
Deathly Blade(52)
Launches an attack that deals extreme damage. Assassins must be in stealth to perform this combat art. 

 Murderous Intent39Friendly Shadows(25) /
Murderous Design(53)
Reduces the amount of hate that the assassin accumulates in combat and transfers it to an ally. 

 Assassin's Shot4044Head Shot(26) /
Fel Shot(54)
A ranged attack for the head that deals great damage. A ranged weapon is required and this must be performed to the side or behind the target. 

 Disguise: High Elf40"Fun spell" - Shapechanges caster. (High Elf illusion) 

 Murderous Focus40N/A /
Brutal Focus(54)
Increases the combat attack damage and melee offensive skills of the assassin. 

 Seeping Wound40Agonizing Wound(26) /
Oozing Wound(54)
A penetrating attack that deals significant damage over time. If untreated, it deals additional damage when the effect expires. 

 Infected Wound4144Insidious Cut(27) /
Insidious Wound(55)
Deals medium damage and causes the target to bleed, dealing additional piercing damage over time. 

 Merciless Villainy41Bleeder's Talent(27) /
Wicked Villainy(55)
Increases agility and combat attack damage of the assassin. 

 Shadow Assault42Hidden Assault(28) /
Murderer's Assault(56)
A stealthed attack that strikes all nearby enemies surrounding the assassin. It inflicts additional piercing damage over time on anyone that it hits. The assassin must be stealthed to use this ability. 

 Surveil42Shadow(28) /
Improved Surveil(56)
Lowers target's hate towards the predator and places the predator into stealth. 

 Lingering Blow4344Cut(29) /
Scraping Blow(57)
A quick attack that deals medium damage and does slashing damage over time. 

 Spitting Viper43Cloaked Barb(29) /
Spitting Asp(57)
A ranged attack that deals very high damage from behind. It requires a ranged weapon. 

 Cripple44N/A /
Crippling Strike(58)
An attack that severely lowers target's defense on a successful hit. 

 Faltering Blast44Deadly Shot(30) /
Assailing Blast(58)
Two precise ranged attacks. If one of these attacks misses, the successive ones will miss automatically. This requires a ranged weapon. 

 Improvised Weapon4444Makeshift Weapon(30) /
Contrived Weapon(58)
A ranged attack, requiring the Assassin to be behind or flanking the target, that does Piercing damage to the target. Does not require ammo. 

 Blade Storm45Blade Frenzy(31) /
Whirling Blades(59)
Grants the assassin a chance to strike for an additional attack with each successful melee hit and increases offensive combat skills, at the cost of decreased defense. This is the assasin's primary offensive stance. 

 Creeping Impetus46Lethal Resolve(32) /
Adroit Defense(60)
Increases defense, parry, and agility while reducing the offensive melee skills and combat attack damage of the assassin. This is the assassin's primary defensive stance. 

 Evasion46Slip(32) /
Elude(60)
Reduces the target's hate towards the scout. 

 Paralyzing Strike46Numbing Strike(32) /
Freezing Strike(60)
An attack that roots the target on successful hit. 

 Mask of Night47Exposed Attack(33) /
Masked Attack(61)
An attack made from the side that deals moderate damage and stealths the assassin. 

 Massacre47Slaughter(33) /
Slaughtersault(61)
A powerful stealthed attack that strikes nearby enemies in front of the assassin. 

 Exposing Mark48Vulnerable Mark(34) /
Malignant Mark(62)
Creates an extremely vulnerable point on the target. If any melee attacks strike that point, the target takes agonizing piercing damage for up to 5 attacks. 

 Garrote48Slice Throat(34) /
Jugular(62)
A stealthed attack that stifles the target on a successful hit. The assassin must be stealthed to use this ability. 

 Punch Blade4954Murderous Blade(35) /
Puncture Blade(63)
A stealthed attack that deals great damage. It can only be used while in stealth. 

 Anathema50Torment(36) /
Constriction(64)
Decreases target's defense and trauma resistance. 

 Assassinate50N/A /
Decapitate(70)
The most lethal stealthed attack in the assassin's arsenal. 

 Shadowed Form of the Assassin50"Fun spell" - Surrounds the assassin with a shimmering, pulsing black aura visual effect. 

 Deadfall51Moor(37) /
Enmesh(65)
Severely decreases target's resistance to poison and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked. 

 Apply Poison52Applies a poison on an ally's weapon. This ability can only be maintained on a single ally at a time, and that ally must not already be capable of using poisons. 

 Deathly Blade5254Condemning Blade(38) /
Killing Blade(66)
Launches an attack that deals extreme damage. Assassins must be in stealth to perform this combat art. 

 Gorestrike5254Bloodthirster(38) /
Eviscerate(66)
A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth. 

 Murderous Design53Murderous Intent(39) /
N/A
Reduces the amount of hate that the assassin accumulates in combat and transfers it to an ally. 

 Brutal Focus54Murderous Focus(40) /
Deadly Focus(67)
Increases the combat attack damage and melee offensive skills of the assassin. 

 Fel Shot54Assassin's Shot(40) /
Neck Shot(68)
A ranged attack for the head that deals great damage. A ranged weapon is required and this must be performed to the side or behind the target. 

 Oozing Wound5454Seeping Wound(40) /
Flowing Wound(68)
A penetrating attack that deals significant damage over time. If untreated, it deals additional damage when the effect expires. 

 Concealment55Allows the assassin to enter stealth after every combat art that lands within the next few seconds. 

 Insidious Wound55Infected Wound(41) /
Deadly Wound(69)
Deals medium damage and causes the target to bleed, dealing additional piercing damage over time. 

 Wicked Villainy55Merciless Villainy(41) /
Fiendish Villainy(69)
Increases agility and combat attack damage of the assassin. 

 Improved Surveil56Surveil(42) /
Surveillance(70)
Lowers target's hate towards the predator and places the predator into stealth. 

 Murderer's Assault56Shadow Assault(42) /
Cloaked Assault(70)
A stealthed attack that strikes all nearby enemies surrounding the assassin. It inflicts additional piercing damage over time on anyone that it hits. The assassin must be stealthed to use this ability. 

 Scraping Blow57Lingering Blow(43) /
N/A
A quick attack that deals medium damage and does slashing damage over time. 

 Spitting Asp57Spitting Viper(43) /
N/A
A ranged attack that deals very high damage from behind. It requires a ranged weapon. 

 Assailing Blast58Faltering Blast(44) /
N/A
Two precise ranged attacks. If one of these attacks misses, the successive ones will miss automatically. This requires a ranged weapon. 

 Contrived Weapon58Improvised Weapon(44) /
N/A
A ranged attack, requiring the Assassin to be behind or flanking the target, that does Piercing damage to the target. Does not require ammo. 

 Crippling Strike58Cripple(44) /
N/A
An attack that severely lowers target's defense on a successful hit. 

 Finishing Blow58A powerful melee attack that deals triple damage if the target is below 20% health. 

 Whirling Blades59Blade Storm(45) /
N/A
Grants the assassin a chance to strike for an additional attack with each successful melee hit and increases offensive combat skills, at the cost of decreased defense. This is the assasin's primary offensive stance. 

 Adroit Defense60Creeping Impetus(46) /
N/A
Increases defense, parry, and agility while reducing the offensive melee skills and combat attack damage of the assassin. This is the assassin's primary defensive stance. 

 Elude60Evasion(46) /
N/A
Reduces the target's hate towards the scout. 

 Freezing Strike60Paralyzing Strike(46) /
N/A
An attack that roots the target on successful hit. 

 Masked Attack6164Mask of Night(47) /
N/A
An attack made from the side that deals moderate damage and stealths the assassin. 

 Slaughtersault6164Massacre(47) /
N/A
A powerful stealthed attack that strikes nearby enemies in front of the assassin. 

 Jugular6264Garrote(48) /
N/A
A stealthed attack that stifles the target on a successful hit. The assassin must be stealthed to use this ability. 

 Malignant Mark6264Exposing Mark(48) /
N/A
Creates an extremely vulnerable point on the target. If any melee attacks strike that point, the target takes agonizing piercing damage for up to 5 attacks. 

 Puncture Blade63Punch Blade(49) /
N/A
A stealthed attack that deals great damage. It can only be used while in stealth. 

 Constriction64Anathema(50) /
N/A
Decreases target's defense and trauma resistance. 

 Enmesh65Deadfall(51) /
N/A
Severely decreases target's resistance to poison and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked. 

 Exacting65For a short duration, all of the assassin's attack-based combat arts that have a natural reuse time of under 1 minute have their base damage increased and reuse timers lowered. Upgrades will increase the duration of this effect. 

 Eviscerate66Gorestrike(52) /
N/A
A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth. 

 Killing Blade66Deathly Blade(52) /
N/A
Launches an attack that deals extreme damage. Assassins must be in stealth to perform this combat art. 

 Deadly Focus67Brutal Focus(54) /
N/A
Increases the combat attack damage and melee offensive skills of the assassin. 

 Flowing Wound68Oozing Wound(54) /
N/A
A penetrating attack that deals significant damage over time. If untreated, it deals additional damage when the effect expires. 

 Neck Shot68Fel Shot(54) /
N/A
A ranged attack for the head that deals great damage. A ranged weapon is required and this must be performed to the side or behind the target. 

 Deadly Wound69Insidious Wound(55) /
N/A
Deals medium damage and causes the target to bleed, dealing additional piercing damage over time. 

 Fiendish Villainy69Wicked Villainy(55) /
N/A
Increases agility and combat attack damage of the assassin. 

 Cloaked Assault70Murderer's Assault(56) /
N/A
A stealthed attack that strikes all nearby enemies surrounding the assassin. It inflicts additional piercing damage over time on anyone that it hits. The assassin must be stealthed to use this ability. 

 Decapitate70Assassinate(50) /
N/A
The most lethal stealthed attack in the assassin's arsenal. 

 Surveillance70Improved Surveil(56) /
N/A
Lowers target's hate towards the predator and places the predator into stealth. 

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