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 EQ II Spells, Abilities, and Combat Art Listing - All
  Class Name Lvl MII Previous (Lvl)/
Next (Lvl)
Description  
 
 MysticChilling Winds1N/A /
Cold Wind(9)
Deals instant cold damage and reduces the movement speed of the target. 

 WizardCold Whorl1N/A /
Freezing Whorl(13)
Deals cold damage over time and decreases target's elemental resistance. 

 WarlockCorrosive Strike1N/A /
Corrosive Blast(6)
Deals instant poison damage to the targeted enemy. 

 TroubadorDeafening Strike1N/A /
Deafening Blade(8)
A quick attack that deals mental and power damage. 

 ConjurorDust Blast1N/A /
Sand Blast(6)
Deals instant magic damage to the target. 

 PaladinFaithful Swing1N/A /
Faithful Strike(15)
A melee attack that deals some damage and replenishes some of the paladin's health. 

 WardenFire1N/A /
Greater Fire(9)
Deals instant heat damage to an enemy. 

 MonkForward Strike1N/A /
Focused Strike(15)
A melee attack that does some extra damage. 

 DefilerImprecation1N/A /
Greater Imprecation(9)
Deals instant disease damage to the target and decreases their noxious resistance for a short duration. 

 InquisitorInvocation1N/A /
Admonishing Invocation(9)
Interrupts target enemy and deals divine damage. 

 BruiserJab1N/A /
Knuckle(15)
A melee attack that does some extra damage. 

 WizardLightning Burst1N/A /
Lightning Shock(6)
Deals instant heat damage to the targeted enemy. 

 CoercerMind Shock1N/A /
Mind Blast(6)
Deals instant mental damage and interrupts an opponent. This spell has a fast casting time. 

 MysticMinor Aid1N/A /
Aid(7)
Instantly heals some of target ally's health. This also temporarily increases target ally's maximum health for a short duration. 

 DefilerMinor Balm1N/A /
Balm(7)
Instantly heals some of target ally's health. The defiler must sacrifice some of their own health to cast this spell. 

 WardenMinor Bloom1N/A /
Bloom(7)
Instantly heals some of target ally's health, and replenishes their health over time for a short duration. 

 TemplarMinor Healing1N/A /
Healing(7)
Instantly heals some of target ally's health. 

 FuryMinor Salve1N/A /
Salve(7)
Instantly heals some of target ally's health. 

 ShadowknightPainful Swing1N/A /
Painful Strike(15)
An extra attack that deals additional damage over time. 

 IllusionistPhantasmal Shock1N/A /
Phantasmal Blast(6)
Deals instant mental damage. This spell has a fast casting time. 

 AssassinQuick Strike1N/A /
Fast Strike(8)
A quick attack that deals medium damage and does slashing damage over time. 

 BrigandQuick Thrust1N/A /
Thrust(8)
A quick attack that lowers the target's attack speed. 

 NecromancerRot1N/A /
Greater Rot(6)
Quickly deals disease damage over time to an enemy. 

 RangerSearing Strike1N/A /
Blazing Strike(8)
A quick attack that strikes with lightning, inflicting heat damage. 

 DirgeShroud1Allows the bard to move undetected at an increased movement rate. (Not upgradeable) 

 TroubadorShroud1Allows the bard to move undetected at an increased movement rate. (Not upgradeable) 

 DirgeSinging Strike1N/A /
Singing Blade(8)
A quick attack that drains the target's health, granting a portion of it to the dirge. 

 IllusionistSleep1N/A /
Trance(12)
Mesmerizes the target and removes them from being affected by area of effect spells for a short duration. Mesmerization breaks if the target receives any damage. This spell cannot be interrupted or fizzled. 

 CoercerSlumber1N/A /
Fascinate(12)
Mesmerizes the target and removes then from being affected by area of effect spells for a short duration. Mesmerization breaks if the target receives any damage. This spell can be cast while stunned or stifled. 

 TemplarSmite1N/A /
Admonishing Smite(9)
Deals instant divine damage to target enemy. 

 BrigandSneak1Allows the rogue to move undetected and detect stealthed creatures. (Not upgradeable) 

 SwashbucklerSneak1Allows the rogue to move undetected and detect stealthed creatures. (Not upgradeable) 

 AssassinStealth1Allows the predator to move undetected and detect invisible creatures. (Not upgradeable) 

 RangerStealth1Allows the predator to move undetected and detect invisible creatures. 

 FuryStinging Insects1N/A /
Stinging Swarm(9)
Deals divine damage over time to the target and lowers their defense. 

 WarlockStop Breath1N/A /
Shorten Breath(13)
Reduces target encounter's poison and disease resist. 

 NecromancerSummon Minion1N/A /
Summon Servant(12)
Summons a pet to obey the necromancer. 

 GuardianSwing1N/A /
Strike(15)
A melee attack that does some extra damage. 

 SwashbucklerSwipe1N/A /
Steel Swipe(8)
A quick attack that lowers the target's combat attack damage. 

 BerserkerTaunt1N/A /
Offend(9)
Increases the target's hate towards the fighter. 

 BruiserTaunt1N/A /
Brag(9)
Increases the target's hate towards the fighter. 

 GuardianTaunt1N/A /
Provoke(9)
Increases the target's hate towards the fighter. 

 MonkTaunt1N/A /
Stare(9)
Increases the target's hate towards the fighter. 

 PaladinTaunt1N/A /
Incite(9)
Increases the target's hate towards the fighter. 

 ShadowknightTaunt1N/A /
Offensive Presence(9)
Increases the target's hate towards the fighter. 

 ConjurorTellurian Recruit1N/A /
Tellurian Follower(12)
Summons an inhabitant of the Plane of Earth to do the Conjuror's bidding. 

 InquisitorTreatment1N/A /
Combat Treatment(7)
Instantly heals some of target ally's health. 

 BerserkerWild Swing1N/A /
Wild Strike(15)
A melee attack that does some extra damage. 

 AssassinAmbush2N/A /
Assail(9)
A stealthed attack that deals great damage. It can only be used while in stealth. 

 BrigandBack Attack2N/A /
Backstab(10)
An attack from behind that deals additional piercing damage over time. 

 RangerBackfire2N/A /
Back Shot(15)
A ranged attack that deals very high damage from behind. If it lands, the target's movement speed is slower. It requires a bow. 

 WardenBarbs2N/A /
Nettlecoat(10)
An augmentation placed on the warden's ally, that deals instant piercing damage to any attacker of that ally. This spell does not require any concentration, but can only be maintained on a single ally. 

 CoercerBefriend2N/A /
Charm(10)
Grants the coercer control over target opponent. The opponent has a recurring chance to resist the charm throughout its duration. Higher ranks of this spell will decrease the chance of a periodic resist. 

 FuryBristles2N/A /
Bristleskin(10)
An augmentation placed on the fury's ally, that deals instant piercing damage to any attacker of that ally and all enemies nearby the attacker. This spell does not require any concentration, but can only be maintained on a single ally. 

 BruiserBruising Fist2N/A /
Bruising Strike(17)
A high damage melee attack that costs the bruisers health instead of power. 

 MonkCold Fist2N/A /
Freezing Fist(17)
A high damage melee attack that costs the monk's health instead of power. 

 ShadowknightCondemning Smite2N/A /
Condemning Anger(13)
Inflicts instant disease damage to the target. 

 IllusionistConfusion2N/A /
Paranoia(13)
Stuns the illusionist's target and drains some of their power instantly. 

 DefilerCurse2N/A /
Greater Curse(10)
Impairment that decreases target's attack speed. 

 WizardFire Chamber2N/A /
Flame Chamber(16)
Stuns the wizard's target briefly and deals instant heat damage. 

 BerserkerFocus Anger2N/A /
Focus Hate(10)
Builds rage within the berserker, granting a chance at becoming berserk while in combat. While berserk, attack speed and melee combat is increased. 

 AssassinGash2N/A /
Bleed(12)
A penetrating attack that deals significant damage over time. If untreated, it deals additional damage when the effect expires. 

 DirgeHarl's Athletic Tune2N/A /
Harl's Rousing Tune(10)
Increases the strength and agility of the dirge's group. 

 DirgeHaunting Strike2N/A /
Wailing Strike(9)
A stealth attack that deals great damage and reduces the target's wisdom. 

 MysticHaze2N/A /
Wailing Haze(10)
Impairment that decreases target's attack speed and offensive melee skills. 

 NecromancerHeal Minion2N/A /
Repair Bones(14)
Transfers health from the necromancer to the pet. 

 ConjurorHeal Servant2N/A /
Soothe Servant(14)
Heals the conjuror's pet. 

 CoercerMedusa Gaze2N/A /
Daunting Gaze(13)
Stuns the coercer's target and drains some of their power over time. 

 TroubadorNight Blade2N/A /
Midnight Blade(9)
A stealth attack that deals great damage and decreases target's intelligence. 

 IllusionistPersonae2N/A /
Personae Twin(10)
The illusionist summons a replica illusion that inherits some of the illusionist's spells. Although not as powerful as the illusionist's spell damage, the illusionary replica retains the power of their control spells. 

 SwashbucklerPincer2N/A /
Route(9)
A stealth attack that deals great damage and knocks the target down. 

 WarlockPoison Cloud2N/A /
Suffocate(14)
Interrupts and deals great amounts of poison damage over time to all enemies surrounding the warlock. 

 TroubadorRaxxyl's Fortitude Song2N/A /
Raxxyl's Rousing Tune(10)
Increases the strength and stamina of the troubador's group. 

 TemplarRebuke2N/A /
Scorn(10)
Impairment that reduces the physical damage resistance of the target. 

 PaladinRighteous Anger2N/A /
Righteous Judgement(13)
Interrupts the target and deals instant divine damage. 

 InquisitorShame2N/A /
Guilt(10)
An impairment that decreases all resistances of target enemy. 

 GuardianShield Bash2N/A /
Shield Rush(13)
A shield attack that knocks the enemy down and stuns them for a short duration. This attack requires a shield. 

 SwashbucklerSpine Attack2N/A /
Viscerate(10)
An attack from behind that deals great damage and decreases the target's agility. 

 RangerStalker Strike2N/A /
Shadowfire(9)
A stealthed attack that engulfs the target with flames, dealing great heat damage. It can only be used while in stealth. 

 BrigandWhack2N/A /
Skew(9)
A stealth attack that deals great damage and decreases the target's strength. This can only be used while in stealth. 

 BerserkerBullying Defense3N/A /
Intimidating Defense(15)
Grants a chance to counter attack with increased hate towards any opponent that damages the berserker in melee. 

 ConjurorBurn3N/A /
Greater Burn(10)
Deals instant heat damage and additional heat damage over time to an enemy. 

 CoercerCerebral Shock3N/A /
Cerebral Spasm(10)
Deals mental damage and drains power from an enemy over time. A portion of this power is added to the coercer. 

 SwashbucklerCircle Attack3N/A /
Circle Blade(14)
An attack that strikes all enemies surrounding the swashbuckler. 

 NecromancerCoil3N/A /
Dark Coil(10)
Deals disease damage over an extended time to target enemy. 

 WardenCold3N/A /
Chill(11)
Deals instant cold damage to an enemy. Additional damage is done to Elemental enemies. 

 ShadowknightDark Caress3N/A /
Tarnished Caress(12)
Places a negative energy shield around the shadowknight, damaging and increasing hate with anyone that strikes the shadowknight. 

 AssassinDouble Blast3N/A /
Open Shot(16)
Two precise ranged attacks. If one of these attacks misses, the successive ones will miss automatically. This requires a ranged weapon. 

 BrigandDouble Dagger3N/A /
Flurry(12)
Two quick attacks. If one of these attacks misses, the successive ones will miss automatically. 

 RangerDouble Shot3N/A /
Heated Shot(16)
Two precise arrow attacks that deal heat damage. If one of these attacks misses, the successive ones miss automatically. This requires a bow. 

 WizardEngulf3N/A /
Scorch(10)
Deals heat damage over time to an enemy. 

 WarlockErupt3N/A /
Emanate(10)
Deals instant poison damage to an enemy. (Description seems incorrect, actual effect shows a poison DoT.) 

 MysticFever3N/A /
Sickness(11)
Deals disease damage over time to the enemy. Additional damage is dealt if the enemy is a being of shadow. 

 MonkFocus3N/A /
Patch(10)
Replenishes some of target's health and cures noxious impairments. 

 GuardianHold the Line3N/A /
Hold the Fort(15)
Grants a chance to increase hate with any opponent that damages the guardian. 

 BruiserIgnore Bruises3N/A /
Ignore Wounds(10)
Replenishes some of the bruiser's health. 

 TemplarLight Strike3N/A /
Radiant Strike(11)
Deals instant divine damage to target enemy. If the target is Undead, it receives additional divine damage. 

 TroubadorMagical Boon3N/A /
Minstrel's Luck(17)
Grants increased focus and improved effectiveness of all casting techniques of the troubador's group. Increases to casting technique makes it more difficult for enemies to outright resist your group's spells and reduces the chance of spell fizzle. 

 DefilerMalaise3N/A /
Infection(11)
Deals poison damage over time to the target. 

 IllusionistMigraine3N/A /
Greater Migraine(10)
Deals mental damage over time to a target. If this effect is not cured when it expires, the target is dealt additional mental damage. 

 TemplarMinor Arch Healing3N/A /
Arch Healing(10)
Replenishes a large amount of target ally's health. 

 FuryMinor Elixir3N/A /
Elixir(10)
Replenishes a large amount of target ally's health. 

 WardenMinor Florescence3N/A /
Florescence(10)
Replenishes a large amount of target ally's health, and replenishes their health over time for a short duration. 

 InquisitorMinor Recovery3N/A /
Recovery(10)
Replenishes a large amount of target ally's health. 

 MysticMinor Ritual3N/A /
Ritual(10)
Replenishes a large amount of target ally's health. This also temporarily increases target ally's maximum health for a short duration. 

 DefilerMinor Sacrificial Heal3N/A /
Sacrificial Heal(10)
Heals a large amount of target ally's health. The defiler must sacrifice some of their own health to cast this spell. 

 DirgeOffensive Boon3N/A /
Songster's Luck(17)
Increases the combat skills of the dirge's group. 

 PaladinPrayer of Healing3N/A /
Prayer of Mending(16)
Heals the paladin's group. 

 DirgeShriek3N/A /
Piercing Shriek(12)
Does a moderate amount of disease damage to the target. 

 TroubadorShrill3N/A /
Piercing Shrill(12)
Does a moderate amount of mental damage to the target. 

 FurySquall3N/A /
Twirl(11)
Deals cold damage over time to an opponent. Deals extra damage to Elementals. 

 GuardianTaunting Strike3N/A /
Taunting Blow(10)
A melee attack that increases the target's hate towards the guardian if it hits. 

 InquisitorWrithe3N/A /
Oppress(11)
An impairment that decreases the mental resistance of the target while dealing mental damage over time. 

 BruiserBrawler's Stance4N/A /
Bouncer's Stance(16)
Greatly increases defense, deflection, physical and poison damage mitigation at the cost of offensive melee skills and combat attack damage. This is the bruiser's primary defensive stance. 

 AssassinCheap Shot4Briefly stuns the target on a successful hit. This stun effect has a shorter duration on more difficult opponents. (Not upgradeable) 

 BrigandCheap Shot4Briefly stuns the target on a successful hit. This stun effect has a shorter duration on more difficult opponents. (Not upgradeable) 

 DirgeCheap Shot4Briefly stuns the target on a successful hit. This stun effect has a shorter duration on more difficult opponents. (Not upgradeable) 

 RangerCheap Shot4Briefly stuns the target on a successful hit. This stun effect has a shorter duration on more difficult opponents. (Not upgradeable) 

 SwashbucklerCheap Shot4Briefly stuns the target on a successful hit. This stun effect has a shorter duration on more difficult opponents. (Not upgradeable) 

 TroubadorCheap Shot4Briefly stuns the target on a successful hit. This stun effect has a shorter duration on more difficult opponents. (Not upgradeable) 

 PaladinCourageousness4N/A /
Courageous Wrath(22)
Increases the paladin's offensive melee skills and intelligence, at the cost of decreased defense skill. This is the paladin's primary offensive stance. 

 ShadowknightDark Blade4N/A /
Dark Sword(22)
Increases the shadowknight's offensive melee skills and intelligence, at the cost of decreased defense skill. This is the shadowknight's primary offensive stance. 

 GuardianDefense4N/A /
Brace(16)
Greatly increases defense, parry, physical and heat damage mitigation at the cost of offensive melee skills and combat attack damage. This is the guardian's primary defensive stance. 

 ShadowknightDefensive Pact4N/A /
Defensive Circle(16)
Greatly increases defense, wisdom, physical and disease damage mitigation at the cost of offensive melee skills and combat attack damage. This is the shadowknight's primary defensive stance. 

 BerserkerDefensive Stance4N/A /
Mercenary Stance(16)
Greatly increases defense, parry, physical and cold damage mitigation at the cost of offensive melee skills and combat attack damage. This is the berserker's primary defensive stance. 

 MonkDodging Monkey4N/A /
Body Like Water(16)
Greatly increases defense, deflection, physical and mental damage mitigation at the cost of offensive melee skills and combat attack damage. This is the monk's primary defensive stance. 

 BruiserHeated Fists4N/A /
Fiery Fists(21)
Increases the bruiser's offensive melee skills and engulfs the bruiser's hands in flames, granting a chance to deal heat damage with every successful melee hit, at the cost of decreased defense skill. This is the bruiser's primary offensive stance. 

 PaladinKnight's Defense4N/A /
Knight's Stance(16)
Greatly increases defense, wisdom, physical, magic and divine damage mitigation at the cost of offensive melee skills and combat attack damage. This is the paladin's primary defensive stance. 

 CoercerMagi's Shielding4An augmentation spell that benefits the caster by increasing avoidance, maximum Health, and decreasing the chance of interruption. (Not upgradeable) 

 ConjurorMagi's Shielding4An augmentation spell that benefits the caster by increasing avoidance, maximum Health, and decreasing the chance of interruption. (Not upgradeable) 

 IllusionistMagi's Shielding4An augmentation spell that benefits the caster by increasing avoidance, maximum Health, and decreasing the chance of interruption. (Not upgradeable) 

 NecromancerMagi's Shielding4An augmentation spell that benefits the caster by increasing avoidance, maximum Health, and decreasing the chance of interruption. (Not upgradeable) 

 WarlockMagi's Shielding4An augmentation spell that benefits the caster by increasing avoidance, maximum Health, and decreasing the chance of interruption. (Not upgradeable) 

 WizardMagi's Shielding4An augmentation spell that benefits the caster by increasing avoidance, maximum Health, and decreasing the chance of interruption. (Not upgradeable) 

 MysticMinor Auspice4N/A /
Auspice(16)
An augmentation that increases the health and power of the mystic's ally. 

 InquisitorMinor Blessing4N/A /
Blessing(16)
An augmentation that increases the health pool and combat attack damage of the inquisitor's ally. 

 DefilerMinor Fortune4N/A /
Fortune(16)
An augmentation that increases the health and power of the defiler's ally. 

 FuryMinor Lucid4N/A /
Lucid(16)
An augmentation that increases the intelligence and power pool of an ally. 

 TemplarMinor Redoubt4N/A /
Redoubt(16)
An augmentation that increases the health pool and melee offensive skills of the templar's ally. 

 WardenMinor Vigor4N/A /
Vigor(16)
An augmentation that increases the wisdom and power pool of an ally. 

 GuardianOffense4N/A /
Desperate Flurry(30)
Increases the guardian's offensive melee skills and strength, at the cost of decreased defense skill. This is the guardian's primary offensive stance. 

 AssassinPathfinding4Grants increased movement speed to group. It suspends during combat. (Not upgradeable) 

 BrigandPathfinding4Grants increased movement speed to group. It suspends during combat. (Not upgradeable) 

 DirgePathfinding4N/A /
Selo's Accelerando(13)
Grants increased movement speed to group. It suspends during combat. (Not upgradeable) 

 RangerPathfinding4Grants increased movement speed to group. It suspends during combat. (Not upgradeable) 

 SwashbucklerPathfinding4Grants increased movement speed to group. It suspends during combat. (Not upgradeable) 

 TroubadorPathfinding4N/A /
Selo's Accelerando(13)
Grants increased movement speed to group. It suspends during combat. (Not upgradeable) 

 MonkTrainee's Blessing4N/A /
Tranquil Blessing(21)
Increases the monk's offensive melee skills and attack speed, at the cost of decreased defense skill. This is the monk's primary offensive stance. 

 BerserkerUproar4N/A /
Fury(22)
Increases the berserker's offensive melee skills and grants a chance to attack all nearby enemies in an encounter with each melee attack, but at the cost of decreased defense skill. This is the berserker's primary offensive stance. 

 ConjurorAbate5N/A /
Immobilize(19)
Immobilizes the conjuror's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the immobilize effect expires, the target's movement speed is reduced for a short duration. 

 CoercerArcane Augur5Grants a chance to create a heroic opportunity. 

 ConjurorArcane Augur5Grants a chance to create a heroic opportunity. 

 IllusionistArcane Augur5Grants a chance to create a heroic opportunity. 

 NecromancerArcane Augur5Grants a chance to create a heroic opportunity. 

 WarlockArcane Augur5Grants a chance to create a heroic opportunity. 

 WizardArcane Augur5Grants a chance to create a heroic opportunity. 

 WizardArcane Bindings5N/A /
Manacles(19)
Roots the wizard's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target's movement speed is reduced for a short duration. 

 WarlockBind5N/A /
Fearful Bind(19)
Roots the warlock's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target has a chance of running away in fear with a movement penalty for a short duration. 

 CoercerBind Sight5An augmentation that grants the mage the ability to see through the eyes of target ally. This augmentation breaks if the mage enters combat. (Not upgradeable) 

 ConjurorBind Sight5An augmentation that grants the mage the ability to see through the eyes of target ally. This augmentation breaks if the mage enters combat. (Not upgradeable) 

 IllusionistBind Sight5An augmentation that grants the mage the ability to see through the eyes of target ally. This augmentation breaks if the mage enters combat. (Not upgradeable) 

 NecromancerBind Sight5An augmentation that grants the mage the ability to see through the eyes of target ally. This augmentation breaks if the mage enters combat. (Not upgradeable) 

 WarlockBind Sight5An augmentation that grants the mage the ability to see through the eyes of target ally. This augmentation breaks if the mage enters combat. (Not upgradeable) 

 WizardBind Sight5An augmentation that grants the mage the ability to see through the eyes of target ally. This augmentation breaks if the mage enters combat. (Not upgradeable) 

 IllusionistBinding Light5N/A /
Locking Light(19)
Roots the illusionist's target in place, preventing them from movement. This also stifles and blurs their vision and prevents them from normal combat attacks until they are struck by any damage. Upgrades to this spell reduce the target's resistance to the full duration of the root effect. 

 InquisitorBraveness5N/A /
Undaunted(19)
A group augmentation which increases stamina and physical resistance of the inquisitor's group. 

 TroubadorBrilliant Blade5N/A /
Taffo's Brilliant Blade(19)
An attack made from the side that deals moderate damage and lowers their spell resistances. 

 NecromancerChain5N/A /
Enchain(19)
Roots the necromancer's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target will run away in fear with a movement penalty for a short duration. 

 TemplarCourage5N/A /
Daring(19)
A group augmentation which increases maximum health and physical resistance of the templar's group. 

 BrigandDiversion Blade5N/A /
Distracting Blade(19)
An attack made from the side that deals moderate damage and interrupts the target. 

 DefilerDivine Providence5Heroic opportunity starter. (Not upgradeable) 

 FuryDivine Providence5Heroic opportunity starter. (Not upgradeable) 

 InquisitorDivine Providence5Heroic opportunity starter. (Not upgradeable) 

 MysticDivine Providence5Heroic opportunity starter. (Not upgradeable) 

 TemplarDivine Providence5Heroic opportunity starter. (Not upgradeable) 

 WardenDivine Providence5Heroic opportunity starter. (Not upgradeable) 

 CoercerHesitate5N/A /
Hesitation(19)
Roots the coercer's target in place, preventing them from movement. This also blurs their vision and prevents them from normal combat attacks until they are struck by any damage. Upgrades to this spell reduce the target's resistance to the full duration of the root effect. 

 BerserkerKick5N/A /
Knee Break(19)
A kick attack that deals crushing damage to the target. 

 BruiserKick5N/A /
Flying Kick(19)
A kick attack that deals crushing damage to the target. 

 GuardianKick5N/A /
Knee Bash(19)
A kick attack that deals crushing damage to the target. 

 MonkKick5N/A /
Roundhouse Kick(19)
A kick attack that deals crushing damage to the target. 

 PaladinKick5N/A /
Charge(19)
A kick attack that deals crushing damage to the target. 

 ShadowknightKick5N/A /
Boot(19)
A kick attack that deals crushing damage to the target. 

 AssassinLucky Break5Heroic Opportunity Starter. (Not upgradeable) 

 BrigandLucky Break5Heroic Opportunity Starter. (Not upgradeable) 

 DirgeLucky Break5Heroic Opportunity Starter. (Not upgradeable) 

 RangerLucky Break5N/A /
Hunter's Instinct(13)
Heroic Opportunity Starter. (Not upgradeable) 

 SwashbucklerLucky Break5Heroic Opportunity Starter. (Not upgradeable) 

 TroubadorLucky Break5Heroic Opportunity Starter. (Not upgradeable) 

 FuryNatural Mask5N/A /
Feral Mask(19)
A group augmentation that increases the physical damage resistance and in-combat health regeneration of the fury's group. 

 WardenProtection of the Willow5N/A /
Willowskin(19)
A group augmentation that increases the physical and magical damage resistance of the warden's group. 

 MysticRunic Mark5N/A /
Runic Symbol(19)
A group augmentation that increases physical damage resistance and grants a replenishing ward against physical damage to the mystic's group. 

 DefilerShroud5N/A /
Greater Shroud(19)
A group augmentation that increases physical damage resistance and grants a replenishing ward against non-physical damage to the defiler's group. 

 AssassinShrouded Attack5N/A /
Shrouded Strike(19)
An attack made from the side that deals moderate damage and stealths the assassin. 

 DirgeSide Blade5N/A /
Dull Blade(19)
An attack made from the side that deals moderate damage and impairs target's combat attack damage. 

 SwashbucklerSlice5N/A /
Gut Slice(19)
An attack made from the side that deals moderate damage and decreases Trauma (crushing, slashing, and piercing) mitigation on the target. 

 RangerSneak Attack5N/A /
Hidden Attack(19)
An attack made from the side that deals moderate damage and stealths the ranger. 

 WarlockCorrosive Blast6Corrosive Strike(1) /
Corrosive Bolt(12)
Deals instant poison damage to the targeted enemy. 

 CoercerCure Arcane6Cures magic, mental, and divine impairments on target ally. (Not upgradeable) 

 ConjurorCure Arcane6Cures magic, mental, and divine impairments on target ally. (Not upgradeable) 

 IllusionistCure Arcane6Cures magic, mental, and divine impairments on target ally. (Not upgradeable) 

 NecromancerCure Arcane6Cures magic, mental, and divine impairments on target ally. (Not upgradeable) 

 WarlockCure Arcane6Cures magic, mental, and divine impairments on target ally. (Not upgradeable) 

 WizardCure Arcane6Cures magic, mental, and divine impairments on target ally. (Not upgradeable) 

 DefilerCure Noxious6Cures noxious impairments on the target ally. This includes poison and disease effects. (Not upgradeable) 

 FuryCure Noxious6Cures noxious impairments on the target ally. This includes poison and disease effects. (Not upgradeable) 

 InquisitorCure Noxious6Cures noxious impairments on the target ally. This includes poison and disease effects. (Not upgradeable) 

 MysticCure Noxious6Cures noxious impairments on the target ally. This includes poison and disease effects. (Not upgradeable) 

 TemplarCure Noxious6Cures noxious impairments on the target ally. This includes poison and disease effects. (Not upgradeable) 

 WardenCure Noxious6Cures noxious impairments on the target ally. This includes poison and disease effects. (Not upgradeable) 

 AssassinEvade6N/A /
Divert(18)
Reduces the target's hate towards the scout. 

 BrigandEvade6N/A /
Divert(18)
Reduces the target's hate towards the scout. 

 DirgeEvade6N/A /
Divert(18)
Reduces the target's hate towards the scout. 

 RangerEvade6N/A /
Divert(18)
Reduces the target's hate towards the scout. 

 SwashbucklerEvade6N/A /
Divert(18)
Reduces the target's hate towards the scout. 

 TroubadorEvade6N/A /
Divert(18)
Reduces the target's hate towards the scout. 

 NecromancerGreater Rot6Rot(1) /
Seething Rot(12)
Quickly deals disease damage over time to an enemy. 

 BerserkerIntervene6N/A /
Intercept(20)
Allows the fighter to protect an ally from taking damage, by absorbing some of the damage an ally would otherwise take. 

 BruiserIntervene6N/A /
Intercept(20)
Allows the fighter to protect an ally from taking damage, by absorbing some of the damage an ally would otherwise take. 

 GuardianIntervene6N/A /
Intercept(20)
Allows the fighter to protect an ally from taking damage, by absorbing some of the damage an ally would otherwise take. 

 MonkIntervene6N/A /
Intercept(20)
Allows the fighter to protect an ally from taking damage, by absorbing some of the damage an ally would otherwise take. 

 PaladinIntervene6N/A /
Intercept(20)
Allows the fighter to protect an ally from taking damage, by absorbing some of the damage an ally would otherwise take. 

 ShadowknightIntervene6N/A /
Intercept(20)
Allows the fighter to protect an ally from taking damage, by absorbing some of the damage an ally would otherwise take. 

 WizardLightning Shock6Lightning Burst(1) /
Plasma Burst(11)
Deals instant heat damage to the targeted enemy. 

 CoercerMind Blast6Mind Shock(1) /
Mind Jolt(12)
Deals instant mental damage and interrupts an opponent. This spell has a fast casting time. 

 IllusionistPhantasmal Blast6Phantasmal Shock(1) /
Phantasmal Jolt(12)
Deals instant mental damage. This spell has a fast casting time. 

 ConjurorSand Blast6Dust Blast(1) /
Rock Blast(12)
Deals instant magic damage to the target. 

 DefilerSummon Food and Water6Summons 5 each of food and water. (Not upgradeable) 

 FurySummon Food and Water6Summons 5 each of food and water. (Not upgradeable) 

 InquisitorSummon Food and Water6Summons 5 each of food and water. (Not upgradeable) 

 MysticSummon Food and Water6Summons 5 each of food and water. (Not upgradeable) 

 TemplarSummon Food and Water6Summons 5 each of food and water. (Not upgradeable) 

 WardenSummon Food and Water6Summons 5 each of food and water. (Not upgradeable) 

 MysticAid7Minor Aid(1) /
Totemic Aid(15)
Instantly heals some of target ally's health. This also temporarily increases target ally's maximum health for a short duration. 

 WizardAmplify7N/A /
Amplification(21)
An augmentation that increases the power pool and elemental resistance for the wizard's group. The elemental resist protects more against heat than cold. 

 IllusionistAspect of Thought7N/A /
Blessing of the Prism(21)
An augmentation that increases the power pool and arcane resistance for the illusionist's group. The arcane resist protects more against magic and divine than mental. 

 GuardianAssault7N/A /
Bury(21)
A melee attack that strikes nearby enemies surrounding the guardian. 

 DefilerBalm7Minor Balm(1) /
Greater Balm(15)
Instantly heals some of target ally's health. The defiler must sacrifice some of their own health to cast this spell. 

 BruiserBlazing Strikes7N/A /
Whirling Blaze(21)
A melee attack that strikes nearby enemies surrounding the bruiser. 

 WardenBloom7Minor Bloom(1) /
Greater Bloom(15)
Instantly heals some of target ally's health, and replenishes their health over time for a short duration. 

 WarlockBoon of the Shadows7N/A /
Boon of the Void(21)
An augmentation that increases the power pool and noxious resistance for the warlock's group. The noxious resist protects more against poison than disease. 

 MonkCobra Circle7N/A /
Sparking Cobra(21)
A melee attack that strikes nearby enemies surrounding the monk, dealing magic damage when they are hit. 

 InquisitorCombat Treatment7Treatment(1) /
Combat Healing(15)
Instantly heals some of target ally's health. 

 PaladinDivine Circle7N/A /
Divine Wrath(21)
A melee attack that strikes nearby enemies surrounding the paladin, and replenishes some health of nearby group members. 

 ConjurorElemental Cover7N/A /
Pullulation(21)
An augmentation that increases the power pool and elemental resistance for the conjurer's group. The elemental resist protects more against cold than heat. 

 MysticEnfeeble7N/A /
Delusion(21)
An impairment that decreases the target's strength and stamina. 

 RangerEnsnare7N/A /
Impede(23)
Severely decreases target's resistance to heat and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked. 

 NecromancerFavor of the Dead7N/A /
Favor of the Fallen(21)
An augmentation that increases the power pool and noxious resistance for the necromancer's group. The noxious resist protects more against disease than poison. 

 TemplarHealing7Minor Healing(1) /
Greater Healing(15)
Instantly heals some of target ally's health. 

 SwashbucklerHold7N/A /
Neutralize(23)
Severely decreases target's resistance to magic divine and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked. 

 FuryIntimidation7N/A /
Feral Intimidation(21)
Impairs the target's agility and wisdom. 

 CoercerPower of Mind7N/A /
Power of Suggestion(21)
An augmentation that increases the power pool and arcance resistance for the coercer's group. The arcane resist protects more against mental than magic and divine. 

 DefilerRepulsion7N/A /
Revulsion(21)
Reduces all of target's attributes, which includes strength, agility, stamina, wisdom and intelligence. 

 WardenRoot7N/A /
Ensnaring Roots(21)
Roots the warden's target in place, preventing them from movement. Every hostile spell or damage received by the target has a chance at breaking the effect. When the root effect expires, the target's movement speed is reduced for a short duration. 

 FurySalve7Minor Salve(1) /
Greater Salve(15)
Instantly heals some of target ally's health. 

 ShadowknightSickening Circle7N/A /
Sickening Decay(21)
A melee attack that strikes nearby enemies surrounding the shadowknight, and slowly deals disease damage to them over time. 

 TemplarSign of Pacification7N/A /
Sign of Weakness(21)
Places an impairment on the target that dazes them, preventing them from making auto attacks. 

 AssassinSpikes7N/A /
Caltrops(23)
Severely decreases target's resistance to poison and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked. 

 TroubadorSybil's Slowing Chant7N/A /
Sybil's Shuddering Sonnet(23)
Severely decreases target's resistance to mental and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked. 

 BrigandTie7N/A /
Tie up(23)
Severely decreases target's resistance to cold and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked. 

 DirgeVerlien's Keen of Slowness7N/A /
Verlien's Enigmatic Falsetto(23)
Severely decreases target's resistance to disease and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked. 

 InquisitorWeakness7N/A /
Iniquity(21)
An impairment that decreases the target's strength and intelligence. 

 BerserkerWhirl7N/A /
Furious Onslaught(21)
A melee attack that strikes nearby enemies surrounding the berserker, and knocks them down for a short duration if this attack hits. 

 MonkBeckon8N/A /
Hand Clap(22)
Interrupts and increases the hate of all enemies in an encounter towards the monk. 

 RangerBlazing Strike8Searing Strike(1) /
Shocking Strike(15)
A quick attack that strikes with lightning, inflicting heat damage. 

 PaladinBlinding Rays8N/A /
Blinding Light(22)
Increases the hate of all enemies in an encounter towards the paladin and decreases their divine resistance. 

 BrigandBruise8N/A /
Knockaround(22)
Decreases target's defense and agility. 

 TroubadorDeafening Blade8Deafening Strike(1) /
Deafening Thrust(15)
A quick attack that deals mental and power damage. 

 ShadowknightDecree8N/A /
Decree of Decay(22)
Increases the hate of all enemies in an encounter towards the shadowknight and decreases their disease resistance. 

 SwashbucklerDirty Tricks8N/A /
Flashy Trick(22)
Decreases target's defense and wisdom. 

 AssassinFast Strike8Quick Strike(1) /
Pierce(15)
A quick attack that deals medium damage and does slashing damage over time. 

 WarlockGas Cloud8N/A /
Putrid Cloud(22)
Deals instant poison damage to target enemy and surrounding encounter members, and leaving them stunned for a short duration. 

 BerserkerGrowl814N/A /
Enrage(22)
Increases the hate of all enemies in an encounter towards the berserker. This ability can be used while stifled or stunned. 

 BruiserImpose8N/A /
Jeer(22)
Interrupts and increases the hate of all enemies in an encounter towards the bruiser. 

 CoercerLashing Gaze8N/A /
Simple Minds(22)
Deals mental damage over time and drains power of target enemy and surrounding encounter members. 

 NecromancerLocusts8N/A /
Blight(22)
Deals disease damage over time to the targeted enemy and surrounding encounter members. 

 TroubadorLore's Shuddering Song8N/A /
Lore's Snapping Sonnet(22)
Decreases target's defense and burns their power and health every time they use an ability. 

 DefilerRevive8Resurrects a fallen ally. That ally has resurrection sickness for a while. This spell cannot be used in combat. (Not upgradeable) 

 FuryRevive8Resurrects a fallen ally. That ally has resurrection sickness for a while. This spell cannot be used in combat. (Not upgradeable) 

 InquisitorRevive8Resurrects a fallen ally. That ally has resurrection sickness for a while. This spell cannot be used in combat. (Not upgradeable) 

 MysticRevive8Resurrects a fallen ally. That ally has resurrection sickness for a while. This spell cannot be used in combat. (Not upgradeable) 

 TemplarRevive8Resurrects a fallen ally. That ally has resurrection sickness for a while. This spell cannot be used in combat. (Not upgradeable) 

 WardenRevive8Resurrects a fallen ally. That ally has resurrection sickness for a while. This spell cannot be used in combat. (Not upgradeable) 

 GuardianShout814N/A /
Shouting Cry(22)
Increases the hate of all enemies in an encounter towards the guardian. This ability can be used while stifled or stunned. 

 DirgeSinging Blade8Singing Strike(1) /
Singing Thrust(15)
A quick attack that drains the target's health, granting a portion of it to the dirge. 

 ConjurorSleet8N/A /
Shards of Ice(22)
Deals instant cold damage and decreases the movement speed of target enemy and surrounding encounter members. 

 SwashbucklerSteel Swipe8Swipe(1) /
Edged Swipe(15)
A quick attack that lowers the target's combat attack damage. 

 IllusionistStorm of Colors8N/A /
Chromatic Storm(22)
Deals mental damage over time and interrupts the target and surrounding encounter members. When the spell duration expires, it interrupts the encounter again. 

 WizardStorm of Lightning8N/A /
Lightning Flash(22)
Deals magic damage over time for a short duration to target enemy and surrounding encounter members. 

 DirgeTarven's Confounding Chorus8N/A /
Tarven's Crippling Crescendo(22)
Decreases target's defense, interrupts them and deals minor disease damage. 

 BrigandThrust8Quick Thrust(1) /
Puncture(15)
A quick attack that lowers the target's attack speed. 

 AssassinTorture8N/A /
Vex(22)
Decreases defense and trauma resistance. 

 RangerTrap8N/A /
Corner(22)
Decreases target's defense. 

 InquisitorAdmonishing Invocation9Invocation(1) /
Greater Invocation(17)
Interrupts target enemy and deals divine damage. 

 TemplarAdmonishing Smite9Smite(1) /
Greater Smite(17)
Deals instant divine damage to target enemy. 

 AssassinAssail9Ambush(2) /
Poisoner's Blade(21)
A stealthed attack that deals great damage. It can only be used while in stealth. 

 BerserkerBloodthirst9N/A /
Bloodlust(23)
Increases the strength of the berserker's group. 

 BruiserBrag914Taunt(1) /
Taunting Slap(17)
Increases the target's hate towards the bruiser. This ability can be used while the bruiser is stifled or stunned. 

 BruiserBrutality9N/A /
Intimidating Orders(23)
Increases the non-combat art attack damage of the bruiser's group. 

 PaladinCall of Inspiration9N/A /
Divine Inspiration(23)
Blesses the weapons of the paladin's group, granting them a chance to deal divine damage with each hit. Undead targets take twice as much damage. 

 GuardianCall to Arms9N/A /
Guardian's Call(23)
Increases the offensive combat skills of the guardian's group. 

 MysticCold Wind9Chilling Winds(1) /
Grey Wind(17)
Deals instant cold damage and reduces the movement speed of the target. 

 CoercerDispel Magic9Dispels beneficial magic spells from the mage's target. (Not upgradeable) 

 ConjurorDispel Magic9Dispels beneficial magic spells from the mage's target. (Not upgradeable) 

 IllusionistDispel Magic9Dispels beneficial magic spells from the mage's target. (Not upgradeable) 

 NecromancerDispel Magic9Dispels beneficial magic spells from the mage's target. (Not upgradeable) 

 WarlockDispel Magic9Dispels beneficial magic spells from the mage's target. (Not upgradeable) 

 WizardDispel Magic9Dispels beneficial magic spells from the mage's target. (Not upgradeable) 

 DefilerEnduring Breath9An augmentation which grants an ally the ability to breathe under water. (Not upgradeable) 

 FuryEnduring Breath9An augmentation which grants an ally the ability to breathe under water. (Not upgradeable) 

 InquisitorEnduring Breath9An augmentation which grants an ally the ability to breathe under water. (Not upgradeable) 

 MysticEnduring Breath9An augmentation which grants an ally the ability to breathe under water. (Not upgradeable) 

 TemplarEnduring Breath9An augmentation which grants an ally the ability to breathe under water. (Not upgradeable) 

 WardenEnduring Breath9An augmentation which grants an ally the ability to breathe under water. (Not upgradeable) 

 WardenGreater Fire9Fire(1) /
Flame(17)
Deals instant heat damage to an enemy. 

 DefilerGreater Imprecation9Imprecation(1) /
Sickening Imprecation(17)
Deals instant disease damage to the target and decreases their noxious resistance for a short duration. 

 PaladinIncite914Taunt(1) /
Inflame(17)
Increases the target's hate towards the paladin, with increasing hate over time. 

 TroubadorMidnight Blade9Night Blade(2) /
Luckblade(21)
A stealth attack that deals great damage and decreases target's intelligence. 

 BerserkerOffend9Taunt(1) /
Insult(17)
Interrupts the target and increases their hate towards the berserker. 

 ShadowknightOffensive Presence914Taunt(1) /
Diseased Threat(17)
Increases the target's hate towards the shadowknight, with additional hate over time. 

 GuardianProvoke914Taunt(1) /
Anger(17)
Interrupts the target and increases their hate towards the guardian. 

 SwashbucklerRoute9Pincer(2) /
Shanghai(21)
A stealth attack that deals great damage and knocks the target down. 

 CoercerSee Invisibility9An augmentation that allows a mage's ally to see invisible enemies. (Not upgradeable) 

 ConjurorSee Invisibility9An augmentation that allows a mage's ally to see invisible enemies. (Not upgradeable) 

 IllusionistSee Invisibility9An augmentation that allows a mage's ally to see invisible enemies. (Not upgradeable) 

 NecromancerSee Invisibility9An augmentation that allows a mage's ally to see invisible enemies. (Not upgradeable) 

 WarlockSee Invisibility9An augmentation that allows a mage's ally to see invisible enemies. (Not upgradeable) 

 WizardSee Invisibility9An augmentation that allows a mage's ally to see invisible enemies. (Not upgradeable) 

 RangerShadowfire9Stalker Strike(2) /
Shadowflame(21)
A stealthed attack that engulfs the target with flames, dealing great heat damage. It can only be used while in stealth. 

 BrigandSkew9Whack(2) /
Tangling Strike(21)
A stealth attack that deals great damage and decreases the target's strength. This can only be used while in stealth. 

 MonkStare914Taunt(1) /
Staring Threat(17)
Increases the target's hate towards the monk. This ability can be used while the monk is stifled or stunned. 

 FuryStinging Swarm9Stinging Insects(1) /
Provoking Swarm(17)
Deals divine damage over time to the target and lowers their defense. 

 MonkSwiftness9N/A /
Wisdom of Zephyl(23)
Increases the attack speed of the group. 

 ShadowknightUnholy Hunger9N/A /
Unholy Order(23)
Curses the weapons of the shadowknight's group, granting them a chance to drain health in combat with each hit. 

 DirgeWailing Strike9Haunting Strike(2) /
Misfortune's Kiss(21)
A stealth attack that deals great damage and reduces the target's wisdom. 

 TemplarArch Healing10Minor Arch Healing(3) /
Greater Arch Healing(18)
Replenishes a large amount of target ally's health. 

 BrigandBackstab1014Back Attack(2) /
Hidden Shiv(24)
An attack from behind that deals additional piercing damage over time. 

 WizardBlaze1014N/A /
Breath of the Tyrant(24)
Deals heat damage over a short time to the target. 

 PaladinBlessed Weapon1014N/A /
Glorious Weapon(24)
Blesses the paladin's weapon, granting it a chance to deal divine damage and stun the target. Undead targets take twice as much damage. 

 FuryBristleskin1014Bristles(2) /
Bristlepelt(24)
An augmentation placed on the fury's ally, that deals instant piercing damage to any attacker of that ally and all enemies nearby the attacker. This spell does not require any concentration, but can only be maintained on a single ally. 

 CoercerCerebral Spasm10Cerebral Shock(3) /
Cerebral Lash(17)
Deals mental damage and drains power from an enemy over time. A portion of this power is added to the coercer. 

 CoercerCharm10Befriend(2) /
Coerce(20)
Grants the coercer control over target opponent. The opponent has a recurring chance to resist the charm throughout its duration. Higher ranks of this spell will decrease the chance of a periodic resist. 

 NecromancerDark Coil10Coil(3) /
Withering Coil(17)
Deals disease damage over an extended time to target enemy. 

 FuryElixir10Minor Elixir(3) /
Greater Elixir(18)
Replenishes a large amount of target ally's health. 

 WarlockEmanate10Erupt(3) /
Shadowy Emanations(17)
Deals instant poison damage to an enemy. (Description seems incorrect, actual effect shows a poison DoT.) 

 WardenFlorescence10Minor Florescence(3) /
Effloresce(18)
Replenishes a large amount of target ally's health, and replenishes their health over time for a short duration. 

 BerserkerFocus Hate10Focus Anger(2) /
Focus Rage(20)
Builds rage within the berserker, granting a chance at becoming berserk while in combat. While berserk, attack speed and melee combat is increased. 

 ConjurorGreater Burn10Burn(3) /
Burning Agony(17)
Deals instant heat damage and additional heat damage over time to an enemy. 

 DefilerGreater Curse1014Curse(2) /
Degeneration(24)
Impairment that decreases target's attack speed. 

 IllusionistGreater Migraine10Migraine(3) /
Lobotomy(17)
Deals mental damage over time to a target. If this effect is not cured when it expires, the target is dealt additional mental damage. 

 InquisitorGuilt1014Shame(2) /
Condemn(24)
An impairment that decreases all resistances of target enemy. 

 DirgeHarl's Rousing Tune1014Harl's Athletic Tune(2) /
Harl's Quickening Euphony(24)
Increases the strength and agility of the dirge's group. 

 BruiserIgnore Wounds10Ignore Bruises(3) /
Ignore Pain(20)
Replenishes some of the bruiser's health. 

 WarlockInterference10N/A /
Nullification(24)
Instantly Interrupts and dazes target encounter for a brief duration. All nearby encounter members have their hate slightly reduced towards the warlock. This spell has a short time and a small power cost. 

 WardenNettlecoat1014Barbs(2) /
Barbcoat(24)
An augmentation placed on the warden's ally, that deals instant piercing damage to any attacker of that ally. This spell does not require any concentration, but can only be maintained on a single ally. 

 MonkPatch10Focus(3) /
Mend(20)
Replenishes some of target's health and cures noxious impairments. 

 IllusionistPersonae Twin10Personae(2) /
Personae Split(20)
The illusionist summons a replica illusion that inherits some of the illusionist's spells. Although not as powerful as the illusionist's spell damage, the illusionary replica retains the power of their control spells. 

 MonkPower Strike10N/A /
Grappling Bear(24)
A melee attack that deals moderate damage and decreases the target's defense if it hits. 

 BerserkerRaging Blow1014N/A /
Raging Strike(24)
A melee atack that increases the target's hate towards the berserker if it hits. 

 TroubadorRaxxyl's Rousing Tune1014Raxxyl's Fortitude Song(2) /
Raxxyl's Energizing Harmony(24)
Increases the strength and stamina of the troubador's group. 

 InquisitorRecovery10Minor Recovery(3) /
Greater Recovery(18)
Replenishes a large amount of target ally's health. 

 MysticRitual10Minor Ritual(3) /
Healing Ritual(18)
Replenishes a large amount of target ally's health. This also temporarily increases target ally's maximum health for a short duration. 

 DefilerSacrificial Heal10Minor Sacrificial Heal(3) /
Greater Sacrificial Heal(18)
Heals a large amount of target ally's health. The defiler must sacrifice some of their own health to cast this spell. 

 WizardScorch10Engulf(3) /
Incinerate(17)
Deals heat damage over time to an enemy. 

 TemplarScorn1014Rebuke(2) /
Disgrace(24)
Impairment that reduces the physical damage resistance of the target. 

 AssassinShadow Blade1014N/A /
Ebon Blade(24)
A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth. 

 RangerShadow Leap1014N/A /
Shadow Lunge(24)
A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth. 

 FurySnare10Snares the enemy, slowing their movement speed for a limited duration. (Not upgradeable) 

 WardenSnare10Snares the enemy, slowing their movement speed for a limited duration. (Not upgradeable) 

 InquisitorSoothe10Lowers the aggression radius of an enemy. Any hostile actions taken on that enemy or its encounter will break the effect. 

 TemplarSoothe10Lowers the aggression radius of an enemy. Any hostile actions taken on that enemy or its encounter will break the effect. 

 BruiserStamp10N/A /
Crash(24)
A melee attack that does additional damage if the target was recently affected by a knockdown effect and knocks them down again. 

 WarlockSuffocation1014N/A /
Suffocating Breath(24)
Deals disease damage over time to the target. 

 GuardianTaunting Blow10Taunting Strike(3) /
Taunting Challenge(24)
A melee attack that increases the target's hate towards the guardian if it hits. 

 WizardTongue Twist10N/A /
Benumb(24)
Instantly interrupts and stifles the wizard's target for a brief duration, and lowers the target's hate towards the wizard. This spell is cast very quickly and at a small power cost. 

 ShadowknightUnholy Weapon1014N/A /
Grim Harbinger(24)
Curses the shadowknight's weapon, granting a chance to drain health in combat with each hit. 

 SwashbucklerViscerate1014Spine Attack(2) /
Unfriendly Reminder(24)
An attack from behind that deals great damage and decreases the target's agility. 

 MysticWailing Haze1014Haze(2) /
Keening Haze(24)
Impairment that decreases target's attack speed and offensive melee skills. 

 NecromancerAggression1114N/A /
Boon of the Lifeless(25)
An augmentation cast on the necromancer's minion that places them into an offensive stance, granting a chance to drain health from an enemy to the minion with every attack and spell. This augmentation also increases their attack speed and offensive casting skills, at the cost of decreased defense. This augmentation cannot be stacked with a defensive stance. 

 ConjurorAgitation1114N/A /
Provocation(25)
An augmentation cast on the conjuror's minion that places them into an offensive stance, increasing their offensive melee skills, attack speed, and intelligence, at the cost of decreased defense and parry. This augmentation cannot be stacked with a defensive stance. 

 BruiserBurn Through1114N/A /
Break Through(25)
A powerful kick attack that deals crushing damage and continues to deal additional heat damage over time. 

 WizardBurning Radiance11N/A /
Flametongue(25)
Places an augmentation that engulfs an ally's weapon in flames, that grants the chance to strike for additional heat damage with each successful attack. 

 WardenChill1114Cold(3) /
Frost(25)
Deals instant cold damage to an enemy. Additional damage is done to Elemental enemies. 

 GuardianCrumble11N/A /
Ruin(25)
A melee attack that decreases target's offensive melee skills and deal additional slashing damage over time on a successful hit. 

 DirgeDiseased Blade11N/A /
Darksong Blade(25)
Two quick attacks that deal disease damage. If one of these atacks misses, the successive ones will miss automatically. If all attacks hit, the target suffers additional disease damage over time. 

 InquisitorDivine Awakening11Summons a Divine Essence for every group member. It can be used to revive a fallen priest. 

 TemplarDivine Awakening11Summons a Divine Essence for every group member. It can be used to revive a fallen priest. 

 CoercerEgo Shock1114N/A /
Ego Strike(25)
Dazes target and nearby encounter members and deals instant mental damage to them. Daze prevents targets from making normal auto attacks. 

 FuryFavor of the Phoenix11Summons a Crystallized Phoenix Feather for every group member. This feather can be used to revive a fallen priest. 

 WardenFavor of the Phoenix11Summons a Crystallized Phoenix Feather for every group member. This feather can be used to revive a fallen priest. 

 ShadowknightFetid Strike11N/A /
Fetid Grasp(25)
A melee attack that strikes with additional disease damage and drains a portion of that damage as health replenishment for the shadowknight on a successful hit. 

 IllusionistHeadache1114N/A /
Psychic Assailant(25)
Dazes the target and deals instant mental damage. Daze prevents the target from making normal auto attacks. 

 DefilerInfection1114Malaise(3) /
Contamination(25)
Deals poison damage over time to the target. 

 BerserkerMangle11N/A /
Maul(25)
A melee attack that decreases target's offensive melee skills on a successful hit. 

 InquisitorOppress1114Writhe(3) /
Oppression(25)
An impairment that decreases the mental resistance of the target while dealing mental damage over time. 

 WizardPlasma Burst1114Lightning Shock(6) /
Plasma Strike(20)
Deals instant heat damage to the targeted enemy. 

 TemplarRadiant Strike1114Light Strike(3) /
Celestial Strike(25)
Deals instant divine damage to target enemy. If the target is Undead, it receives additional divine damage. 

 RangerReconnoiter11N/A /
Natural Instinct(25)
Reduces the amount of hate that the ranger accumulates in combat. 

 PaladinRighteous Blow11N/A /
Divine Vengeance(25)
A melee attack that strikes with additional divine damage and stuns the target on a successful hit. This strike deals additional damage against the undead. 

 AssassinShadows11N/A /
Friendly Shadows(25)
Reduces the amount of hate that the assassin accumulates in combat and transfers it to an ally. 

 MysticSickness1114Fever(3) /
Miasma(25)
Deals disease damage over time to the enemy. Additional damage is dealt if the enemy is a being of shadow. 

 BrigandSmuggle11N/A /
Burgle(25)
Allows the rogue's group to move slowly undetected. (Not upgradeable) 

 SwashbucklerSmuggle11Allows the rogue's group to move slowly undetected. (Not upgradeable) 

 TroubadorSparkling Blade11N/A /
Fulgent Blade(25)
Two quick attacks that deal mental damage. If one of these attacks misses, the successive ones will miss automatically. 

 DefilerSpirit Guide11Summons an item for every group member. This item can be used to revive a fallen priest. (Not upgradeable) 

 MysticSpirit Guide11Summons an item for every group member. This item can be used to revive a fallen priest. (Not upgradeable) 

 MonkThrust Kick1114N/A /
Plodding Tortoise(25)
A powerful kick attack that deals crushing damage and knocks the target down on a successful hit. 

 FuryTwirl1114Squall(3) /
Cyclone(25)
Deals cold damage over time to an opponent. Deals extra damage to Elementals. 

 WarlockVenomous Grasp11N/A /
Venomous Runes(25)
Augmentation which grants an ally a chance of causing poison damage over time when they successfully attack an opponent. 

 InquisitorBestowal of Vitae1214N/A /
Bestowal of Vitality(19)
An augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring. 

 TemplarBestowal of Vitae1214N/A /
Bestowal of Vitality(19)
An augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring. 

 AssassinBleed1214Gash(2) /
Agonizing Wound(26)
A penetrating attack that deals significant damage over time. If untreated, it deals additional damage when the effect expires. 

 RangerBleeding Cut1214N/A /
Leaping Cut(26)
A penetrating attack that deals significant damage over time. 

 WarlockCorrosive Bolt1214Corrosive Blast(6) /
Noxious Blast(20)
Deals instant poison damage to the targeted enemy. 

 PaladinDemonstration of Faith1214N/A /
Faithful Zeal(26)
Wards the paladin's target, preventing them from taking damage. 

 BerserkerDisorder12N/A /
Havoc(26)
Increases the physical defense of the berserker's group against, slashing, piercing, and crushing attacks for a short duration. Defense versus crushing attacks is especially improved. 

 BruiserDodge and Strike1214N/A /
Bob and Weave(26)
Increases the bruiser's strength and agility. 

 ConjurorEarthly Brand12N/A /
Alluvial Brand(26)
A group augmentation that increases resistance to all types for the conjuror's group and their pets. Pets in the conjuror's group receive an additional bonus to their defense. 

 CoercerFascinate1214Slumber(1) /
Mesmerize(24)
Mesmerizes the target and removes then from being affected by area of effect spells for a short duration. Mesmerization breaks if the target receives any damage. This spell can be cast while stunned or stifled. 

 BrigandFlurry1214Double Dagger(3) /
Vicious Flurry(26)
Two quick attacks. If one of these attacks misses, the successive ones will miss automatically. 

 ShadowknightInfernal Blessing1214N/A /
Infernal Pact(26)
Places an augmentation on a group member that drains health from any opponents that attack them. This effect can trigger 5 times. 

 NecromancerMark of the Dead12N/A /
Mark of the Miasmic(26)
A group augmentation that increases stamina and intelligence for the necromancer's group and their pets. 

 MonkMartial Focus1214N/A /
Karmic Focus(26)
Increases the monk's strength and wisdom. 

 CoercerMind Jolt1214Mind Blast(6) /
Mind Splice(20)
Deals instant mental damage and interrupts an opponent. This spell has a fast casting time. 

 IllusionistPhantasmal Jolt1214Phantasmal Blast(6) /
Phantasmal Ray(20)
Deals instant mental damage. This spell has a fast casting time. 

 DirgePiercing Shriek1214Shriek(3) /
Luda's Wicked Warble(26)
Does a moderate amount of disease damage to the target. 

 TroubadorPiercing Shrill1214Shrill(3) /
Dissenting Cantata(26)
Does a moderate amount of mental damage to the target. 

 SwashbucklerQuick Flurry1214N/A /
Snap of the Wrist(26)
Two precise quick attacks. If one of these attacks misses, the successive ones will miss automatically. 

 GuardianRallying Cry12N/A /
Battle Cry(26)
Increases the physical defense of the guardian's group against slashing, piercing, and crushing attacks for a short duration. Defense versus slashing and piercing attacks is improved. 

 FuryRegrowth1214N/A /
Greater Regrowth(19)
Heals a large amount of target ally's health over time for a short duration. 

 WardenRegrowth1214N/A /
Greater Regrowth(19)
Heals a large amount of target ally's health over time for a short duration. 

 ConjurorRock Blast1214Sand Blast(6) /
Spiked Earth(20)
Deals instant magic damage to the target. 

 IllusionistRune of Thought12N/A /
Rune of Understanding(26)
A group augmentation that increases the intelligence and wisdom of the illusionist's group. 

 NecromancerSeething Rot1214Greater Rot(6) /
Rotten Blast(20)
Quickly deals disease damage over time to an enemy. 

 CoercerSignet of Intuition12N/A /
Signet of Insight(26)
A group augmentation that increases the intelligence and agility of the coercer's group. 

 DefilerSpectral Ward1214N/A /
Ghostly Ward(19)
Applies a powerful ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal. 

 MysticSpectral Ward1214N/A /
Ghostly Ward(19)
Applies a powerful ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal. 

 WarlockSpellbinding Pact12N/A /
Dark Pact(26)
A group augmentation that increases the effectiveness of all casting techniques of the warlock's group. Increases to casting technique make it more difficult for enemies to outright resist your group's spells and reduces the chance of spell fizzle. 

 NecromancerSummon Servant12Summon Minion(1) /
Undying Adherent(24)
Summons a pet to obey the necromancer. 

 ShadowknightTarnished Caress12Dark Caress(3) /
Tainted Caress(24)
Places a negative energy shield around the shadowknight, damaging and increasing hate with anyone that strikes the shadowknight. 

 ConjurorTellurian Follower12Tellurian Recruit(1) /
Tellurian Soldier(24)
Summons an inhabitant of the Plane of Earth to do the Conjuror's bidding. 

 IllusionistTrance1214Sleep(1) /
Entrance(24)
Mesmerizes the target and removes them from being affected by area of effect spells for a short duration. Mesmerization breaks if the target receives any damage. This spell cannot be interrupted or fizzled. 

 WizardVivid Seal12N/A /
Dazzling Seal(26)
A group augmentation that increases the strength and intelligence of the wizard's group. 

 ConjurorAqueous Stone13Summons an item to an ally that will grant them water-breathing. (Not upgradeable) 

 NecromancerAqueous Stone13Summons an item to an ally that will grant them water-breathing. (Not upgradeable) 

 PaladinBash13N/A /
Blinding Bash(27)
A shield attack that knocks the enemy down, stuns them for a short duration, and increases their hate towards the paladin. This attack requires a shield. 

 NecromancerBleeding Ritual13N/A /
Bloody Ritual(27)
Slowly drains the life of the necromancer's minion and converts it to power over time for the necromancer. 

 FuryBrambles13N/A /
Confounding Brambles(27)
Snares and stifles all enemies near the fury and reduces their hate towards the fury. Any hostile actions taken on them have a chance at breaking this effect. 

 DirgeBria's Stirring Ballad1314N/A /
Bria's Thrilling Ballad(27)
Increases in-combat power replenishment of the bard's group. This ability does stack with the enchanter's concentration group power replenishment spell. 

 TroubadorBria's Stirring Ballad1314N/A /
Bria's Thrilling Ballad(27)
Increases in-combat power replenishment of the bard's group. This ability does stack with the enchanter's concentration group power replenishment spell. 

 TemplarComplacent13N/A /
Placate(27)
Pacifies all enemies near the templar, preventing them from making normal combat attacks, and reduces their hate towards the templar. Any hostile actions taken on them will break the pacify effect. 

 ShadowknightCondemning Anger13Condemning Smite(2) /
Condemning Spirit(27)
Inflicts instant disease damage to the target. 

 CoercerConsume Ego13N/A /
Essence Fluctuation(27)
Slowly converts the coercer's health into power over time. 

 DefilerCure Trauma13Cures trauma impairments on the target ally. This includes slashing, piercing, and crushing effects. (Not upgradeable) 

 FuryCure Trauma13Cures trauma impairments on the target ally. This includes slashing, piercing, and crushing effects. (Not upgradeable) 

 InquisitorCure Trauma13Cures trauma impairments on the target ally. This includes slashing, piercing, and crushing effects. (Not upgradeable) 

 MysticCure Trauma13Cures trauma impairments on the target ally. This includes slashing, piercing, and crushing effects. (Not upgradeable) 

 TemplarCure Trauma13Cures trauma impairments on the target ally. This includes slashing, piercing, and crushing effects. (Not upgradeable) 

 WardenCure Trauma13Cures trauma impairments on the target ally. This includes slashing, piercing, and crushing effects. (Not upgradeable) 

 CoercerDaunting Gaze13Medusa Gaze(2) /
Unnerving Stare(27)
Stuns the coercer's target and drains some of their power over time. 

 DirgeDeath's Door13N/A /
Death's Scent(27)
Increases the agility and intelligence of the dirge, and grants a chance at dealing disease damage to anyone that attacks the dirge. 

 InquisitorDistract13N/A /
Disorient(27)
Reduces the hate of all enemies near the inquisitor and stuns them for a short duration. 

 ConjurorEssence Shift13N/A /
Instant Vim(27)
Converts health from a summoned minion into power for the conjuror. 

 DefilerFearful Chant13N/A /
Devigorating Chant(27)
Fears enemies near the defiler and reduces their hate towards the defiler. Any hostile actions taken on them have a chance at breaking the fear effect. 

 SwashbucklerFlight of Foot1314N/A /
Flight of Fancy(27)
Increases the agility of the swashbuckler and increases the effectiveness of all combat arts used by the swashbuckler. 

 WizardFreezing Whorl1314Cold Whorl(1) /
Icy Coil(27)
Deals cold damage over time and decreases target's elemental resistance. 

 BerserkerHunker13N/A /
Wall of Fury(27)
Increases the physical mitigation of the berserker in exchange for decreases movement and attack speeds. Also grants a chance to snare nearby opponents whenever the berserker strikes in melee. 

 GuardianHunker Down13N/A /
Wall of Flesh(27)
Increases the physical mitigation of the guardian in exchange for decreased movement and attack speeds. Also grants a chance to root any opponent the guardian strikes in melee. 

 RangerHunter's Instinct1314Lucky Break(5) /
Forester's Insight(27)
Increases agility, attack speed, and the in-combat movement speed of the ranger. 

 AssassinImpale1314N/A /
Insidious Cut(27)
Deals medium damage and causes the target to bleed, dealing additional piercing damage over time. 

 BruiserIndomitable Will13N/A /
Burning Will(27)
Dispels hostile mental effects. This ability can be used while stifled or stunned. 

 RangerLunge1314N/A /
Lunging Thrust(27)
Deals damage and roots the target in place for a very short duration. 

 InquisitorOdyssey13Transports an ally to their home village. This spell requires an Odyssey Stone. (Not upgradeable) 

 TemplarOdyssey13Transports an ally to their home village. This spell requires an Odyssey Stone. (Not upgradeable) 

 WizardPainful Meditation13N/A /
Discretionary Flow(27)
Converts some of the wizard's health into power. 

 IllusionistParanoia13Confusion(2) /
Uncertainty(27)
Stuns the illusionist's target and drains some of their power instantly. 

 TroubadorPerformer's Talent13N/A /
Elise's Ditty(27)
Increases the agility and intelligence of the troubador, and grants a chance at dealing mental damage to anyone that attacks that troubador. 

 MysticPhantasmal Spirits13N/A /
Quelling Spirits(27)
Mesmerizes all enemies near the mystic and reduces their hate towards the shaman. Any hostile actions taken on them will break the mesmerize effect. 

 MonkPouncing Leopard1314N/A /
Rushing Bear(27)
A melee attack that knocks the enemy down and stuns them for a short duration on a successful hit. 

 BrigandRash Advance13N/A /
Risky Advance(27)
Increases offensive skills at the cost of the rogue's defense skill. This ability also grants the rogue a chance to interrupt with additional melee damage with each successful attack. This is the rogue's primary offensive stance. 

 SwashbucklerRash Advance13N/A /
Risky Advance(27)
Increases offensive skills at the cost of the rogue's defense skill. This ability also grants the rogue a chance to interrupt with additional melee damage with each successful attack. This is the rogue's primary offensive stance. 

 PaladinRighteous Judgement13Righteous Anger(2) /
Omen of Battle(27)
Interrupts the target and deals instant divine damage. 

 DirgeSelo's Accelerando13Pathfinding(4) /
Selo's Rhythm of Speed(27)
A song that increases the movement speed of the bard's group. It suspends during combat. 

 TroubadorSelo's Accelerando13Pathfinding(4) /
Selo's Rhythm of Speed(27)
A song that increases the movement speed of the bard's group. It suspends during combat. 

 GuardianShield Rush1314Shield Bash(2) /
Bull Rush(27)
A shield attack that knocks the enemy down and stuns them for a short duration. This attack requires a shield. 

 ShadowknightShield Slam13N/A /
Decrepit Slam(27)
A shield attack that knocks the enemy down, stuns them for a short duration, and increases their hate over time towards the shadowknight. This attack requires a shield. 

 WarlockShorten Breath1314Stop Breath(1) /
Steal Breath(27)
Reduces target encounter's poison and disease resist. 

 BruiserShoulder Charge1314N/A /
Fierce Punch(27)
A melee attack that knocks the enemy down and stuns them for a short duration on a successful hit. 

 DefilerSpirit of the Wolf13Increases the movement speed of an ally while out of combat. (Not upgradeable) 

 FurySpirit of the Wolf13Increases the movement speed of an ally while out of combat. (Not upgradeable) 

 MysticSpirit of the Wolf13Increases the movement speed of an ally while out of combat. (Not upgradeable) 

 WardenSpirit of the Wolf13Increases the movement speed of an ally while out of combat. (Not upgradeable) 

 BrigandStreet Smarts1314N/A /
Rough Skin(27)
Increases the strength and trauma resistance of the brigand. 

 BerserkerTackle1314N/A /
Press(27)
A shield attack that knocks the enemy down and stuns them for a short duration. This attack requires a shield. 

 IllusionistTap Mind13N/A /
Excruciating Reverie(27)
Slowly converts the illusionist's health into power over time. 

 WarlockTap Void13N/A /
Invite Void(27)
Converts some of the warlock's health into power. 

 AssassinVillainy1314N/A /
Bleeder's Talent(27)
Increases agility and combat attack damage of the assassin. 

 MonkWill of the Void13N/A /
Will of the Serpent(27)
Dispels hostile mental effects. This ability can be used while stifled or stunned. 

 WardenWillow13N/A /
Wisp(27)
Roots all enemies near the warden and reduces their hate towards the warden. Any hostile actions taken on them have a chance at breaking the root effect. 

 DefilerAccretion14N/A /
Profane Accretion(28)
Heals all allies near the defiler. The defiler must sacrifice some of their own health to cast this spell. 

 MysticBreath of Spirits14N/A /
Spiritist's Salve(28)
Heals all allies near the mystic. This also temporarily increases their maximum health for a short duration. 

 SwashbucklerCircle Blade1414Circle Attack(3) /
Deft Rush(28)
An attack that strikes all enemies surrounding the swashbuckler. 

 BrigandCircular Strike1414N/A /
Restitution(28)
An attack that strikes all enemies surrounding the brigand. Anyone hit by this attack gets interrupted. 

 WizardConflagration1414N/A /
Pyre(28)
Deals great amounts of heat damage to all enemies surrounding the wizard. 

 ConjurorConjuror's Symbol14N/A /
Conjuror's Mark(28)
An augmentation for the conjuror's summoned minion that grants it a chance to decrease an enemy's elemental and magic resist every time it attacks or receives damage. 

 ShadowknightCruel Aura1414N/A /
Cruel Intent(28)
Does disease damage over time to nearby enemies surrounding the shadowknight. 

 PaladinCry of Conviction1414N/A /
Unyielding Conviction(28)
Does instant divine damage to nearby enemies surrounding the paladin. This spell has a chance to stun anyone it damages. 

 BruiserFeign Death14N/A /
Play Dead(28)
Allows the brawler to sometimes trick enemies into thinking that the brawler is dead. 

 MonkFeign Death14N/A /
Play Dead(28)
Allows the brawler to sometimes trick enemies into thinking that the brawler is dead. 

 CoercerGloom1414N/A /
Melancholy(28)
Deals mental damage over time to the target and decreases their arcane resistance. If the target still has more than 50% of their power after this spell expires, they receive additional mental damage. 

 NecromancerGrisly Defense1414N/A /
Grisly Brace(28)
An augmentation cast on the necromancer's minion that places them into an defensive stance, increasing their spell resistance, hate generation, and granting them a damage shield that drains health from an attacker, at the cost of decreased attack speed. This augmentation cannot be stacked with an offensive stance. 

 TemplarHealing Word14N/A /
Healing Touch(28)
Heals all allies near the templar. 

 TroubadorMerciless Melody1414N/A /
Gerard's Resonant Sonata(28)
Increases the attack speed of the troubador's group. 

 NecromancerNecromantic Mark14N/A /
Necromantic Rune(28)
An augmentation for the necromancer's minion that grants it a chance to decrease an enemy's poison and disease resist every time it attacks or receives damage. 

 InquisitorPenitent's Alleviation14N/A /
Penitent's Sermon(28)
Heals all allies near the inquisitor. 

 FuryRecovery of the Untamed14N/A /
Breath of the Untamed(28)
Heals all allies near the fury. 

 DirgeRelentless Tune1414N/A /
Riana's Relentless Tune(28)
Increases the combat attack damage of the dirge's group. 

 NecromancerRepair Bones1414Heal Minion(2) /
Mend Bones(28)
Transfers health from the necromancer to the pet. 

 IllusionistSadness1414N/A /
Nightmare(28)
Deals mental damage over time to the target and decreases their arcane resistance. 

 ConjurorSoothe Servant1414Heal Servant(2) /
Repair Servant(28)
Heals the conjuror's pet. 

 InquisitorSoothing Sermon1414N/A /
Contrite Grace(28)
A group augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring. 

 TemplarSoothing Sermon1414N/A /
Intercession(28)
A group augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring. 

 AssassinStalk14N/A /
Shadow(28)
Lowers target's hate towards the predator and places the predator into stealth. 

 RangerStalk14N/A /
Shadow(28)
Lowers target's hate towards the predator and places the predator into stealth. 

 WarlockSuffocate1414Poison Cloud(2) /
Suffocating Cloud(28)
Interrupts and deals great amounts of poison damage over time to all enemies surrounding the warlock. 

 WardenSylvan Wind14N/A /
Healing Breeze(28)
Heals all allies near the warden, and replenishes their health over time for a short duration. 

 BerserkerVicious Cut1414N/A /
Vicious Blow(28)
A melee attack that deals additional slashing damage over time and reduces the target's attack speed on a successful hit. 

 ConjurorVolatile Brace1414N/A /
Volatile Refuge(28)
An augmentation cast on the conjuror's minion that places them into an defensive stance, increasing their trauma resistance, hate generation, and granting them a replenishing ward, at the cost of decreased attack speed. This augmentation cannot be stacked with an offensive stance. 

 DefilerWards of Spirit1414N/A /
Seeping Eschar(28)
Applies a powerful ward for a short duration on the shaman's group that prevents damage to them until the ward has absorbed its maximum amount of damage. 

 MysticWards of Spirit1414N/A /
Wards of Shadow(28)
Applies a powerful ward for a short duration on the shaman's group that prevents damage to them until the ward has absorbed its maximum amount of damage. 

 FuryWinds of Renewal1414N/A /
Ram's Growth(28)
Replenishes health over time for a short duration to the druid's group. 

 WardenWinds of Renewal1414N/A /
Blessing of Earth(28)
Replenishes health over time for a short duration to the druid's group. 

 GuardianWound1414N/A /
Maim(28)
A melee attack that deals additional slashing damage over time and reduces the target's combat attack damage on a successful hit. 

 TroubadorAlin's Keening Lamentation15N/A /
Alin's Melodic Refrain(29)
Does a medium amount of mental damage to the target encounter and interrupts them. 

 RangerBack Shot15Backfire(2) /
Sniping Shot(29)
A ranged attack that deals very high damage from behind. If it lands, the target's movement speed is slower. It requires a bow. 

 CoercerBlink15Reduces Hate towards the Enchanter from opponents in the immediate area and randomly teleports the Enchanter to a random location nearby. Care must be taken when using Blink, it has the potential to aggravate nearby non-hostile beings! (Not upgradeable) 

 IllusionistBlink15Reduces Hate towards the Enchanter from opponents in the immediate area and randomly teleports the Enchanter to a random location nearby. Care must be taken when using Blink, it has the potential to aggravate nearby non-hostile beings! (Not upgradeable) 

 ConjurorCall Servant15Teleports the summoner's pet to the summoner. (Not upgradeable) 

 NecromancerCall Servant15Teleports the summoner's pet to the summoner. (Not upgradeable) 

 ShadowknightCleave Flesh15N/A /
Sorrow(29)
A powerful attack that strikes for disease damage and decreases the target's wisdom for a short duration. 

 InquisitorCombat Healing15Combat Treatment(7) /
Treat Wounds(22)
Instantly heals some of target ally's health. 

 WarlockConcussive15Reduces hate towards the sorcerer. (Not upgradeable) 

 WizardConcussive15Reduces hate towards the sorcerer. (Not ugradeable) 

 TroubadorDeafening Thrust15Deafening Blade(8) /
Sandra's Deafening Strike(29)
A quick attack that deals mental and power damage. 

 DirgeDissonance15N/A /
Dissonant Rhythm(29)
Does a medium amount of disease damage to target encounter. This spell is difficult to resist against. 

 SwashbucklerEdged Swipe15Steel Swipe(8) /
Playful Swipe(29)
A quick attack that lowers the target's combat attack damage. 

 DefilerEidolic Ward15Applies an emergency ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal. This spell does not require any power and does not have a casting time. 

 MysticEidolic Ward15Applies an emergency ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal. This spell does not require any power and does not have a casting time. 

 PaladinFaithful Strike15Faithful Swing(1) /
Blazing Faith(29)
A melee attack that deals some damage and replenishes some of the paladin's health. 

 MonkFocused Strike15Forward Strike(1) /
Pouncing Tiger(29)
A melee attack that does some extra damage. 

 BrigandGouge15N/A /
Vicious Stab(29)
An attack from the side or front that deals medium damage. If it hits, it cripples target's ability to parry. 

 DefilerGreater Balm15Balm(7) /
Untreated Balm(22)
Instantly heals some of target ally's health. The defiler must sacrifice some of their own health to cast this spell. 

 WardenGreater Bloom15Bloom(7) /
Nature's Healing(22)
Instantly heals some of target ally's health, and replenishes their health over time for a short duration. 

 TemplarGreater Healing15Healing(7) /
Ameliorate(22)
Instantly heals some of target ally's health. 

 FuryGreater Salve15Salve(7) /
Nature's Salve(22)
Instantly heals some of target ally's health. 

 GuardianHold the Fort15Hold the Line(3) /
Goading Defense(29)
Grants a chance to increase hate with any opponent that damages the guardian. 

 BerserkerIntimidating Defense15Bullying Defense(3) /
Provoking Defense(29)
Grants a chance to counter attack with increased hate towards any opponent that damages the berserker in melee. 

 ConjurorInvisibility15Grants invisibility to an ally and reduces their movement speed. If that ally has a pet, the pet is also granted invisibility. You can only maintain this spell on a single ally. (Not upgradeable) 

 NecromancerInvisibility15Grants invisibility to an ally and reduces their movement speed. If that ally has a pet, the pet is also granted invisibility. You can only maintain this spell on a single ally. (Not upgradeable) 

 BruiserKnuckle15Jab(1) /
Blitz(29)
A melee attack that does some extra damage. 

 ShadowknightPainful Strike15Painful Swing(1) /
Painbringer(29)
An extra attack that deals additional damage over time. 

 AssassinPierce15Fast Strike(8) /
Cut(29)
A quick attack that deals medium damage and does slashing damage over time. 

 SwashbucklerPoke15N/A /
Nimble Cut(29)
An attack from the side or front that deals medium damage. If it hits, it cripples target's ability to parry. 

 PaladinPower Cleave15N/A /
Holy Sunder(29)
A powerful melee attack that strikes for divine damage. 

 BrigandPuncture15Thrust(8) /
Disarming Thrust(29)
A quick attack that lowers the target's attack speed. 

 InquisitorRadiance15An emergency augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring. This spell does not require any power and does not have a casting time. (Not upgradeable) 

 TemplarRadiance15An emergency augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring. This spell does not require any power and does not have a casting time. (Not upgradeable) 

 AssassinShadow Shot15N/A /
Cloaked Barb(29)
A ranged attack that deals very high damage from behind. It requires a ranged weapon. 

 RangerShocking Strike15Blazing Strike(8) /
Lightning Strike(29)
A quick attack that strikes with lightning, inflicting heat damage. 

 DirgeSinging Thrust15Singing Blade(8) /
Thuri's Doleful Thrust(29)
A quick attack that drains the target's health, granting a portion of it to the dirge. 

 GuardianStrike15Swing(1) /
Shatter(29)
A melee attack that does some extra damage. 

 WarlockSummon Shadows15Summons shadows around a single ally, granting them invisibility while reducing their movement speed. You can only maintain this spell on a single ally. This spell cannot be interrupted or fizzled. (Not upgradeable) 

 WizardSummon Shadows15Summons shadows around a single ally, granting them invisibility while reducing their movement speed. You can only maintain this spell on a single ally. This spell cannot be interrupted or fizzled. (Not upgradeable) 

 FurySylvan Touch15Heals a large amount of target ally's health over time for a short duration. This spell does not require any power and does not have a casting time. (Not upgradeable) 

 WardenSylvan Touch15Heals a large amount of target ally's health over time for a short duration. This spell does not require any power and does not have a casting time. (Not upgradeable) 

 BruiserThundering Fists15N/A /
Jolting Fists(29)
The bruiser's fists become energized with static, unleashing magic damage with every successful melee hit for up to 5 attacks. 

 MonkThundering Hand15N/A /
Jolting Hand(29)
For a short duration, the monk's fists become energized with static, unleashing magic damage with every successful melee hit for up to 8 attacks. 

 MysticTotemic Aid15Aid(7) /
Replenishment(22)
Instantly heals some of target ally's health. This also temporarily increases target ally's maximum health for a short duration. 

 CoercerVeil of the Unseen15Distorts the reality around target ally, granting them invisibility and protecting them from indirect area effects. This spell can only be maintained on a single ally. (Not upgradeable) 

 IllusionistVeil of the Unseen15Distorts the reality around target ally, granting them invisibility and protecting them from indirect area effects. This spell can only be maintained on a single ally. (Not upgradeable) 

 BerserkerWild Strike15Wild Swing(1) /
Coup de Grace(29)
A melee attack that does some extra damage. 

 MysticAuspice16Minor Auspice(4) /
Omen(30)
An augmentation that increases the health and power of the mystic's ally. 

 IllusionistBewilderment16N/A /
Bewildering Cascade(30)
Stuns the target and nearby encounter members for a short duration. 

 InquisitorBlessing16Minor Blessing(4) /
Abject Blessing(30)
An augmentation that increases the health pool and combat attack damage of the inquisitor's ally. 

 MonkBody Like Water16Dodging Monkey(4) /
Sweeping Crane(30)
Greatly increases defense, deflection, physical and mental damage mitigation at the cost of offensive melee skills and combat attack damage. This is the monk's primary defensive stance. 

 BruiserBouncer's Stance16Brawler's Stance(4) /
Bouncer(30)
Greatly increases defense, deflection, physical and poison damage mitigation at the cost of offensive melee skills and combat attack damage. This is the bruiser's primary defensive stance. 

 GuardianBrace16Defense(4) /
Dig In(30)
Greatly increases defense, parry, physical and heat damage mitigation at the cost of offensive melee skills and combat attack damage. This is the guardian's primary defensive stance. 

 SwashbucklerCold Throw16N/A /
Chilling Throw(30)
Two precise throwing attacks that deal cold damage. If one of these attacks missed, the successive ones will miss automatically. If all attacks hit, the target becomes snared. This requires a ranged throwing weapon. 

 InquisitorConviction16N/A /
Fanatical Reverence(30)
A group augmentation that increases the arcane resistance and health pool of the inquisitor's group. The arcane resistance protects more against mental than divine and magic. 

 ShadowknightDefensive Circle16Defensive Pact(4) /
Lucan's Pact(30)
Greatly increases defense, wisdom, physical and disease damage mitigation at the cost of offensive melee skills and combat attack damage. This is the shadowknight's primary defensive stance. 

 DefilerEfflux16N/A /
Dire Effluence(30)
A group augmentation that increases the noxious resistance and health pool of the defiler's group. The noxious resistance protects more against disease than poison. 

 WizardFlame Chamber16Fire Chamber(2) /
Blazing Intimidation(30)
Stuns the wizard's target briefly and deals instant heat damage. 

 DefilerFortune16Minor Fortune(4) /
Foreboding(30)
An augmentation that increases the health and power of the defiler's ally. 

 WarlockFreeze16N/A /
Flashfreeze(30)
Stuns the warlock's target briefly and deals instant cold damage. 

 NecromancerGrasp16N/A /
Grasping Bones(30)
Briefly stuns the necromancer's target. 

 RangerHeated Shot16Double Shot(3) /
Flaming Shot(30)
Two precise arrow attacks that deal heat damage. If one of these attacks misses, the successive ones miss automatically. This requires a bow. 

 PaladinKnight's Stance16Knight's Defense(4) /
Shining Beacon(30)
Greatly increases defense, wisdom, physical, magic and divine damage mitigation at the cost of offensive melee skills and combat attack damage. This is the paladin's primary defensive stance. 

 FuryLucid16Minor Lucid(4) /
Verve(30)
An augmentation that increases the intelligence and power pool of an ally. 

 BerserkerMercenary Stance16Defensive Stance(4) /
Reckless Stance(30)
Greatly increases defense, parry, physical and cold mitigation at the cost of offensive melee skills and combat attack damage. This is the berserker's primary defensive stance. 

 AssassinOpen Shot16Double Blast(3) /
Deadly Shot(30)
Two precise ranged attacks. If one of these attacks misses, the successive ones will miss automatically. This requires a ranged weapon. 

 IllusionistOverwhelming Silence16N/A /
Speechless(30)
Stifles and drains power from the illusionist's target. 

 ConjurorPetrify16N/A /
Frozen by Time(30)
Stuns the conjuror's target and deals instant magic damage. 

 PaladinPrayer of Mending16Prayer of Healing(3) /
Prayer of Devotion(30)
Heals the paladin's group. 

 FuryPride of the Hunt16N/A /
Mark of the Hunt(30)
A group augmentation that increases the elemental resistance and health pool of the fury's group. The elemental resistance protects more against heat than cold. 

 TemplarRedoubt16Minor Redoubt(4) /
Pious Redoubt(30)
An augmentation that increases the health pool and melee offensive skills of the templar's ally. 

 DirgeSapping Shot16N/A /
Thuri's Sapping Shot(30)
Two ranged attacks that deal disease damage. If one of these attacks misses, the successive ones will miss automatically. If every attack hits, the target is rooted for a short duration. This requires a ranged weapon. 

 ConjurorSeism16N/A /
Tremor(30)
Violently shakes the earth around the conjuror, dealing magic damage and knocking down all nearby enemies. 

 CoercerSilence16N/A /
Withering Silence(30)
Stifles and drains power over time from the coercer's target. 

 TroubadorSinging Shot16N/A /
Deafening Missile(30)
Two ranged attacks that deal mental damage. If one of these attacks misses, the successive ones will miss automatically. If every attack hits, the target becomes stifled for a short time. This requires a bow. 

 NecromancerSiphon Cloud16N/A /
Breath of the Unearthed(30)
Drains health from all nearby enemies surrounding the necromancer, returning some of that health to the necromancer. 

 MysticSpiritual Seal16N/A /
Umbral Fortitude(30)
A group augmentation that increases the noxious resistance and health pool of the mystic's group. The noxious resistance protects more against poison than disease. 

 BrigandStrangling Throw16N/A /
Maddening Throw(30)
Two precise throwing attacks. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, the target becomes knocked down. This requires a ranged throwing weapon. 

 CoercerStupefy16N/A /
Bewilder(30)
Stuns the target and nearby encounter members. 

 TemplarSymbol of Transal16N/A /
Symbol of Ryltan(30)
A group augmentation that increases the arcane resistance and health pool of the templar's group. The arcane resistance protects more against divine and magic than mental. 

 WardenVerdure16N/A /
Perrenial Essence(30)
A group augmentation that increases the elemental resistance and health pool of the warden's group. The elemental resistance protects more against cold than it does heat. 

 WardenVigor16Minor Vigor(4) /
Oakskin(30)
An augmentation that increases the wisdom and power pool of an ally. 

 GuardianAnger17Provoke(9) /
Suppress(31)
Interrupts the target and increases their hate towards the guardian. 

 RangerArcher's Stance17N/A /
Arrow Flurry(31)
Grants the ranger a chance to strike for additional damage with each successful ranged attack and increase offensive skills, at the cost of defense skill. This is the ranger's primary offensive stance. 

 SwashbucklerAvoid Notice17N/A /
Avoid Attention(31)
Allows the swashbuckler to concentrate on not drawing attention from enemies, granting a chance to lower an enemy's hate towards the swashbuckler with each hit. 

 AssassinBlade Flurry17N/A /
Blade Frenzy(31)
Grants the assassin a chance to strike for an additional attack with each successful melee hit and increases offensive combat skills, at the cost of decreased defense. This is the assassin's primary offensive stance. 

 BruiserBruising Strike17Bruising Fist(2) /
Grapple(31)
A high damage melee attack that costs the bruiser's health instead of power. 

 ConjurorBurning Agony17Greater Burn(10) /
Flaming Agony(31)
Deals instant heat damage and additional heat damage over time to an enemy. 

 CoercerCerebral Lash17Cerebral Spasm(10) /
Anguish(31)
Deals mental damage and drains power from an enemy over time. A portion of this power is added to the coercer. 

 GuardianConcussion17N/A /
Batter(31)
A melee attack that deals crushing damage and drains some of the target's power on a successful hit. (Description seems wrong, actual effects show that instead of draining power, the target's attack skills are reduced.) 

 BrigandConfound Adversaries17N/A /
Baffle Adversaries(31)
Allows the brigand to concentrate on drawing attention to other allies when the brigand is in combat. Each time a brigand damages an enemy, there's a chance that their hate towards the brigand is reduced. 

 ShadowknightDiseased Threat17Offensive Presence(9) /
Disease Cloud(31)
Increases the target's hate towards the shadowknight, with additional hate over time. 

 WardenFlame17Greater Fire(9) /
Summer's Flame(31)
Deals instant heat damage to an enemy. 

 MonkFreezing Fist17Cold Fist(2) /
Stumbling Boar(31)
A high damage melee attack that costs the monk's health instead of power. 

 InquisitorGreater Invocation17Admonishing Invocation(9) /
Cruel Invocation(31)
Interrupts target enemy and deals divine damage. 

 TemplarGreater Smite17Admonishing Smite(9) /
Reproving Smite(31)
Deals instant divine damage to target enemy. 

 MysticGrey Wind17Cold Wind(9) /
Touch of the Grey(31)
Deals instant cold damage and reduces the movement speed of the target. 

 WizardIncinerate17Scorch(10) /
Heat Stroke(31)
Deals heat damage over time to an enemy. 

 PaladinInflame17Incite(9) /
Noble Tone(31)
Increases the target's hate towards the paladin, with increasing hate over time. 

 BerserkerInsult17Offend(9) /
Mad Cry(31)
Interrupts the target and increases their hate towards the berserker. 

 IllusionistLobotomy17Greater Migraine(10) /
Tormenting Visions(31)
Deals mental damage over time to a target. If this effect is not cured when it expires, the target is dealt additional mental damage. 

 TroubadorMinstrel's Luck17Magical Boon(3) /
Minstrel's Fortune(31)
Grants increased focus and improved effectiveness of all casting techniques of the troubador's group. Increases to casting technique make it more difficult for enemies to outright resist your group's spells and reduces the chance of spell fizzle. 

 PaladinOffering of Armament17N/A /
Grant of Armament(31)
Increases a group member's melee mitigation at the cost of melee mitigation from the crusader. This spell can't be cast upon yourself. 

 ShadowknightOffering of Armament17N/A /
Grant of Armament(31)
Increases a group member's melee mitigation at the cost of melee mitigation from the crusader. This spell can't be cast upon yourself. 

 FuryProvoking Swarm17Stinging Swarm(9) /
Deadly Swarm(31)
Deals divine damage over time to the target and lowers their defense. 

 WarlockShadowy Emanations17Emanate(10) /
Dark Emanations(31)
Deals instant poison damage to an enemy. (Description seems incorrect, actual effect shows a poison DoT.) 

 DefilerSickening Imprecation17Greater Imprecation(9) /
Vile Imprecation(31)
Deals instant disease damage to the target and decreases their noxious resistance for a short duration. 

 DirgeSongster's Luck17Offensive Boon(3) /
Lucky Boon(31)
Increases the combat skills of the dirge's group. 

 MonkStaring Threat17Stare(9) /
Silent Threat(31)
Increases the target's hate towards the monk. This ability can be used while the monk is stifled or stunned. 

 BerserkerSurround17N/A /
Furious Rush(31)
A melee attack that unteruppts the target and decreases their focus skill on a successful hit. 

 BruiserTaunting Slap17Brag(9) /
Slurred Insult(31)
Increases the target's hate towards the bruiser. This ability can be used while the bruiser is stifled or stunned. 

 NecromancerWithering Coil17Dark Coil(10) /
Withering Affliction(31)
Deals disease damage over an extended time to target enemy. 

 WizardAccord18N/A /
Concurrence(33)
An augmentation cast on the wizard's ally that grants a chance to instantly increase their power when they are hit in melee combat. This spell does not require any concentration, but can only be maintained on a single ally. 

 PaladinAncient Pledge18N/A /
Aegis of Hope(32)
Grants the paladin a chance to shield an ally from melee attacks, by allowing the target a chance to use the paladin's avoidance check after their own avoidance check. This also increases the paladin's defense skill. 

 WarlockBoon of the Dark18N/A /
Boon of the Shadowed(33)
An augmentation cast on the warlock's ally that grants a chance to drain an attacker's power over time when the ally is hit in melee combat, adding the drained power to the ally. This spell does not require any concentration, but can only be maintained on a single ally. 

 CoercerBreeze18N/A /
Refresh(33)
Increases in-combat power replenishment of the coercer's group. This ability does stack with the the bard's concentration group power replenishment song. 

 AssassinDeft Defense18N/A /
Lethal Resolve(32)
Increases defense, parry, and agility while reducing the offensive melee skills and combat attack damage of the assassin. This is the assassin's primary defensive stance. 

 InquisitorDevotee's Repentance18N/A /
Devotee's Retribution(32)
An impairment on an opponent that grants a chance to counterattack when the opponent successfully attacks an ally. This debuff will expire after 3 triggers. 

 BrigandDexterity18N/A /
Knave(32)
Increases defense, parry, and physical damage mitigation while reducing the offensive melee skills and combat attack damage of the brigand. This is the brigand's primary defensive stance. 

 AssassinDivert18Evade(6) /
Slip(32)
Reduces the target's hate towards the scout. 

 BrigandDivert18Evade(6) /
Slip(32)
Reduces the target's hate towards the scout. 

 DirgeDivert18Evade(6) /
Slip(32)
Reduces the target's hate towards the scout. 

 RangerDivert18Evade(6) /
Slip(32)
Reduces the target's hate towards the scout. 

 SwashbucklerDivert18Evade(6) /
Slip(32)
Reduces the target's hate towards the scout. 

 TroubadorDivert18Evade(6) /
Slip(32)
Reduces the target's hate towards the scout. 

 WardenEffloresce18Florescence(10) /
Nature's Embrace(32)
Replenishes a large amount of target ally's health, and replenishes their health over time for a short duration. 

 ShadowknightEvasive Tactics18N/A /
Evasive Maneuvers(32)
Grants the shadowknight a chance to shield an ally from melee attacks, by allowing the target a chance to use the shadowknight's avoidance check after their own avoidance check. This also increases the shadowknight's parry skill. 

 SwashbucklerFancy Footwork18N/A /
Smirking Defense(32)
Increases defense, parry, and physical damage mitigation while reducing the offensive melee skills and combat attack damage of the swashbuckler. This is the swashbuckler's primary defensive stance. 

 WardenFavor of the Wild18N/A /
Blessing of Wild(32)
A group augmentation that increases the agility and wisdom of the warden's group. 

 TemplarGreater Arch Healing18Arch Healing(10) /
Restoration(32)
Replenishes a large amount of target ally's health. 

 FuryGreater Elixir18Elixir(10) /
Wildling Elixir(32)
Replenishes a large amount of target ally's health. 

 InquisitorGreater Recovery18Recovery(10) /
Dogmatic Healing(32)
Replenishes a large amount of target ally's health. 

 DefilerGreater Sacrificial Heal18Sacrificial Heal(10) /
Sacrificial Aid(32)
Heals a large amount of target ally's health. The defiler must sacrifice some of their own health to cast this spell. 

 MysticHealing Ritual18Ritual(10) /
Spiritual Healing(32)
Replenishes a large amount of target ally's health. This also temporarily increases target ally's maximum health for a short duration. 

 TroubadorInsatiable Ardor18N/A /
Daelor's Luminary Ballad(32)
Increases the defense skill of the troubador's group. 

 DirgeJael's Elusion18N/A /
Jael's Mysterious Mettle(32)
Increases the parry skill of the dirge's group. 

 TemplarMark of Pawns18N/A /
Mark of Princes(32)
Impairment that is cast on an opponent that decreases their divine resistance and has a chance to heal over time an ally that successfully attacks this opponent in melee. 

 MonkMartial Order18N/A /
Martial Discipline(32)
Grants the monk a chance to shield an ally from melee attacks, by allowing the target a chance to use the monk's avoidance check after their own avoidance check. This also increases the monk's deflection skill. 

 BerserkerReckless Aide18N/A /
Infuriation(32)
Grants the berserker a chance to shield an ally from melee attacks, by allowing the target a chance to use the berserker's avoidance check after their own avoidance check. This also increases the berserker's agility. 

 IllusionistScintillation18N/A /
Scintillating Aura(33)
Increases in-combat power replenishment of the illusionist's group. This ability does stack with the bard's concentration group power replenishment song. 

 MysticSpirit of the Bull18N/A /
Spirit of the Rhino(32)
A group augmentation that increases the strength and stamina of the mystic's group. 

 ConjurorSplinter of Essence18N/A /
Sliver of Essence(33)
Summons an item to an ally that converts health into power. Upgrades to this spell increase the effectiveness of the summoned item. 

 NecromancerSplintered Heart18N/A /
Dark Heart(33)
Summons an item to an ally that converts health into power over time. Upgrades to this spell increase the effectiveness of the summon item. 

 BruiserStaggering Stance18N/A /
Overtaking Blows(32)
Grants the bruiser a chance to shield an ally from melee attacks, by allowing the target a chance to use the bruiser's avoidance check after their own avoidance check. This also increases the bruiser's agility. 

 GuardianStand Firm18N/A /
Never Surrender(32)
Grants the guardian a chance to shield an ally from melee attacks, by allowing the target a chance to use the guardian's avoidance check after their own avoidance check. This also increases the guardian's parry skill. 

 RangerSurvival Instincts18N/A /
Adroit(32)
Increases defense, parry, and agility while reducing the offensive melee skills and combat attack damage of the ranger. This is the ranger's primary defensive stance. 

 DefilerVehement18N/A /
Vehemence(32)
A group augmentation that increases the strength and maximum health of the defiler's group. 

 FuryWild Spirit18N/A /
Untamed Spirit(32)
A group augmentation that increases the intelligence and wisdom of the fury's group. 

 GuardianBattle Tactics19N/A /
Do or Die(33)
Increases the maximum health of the guardian's group. 

 InquisitorBestowal of Vitality1924Bestowal of Vitae(12) /
Favor of the Repentant(26)
An augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring. 

 TemplarBestowal of Vitality1924Bestowal of Vitae(12) /
Supplicant's Prayer(26)
An augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring. 

 ShadowknightBoot19Kick(5) /
Spiked Boot(33)
A kick attack that deals piercing damage and knocks the target down. 

 PaladinCharge19Kick(5) /
Vengeance(33)
A melee attack that deals divine damage and knocks the target down. 

 ShadowknightContract from Below19N/A /
Contract of Shadows(33)
Increases the strength and stamina of the crusader's group. 

 DefilerCure Elemental19Cures elemental impairments on the target ally. This includes heat and cold effects. (Not upgradeable) 

 FuryCure Elemental19Cures elemental impairments on the target ally. This includes heat and cold effects. (Not upgradeable) 

 InquisitorCure Elemental19Cures elemental impairments on the target ally. This includes heat and cold effects. (Not upgradeable) 

 MysticCure Elemental19Cures elemental impairments on the target ally. This includes heat and cold effects. (Not upgradeable) 

 TemplarCure Elemental19Cures elemental impairments on the target ally. This includes heat and cold effects. (Not upgradeable) 

 WardenCure Elemental19Cures elemental impairments on the target ally. This includes heat and cold effects. (Not upgradeable) 

 TemplarDaring19Courage(5) /
Bravery(33)
A group augmentation which increases maximum health and physical resistance of the templar's group. 

 BrigandDistracting Blade19Diversion Blade(5) /
Bum Rush(33)
An attack made from the side that deals moderate damage and interrupts the target. 

 DirgeDull Blade19Side Blade(5) /
Daro's Dull Blade(33)
An attack made from the side that deals moderate damage and impairs target's combat attack damage. 

 NecromancerEnchain19Chain(5) /
Chains of Torment(33)
Roots the necromancer's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target will run away in fear with a movement penalty for a short duration. 

 WarlockFearful Bind19Bind(5) /
Paralyzing Fear(33)
Roots the warlock's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target has a chance of running away in fear with a movement penalty for a short duration. 

 FuryFeral Mask19Natural Mask(5) /
Savage Mask(33)
A group augmentation that increases the physical damage resistance and in-combat health regeneration of the fury's group. 

 BruiserFlying Kick19Kick(5) /
Throat Kick(33)
A kick attack that deals moderate crushing damage. 

 DefilerGhostly Ward1924Spectral Ward(12) /
Spectral Guard(26)
Applies a powerful ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal. 

 MysticGhostly Ward1924Spectral Ward(12) /
Ancestral Ward(26)
Applies a powerful ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal. 

 FuryGreater Regrowth1924Regrowth(12) /
Fleshweave(26)
Heals a large amount of target ally's health over time for a short duration. 

 WardenGreater Regrowth1924Regrowth(12) /
Blessing of the Grove(26)
Heals a large amount of target ally's health over time for a short duration. 

 DefilerGreater Shroud19Shroud(5) /
Dire Shroud(33)
A group augmentation that increases physical damage resistance and grants a replenishing ward against non-physical damage to the defiler's group. 

 SwashbucklerGut Slice19Slice(5) /
Kidney Blow(33)
An attack made from the side that deals moderate damage and decreases Trauma (crushing, slashing, and piercing) mitigation on the target. 

 CoercerHesitation19Hesitate(5) /
Forced Hesitation(33)
Roots the coercer's target in place, preventing them from movement. This also blurs their vision and prevents them from normal combat attacks until they are struck by any damage. Upgrades to this spell reduce the target's resistance to the full duration of the root effect. 

 RangerHidden Attack19Sneak Attack(5) /
Pouncing Attack(33)
An attack made from the side that deals moderate damage and stealths the ranger. 

 ConjurorImmobilize19Abate(5) /
Quicksand(33)
Immobilizes the conjuror's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the immobilize effect expires, the target's movement speed is reduced for a short duration. 

 GuardianKnee Bash19Kick(5) /
Invade(33)
An extra high damage single enemy attack. 

 BerserkerKnee Break19Kick(5) /
Stomp(33)
A kick attack that deals crushing damage to the target. 

 IllusionistLocking Light19Binding Light(5) /
Lock Mind(33)
Roots the illusionist's target in place, preventing them from movement. This also stifles and blurs their vision and prevents them from normal combat attacks until they are struck by any damage. Upgrades to this spell reduce the target's resistance to the full duration of the root effect. 

 WizardManacles19Arcane Bindings(5) /
Tether(33)
Roots the wizard's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target's movement speed is reduced for a short duration. 

 MonkMantis Jabs19N/A /
Darting Sparrow(33)
Launches a flurry of attacks. 

 RangerPounce19N/A /
Spring(33)
A powerful ranged stealthed attack that strikes enemies in an area near the target. 

 BruiserRapid Swings19N/A /
One Hundred Hand Slap(33)
Launches a flurry of attacks that cause high damage to the enemy. If any one attack misses the series stops at that attack. 

 DirgeReproaching Discante19N/A /
Discouraging Discante(33)
Reduces the strength and agility of target encounter. This song requires a recurrent power cost to maintain. 

 TroubadorReproaching Discante19N/A /
Discouraging Discante(33)
Reduces the strength and agility of target encounter. This song requires a recurrent power cost to maintain. 

 MonkRoundhouse Kick19Kick(5) /
Swooping Hawk(33)
A melee attack that deals moderate slashing damage. 

 MysticRunic Symbol19Runic Mark(5) /
Runic Shield(33)
A group augmentation that increases physical damage resistance and grants a replenishing ward against physical damage to the mystic's group. 

 BerserkerScreaming Rage19N/A /
Screaming Fury(33)
Increases the in-combat health regeneration of the berserker's group. 

 AssassinShrouded Strike19Shrouded Attack(5) /
Exposed Attack(33)
An attack made from the side that deals moderate damage and stealths the assassin. 

 BrigandStay Low19N/A /
Lie Low(33)
Lowers the target's hate towards the rogue and places the rogue into stealth. 

 SwashbucklerStay Low19N/A /
Lie Low(33)
Lowers the target's hate towards the rogue and places the rogue into stealth. 

 AssassinSurprise19N/A /
Slaughter(33)
A powerful stealthed attack that strikes nearby enemies in front of the assassin. 

 TroubadorTaffo's Brilliant Blade19Brilliant Blade(5) /
Walt's Thirsting Thrust(33)
An attack made from the side that deals moderate damage and lowers their spell resistances. 

 InquisitorUndaunted19Braveness(5) /
Dauntless(33)
A group augmentation which increases stamina and physical resistance of the inquisitor's group. 

 PaladinVigor of Trust19N/A /
Pious Belief(33)
Increases the wisdom of the Paladin's group. 

 WardenWillowskin19Protection of the Willow(5) /
Protection of the Seasons(33)
A group augmentation that increases the physical and magical damage resistance of the warden's group. 

 IllusionistAlacrity2024N/A /
Celerity(34)
Increases the attack speed of target ally. 

 TemplarAmending Fate20N/A /
Redemptive Fate(34)
An impairment placed on an opponent that will grant Health to the Templar and allies when the opponent is slain. 

 TroubadorArcane Chorus20N/A /
Arcane Symphony(34)
Increases arcane resistance of the troubador's group. 

 AssassinAssassin's Mark20N/A /
Vulnerable Mark(34)
Creates an extremely vulnerable point on the target. If any melee attacks strike that point, the target takes agonizing piercing damage for up to 5 attacks. 

 DefilerBaleful Countenance2024N/A /
Sinister Countenance(34)
The defiler takes on a wraith form, increasing their in-combat health regeneration. While in this form, the defiler also gains the ability to see invisible creatures. 

 DefilerBounty of the Virtuous20Instantly heals some of target ally's health. This spell has a chance to restore the power used to cast this spell back to the caster. (Purchaseable from Gumgullet, merchant in Splitpaw Den, once you have earned the trust of the gnolls. Not upgradeable. Shares a timer with a healing line that depends on class.) 

 FuryBounty of the Virtuous20Instantly heals some of target ally's health. This spell has a chance to restore the power used to cast this spell back to the caster. (Purchaseable from Gumgullet, merchant in Splitpaw Den, once you have earned the trust of the gnolls. Not upgradeable. Shares a timer with a healing line that depends on class.) 

 InquisitorBounty of the Virtuous20Instantly heals some of target ally's health. This spell has a chance to restore the power used to cast this spell back to the caster. (Purchaseable from Gumgullet, merchant in Splitpaw Den, once you have earned the trust of the gnolls. Not upgradeable. Shares a timer with a healing line that depends on class.) 

 MysticBounty of the Virtuous20Instantly heals some of target ally's health. This spell has a chance to restore the power used to cast this spell back to the caster. (Purchaseable from Gumgullet, merchant in Splitpaw Den, once you have earned the trust of the gnolls. Not upgradeable. Shares a timer with a healing line that depends on class.) 

 TemplarBounty of the Virtuous20Instantly heals some of target ally's health. This spell has a chance to restore the power used to cast this spell back to the caster. (Purchaseable from Gumgullet, merchant in Splitpaw Den, once you have earned the trust of the gnolls. Not upgradeable. Shares a timer with a healing line that depends on class.) 

 WardenBounty of the Virtuous20Instantly heals some of target ally's health. This spell has a chance to restore the power used to cast this spell back to the caster. (Purchaseable from Gumgullet, merchant in Splitpaw Den, once you have earned the trust of the gnolls. Not upgradeable. Shares a timer with a healing line that depends on class.) 

 TroubadorBria's Entrancing Sonnet20N/A /
Bria's Charming Sonnet(34)
Allows the troubador to charm a target for a short duration. Higher ranks of this spell will decrease the chance that the target can resist this spell every update. 

 WizardChilling Wind2024N/A /
Freezing Wind(34)
Deals cold damage over-time to the target and surrounding encounter members. 

 BrigandClobber20"Fun spell" - Knocks target ally down if the brigand is behind or flanking them. 

 CoercerCoerce20Charm(10) /
Beguile(33)
Grants the coercer control over target opponent. The opponent has a recurring chance to resist the charm throughout its duration. Higher ranks of this spell will decrease the chance of a periodic resist. 

 WizardColdshield20N/A /
Chillshield(35)
Places an icy barrier surrounding target ally. Whenever that ally is struck by an enemy in combat, that enemy receives instant cold damage. This effect can trigger up to 3 times. 

 AssassinCut Throat2024N/A /
Slice Throat(34)
A stealthed attack that stifles the target on a successful hit. The assassin must be stealthed to use this ability. 

 CoercerDamaged Psyche2024N/A /
Scarred Psyche(35)
Impairment that decreases Arcane, Elemental, and Noxious mitigations on an opponent. 

 IllusionistDisappointment20N/A /
Misfortune(35)
An impairment that decreases the enemies offensive abilities. 

 BruiserDreadnaught Kata20"Fun Spell" - Makes the bruiser perform a martial arts routine for show only. 

 WardenDust Cloud20"Fun spell" - Swirling leaves illusion around target. 

 FuryFaerie Fire20"Fun spell" - Wreaths the target in a green, glowing flame. 

 TemplarFaith of Respect20"Fun spell" - Makes target bow. 

 ConjurorFireshield2024N/A /
Scorchshield(35)
An augmentation placed on an ally, that deals instant heat damage to any attacker of that ally. This spell does not require any concentration, but can only be maintained on a single ally. 

 SwashbucklerFlamboyant Swathe2024N/A /
Rakish Swathe(34)
A powerful attack that strikes all enemies surrounding the swashbuckler. Anyone struck by this attack will be knocked down for a short time. 

 BerserkerFocus Rage2024Focus Hate(10) /
Rage(34)
Builds rage within the berserker, granting a chance at becoming berserk while in combat. While berserk, attack speed and melee combat damage is increased. 

 InquisitorForced Submission20N/A /
Forced Acquiescence(34)
An impairment that decreases the offensive skills of an opponent and its surrounding allies. 

 BerserkerFury of Fire20"Fun spell" - Fire visual effect. 

 BerserkerGoading Gesture20Increases your hate level with the target, with a chance at double the amount of hate increase. (Purchaseable from Gumgullet, merchant in Splitpaw Den, once you have earned the trust of the gnolls. Not upgradeable.) 

 BruiserGoading Gesture20Increases your hate level with the target, with a chance at double the amount of hate increase. (Purchaseable from Gumgullet, merchant in Splitpaw Den, once you have earned the trust of the gnolls. Not upgradeable.) 

 GuardianGoading Gesture20Increases your hate level with the target, with a chance at double the amount of hate increase. (Purchaseable from Gumgullet, merchant in Splitpaw Den, once you have earned the trust of the gnolls. Not upgradeable.) 

 MonkGoading Gesture20Increases your hate level with the target, with a chance at double the amount of hate increase. (Purchaseable from Gumgullet, merchant in Splitpaw Den, once you have earned the trust of the gnolls. Not upgradeable.) 

 PaladinGoading Gesture20Increases your hate level with the target, with a chance at double the amount of hate increase. (Purchaseable from Gumgullet, merchant in Splitpaw Den, once you have earned the trust of the gnolls. Not upgradeable.) 

 ShadowknightGoading Gesture20Increases your hate level with the target, with a chance at double the amount of hate increase. (Purchaseable from Gumgullet, merchant in Splitpaw Den, once you have earned the trust of the gnolls. Not upgradeable.) 

 AssassinGreth's Willing Scout20"Fun spell" - Summons a pet rat. (Pet performs no actions, visual only) 

 NecromancerGrim Spellbinder20N/A /
Grim Thulian(34)
Summons an evil warlock spirit to obey the necromancer. 

 GuardianHand of the Just20"Fun spell" - Causes the guardian's hand to glow. 

 ShadowknightHarm Touch20N/A /
Malefic Touch(34)
Deals a great amount of disease damage to the target that is difficult for the target to resist against. This ability does not have a casting time, nor does it cost power, but it has a significant reuse timer. 

 PaladinHoly Steed20"Fun spell" - Summons a steed with a 10% out of combat movement bonus. 

 ConjurorIgneous Apprentice20N/A /
Igneous Adept(34)
Summons a native of the Plane of Fire to do the Conjuror's bidding. 

 BruiserIgnore Pain20Ignore Wounds(10) /
Ignore Hurt(34)
Heals a percentage of the bruiser's health. 

 ConjurorIllusion: Fire Elemental20"Fun spell" - Shapechanges caster. (Fire Elemental illusion) 

 IllusionistIllusion: Half Elf20"Fun spell" - Shapechanges caster. (Half Elf illusion) 

 IllusionistIllusion: Human20"Fun spell" - Shapechanges caster. (Human illusion) 

 BerserkerIntercept20Intervene(6) /
Intercede(34)
Allows the fighter to protect an ally from taking damage, by absorbing some of the damage an ally would otherwise take. 

 BruiserIntercept20Intervene(6) /
Intercede(34)
Allows the fighter to protect an ally from taking damage, by absorbing some of the damage an ally would otherwise take. 

 GuardianIntercept20Intervene(6) /
Intercede(34)
Allows the fighter to protect an ally from taking damage, by absorbing some of the damage an ally would otherwise take. 

 MonkIntercept20Intervene(6) /
Intercede(34)
Allows the fighter to protect an ally from taking damage, by absorbing some of the damage an ally would otherwise take. 

 PaladinIntercept20Intervene(6) /
Intercede(34)
Allows the fighter to protect an ally from taking damage, by absorbing some of the damage an ally would otherwise take. 

 ShadowknightIntercept20Intervene(6) /
Intercede(34)
Allows the fighter to protect an ally from taking damage, by absorbing some of the damage an ally would otherwise take. 

 WarlockKraylith's Curse of the Toad20"Fun spell" - Shapechanges target ally. (Toad illusion) 

 DirgeLanet's Excruciating Scream2024N/A /
Lanet's Agonizing Scream(34)
Dazes the target for a short duration. When the daze effect expires, it deals disease damage to the target. 

 PaladinLay on Hands20N/A /
Virtuous Touch(34)
Replenishes health instantly. This replenishment does not have a casting time, nor does it cost power, but it has a significant reuse timer. 

 NecromancerLifetap2024N/A /
Draw Life(35)
Deals disease damage to the enemy and transfers a portion of this damage to the necromancer's health. 

 CoercerLysira's Forced Jig20"Fun spell" - Forces target to perform the dance emote. 

 CoercerLysira's Forced Mirth20"Fun spell" - Forces target to perform the laugh emote. 

 RangerMakeshift Arrows2024N/A /
Salvaged Arrows(34)
Creates arrows in the ranger's inventory. 

 DirgeMelancholy Melody20"Fun spell" - Creates a pulsing black aura around the dirge's group. 

 MonkMend20Patch(10) /
Compress(34)
Heals a percentage of target's health and cures noxious impairments. 

 CoercerMind Splice20Mind Jolt(12) /
Muddled Thinking(29)
Deals instant mental damage and interrupts an opponent. This spell has a fast casting time. 

 WarlockNegative Absolution2024N/A /
Null Absolution(34)
Deals instant disease damage to the target and surrounding encounter members. 

 WarlockNoxious Blast20Corrosive Bolt(12) /
Noxious Bolt(29)
Deals instant poison damage to the targeted enemy. 

 DirgeNoxious Chorus20N/A /
Noxious Symphony(34)
Increases noxious resistance of the dirge's group. 

 NecromancerNylph's Bone Form20"Fun spell" - Shapechanges caster. (Skeleton illusion) 

 FuryPeerless Predator2024N/A /
Transcendant Predator(34)
The fury takes on the form of a lion, greatly increasing stamina and agility. While in this form, the fury also gains the ability to see stealthed creatures. 

 IllusionistPersonae Split20Personae Twin(10) /
Personae Shift(33)
The illusionist summons a replica illusion that inherits some of the illusionist's spells. Although not as powerful as the illusionist's spell damage, the illusionary replica retains the power of their control spells. 

 IllusionistPhantasmal Ray20Phantasmal Jolt(12) /
Phantasmal Charge(29)
Deals instant mental damage. This spell has a fast casting time. 

 RangerPhyn's Hunting Hawk20"Fun spell" - Summons a pet hawk. (Pet performs no actions, visual only) 

 WizardPlasma Strike20Plasma Burst(11) /
Plasmatic Pulse(29)
Deals instant heat damage to the targeted enemy. 

 WarlockPoisonous Veil20N/A /
Poisonous Shroud(35)
An augmentation which grants an ally the chance at dealing poison damage to all encounter members surrounding the enemy that struck the ally in combat. 

 WardenProtector of the Forest2024N/A /
Warden of the Forest(34)
The warden takes on the form of a wolf, increasing physical resistances against slashing, piercing, and crushing attacks, as well as increased focus. While in this form, the warden also gains the ability to see invisible creatures. 

 BrigandRake2024N/A /
Vicious Rake(34)
An attack from behind the target that cripples their arcane (Magic, Divine, and Mental), noxious (Poison and Disease), and elemental (Heat and Cold) mitigations. 

 CoercerRecklessness2024N/A /
Bravado(34)
Increases the combat attack damage of target ally. 

 NecromancerRotten Blast20Seething Rot(12) /
Pestilential Blast(29)
Quickly deals disease damage over time to an enemy. 

 TroubadorRousing Celebration20"Fun spell" - Creates a fountain of light visual effect on target ally. 

 BrigandRuse2024N/A /
Trickery(34)
A cunning attempt to trick the target into believing the brigand is bleeding to death, increasing its hate towards the brigand. The brigand launches a powerful surprise attack if the target strikes within the next few seconds. 

 GuardianSentinel20N/A /
Safe Guard(34)
Allows the guardian to protect an ally, sometimes absorbing most of the physical damage an ally would otherwise take. This ability cannot be used on Fighters or Scouts. 

 MonkSilent Fist Kata20"Fun Spell" - Makes the monk perform a martial arts routine for show only. 

 ConjurorSpiked Earth20Rock Blast(12) /
Spiked Rain(29)
Deals instant magic damage to the target. 

 SwashbucklerSwarthy Distraction20N/A /
Swarthy Deception(34)
The swashbuckler can transfer some of the blame taken for attacking enemies to an ally instead. This ability does not require any concentration. 

 SwashbucklerSwashbuckler's Charm20"Fun spell" - Makes target ally perform flustered emote. 

 WizardT'Lys' Minor Familiar20"Fun spell" - Summons a pet cat. (Visual only, pet won't perform any actions.) 

 AssassinTrick of the Hunter20Slows target's movement speed for a short time and decreases their magic resist. The slow effect has a chance to break each time the target is attacked. There is a small chance that the slow effect will root the target in place. (Purchaseable from Gumgullet, merchant in Splitpaw Den, once you have earned the trust of the gnolls. Not upgradeable.) 

 BrigandTrick of the Hunter20Slows target's movement speed for a short time and decreases their magic resist. The slow effect has a chance to break each time the target is attacked. There is a small chance that the slow effect will root the target in place. (Purchaseable from Gumgullet, merchant in Splitpaw Den, once you have earned the trust of the gnolls. Not upgradeable.) 

 DirgeTrick of the Hunter20Slows target's movement speed for a short time and decreases their magic resist. The slow effect has a chance to break each time the target is attacked. There is a small chance that the slow effect will root the target in place. (Purchaseable from Gumgullet, merchant in Splitpaw Den, once you have earned the trust of the gnolls. Not upgradeable.) 

 RangerTrick of the Hunter20Slows target's movement speed for a short time and decreases their magic resist. The slow effect has a chance to break each time the target is attacked. There is a small chance that the slow effect will root the target in place. (Purchaseable from Gumgullet, merchant in Splitpaw Den, once you have earned the trust of the gnolls. Not upgradeable.) 

 SwashbucklerTrick of the Hunter20Slows target's movement speed for a short time and decreases their magic resist. The slow effect has a chance to break each time the target is attacked. There is a small chance that the slow effect will root the target in place. (Purchaseable from Gumgullet, merchant in Splitpaw Den, once you have earned the trust of the gnolls. Not upgradeable.) 

 TroubadorTrick of the Hunter20Slows target's movement speed for a short time and decreases their magic resist. The slow effect has a chance to break each time the target is attacked. There is a small chance that the slow effect will root the target in place. (Purchaseable from Gumgullet, merchant in Splitpaw Den, once you have earned the trust of the gnolls. Not upgradeable.) 

 MysticUdor's Spirit of the Hawk20"Fun spell" - Shapechanges caster. (Hawk illusion) 

 InquisitorUnholy Fear20"Fun spell" - Creates the visual effect of a gout of agonizing flames under each group member. 

 ShadowknightUnholy Steed20"Fun spell" - Summons a mount with a 10% out of combat movement speed bonus. 

 MysticUrsine Elder2024N/A /
Ursine Oracle(34)
The mystic takes on the form of a bear, increasing strength and maximum health. While in this form, the mystic also gains the ability to see stealthed creatures. 

 CoercerWord of Force20Deals instant magic damage to the targeted enemy, with a chance at dealing additional magic damage. (Purchaseable from Gumgullet, merchant in Splitpaw Den, once you have earned the trust of the gnolls. Not upgradeable.) 

 ConjurorWord of Force20Deals instant magic damage to the targeted enemy, with a chance at dealing additional magic damage. (Purchaseable from Gumgullet, merchant in Splitpaw Den, once you have earned the trust of the gnolls. Not upgradeable.) 

 IllusionistWord of Force20Deals instant magic damage to the targeted enemy, with a chance at dealing additional magic damage. (Purchaseable from Gumgullet, merchant in Splitpaw Den, once you have earned the trust of the gnolls. Not upgradeable.) 

 NecromancerWord of Force20Deals instant magic damage to the targeted enemy, with a chance at dealing additional magic damage. (Purchaseable from Gumgullet, merchant in Splitpaw Den, once you have earned the trust of the gnolls. Not upgradeable.) 

 WarlockWord of Force20Deals instant magic damage to the targeted enemy, with a chance at dealing additional magic damage. (Purchaseable from Gumgullet, merchant in Splitpaw Den, once you have earned the trust of the gnolls. Not upgradeable.) 

 WizardWord of Force20Deals instant magic damage to the targeted enemy, with a chance at dealing additional magic damage. (Purchaseable from Gumgullet, merchant in Splitpaw Den, once you have earned the trust of the gnolls. Not upgradeable.) 

 RangerWounding Arrow2024N/A /
Crippling Arrow(34)
A precise ranged attack that cripples target's parry and deflection skills. 

 DefilerYoppa's Rodent Form20"Fun spell" - Shapechanges caster. (Lasher illusion) 

 GuardianAllay21N/A /
Maneuver(35)
Grants the guardian a chance to shield an ally from melee attacks, by allowing the target a chance to use the guardian's avoidance check after their own avoidance check. This also decreases the target's hate generation. 

 WizardAmplification2124Amplify(7) /
Intensify(35)
An augmentation that increases the power pool and elemental resistance for the wizard's group. The elemental resist protects more against heat than cold. 

 IllusionistBlessing of the Prism2124Aspect of Thought(7) /
Mental Bulwark(35)
An augmentation that increases the power pool and arcane resistance for the illusionist's group. The arcane resist protects more against magic and divine than mental. 

 BerserkerBlood Rage21N/A /
Blood Flow(35)
Every time the berserker receives damage in melee combat, the berserker begins regenerating health slowly while in combat. 

 WarlockBoon of the Void2124Boon of the Shadows(7) /
Bolster Energy(35)
An augmentation that increases the power pool and noxious resistance for the warlock's group. The noxious resist protects more against poison than disease. 

 GuardianBury21Assault(7) /
Topple(35)
A melee attack that strikes all nearby enemies surrounding the guardian. 

 NecromancerClinging Darkness21N/A /
Decaying Darkness(36)
Deals disease damage over time and reduces the movement speed of the target. 

 MysticDelusion21Enfeeble(7) /
Fallacy(35)
An impairment that decreases the target's strength and stamina. 

 PaladinDivine Wrath21Divine Circle(7) /
Flatedge Twirl(35)
A melee attack that strikes all nearby enemies surrounding the paladin, and replenishes some health of nearby group members. 

 WardenEnsnaring Roots21Root(7) /
Grasping Roots(35)
Roots the warden's target in place, preventing them from movement. Every hostile spell or damage received by the target has a chance at breaking the effect. When the root effect expires, the target's movement speed is reduced for a short duration. 

 NecromancerFavor of the Fallen2124Favor of the Dead(7) /
Unholy Covenant(35)
An augmentation that increases the power pool and noxious resistance for the necromancer's group. The noxious resist protects more against disease than poison. 

 FuryFeral Intimidation21Intimidation(7) /
Brutal Intimidation(35)
Impairs the target's agility and wisdom. 

 BruiserFiery Fists21Heated Fists(4) /
Lava Fists(35)
Increases the bruiser's offensive melee skills and engulfs the bruiser's hands in flames, granting a chance to deal heat damage with every successful melee hit, at the cost of decreased defense skill. This is the bruiser's primary offensive stance. 

 BerserkerFurious Onslaught21Whirl(7) /
Whirlwind(35)
A melee attack that strikes all nearby enemies surrounding the berserker, and knocking them down for a short duration if this attack hits. 

 ShadowknightGraven Embrace21N/A /
Solemn Embrace(35)
Causes an ally to temporarily die, often causing enemies to ignore that ally. 

 InquisitorIniquity2124Weakness(7) /
Depravity(35)
An impairment that decreases the target's strength and intelligence. 

 TroubadorLuckblade2124Midnight Blade(9) /
Clara's Midnight Cadence(35)
A stealth attack that deals great damage and decreases target's intelligence. 

 DirgeMisfortune's Kiss21Wailing Strike(9) /
Delusory Trill(35)
A stealth attack that deals great damage and reduces the target's wisdom. 

 AssassinPoisoner's Blade2124Assail(9) /
Murderous Blade(35)
A stealthed attack that deals great damage. It can only be used while in stealth. 

 CoercerPower of Suggestion21Power of Mind(7) /
Exhortation(35)
An augmentation that increases the power pool and arcance resistance for the coercer's group. The arcane resist protects more against mental than magic and divine. 

 ConjurorPullulation21Elemental Cover(7) /
Embers(35)
An augmentation that increases the power pool and elemental resistance for the conjurer's group. The elemental resist protects more against cold than heat. 

 PaladinRedemption2124N/A /
Atonement(35)
Grants the target a redemptive aura. Whenever the target accrues hate, some of that hate is transferred to the paladin. 

 DefilerRevulsion21Repulsion(7) /
Loathing(35)
Reduces all of target's attributes, which includes strength, agility, stamina, wisdom and intelligence. 

 RangerShadowflame2124Shadowfire(9) /
Raven Embers(35)
A stealthed attack that engulfs the target with flames, dealing great heat damage. It can only be used while in stealth. 

 SwashbucklerShanghai2124Route(9) /
Ambuscade(35)
A stealth attack that deals great damage and knocks the target down. 

 ShadowknightSickening Decay21Sickening Circle(7) /
Swarming Spirits(35)
A melee attack that strikes all nearby enemies surrounding the shadowknight, and slowly deals disease damage to them over time. 

 TemplarSign of Weakness2124Sign of Pacification(7) /
Sign of Debility(35)
Places an impairment on the target that dazes them, preventing them from making auto attacks. 

 MonkSparking Cobra2124Cobra Circle(7) /
Swooping Eagle(35)
A melee attack that strikes nearby enemies surrounding the monk, dealing magic damage when they are hit. 

 BrigandTangling Strike21Skew(9) /
Bushwhack(35)
A stealth attack that deals great damage and decreases the target's strength. This can only be used while in stealth. 

 MonkTranquil Blessing21Trainee's Blessing(4) /
Whispering Blessing(35)
Increases the monk's offensive melee skills and attack speed, at the cost of decreased defense skill. This is the monk's primary offensive stance. 

 BruiserWhirling Blaze2124Blazing Strikes(7) /
Beatdown(35)
A melee attack that strikes nearby enemies surrounding the bruiser. 

 TemplarAmeliorate22Greater Healing(15) /
Amelioration(29)
Instantly heals some of target ally's health. 

 TroubadorAria of Excitement2224N/A /
Aria of Inspiration(36)
Grants the troubador's group a chance to strike for additional mental damage before every hostile spell they cast on a target. 

 TemplarBattle's Reprieve22Resurrects a fallen ally and increases their physical resistance for a short duration. This spell can be cast during combat. (Not upgradeable) 

 BrigandBlack Jack2224N/A /
Sap(36)
A powerful crushing attack that prevents them from changing the direction they are facing. 

 PaladinBlessed Aid2224N/A /
Devout Aid(36)
Replenishes some of target ally's health. 

 NecromancerBlight2224Locusts(8) /
Locust Swarm(36)
Deals disease damage over time to the targeted enemy and surrounding encounter members. 

 PaladinBlinding Light2224Blinding Rays(8) /
Smite Prayer(36)
Increases the hate of all enemies in an encounter towards the paladin and decreases their divine resistance. 

 IllusionistChromatic Storm2224Storm of Colors(8) /
Cerebral Tempest(36)
Deals mental damage over time and interrupts the target and surrounding encounter members. When the spell duration expires, it interrupts the encounter again. 

 RangerCorner22Trap(8) /
Pick Off(36)
Decreases target's defense. 

 PaladinCourageous Wrath22Courageousness(4) /
Implacable Wrath(32)
Increases the paladin's offensive melee skills and intelligence, at the cost of decreased defense skill. This is the paladin's primary offensive stance. 

 DirgeCrypt's Quiet2224N/A /
Grave's Peace(36)
Grants the dirge's group a chance to strike for additional disease damage on a successful attack. 

 ShadowknightDark Sword22Dark Blade(4) /
Grim Sword(32)
Increases the shadowknight's offensive melee skills and intelligence, at the cost of decreased defense skill. This is the shadowknight's primary offensive stance. 

 ShadowknightDecree of Decay2224Decree(8) /
Shriek of Terror(36)
Increases the hate of all enemies in an encounter towards the shadowknight and decreases their disease resistance. 

 BerserkerEnrage2224Growl(8) /
Sunder(36)
Increases the hate of all enemies in an encounter towards the berserker. This ability can be used while stifled or stunned. 

 FuryFierce Rousing22Resurrects a fallen ally. This spell can be used in combat and cannot be interrupted. (Not upgradeable) 

 SwashbucklerFlashy Trick22Dirty Tricks(8) /
Tricky Display(36)
Decreases target's defense and wisdom. 

 BerserkerFury22Uproar(4) /
Greater Fury(36)
Increases the berserker's offensive melee skills and grants a chance to attack all nearby enemies in an encounter with each melee attack, but at the cost of decreased defense and parry skill. This is the berserker's primary offensive stance. 

 ShadowknightGrim Coil2224N/A /
Vile Coil(36)
Inflicts disease damage over time to the target. 

 MonkHand Clap2224Beckon(8) /
Focus Energy(36)
Interrupts and increases the hate of all enemies in an encounter towards the monk. 

 BruiserJeer2224Impose(8) /
Boast(36)
Interrupts and increases the hate of all enemies in an encounter towards the bruiser. 

 BrigandKnockaround22Bruise(8) /
Mug(36)
Decreases target's defense and agility. 

 WizardLightning Flash22Storm of Lightning(8) /
Pulsing Flash(36)
Deals magic damage over time for a short duration to target enemy and surrounding encounter members. 

 TroubadorLore's Snapping Sonnet2224Lore's Shuddering Song(8) /
Lore's Lurching Limerick(36)
Decreases target's defense and burns their power and health every time they use an ability. 

 WardenNature's Healing22Greater Bloom(15) /
Nature's Caress(29)
Instantly heals some of target ally's health, and replenishes their health over time for a short duration. 

 FuryNature's Salve22Greater Salve(15) /
Predatory Salve(29)
Instantly heals some of target ally's health. 

 WardenNature's Touch22Resurrects a fallen ally and replenishes their health over time. This spell can be used in combat. 

 MysticPath of the Grey22Resurrects a dead ally. This spell can be used in combat and has a longer range than normal. (Not upgradeable) 

 WarlockPutrid Cloud22Gas Cloud(8) /
Grievous Blast(36)
Deals instant poison damage to target enemy and surrounding encounter members, and leaving them stunned for a short duration. 

 DefilerReanimate22Resurrects a fallen ally and grants them increased power regeneration. This spell can be cast during combat. 

 InquisitorReforming Soul22Resurrects a fallen ally and increases their non-physical resistance for a short duration. This spell can be cast during combat. (Not upgradeable) 

 MysticReplenishment22Totemic Aid(15) /
Spiritual Replenishment(29)
Instantly heals some of target ally's health. This also temporarily increases target ally's maximum health for a short duration. 

 BruiserRough House2224N/A /
Brawl(36)
Increases your chance at an additional attack with increased hate every time you strike in melee. 

 ConjurorShards of Ice2224Sleet(8) /
Rockslide(36)
Deals instant cold damage and decreases the movement speed of target enemy and surrounding encounter members. 

 GuardianShouting Cry2224Shout(8) /
Smothering Cry(36)
Increases the hate of all enemies in an encounter towards the guardian. This ability can be used while stifled or stunned. 

 CoercerSimple Minds22Lashing Gaze(8) /
Discomfiting Gaze(36)
Deals mental damage over time and drains power of target enemy and surrounding encounter members. 

 GuardianSlam2224N/A /
Crush(36)
A high damage crushing melee attack. 

 AssassinSlip Away22An out of combat stealth that grants a higher movement rate than other stealth abilities. This stealthing ability doesn't require a casting time. 

 RangerSteady Aim22N/A /
Take Aim(36)
Greatly improves the ranger's ranged skill and critical chances with increased attack speed and combat attack damage for a short duration at the cost of all melee skills. This ability does not cost power and can be used while stifled. 

 MonkSwooping Dragon22N/A /
Diving Dragon(36)
A flying kick attack that deals additional heat damage over time on the target. 

 DirgeTarven's Crippling Crescendo22Tarven's Confounding Chorus(8) /
Tarven's Bedeviled Undersong(36)
Decreases target's defense, interrupts them and deals minor disease damage. 

 InquisitorTreat Wounds22Combat Healing(15) /
Minister Wounds(29)
Instantly heals some of target ally's health. 

 SwashbucklerUndercut2224N/A /
Hamstring(36)
Deals damage and snares target on a successful hit. 

 DefilerUntreated Balm22Greater Balm(15) /
Putrified Balm(29)
Instantly heals some of target ally's health. The defiler must sacrifice some of their own health to cast this spell. 

 AssassinVex22Torture(8) /
Torment(36)
Decreases target's defense and trauma resistance. 

 DefilerAbominus23Augmentation which grants the defiler's group the ability to walk and breathe under water. (Not upgradeable) 

 WizardBall of Fire2324N/A /
Ball of Flames(37)
Launches a ball of fire towards the enemy, dealing instant heat damage. 

 BerserkerBloodlust2324Bloodthirst(9) /
Tides of War(37)
Increases the strength of the berserker's group. 

 AssassinCaltrops23Spikes(7) /
Moor(37)
Severely decreases target's resistance to poison and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked. 

 ConjurorCat's Eye23A group augmentation that grants sonic vision and allows the conjuror's allies to see invisible enemies. (Not upgradeable) 

 InquisitorCleansing Fire2324N/A /
Cleansing Flames(37)
Deals heat damage over time to the inquisitor's target and lowers their divine resistance. 

 MysticCold Flame2324N/A /
Icy Flames(37)
An impairment that deals cold damage over time to the enemy. 

 WardenCold Snap2324N/A /
Frostbite(37)
Deals cold damage over time and decreases the elemental resistance of the target. 

 TemplarCombative Faith2324N/A /
Warring Faith(37)
Deals divine damage over time to the target. 

 WarlockDark Distortion2324N/A /
Nil Distortion(37)
Deals instant poison damage to an enemy and returns a portion of this damage as power replenishment to the warlock. 

 PaladinDivine Inspiration23Call of Inspiration(9) /
Call to Glory(37)
Blesses the weapons of the paladin's group, granting them a chance to deal divine damage with each hit. Undead targets take twice as much damage. 

 FuryFerocity of the Eel23Augmentation which grants the fury's group the ability to clearly see and breathe under water. 

 ConjurorFire Seed2324N/A /
Infernus Seed(37)
An augmentation placed by the conjuror on target ally that grants a chance to deal heat damage with every attack and place an impairment on the opponent. If the opponent dies while under this impairment, it will deal instant heat damage to the encounter. 

 DefilerFuliginous Sphere2324N/A /
Fuliginous Coil(37)
Deals disease damage over time and decreases the attack speed of the target. 

 GuardianGuardian's Call2324Call to Arms(9) /
Call to Battle(37)
Increases the offensive combat skills of the guardian's group. 

 RangerImpede23Ensnare(7) /
Entrap(37)
Severely decreases target's resistance to heat and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked. 

 BruiserIntimidating Orders23Brutality(9) /
Rousing Cry(37)
Increases the non-combat art attack damage of the bruiser's group. 

 WardenNereid's Boon23Augmentation which grants the warden's group the ability to clearly see and breathe under water. 

 SwashbucklerNeutralize23Hold(7) /
Checkmate(37)
Severely decreases target's resistance to magic divine and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked. 

 IllusionistPhantasmal Splendor23N/A /
Phantasmal Grandeur(37)
Mesmerizes target opponent and nearby encounter members, and removes them from being affected by any area effects. 

 WarlockShadowsight23A group augmentation that grants sonicvision and allows the warlock's allies to see invisible enemies. (Not upgradeable) 

 IllusionistShift Vision23A group augmentation that allows the illusionist's allies to see invisible enemies and grants infravision. (Not upgradeable) 

 CoercerSibyllant2324N/A /
Haruspex(37)
An impairment that has a chance to cause the target mental damage every time it lands an attack for up to 3 attacks. If the target dies while under the effect of this impairment, a thoughtstone is granted to the coercer. 

 WizardSnow-Filled Steps23A group augmentation that grants underwater vision and allows the wizard's allies to see invisible enemies. (Not upgradeable) 

 FuryStrike of Thunder2324N/A /
Strike of Storms(37)
Instantly deals a significant amount of magic damage to a target. 

 NecromancerSwarm of Rats2324N/A /
Plague of Rats(37)
Summons a swarm of plague rats on the necromancer's victim. 

 InquisitorSwill23An augmentation which grants the inquisitor's group the ability to breathe under water and increase their swimming speed. (Not upgradeable) 

 TroubadorSybil's Shuddering Sonnet23Sybil's Slowing Chant(7) /
Guviena's Disparate Chant(37)
Severely decreases target's resistance to mental and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked. 

 BrigandTie up23Tie(7) /
Snag(37)
Severely decreases target's resistance to cold and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked. 

 ShadowknightUnholy Order23Unholy Hunger(9) /
Insatiable Hunger(37)
Curses the weapons of the shadowknight's group, granting them a chance to drain health in combat with each hit. 

 NecromancerUnliving Eyes23A group augmentation that grants ultravision and allows the necromancer's allies to see invisible enemies. (Not upgradeable) 

 CoercerUnveil23A group augmentation that grants ultravision and allows the coercer's allies to see invisible enemies. (Not upgradeable) 

 DirgeVerlien's Enigmatic Falsetto23Verlien's Keen of Slowness(7) /
Verlien's Keen of Woe(37)
Severely decreases target's resistance to disease and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked. 

 MysticWater Spirit23Augmentation which grants the mystic's group the ability to walk and breathe under water. 

 TemplarWatery Respite23An augmentation which grants the templar's group the ability to breathe under water and increase their swimming speed. (Not upgradeable) 

 MonkWisdom of Zephyl2324Swiftness(9) /
Quiet Purity(37)
Increases the attack speed of the group. 

 TroubadorAlin's Soothing Serenade24N/A /
Alin's Calming Serenade(38)
Places a serenading song surrounding all non-fighters in the troubador's group. This song reduces enemy hate towards any of the troubador's allies that they damage, and decreases the overall amount of hate that is generated by the troubador's allies. 

 ConjurorAqueous Stalkers2424N/A /
Aqueous Hunters(38)
Summons a pack of inhabitants from the Plane of Water which attack an opponent specified by the conjuror. Once this opponent is slain or the duration of the summoning expires, the summoned minions will return to their native plane. 

 AssassinAssassin's Blade2424N/A /
Condemning Blade(38)
Launches an attack that deals extreme damage. Assassins must be in stealth to perform this combat art. 

 WardenBarbcoat2424Nettlecoat(10) /
Bramblecoat(38)
An augmentation placed on the warden's ally, that deals instant piercing damage to any attacker of that ally. This spell does not require any concentration, but can only be maintained on a single ally. 

 BerserkerBattle Chant24N/A /
War Chant(38)
Grants a chance for the berserker's group to berserk in combat for a short duration. 

 WizardBenumb24Tongue Twist(10) /
Enfeeblement(38)
Instantly interrupts and stifles the wizard's target for a brief duration, and lowers the target's hate towards the wizard. This spell is cast very quickly and at a small power cost. 

 PaladinBlessing of the Penitent24N/A /
Blessing of the Devout(38)
Increases your maximum hit points. Also grants the paladin a chance to summon a shard spell component when the paladin is struck. 

 WizardBreath of the Tyrant2424Blaze(10) /
Immolation(38)
Deals heat damage over a short time to the target. 

 FuryBristlepelt2424Bristleskin(10) /
Barbed Skin(38)
An augmentation placed on the fury's ally, that deals instant piercing damage to any attacker of that ally and all enemies nearby the attacker. This spell does not require any concentration, but can only be maintained on a single ally. 

 GuardianCall of Command24N/A /
Call of Protection(38)
Increases the defense skill of the guardian's group. 

 DirgeClara's Chaotic Cacophony2424N/A /
Clara's Crazed Cacophony(38)
Decreases target encounter's crushing, piercing, and slashing resistance. This song requires a recurrent power cost to maintain. 

 InquisitorCondemn2424Guilt(10) /
Contempt(38)
An impairment that decreases all resistances of target enemy. 

 BruiserCrash2424Stamp(10) /
Merciless Stomp(38)
A melee attack that does additional damage if the target was recently affected by a knockdown effect and knocks them down again. 

 BrigandCuss24N/A /
Upbraid(38)
Infuriates the target towards the brigand, increasing hate towards the brigand, interrupting them, and dispelling divine-based benefits on the target. 

 WarlockDark Siphoning24N/A /
Dark Pillaging(38)
Drains power from an enemy and surrounding encounter members, and converts a portion of this damage into power over time replenishment for the party. 

 DefilerDegeneration2424Greater Curse(10) /
Atrophy(38)
Impairment that decreases target's attack speed. 

 TemplarDisgrace2424Scorn(10) /
Templar: Reproach(38)
Impairment that reduces the physical damage resistance of the target. 

 AssassinEbon Blade2424Shadow Blade(10) /
Bloodthirster(38)
A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth. 

 IllusionistEntrance2424Trance(12) /
Capture Mind(38)
Mesmerizes the target and removes them from being affected by area of effect spells for a short duration. Mesmerization breaks if the target receives any damage. This spell cannot be interrupted or fizzled. 

 NecromancerFear24N/A /
Terror(38)
Forces target to flee in fear. The fear effect has a chance to break each time the target is attacked or cast upon. 

 SwashbucklerGibe24N/A /
Swashbuckler: Reproach(38)
Infuriates the target towards the swashbuckler, increasing hate towards the swashbuckler, interrupting them, and dispelling magic and mental-based benefits on the target. 

 PaladinGlorious Weapon2424Blessed Weapon(10) /
Righteous Cause(38)
Blesses the paladin's weapon, granting it a chance to deal divine damage and stun the target. Undead targets take twice as much damage. 

 MonkGrappling Bear2424Power Strike(10) /
Striking Cobra(38)
A melee attack that deals moderate damage and decreases the target's defense if it hits. 

 ShadowknightGrim Harbinger2424Unholy Weapon(10) /
Unhallowed Aura(38)
Curses the shadowknight's weapon, granting a chance to drain health in combat with each hit. 

 DirgeHarl's Quickening Euphony2424Harl's Rousing Tune(10) /
Harl's Kindling Strain(38)
Increases the strength and agility of the dirge's group. 

 BrigandHidden Shiv2424Backstab(10) /
Craven Delight(38)
An attack from behind that deals additional piercing damage over time. 

 IllusionistIllusory Mask24An augmentation that grants invisibility to the illusionist's group. (Not upgradeable) 

 BruiserIntimidate24N/A /
Strong Arm(38)
Prevents the target from doing anything and removes them from being affected by area of effect spells for a short duration. It will break if the target is struck for damage. Upgrades to this ability decrease the chance to resist the duration of this effect. This ability shares its reuse timer with the Instill Doubt line of combat arts. 

 MysticKeening Haze2424Wailing Haze(10) /
Howling Haze(38)
Impairment that decreases target's attack speed and offensive melee skills. 

 CoercerMesmerize2424Fascinate(12) /
Enthrall(38)
Mesmerizes the target and removes then from being affected by area of effect spells for a short duration. Mesmerization breaks if the target receives any damage. This spell can be cast while stunned or stifled. 

 WarlockNullification24Interference(10) /
Vulian Interference(38)
Instantly Interrupts and dazes target encounter for a brief duration. All nearby encounter members have their hate slightly reduced towards the warlock. This spell has a short time and a small power cost. 

 WizardPortal24Teleports the wizard to the nearest designated safe spot in the current adventuring area. (Not upgradeable) 

 BerserkerRaging Strike2424Raging Blow(10) /
Violent Promise(38)
A melee attack that increases the target's hate towards the berserker if it hits. 

 TroubadorRaxxyl's Energizing Harmony2424Raxxyl's Rousing Tune(10) /
Raxxyl's Vivacious Descant(38)
Increases the strength and stamina of the troubador's group. 

 RangerShadow Lunge2424Shadow Leap(10) /
Crippling Blade(38)
A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth. 

 CoercerSmirking Demeanor24N/A /
Annoying Demeanor(38)
An augmentation cast on an ally, that causes them to generate additional hate towards any enemies they attack. This spell does not require any concentration cost, but can only be maintained on a single ally. 

 WarlockSuffocating Breath2424Suffocation(10) /
Dark Pyre(38)
Deals disease damage over time to the target. 

 ShadowknightTainted Caress2424Tarnished Caress(12) /
Cursed Caress(38)
Places a negative energy shield around the shadowknight, damaging and increasing hate with anyone that strikes the shadowknight. A tainted essence is sometimes summoned to the shadowknight on each melee attack. 

 GuardianTaunting Challenge2424Taunting Blow(10) /
Vengeful Strike(38)
A melee attack that increases the target's hate towards the guardian if it hits. 

 ConjurorTellurian Soldier24Tellurian Follower(12) /
Tellurian Avenger(38)
Summons an inhabitant of the Plane of Earth to do the Conjuror's bidding. 

 RangerTrick Shot24N/A /
Trick Arrow(38)
Ranged attack that enrages the target, causing the next person it attacks to generate much more hate for a short duration. 

 NecromancerUndying Adherent24Summon Servant(12) /
Rotting Thrall(38)
Summons an undead fighter to obey the necromancer. 

 SwashbucklerUnfriendly Reminder2424Viscerate(10) /
Cats Paw(38)
An attack from behind that deals great damage and decreases the target's agility. 

 MonkWind Walk24Allows a monk to travel invisibly until the monk is drained of power. 

 NecromancerBoon of the Lifeless25Aggression(11) /
Words of the Wicked(39)
An augmentation cast on the necromancer's minion that places them into an offensive stance, granting a chance to drain health from an enemy to the minion with every attack and spell. This augmentation also increases their attack speed and offensive casting skills, at the cost of decreased defense. This augmentation cannot be stacked with a defensive stance. 

 WizardBoreal25N/A /
Aurora(39)
An emergency spell that mesmerizes the target and removes them from being affected by area of effect spells for a short duration. While this spell is maintained, the wizard is mesmerized, but the wizard can choose to not maintain the spell before the full duration expires. Mesmerization breaks if the target receives any damage. 

 BruiserBreak Through25Burn Through(11) /
Burning Lunge(39)
A powerful kick attack that deals crushing damage and continues to deal additional heat damage over time. 

 BrigandBurgle25Smuggle(11) /
N/A
Allows the brigand's group to move undetected only for a short duration, but with faster stealthed movement. 

 TemplarCelestial Strike25Radiant Strike(11) /
Divine Strike(38)
Deals instant divine damage to target enemy. If the target is Undead, it receives additional divine damage. 

 DefilerContamination25Infection(11) /
Suppuration(39)
Deals poison damage over time to the target. 

 WarlockCurse of Darkness25N/A /
Curse of Emptiness(39)
Impairment that reduces the target's maximum health and power pools. If any targets are slain while under this curse, a Nil Crystal is granted to the Warlock. 

 FuryCyclone25Twirl(11) /
Whirlwind(39)
Deals cold damage over time to an opponent. Deals extra damage to Elementals. 

 DirgeDarksong Blade25Diseased Blade(11) /
Afflicted Blade(39)
Two quick attacks that deal disease damage. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, the target suffers additional disease damage over time. 

 PaladinDivine Vengeance25Righteous Blow(11) /
Shatter Will(39)
A melee attack that strikes with additional divine damage and stuns the target on a successful hit. This strike deals additional damage against the undead. 

 CoercerEgo Strike25Ego Shock(11) /
Ego Blast(39)
Dazes target and nearby encounter members and deals instant mental damage to them. Daze prevents targets from making normal auto attacks. 

 AssassinEscape25Teleports the scout and all nearby group members to the nearest designated safe spot in the current adventuring area. (Not upgradeable) 

 BrigandEscape25Teleports the scout and all nearby group members to the nearest designated safe spot in the current adventuring area. (Not upgradeable) 

 DirgeEscape25Teleports the scout and all nearby group members to the nearest designated safe spot in the current adventuring area. (Not upgradeable) 

 RangerEscape25Teleports the scout and all nearby group members to the nearest designated safe spot in the current adventuring area. (Not upgradeable) 

 SwashbucklerEscape25Teleports the scout and all nearby group members to the nearest designated safe spot in the current adventuring area. (Not upgradeable) 

 TroubadorEscape25Teleports the scout and all nearby group members to the nearest designated safe spot in the current adventuring area. (Not upgradeable) 

 ShadowknightFetid Grasp25Fetid Strike(11) /
Baleful Smite(39)
A melee attack that strikes with additional disease damage and drains a portion of that damage as health replenishment for the shadowknight on a successful hit. 

 WizardFlametongue25Burning Radiance(11) /
Fiery Grandeur(39)
Places an augmentation that engulfs an ally's weapon in flames, that grants the chance to strike for additional heat damage with each successful attack. 

 IllusionistFleeting Thoughts25N/A /
Fleeting Sentiment(39)
A group augmentation that significantly increases intelligence, focus, and casting techniques of the illusionist's group for a short duration. Increases to casting technique makes it more difficult for enemies to outright resist your group's spells and reduces the chance of spell fizzle. 

 AssassinFriendly Shadows25Shadows(11) /
Murderous Intent(39)
Reduces the amount of hate that the assassin accumulates in combat and transfers it to an ally. 

 WardenFrost25Chill(11) /
Bitter Frost(39)
Deals instant cold damage to an enemy. Additional damage is done to Elemental enemies. 

 TroubadorFulgent Blade25Sparkling Blade(11) /
Elegant Blade(39)
Two quick attacks that deal mental damage. If one of these attacks misses, the successive ones will miss automatically. 

 NecromancerGrisly Mark25N/A /
Horrific Mark(39)
Drains the target's stamina and wisdom, adding it to the necromancer's benefit. An essence of anguish is granted if the afflicted enemy dies while under the effects of this spell. 

 BerserkerMaul25Mangle(11) /
Relentless Battering(39)
A melee attack that decreases target's offensive melee skills on a successful hit. 

 MysticMiasma25Sickness(11) /
Pox(39)
Deals disease damage over time to the enemy. Additional damage is dealt if the enemy is a being of shadow. 

 RangerNatural Instinct25Reconnoiter(11) /
Primal Reflexes(39)
Reduces the amount of hate that the ranger accumulates in combat. 

 InquisitorOppression25Oppress(11) /
Torment(39)
An impairment that decreases the mental resistance of the target while dealing mental damage over time. 

 MonkPlodding Tortoise25Thrust Kick(11) /
Biting Mantis(39)
A powerful kick attack that deals crushing damage and knocks the target down on a successful hit. 

 ConjurorProvocation25Agitation(11) /
Vexation(39)
An augmentation cast on the conjuror's minion that places them into an offensive stance, increasing their offensive melee skills, attack speed, and intelligence, at the cost of decreased defense and parry. This augmentation cannot be stacked with a defensive stance. 

 IllusionistPsychic Assailant25Headache(11) /
Aneurysm(39)
Dazes the target and deals instant mental damage. Daze prevents the target from making normal auto attacks. 

 BerserkerRescue25Greatly increases the target's hate towards the fighter. 

 BruiserRescue25Greatly increases the target's hate towards the fighter. 

 GuardianRescue25Greatly increases the target's hate towards the fighter. 

 MonkRescue25Greatly increases the target's hate towards the fighter. 

 PaladinRescue25Greatly increases the target's hate towards the fighter. 

 ShadowknightRescue25Greatly increases the target's hate towards the fighter. 

 GuardianRuin25Crumble(11) /
Ferocious Charge(39)
A melee attack that decreases target's offensive melee skills and deal additional slashing damage over time on a successful hit. 

 ConjurorShattered Ground25N/A /
Shattered Earth(39)
Deals magic damage over time and dazes target encounter, preventing them from auto attacking for the duration of the spell. 

 CoercerTerrible Awe25N/A /
Dreadful Awe(39)
Mesmerizes target opponent and nearby encounter members, and removes them from being affected by any area affects. This spell requires a thoughtstone to cast. 

 WarlockVenomous Runes25Venomous Grasp(11) /
Toxic Grasp(39)
Augmentation which grants an ally a chance of causing poison damage over time when they successfully attack an opponent. 

 AssassinAgonizing Wound26Bleed(12) /
Seeping Wound(40)
A penetrating attack that deals significant damage over time. If untreated, it deals additional damage when the effect expires. 

 ConjurorAlluvial Brand26Earthly Brand(12) /
Geotic Brand(40)
A group augmentation that increases resistance to all types for the conjuror's group and their pets. Pets in the conjuror's group receive an additional bonus to their defense. 

 MysticAncestral Ward26Ghostly Ward(19) /
Ancestral Aegis(40)
Applies a powerful ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal. 

 GuardianBattle Cry26Rallying Cry(12) /
Commanding Presence(40)
Increases the physical defense of the guardian's group against slashing, piercing, and crushing attacks for a short duration. Defense versus slashing and piercing attacks is improved. 

 BrigandBeg for Mercy26N/A /
Plead for Mercy(40)
Target ally begs for forgiveness from enemy attacks, allowing the brigand to intervene and take some of the damage and decrease the encounter's hate towards that ally. 

 WardenBlessing of the Grove26Greater Regrowth(19) /
Chloroplast(40)
Heals a large amount of target ally's health over time for a short duration. 

 BruiserBob and Weave26Dodge and Strike(12) /
Battle Fury(40)
Increases the bruiser's strength and agility. 

 BruiserBruising Spirit26N/A /
Strapping Spirit(40)
Increases the bruiser's physical mitigation at the cost of health over time. 

 MysticCry of the Ancients26N/A /
Howl of the Ancients(40)
An impairment that reduces the stamina, poison resistance, and elemental resistance to an entire enemy encounter. 

 DefilerCurse of Shielding26N/A /
Bane of Shielding(40)
A curse placed on an enemy that causes them to sometimes ward the target of against the enemy's hostile spells and attacks. 

 WarlockDark Pact26Spellbinding Pact(12) /
Seal of Dark Rumination(40)
A group augmentation that increases the effectiveness of all casting techniques of the warlock's group. Increases to casting technique make it more difficult for enemies to outright resist your group's spells and reduces the chance of spell fizzle. 

 WizardDazzling Seal26Vivid Seal(12) /
Hand of the Tyrant(40)
A group augmentation that increases the strength and intelligence of the wizard's group. 

 SwashbucklerDisarming Grin26N/A /
Disarming Smirk(40)
Mesmerizes a single target and removes them from being affected by area of effect spells for a short duration. 

 TroubadorDissenting Cantata26Piercing Shrill(12) /
Exquisite Shrill(40)
Does a moderate amount of mental damage to the target. 

 TroubadorEli's Thunderous Hymn26N/A /
Eli's Thunderous Anthem(40)
A short range spell that inflicts mental damage on a single target with a fast reuse. 

 MonkFace of the Mountain26N/A /
Walk Like Mountain(40)
Increases slashing, piercing, and crushing resistance and roots the monk in place. 

 PaladinFaithful Zeal26Demonstration of Faith(12) /
Display of Devotion(40)
Wards the paladin's target, preventing them from taking damage. 

 InquisitorFavor of the Repentant26Bestowal of Vitality(19) /
Stinging Penance(40)
An augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring. 

 FuryFleshweave26Greater Regrowth(19) /
Wild Bloodflow(40)
Heals a large amount of target ally's health over time for a short duration. 

 DirgeGarsin's Funeral March26N/A /
Garsin's Burial March(40)
Causes the target to flee. 

 BerserkerHavoc26Disorder(12) /
Anarchy(40)
Increases the physical defense of the berserker's group against slashing, piercing, and crushing attacks for a short duration. Defense versus crushing attacks is especially improved. 

 AssassinHead Shot26N/A /
Assassin's Shot(40)
A ranged attack for the head that deals great damage. A ranged weapon is required and this must be performed to the side or behind the target. 

 InquisitorHeretic's Demise26N/A /
Heretic's Fate(40)
An impairment that deals instant Heat damage to the enemy's allies when the enemy is slain. 

 RangerHidden Shot26N/A /
Hidden Fire(40)
A deadly ranged stealth attack that deals extreme damage and has a longer preparation time. Rangers must be in stealth and have a bow equipped to perform this combat art. 

 ShadowknightInfernal Pact26Infernal Blessing(12) /
Unholy Blessing(40)
Places an augmentation on a group member that drains health from any opponents that attack them. This effect can trigger 5 times. 

 MonkKarmic Focus26Martial Focus(12) /
Control Breathing(40)
Increases the monk's strength and wisdom. 

 RangerLeaping Cut26Bleeding Cut(12) /
Deadly Reminder(40)
A penetrating attack that deals significant damage over time. 

 DirgeLuda's Wicked Warble26Piercing Shriek(12) /
Luda's Fiendish Howl(40)
Does a moderate amount of disease damage to the target. 

 NecromancerMark of the Miasmic26Mark of the Dead(12) /
Teachings of the Dead(40)
A group augmentation that increases stamina and intelligence for the necromancer's group and their pets. 

 PaladinPenitent Sacrament26N/A /
Devout Sacrament(40)
Heals the paladin. 

 WardenPrimeval Instinct26N/A /
Primal Instinct(40)
Augmentation cast by the warden that greatly increases all offensive skills of an ally. This spell does not require any concentration, but can only be maintained on a single ally. 

 TemplarProtectorate26N/A /
Praetorate(40)
An augmentation that increases the strength and wisdom of the templar's ally. This spell does not require any concentration, but can only be maintained on a single ally. 

 IllusionistRune of Understanding26Rune of Thought(12) /
Seal of Comprehension(40)
A group augmentation that increases the intelligence and wisdom of the illusionist's group. 

 FurySavagery26N/A /
Fury: Bloodlust(40)
An augmentation that increases strength and agility and grants the chance for increased attack speed and combat attack damage in combat of an ally. This spell does not require any concentration, but can only be maintained on a single ally. 

 CoercerSignet of Insight26Signet of Intuition(12) /
Signet of Realization(40)
A group augmentation that increases the intelligence and agility of the coercer's group. 

 SwashbucklerSnap of the Wrist26Quick Flurry(12) /
Uncanny Speed(40)
Two precise quick attacks. If one of these attacks misses, the successive ones will miss automatically. 

 DefilerSpectral Guard26Ghostly Ward(19) /
Malefic Shroud(40)
Applies a powerful ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal. 

 BerserkerStifled Rage26N/A /
Controlled Rage(40)
Decreases the berserker's attack rate and combat damage in exchange for increased defense for a short duration. 

 TemplarSupplicant's Prayer26Bestowal of Vitality(19) /
Greater Intercession(40)
An augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring. 

 ShadowknightTainted Sacrament26N/A /
Cursed Sacrament(40)
Drags the souls of your victims from their final place of rest. They briefly fight for you and then disappear into nothingness. 

 GuardianTrue Strike26N/A /
Unerring Strike(40)
A very accurate melee attack that rarely misses. 

 BrigandVicious Flurry26Flurry(12) /
Aggravated Assault(40)
Two quick attacks. If one of these attacks misses, the successive ones will miss automatically. 

 AssassinBleeder's Talent27Villainy(13) /
Merciless Villainy(41)
Increases agility and combat attack damage of the assassin. 

 PaladinBlinding Bash27Bash(13) /
Courageous Dash(41)
A shield attack that knocks the enemy down, stuns them for a short duration, and increases their hate towards the paladin. This attack requires a shield. 

 NecromancerBloody Ritual27Bleeding Ritual(13) /
Devour Health(41)
Slowly drains the life of the necromancer's minion and converts it to power over time for the necromancer. 

 DirgeBria's Thrilling Ballad27Bria's Stirring Ballad(13) /
Bria's Exalting Ballad(41)
Increases in-combat power replenishment of the bard's group. This ability does stack with the enchanter's concentration group power replenishment spell. 

 TroubadorBria's Thrilling Ballad27Bria's Stirring Ballad(13) /
Bria's Exalting Ballad(41)
Increases in-combat power replenishment of the bard's group. This ability does stack with the enchanter's concentration group power replenishment spell. 

 GuardianBull Rush27Shield Rush(13) /
Staggering Slam(41)
A shield attack that knocks the enemy down and stuns them for a short duration. This attack requires a shield. 

 BruiserBurning Will27Indomitable Will(13) /
Cerebral Will(41)
Dispels hostile mental and trauma effects on the bruiser. This ability can be used while stifled or stunned. 

 ShadowknightCondemning Spirit27Condemning Anger(13) /
Sickening Anger(41)
Inflicts instant disease damage to the target. 

 FuryConfounding Brambles27Brambles(13) /
Seizing Brambles(41)
Snares and stifles all enemies near the fury and reduces their hate towards the fury. Any hostile actions taken on them have a chance at breaking this effect. 

 DirgeDeath's Scent27Death's Door(13) /
Lithe Disbelief(41)
Increases the agility and intelligence of the dirge, and grants a chance at dealing disease damage to anyone that attacks the dirge. 

 ShadowknightDecrepit Slam27Shield Slam(13) /
Destructive Slam(41)
A shield attack that knocks the enemy down, stuns them for a short duration, and increases their hate over time towards the shadowknight. This attack requires a shield. 

 DefilerDevigorating Chant27Fearful Chant(13) /
Devitalizing Chant(41)
Fears enemies near the defiler and reduces their hate towards the defiler. Any hostile actions taken on them have a chance at breaking the fear effect. 

 WizardDiscretionary Flow27Painful Meditation(13) /
Vital Flow(41)
Converts some of the wizard's health into power. 

 InquisitorDisorient27Distract(13) /
Digression(41)
Reduces the hate of all enemies near the inquisitor and stuns them for a short duration. 

 TroubadorElise's Ditty27Performer's Talent(13) /
Daelis' Dance of Blades(41)
Increases the agility and intelligence of the troubador, and grants a chance at dealing mental damage to anyone that attacks that troubador. 

 CoercerEssence Fluctuation27Consume Ego(13) /
Transference(41)
Slowly converts the coercer's health into power over time. 

 IllusionistExcruciating Reverie27Tap Mind(13) /
Siphon Self(41)
Slowly converts the illusionist's health into power over time. 

 BruiserFierce Punch27Shoulder Charge(13) /
Hammer Fist(41)
A melee attack that knocks the enemy down and stuns them for a short duration on a successful hit. 

 SwashbucklerFlight of Fancy27Flight of Foot(13) /
Bladeweaver(41)
Increases the agility of the swashbuckler and increases the effectiveness of all combat arts used by the swashbuckler. 

 RangerForester's Insight27Hunter's Instinct(13) /
Veil of the Forest(41)
Increases agility, attack speed, and the in-combat movement speed of the ranger. 

 WizardIcy Coil27Freezing Whorl(13) /
Piercing Icicles(41)
Deals cold damage over time and decreases target's elemental resistance. 

 AssassinInsidious Cut27Impale(13) /
Infected Wound(41)
Deals medium damage and causes the target to bleed, dealing additional piercing damage over time. 

 ConjurorInstant Vim27Essence Shift(13) /
Instant Vigor(41)
Converts health from a summoned minion into power for the conjuror. 

 WarlockInvite Void27Tap Void(13) /
Grisly Contract(41)
Converts some of the warlock's health into power. 

 RangerLunging Thrust27Lunge(13) /
Survival of the Fittest(41)
Deals damage and roots the target in place for a very short duration. 

 PaladinOmen of Battle27Righteous Judgement(13) /
Divine Judgement(41)
Interrupts the target and deals instant divine damage. 

 TemplarPlacate27Complacent(13) /
Harmony(41)
Pacifies all enemies near the templar, preventing them from making normal combat attacks, and reduces their hate towards the templar. Any hostile actions taken on them will break the pacify effect. 

 BerserkerPress27Tackle(13) /
Raging Press(41)
A shield attack that knocks the enemy down and stuns them for a short duration. This attack requires a shield. 

 MysticQuelling Spirits27Phantasmal Spirits(13) /
Accordant Spirits(41)
Mesmerizes all enemies near the mystic and reduces their hate towards the shaman. Any hostile actions taken on them will break the mesmerize effect. 

 BrigandRisky Advance27Rash Advance(13) /
Daring Advance(41)
Increases offensive skills at the cost of the rogue's defense skill. This ability also grants the rogue a chance to interrupt with additional melee damage with each successful attack. This is the rogue's primary offensive stance. 

 SwashbucklerRisky Advance27Rash Advance(13) /
Daring Advance(41)
Increases offensive skills at the cost of the rogue's defense skill. This ability also grants the rogue a chance to interrupt with additional melee damage with each successful attack. This is the rogue's primary offensive stance. 

 BrigandRough Skin27Street Smarts(13) /
Aegis(41)
Increases the strength and trauma resistance of the brigand. 

 MonkRushing Bear27Pouncing Leopard(13) /
Charging Tiger(41)
A melee attack that knocks the enemy down and stuns them for a short duration on a successful hit. 

 DirgeSelo's Rhythm of Speed27Selo's Accelerando(13) /
Selo's Accelerating Chorus(41)
A song that increases the movement speed of the bard's group. It suspends during combat. 

 TroubadorSelo's Rhythm of Speed27Selo's Accelerando(13) /
Selo's Accelerating Chorus(41)
A song that increases the movement speed of the bard's group. It suspends during combat. 

 WarlockSteal Breath27Shorten Breath(13) /
Chaotic Maelstrom(41)
Reduces target encounter's poison and disease resist. 

 IllusionistUncertainty27Paranoia(13) /
Drain Will(41)
Stuns the illusionist's target and drains some of their power instantly. 

 CoercerUnnerving Stare27Daunting Gaze(13) /
Eerie Focus(41)
Stuns the coercer's target and drains some of their power over time. 

 GuardianWall of Flesh27Hunker Down(13) /
Wall of Brawn(41)
Increases the defense of the guardian in exchange for decreased movement and attack speeds. Also grants a chance to root opponents that attack the guardian in melee. 

 BerserkerWall of Fury27Hunker(13) /
Wall of Wrath(41)
Increases the agility of the berserker in exchange for decreased movement and attack speeds. Also grants a chance to snare nearby opponents when the berserker is attacked in melee. 

 MonkWill of the Serpent27Will of the Void(13) /
Will of the Wind(41)
Dispels hostile mental and noxious effects on the monk. This ability can be used while stifled or stunned. 

 WardenWisp27Willow(13) /
Sylph(41)
Roots all enemies near the warden and reduces their hate towards the warden. Any hostile actions taken on them have a chance at breaking the root effect. 

 BerserkerBarrage28N/A /
Berserker Assault(42)
A powerful melee attack that strikes all enemies in an arc in front of the the berserker. 

 WardenBlessing of Earth28Winds of Renewal(14) /
Chlorostorm(42)
Replenishes health over time for a short duration to the warden's group. 

 FuryBreath of the Untamed28Recovery of the Untamed(14) /
Howl of the Untamed(42)
Heals all allies near the fury. 

 ConjurorConjuror's Mark28Conjuror's Symbol(14) /
Conjuror's Signet(42)
An augmentation for the conjuror's summoned minion that grants it a chance to decrease an enemy's cold and heat resist every time it attacks or receives damage. 

 ShadowknightConsume Vitae28N/A /
Devour Vitae(42)
Drains life from the target, and returns a portion as health replenishment to the shadowknight. 

 InquisitorContrite Grace28Soothing Sermon(14) /
Salutary Diatribe(42)
A group augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring. 

 ShadowknightCruel Intent28Cruel Aura(14) /
Unending Pain(42)
Does disease damage over time to nearby enemies surrounding the shadowknight. 

 DirgeCry of the Departed28N/A /
Cry of the Dead(42)
A short range spell that deals disease damage, and returns a portion of this damage as health to the dirge. 

 DefilerCure Arcane28Cures arcane impairments on the target ally. This includes magic, mental, and divine effects. (Not upgradeable) 

 FuryCure Arcane28Cures arcane impairments on the target ally. This includes magic, mental, and divine effects. (Not upgradeable) 

 InquisitorCure Arcane28Cures arcane impairments on the target ally. This includes magic, mental, and divine effects. (Not upgradeable) 

 MysticCure Arcane28Cures arcane impairments on the target ally. This includes magic, mental, and divine effects. (Not upgradeable) 

 TemplarCure Arcane28Cures arcane impairments on the target ally. This includes magic, mental, and divine effects. (Not upgradeable) 

 WardenCure Arcane28Cures arcane impairments on the target ally. This includes magic, mental, and divine effects. (Not upgradeable) 

 WarlockCurse of Null28N/A /
Curse of Nil(42)
Impairment which reduces an enemy's strength and intelligence. If the enemy is slain while under this curse, a Nil Crystal is sometimes granted to the Warlock. 

 SwashbucklerDeft Rush28Circle Blade(14) /
Lucky Gambit(42)
An attack that strikes all enemies surrounding the swashbuckler. 

 CoercerDespotic Mind28N/A /
Tyrannical Mind(42)
An impairment that causes the target mental damage for every point of power they spend. Upgrades to this spell improve the ratio of power spent to mental damage dealt. If the target dies while under the effect of this impairment, a thoughtstone is granted to the coercer. 

 MonkDragon Stance28N/A /
Dragon Advance(42)
Every attack the monk makes has a chance to increase hate with the attacked target. 

 WizardEssence Harvest28N/A /
Vitalic Harvest(42)
Allows the wizard to harvest health over time into power, stunning the wizard during the conversion process. It lasts for up to 15 seconds, and the wizard can terminate the harvest conversion early. 

 BruiserEye Gouge28N/A /
Eye Rake(42)
An extra attack that decreases the target's accuracy on a successful hit. 

 SwashbucklerFlurry of Arms28N/A /
Flurry of Blades(42)
Three quick attacks. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, target's physical damage resistance is decreased. 

 TroubadorGerard's Resonant Sonata28Merciless Melody(14) /
Invigorating Opus(42)
Increases the attack speed of the troubador's group. 

 NecromancerGrisly Brace2834Grisly Defense(14) /
Grisly Stele(42)
An augmentation cast on the necromancer's minion that places them into an defensive stance, increasing their spell resistance, hate generation, and granting them a damage shield that drains health from an attacker, at the cost of decreased attack speed. This augmentation cannot be stacked with an offensive stance. 

 WardenHealing Breeze28Sylvan Wind(14) /
Gale of Healing(42)
Heals all allies near the warden, and replenishes their health over time for a short duration. 

 TemplarHealing Touch28Healing Word(14) /
Word of Restoration(42)
Heals all allies near the templar. 

 AssassinHidden Assault28N/A /
Shadow Assault(42)
A stealthed attack that strikes all nearby enemies surrounding the assassin. It inflicts additional piercing damage over time on anyone that it hits. The assassin must be stealthed to use this ability. 

 TemplarIntercession28Soothing Sermon(14) /
Crucial Intercession(42)
A group augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring. 

 GuardianIron Will28N/A /
Iron Conviction(42)
Increases the guardian's stamina. 

 GuardianMaim28Wound(14) /
Cleave(42)
A melee attack that deals additional slashing damage over time and reduces the target's combat attack damage on a successful hit. 

 CoercerMelancholy28Gloom(14) /
Despair(42)
Deals mental damage over time to the target and decreases their arcane resistance. If the target still has more than 50% of their power after this spell expires, the receive additional mental damage. 

 NecromancerMend Bones28Repair Bones(14) /
Necrotic Mending(42)
Transfers health from the necromancer to the pet. 

 NecromancerNecromantic Rune28Necromantic Mark(14) /
Necromantic Symbol(42)
An augmentation for the necromancer's minion that grants it a chance to decrease an enemy's poison and disease resist every time it attacks or receives damage. 

 IllusionistNightmare28Sadness(14) /
Wither Hope(42)
Deals mental damage over time to the target and decreases their arcane resistance. 

 PaladinOath Strike28N/A /
Sworn Strike(42)
A melee attack that deals divine damage and additional divine damage over time. 

 InquisitorPenitent's Sermon28Penitent's Alleviation(14) /
Scolding Alleviation(42)
Heals all allies near the inquisitor. 

 BruiserPlay Dead28Feign Death(14) /
Stop Heart(42)
Allows the brawler to sometimes trick enemies into thinking that the brawler is dead. 

 MonkPlay Dead28Feign Death(14) /
Stop Heart(42)
Allows the brawler to sometimes trick enemies into thinking that the brawler is dead. 

 IllusionistPrismatic Discord28N/A /
Prismatic Strife(42)
An augmentation placed on the illusionist's ally that deals additional mental damage every time they hit for up to 3 hits. 

 DefilerProfane Accretion28Accretion(14) /
Venal Accretion(42)
Heals all allies near the defiler. The defiler must sacrifice some of their own health to cast this spell. 

 WizardPyre28Conflagration(14) /
Inferno(42)
Deals great amounts of heat damage to all enemies surrounding the wizard. 

 FuryRam's Growth28Winds of Renewal(14) /
Owl's Restoration(42)
Replenishes health over time for a short duration to the druid's group. 

 ConjurorRepair Servant28Soothe Servant(14) /
Renew Servant(42)
Heals the conjuror's pet. 

 BrigandRestitution28Circular Strike(14) /
Forceful Negotiation(42)
An attack that strikes all enemies surrounding the brigand. Anyone hit by this attack gets interrupted. 

 DirgeRiana's Relentless Tune28Relentless Tune(14) /
Riana's Spiteful Sustain(42)
Increases the combat attack damage of the dirge's group. 

 DefilerSeeping Eschar28Wards of Spirit(14) /
Carrion Shield(42)
Applies a powerful ward for a short duration on the defiler's group that prevents damage to them until the ward has absorbed its maximum amount of damage. 

 AssassinShadow28Stalk(14) /
Surveil(42)
Lowers target's hate towards the predator and places the predator into stealth. 

 RangerShadow28Stalk(14) /
Surveil(42)
Lowers target's hate towards the predator and places the predator into stealth. 

 BrigandSnarl28N/A /
Tangle(42)
The brigand traps target encounter, slowing their movement speed. Every attack or hostile acount on them have a chance at breaking this effect. When the initial effect expires, the target's movement speed is hindered again for a short duration. 

 MysticSpiritist's Salve28Breath of Spirits(14) /
Transcendant Blessing(42)
Heals all allies near the mystic. This also temporarily increases their maximum health for a short duration. 

 WarlockSuffocating Cloud28Suffocate(14) /
Abysmal Fury(42)
Interrupts and deals great amounts of poison damage over time to all enemies surrounding the warlock. 

 TroubadorSwindle Essence28N/A /
Purloin Essence(42)
Drains health from the target, returning a portion of the drained health as power to the troubador. 

 RangerTriple Shot28N/A /
Triple Fire(42)
Three precise arrow attacks, with each successive arrow dealing additional damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow. 

 PaladinUnyielding Conviction28Cry of Conviction(14) /
Ancient Wrath(42)
Does instant divine damage to nearby enemies surrounding the paladin. This spell has a chance to stun anyone it damages. 

 BerserkerVicious Blow28Vicious Cut(14) /
Mutilate(42)
A melee attack that deals additional slashing damage over time and reduces the target's attack speed on a successful hit. 

 ConjurorVolatile Refuge2834Volatile Brace(14) /
Volatile Haven(42)
An augmentation cast on the conjuror's minion that places them into an defensive stance, increasing their trauma resistance, hate generation, and granting them a replenishing ward, at the cost of decreased attack speed. This augmentation cannot be stacked with an offensive stance. 

 MysticWards of Shadow28Wards of Spirit(14) /
Umbral Ritual(42)
Applies a powerful ward for a short duration on the mystic's group that prevents damage to them until the ward has absorbed its maximum amount of damage. 

 TroubadorAlin's Melodic Refrain29Alin's Keening Lamentation(15) /
Alin's Coruscating Concord(43)
Does a medium amount of mental damage to the target encounter and interrupts them. 

 TemplarAmelioration29Ameliorate(22) /
Greater Amelioration(43)
Instantly heals some of target ally's health. 

 PaladinBlazing Faith29Faithful Strike(15) /
Condemnation(43)
A melee attack that deals some damage and replenishes some of the paladin's health. 

 BruiserBlitz29Knuckle(15) /
Pummel(43)
A melee attack that does some extra damage. 

 AssassinCloaked Barb29Shadow Shot(15) /
Spitting Viper(43)
A ranged attack that deals very high damage from behind. It requires a ranged weapon. 

 BerserkerCoup de Grace29Wild Strike(15) /
Rupture(43)
A melee attack that does some extra damage. 

 AssassinCut29Pierce(15) /
Lingering Blow(43)
A quick attack that deals medium damage and does slashing damage over time. 

 BrigandDisarming Thrust29Puncture(15) /
Concealed Blade(43)
A quick attack that lowers the target's attack speed. 

 DirgeDissonant Rhythm29Dissonance(15) /
Jarol's Melancholy Requiem(43)
Does a medium amount of disease damage to target encounter. This spell is difficult to resist against. 

 DefilerDistill Soul29N/A /
Crystalize Soul(43)
An impairment that has a chance at dealing disease damage to the target every time they are healed. If the impairment is still on the target when they are killed, a soul essence item is granted to the defiler. 

 WardenFavor of the Untamed29N/A /
Praise of the Untamed(43)
A group augmentation that places a protective barrier over the warden's group, that increases elemental resistance and wards elemental sources of damage for a limited duration. 

 GuardianGoading Defense29Hold the Fort(15) /
Maddening Defense(43)
Grants a chance to increase hate with any opponent that damages the guardian. This ability also roots the guardian in place. 

 PaladinHoly Sunder29Power Cleave(15) /
Judgement Strike(43)
A powerful melee attack that strikes for divine damage. 

 BruiserJolting Fists29Thundering Fists(15) /
Shocking Fists(43)
The bruiser's fists become energized with static, unleashing magic damage with every successful melee hit for up to 5 attacks. 

 MonkJolting Hand29Thundering Hand(15) /
Shocking Hand(43)
For a short duration, the monk's fists become energized with static, unleashing magic damage with every successful melee hit for up to 8 attacks. 

 RangerLightning Strike29Shocking Strike(15) /
Blazing Thrust(43)
A quick attack that strikes with lightning, inflicting heat damage. 

 InquisitorMinister Wounds29Treat Wounds(22) /
Faithful Ministration(43)
Instantly heals some of target ally's health. 

 CoercerMuddled Thinking29Mind Splice(20) /
Seizure(43)
Deals instant mental damage and interrupts an opponent. This spell has a fast casting time. 

 WardenNature's Caress29Nature's Healing(22) /
Sylvan Waters(43)
Instantly heals some of target ally's health, and replenishes their health over time for a short duration. 

 SwashbucklerNimble Cut2934Poke(15) /
Razor Edge(43)
An attack from the side or front that deals medium damage. If it hits, it cripples target's ability to parry. 

 WarlockNoxious Bolt29Noxious Blast(20) /
Soul Flay(43)
Deals instant poison damage to the targeted enemy. 

 ShadowknightPainbringer29Painful Strike(15) /
Pariah's Mark(43)
An extra attack that deals additional damage over time. 

 NecromancerPestilential Blast29Rotten Blast(20) /
Skinrot(43)
Quickly deals disease damage over time to an enemy. 

 IllusionistPhantasmal Charge29Phantasmal Ray(20) /
Scorching Beam(43)
Deals instant mental damage. This spell has a fast casting time. 

 WizardPlasmatic Pulse29Plasma Strike(20) /
Flamestrike(43)
Deals instant heat damage to the targeted enemy. 

 SwashbucklerPlayful Swipe29Edged Swipe(15) /
Flash of Steel(43)
A quick attack that lowers the target's combat attack damage. 

 MonkPouncing Tiger29Focused Strike(15) /
Waking Dragon(43)
A melee attack that does some extra damage. 

 FuryPredatory Salve29Nature's Salve(22) /
Feral Salve(43)
Instantly heals some of target ally's health. 

 MysticProphetic Guard29N/A /
Prophetic Shield(43)
A group augmentation that places a protective barrier over the mystic's group, that increases noxious resistance and wards noxious sources of damage for a limited duration. 

 TemplarProtective Faith29N/A /
Shielding Faith(43)
A group augmentation that places a protective barrier over the templar's group, that increases arcane resistance and wards arcane sources of damage for a limited duration. 

 BerserkerProvoking Defense29Intimidating Defense(15) /
Offending Defense(43)
Grants a chance to counter attack with increased hate towards any opponent that damages the berserker in melee. This ability also roots the berserker in place. 

 DefilerPutrified Balm29Untreated Balm(22) /
Fetid Balm(43)
Instantly heals some of target ally's health. The defiler must sacrifice some of their own health to cast this spell. 

 InquisitorRetaliation29N/A /
Vengeance(43)
An impairment that deals instant divine damage when the target successfully attacks, for up to 5 attacks. 

 TroubadorSandra's Deafening Strike29Deafening Thrust(15) /
Sandra's Befuddling Incursion(43)
A quick attack that deals mental and power damage. 

 GuardianShatter29Strike(15) /
Overwhelm(43)
A melee attack that does some extra damage. 

 RangerSniping Shot29Back Shot(15) /
Culling the Herd(43)
A ranged attack that deals very high damage from behind. If it lands, the target's movement speed is slower. It requires a bow. 

 ShadowknightSorrow29Cleave Flesh(15) /
Agonizing Cry(43)
A powerful attack that strikes for disease damage and decreases the target's wisdom for a short duration. 

 ConjurorSpiked Rain2934Spiked Earth(20) /
Klicnik's Bite(43)
Deals instant magic damage to the target. 

 MysticSpiritual Replenishment29Replenishment(22) /
Rejuvenating Chant(43)
Instantly heals some of target ally's health. This also temporarily increases target ally's maximum health for a short duration. 

 DirgeThuri's Doleful Thrust29Singing Thrust(15) /
Bereavement(43)
A quick attack that drains the target's health, granting a portion of it to the dirge. 

 FuryVicious Feast29N/A /
Savage Feast(43)
An impairment placed on the target, that heals the fury's group over a period of time and increases the group's strength and stamina when that target dies. 

 BrigandVicious Stab29Gouge(15) /
Waylay(43)
An attack from the side or front that deals medium damage. If it hits, it cripples target's ability to parry. 

 InquisitorAbject Blessing30Blessing(16) /
Hallowed Aura(44)
An augmentation that increases the health pool and combat attack damage of the inquisitor's ally. 

 WizardAl'Kabor's Flaming Visage30"Fun spell" - Covers the caster in an orange flame visual effect. 

 CoercerBewilder3034Stupefy(16) /
Perplexity(44)
Stuns the target and nearby encounter members. 

 IllusionistBewildering Cascade30Bewilderment(16) /
Stunning Array(44)
Stuns the target and nearby encounter members for a short duration. 

 WizardBlazing Intimidation30Flame Chamber(16) /
Paralyze(44)
Stuns the wizard's target briefly and deals instant heat damage. 

 TemplarBlessing30"Fun spell" - Creates a glowing orb that circles target for a few seconds. 

 BruiserBouncer30Bouncer's Stance(16) /
Retaliation(44)
Greatly increases defense, deflection, physical and poison damage mitigation at the cost of offensive melee skills and combat attack damage. This is the bruiser's primary defensive stance. 

 NecromancerBreath of the Unearthed3034Siphon Cloud(16) /
Accursed Cloud(44)
Drains health from all nearby enemies surrounding the necromancer, returning some of that health to the necromancer. 

 SwashbucklerChilling Throw30Cold Throw(16) /
Frigid Throw(44)
Two precise throwing attacks that deal cold damage. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, the target becomes snared. This requires a ranged throwing weapon. 

 DirgeDaro's Doleful Dirge30N/A /
Daro's Sorrowful Dirge(44)
Decreases target encounter's movement speed and attack rate. This song requires a recurrent power cost to maintain. 

 AssassinDeadly Shot3034Open Shot(16) /
Faltering Blast(44)
Two precise ranged attacks. If one of these attacks misses, the successive ones will miss automatically. This requires a ranged weapon. 

 TroubadorDeafening Missile30Singing Shot(16) /
Guviena's Osmotic Ovation(44)
Two ranged attacks that deal mental damage. If one of these attacks misses, the successive ones will miss automatically. If every attack hits, the target becomes stifled for a short time. This requires a bow. 

 GuardianDesperate Flurry30Offense(4) /
Desperate Rush(44)
Increases the guardian's offensive melee skills and strength, at the cost of decreased defense and parry skill. This is the guardian's primary offensive stance. 

 GuardianDig In30Brace(16) /
Fortified Stance(44)
Greatly increases defense, parry, physical and heat damage mitigation at the cost of offensive melee skills and combat attack damage. This is the guardian's primary defensive stance. 

 DefilerDire Effluence30Efflux(16) /
Baleful Efflux(44)
A group augmentation that increases the noxious resistance and health pool of the defiler's group. The noxious resistance protects more against disease than poison. 

 ShadowknightDraw Strength30N/A /
Siphon Strength(44)
Draws strength from the target and grants it to the shadowknight. 

 InquisitorEnforced Reverence30"Fun spell" - Knocks target ally, who is of a lower level, to their knees. 

 SwashbucklerFalse Blade30N/A /
Treacherous Blade(44)
An attack that enrages the target, causing the next person it attacks to generate much more hate for a short duration. 

 InquisitorFanatical Reverence30Conviction(16) /
Zealot's Conviction(44)
A group augmentation that increases the arcane resistance and health pool of the inquisitor's group. The arcane resistance protects more against mental than divine and magic. 

 RangerFlaming Shot30Heated Shot(16) /
Sharp Shot(44)
Two precise arrow attacks that deal heat damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow. 

 WarlockFlashfreeze30Freeze(16) /
Deter(44)
Stuns the warlock's target briefly and deals instant cold damage. 

 DefilerForeboding3034Fortune(16) /
Harbinger(44)
An augmentation that increases the health and power of the defiler's ally. 

 MysticForm of the Builder30"Fun spell" - Shapechanges caster. 

 ConjurorFrozen by Time30Petrify(16) /
Harden(44)
Stuns the conjuror's target and deals instant magic damage. 

 NecromancerGrasping Bones30Grasp(16) /
Convulse(44)
Briefly stuns the necromancer's target. 

 IllusionistGroup Illusion: Human30"Fun spell" - Shapechanges caster's group. (Human illusion) 

 BruiserHaymaker30N/A /
Crusher(44)
Launches a punch attack that knocks down the target on a successful hit. 

 CoercerIllusion: Ratonga30"Fun spell" - Shapechanges target ally. (Ratonga illusion) 

 ConjurorIllusion: Water Elemental30"Fun spell" - Shapechanges caster. (Water Elemental illusion) 

 BruiserInstill Doubt30N/A /
Instill Panic(50)
Using this ability will cause your enemy to flee in terror. Upgrades decrease the chance of outright resistance. 

 MonkInstill Doubt30N/A /
Instill Panic(50)
Using this ability will cause your enemy to flee in terror. Upgrades decrease the chance of outright resistance. 

 WarlockKraylith's Minor Familiar30"Fun spell" - Summons a pet toad. (Visual only, pet does not perform actions.) 

 BrigandLow Blow30N/A /
Dirty Blow(44)
An attack that stuns the target for a short time. 

 ShadowknightLucan's Pact30Defensive Circle(16) /
Malevolent Circle(44)
Greatly increases defense, wisdom, physical and disease damage mitigation at the cost of offensive melee skills and combat attack damage. This is the shadowknight's primary defensive stance. 

 BrigandMaddening Throw30Strangling Throw(16) /
Rapid Throw(44)
Two precise throwing attacks. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, the target becomes knocked down. This requires a ranged throwing weapon. 

 AssassinMakeshift Weapon30N/A /
Improvised Weapon(44)
A ranged attack, requiring the Assassin to be behind or flanking the target, that does Piercing damage to the target. Does not require ammo. 

 FuryMark of the Hunt30Pride of the Hunt(16) /
Ferocity of the Hunt(44)
A group augmentation that increases the elemental resistance and health pool of the fury's group. The elemental resistance protects more against heat than cold. 

 FuryNature's Irate Form30"Fun spell" - Changes the form of the fury. (Badger illusion) 

 NecromancerNylph's Zombie Form30"Fun spell" - Shapechanges caster. (Zombie illusion) 

 WardenOakskin30Vigor(16) /
Aspect of the Owl(44)
An augmentation that increases the wisdom and power pool of an ally. 

 MysticOmen3034Auspice(16) /
Prophecy(44)
An augmentation that increases the health and power of the mystic's ally. 

 WardenPerrenial Essence30Verdure(16) /
Essence of the Kodiak(44)
A group augmentation that increases the elemental resistance and health pool of the warden's group. The elemental resistance protects more against cold than it does heat. 

 TemplarPious Redoubt3034Redoubt(16) /
Sacred Redoubt(44)
An augmentation that increases the health pool and melee offensive skills of the templar's ally. 

 PaladinPrayer of Devotion3034Prayer of Mending(16) /
Prayer of Conviction(44)
Heals the paladin's group. 

 TroubadorQuiron's Joyous Celebration30N/A /
Quiron's Ecstatic Celebration(44)
Increases in-combat health regeneration of the troubador's group. 

 BerserkerReckless Stance30Mercenary Stance(16) /
Unflinching Will(44)
Greatly increases defense, parry, physical and cold damage mitigation at the cost of offensive melee skills and combat attack damage. This is the berserker's primary defensive stance. 

 RangerRip30N/A /
Tear(44)
An attack that deals damage as the ranger attempts to rip an arrow from the target. 

 WardenRowyl's Form of the Vale30"Fun spell" - Shapechanges the warden. (Bee illusion) 

 PaladinShining Beacon30Knight's Stance(16) /
Benediction(44)
Greatly increases defense, wisdom, physical, magic and divine damage mitigation at the cost of offensive melee skills and combat attack damage. This is the paladin's primary defensive stance. 

 IllusionistSpeechless30Overwhelming Silence(16) /
Mind Drain(44)
Stifles and drains power from the illusionist's target. 

 MonkSweeping Crane30Body Like Water(16) /
Winding Dragon(44)
Greatly increases defense, deflection, physical and mental damage mitigation at the cost of offensive melee skills and combat attack damage. This is the monk's primary defensive stance. 

 TemplarSymbol of Ryltan30Symbol of Transal(16) /
Symbol of Pinzarn(44)
A group augmentation that increases the arcane resistance and health pool of the templar's group. The arcane resistance protects more against divine and magic than mental. 

 DirgeThuri's Sapping Shot30Sapping Shot(16) /
Jaels Dreadful Depletion(44)
Two ranged attacks that deal disease damage. If one of these attacks misses, the successive ones will miss automatically. If every attack hits, the target is rooted for a short duration. This requires a ranged weapon. 

 ConjurorTremor3034Seism(16) /
Quake(44)
Violently shakes the earth around the conjuror, dealing magic damage and knocking down all nearby enemies. 

 MysticUmbral Fortitude30Spiritual Seal(16) /
Eidolic Mettle(44)
A group augmentation that increases the noxious resistance and health pool of the mystic's group. The noxious resistance protects more against poison than disease. 

 FuryVerve30Lucid(16) /
Vim(44)
An augmentation that increases the intelligence and power pool of an ally. 

 BerserkerWeapon Shield3034N/A /
Weapon Guard(44)
If the berserker is struck in melee combat, the berserker will return with a counterattack for up to 3 attacks. 

 MonkWinter's Talon30N/A /
Icy Talon(44)
A flying kick attack that dazes the opponent on a successful hit, preventing them from auto attacks for a short duration. 

 CoercerWithering Silence30Silence(16) /
Agonizing Silence(44)
Stifles and drains power over time from the coercer's target. 

 DefilerWunshi's Foul Sickening30"Fun spell" - Causes stomache pains to target ally. 

 CoercerAnguish3134Cerebral Lash(17) /
Torment(45)
Deals mental damage and drains power from an enemy over time. A portion of this power is added to the coercer. 

 RangerArrow Flurry31Archer's Stance(17) /
Arrow Frenzy(45)
Grants the ranger a chance to strike for additional damage with each successful ranged attack and increase offensive skills, at the cost of defense skill. This is the ranger's primary offensive stance. 

 SwashbucklerAvoid Attention31Avoid Notice(17) /
Avoid Blame(45)
Allows the swashbuckler to concentrate on not drawing attention from enemies, granting a chance to lower an enemy's hate towards the swashbuckler with each hit. 

 BrigandBaffle Adversaries31Confound Adversaries(17) /
Distract Adversaries(45)
Allows the brigand to concentrate on drawing attention to other allies when the brigand is in danger. Each time an enemy damages the brigand, their hate towards the brigand is reduced. 

 GuardianBatter31Concussion(17) /
Vindication(45)
A melee attack that deals crushing damage and drains some of the target's power on a successful hit. (Description seems wrong, actual effects show that instead of draining power, the target's attack skills are reduced.) 

 AssassinBlade Frenzy31Blade Flurry(17) /
Blade Storm(45)
Grants the assassin a chance to strike for an additional attack with each successful melee hit and increases offensive combat skills, at the cost of decreased defense. This is the assasin's primary offensive stance. 

 InquisitorCruel Invocation3134Greater Invocation(17) /
Merciless Invocation(45)
Interrupts target enemy and deals divine damage. 

 WarlockDark Emanations3134Shadowy Emanations(17) /
Torment of Shadows(45)
Deals instant poison damage to an enemy. (Description seems incorrect, actual effect shows a poison DoT.) 

 FuryDeadly Swarm31Provoking Swarm(17) /
Dooming Swarm(45)
Deals divine damage over time to the target and lowers their defense. 

 ShadowknightDisease Cloud3134Diseased Threat(17) /
Insidious Whisper(45)
Increases the target's hate towards the shadowknight, with additional hate over time. 

 ConjurorFlaming Agony3134Burning Agony(17) /
Fiery Doom(45)
Deals instant heat damage and additional heat damage over time to an enemy. 

 BerserkerFurious Rush31Surround(17) /
No Quarter(45)
A melee attack that interrupts the target and decreases their focus skill on a successful hit. 

 PaladinGrant of Armament31Offering of Armament(17) /
Gift of Armament(45)
Increases a group member's melee mitigation at the cost of melee mitigation from the crusader. This spell can't be cast upon yourself. 

 ShadowknightGrant of Armament31Offering of Armament(17) /
Gift of Armament(45)
Increases a group member's melee mitigation at the cost of melee mitigation from the crusader. This spell can't be cast upon yourself. 

 BruiserGrapple31Bruising Strike(17) /
Meteor Punch(45)
A high damage melee attack that costs the bruiser's health instead of power. 

 WizardHeat Stroke3134Incinerate(17) /
Heat Convulsions(45)
Deals heat damage over time to an enemy. 

 DirgeLucky Boon3134Songster's Luck(17) /
Discordant Boon(45)
Increases the combat skills of the dirge's group. 

 BerserkerMad Cry3134Insult(17) /
Bully(45)
Interrupts the target and increases their hate towards the berserker. 

 TroubadorMinstrel's Fortune3134Minstrel's Luck(17) /
Swan Song(45)
Grants increased focus and improved effectiveness of all casting techniques of the troubador's group. Increases to casting technique make it more difficult for enemies to outright resist your group's spells and reduces the chance of spell fizzle. 

 PaladinNoble Tone3134Inflame(17) /
Clarion Call(45)
Increases the target's hate towards the paladin, with increasing hate over time. 

 TemplarReproving Smite3134Greater Smite(17) /
Condemning Smite(45)
Deals instant divine damage to target enemy. 

 MonkSilent Threat3134Staring Threat(17) /
Infuriating Calm(45)
Increases the target's hate towards the monk. This ability can be used while the monk is stifled or stunned. 

 BruiserSlurred Insult3134Taunting Slap(17) /
Instigate(45)
Increases the target's hate towards the bruiser. This ability can be used while the bruiser is stifled or stunned. 

 MonkStumbling Boar31Freezing Fist(17) /
Freezing Palm(45)
A high damage melee attack that costs the monk's health instead of power. 

 WardenSummer's Flame3134Flame(17) /
Solar Burn(45)
Deals instant heat damage to an enemy. 

 GuardianSuppress3134Anger(17) /
Deafen(45)
Interrupts the target and increases their hate towards the guardian. 

 IllusionistTormenting Visions3134Lobotomy(17) /
Lobotomize(45)
Deals mental damage over time to a target. If this effect is not cured when it expires, the target is dealt additional mental damage. 

 MysticTouch of the Grey31Grey Wind(17) /
Ire of the Grey(45)
Deals instant cold damage and reduces the movement speed of the target. 

 DefilerVile Imprecation31Sickening Imprecation(17) /
Ruinous Imprecation(45)
Deals instant disease damage to the target and decreases their noxious resistance for a short duration. 

 NecromancerWithering Affliction3134Withering Coil(17) /
Death's Coil(45)
Deals disease damage over an extended time to target enemy. 

 WarlockAbhorrent Gift3234N/A /
Wicked Gift(46)
For a short time, the warlock is granted a chance at additional poison damage in an area where an enemy was struck by a poison spell cast by the warlock. This consumes a small amount of power every time it triggers, and requires a nil crystal as a component. 

 RangerAdroit32Survival Instincts(18) /
Dance of Leaves(46)
Increases defense, parry, and agility while reducing the offensive melee skills and combat attack damage of the ranger. This is the ranger's primary defensive stance. 

 PaladinAegis of Hope3234Ancient Pledge(18) /
Unwavering Faith(46)
Grants the paladin a chance to shield an ally from melee attacks, by allowing the target a chance to use the paladin's avoidance check after their own avoidance check. This also increases the paladin's defense skill. 

 ConjurorAery Outrider32N/A /
Aery Stalker(46)
Summons an inhabitant of the Plane of Air to do the Conjuror's bidding. 

 MysticAnger of the Ancients32N/A /
Fury of the Ancients(46)
Deals instant disease damage to the enemy and surrounding encounter members. 

 DefilerAphotic Touch32N/A /
Aphotic Corruption(46)
Deals disease damage over time and decreases Noxious mitigations on an opponent and its allies. 

 TemplarBeams of Faith32N/A /
Rays of Faith(46)
Deals instant divine damage to the target and nearby encounter members. 

 WardenBlessing of Wild32Favor of the Wild(18) /
Benison of the Wild(46)
A group augmentation that increases the agility and wisdom of the warden's group. 

 IllusionistConstruct of Order3234N/A /
Construct of Logic(46)
Summons an illusory pet that attacks the Illusionists current enemy until the spell expires. 

 CoercerConsuming Thoughts32N/A /
Devouring Thoughts(46)
Decreases target's intelligence for a short duration, granting power over time to the coercer's group. 

 TroubadorDaelor's Luminary Ballad3234Insatiable Ardor(18) /
Graceful Avoidance(46)
Increases the defense skill of the troubador's group. 

 InquisitorDevotee's Retribution32Devotee's Repentance(18) /
Coerced Repentance(46)
An impairment on an opponent that grants a chance to counterattack when the opponent successfully attacks an ally. This debuff will expire after 3 triggers. 

 InquisitorDogmatic Healing3234Greater Recovery(18) /
Intolerant Healing(46)
Replenishes a large amount of target ally's health. 

 GuardianEntrench32N/A /
Anchor(46)
Roots the guardian in place and slows the guardian's attack speed and combat attack damage. All enemies near the guardian are also rooted with attack penalties. Any affected enemies that are attacked have a chance to break this effect. 

 ShadowknightEvasive Maneuvers3234Evasive Tactics(18) /
Calculated Evasion(46)
Grants the shadowknight a chance to shield an ally from melee attacks, by allowing the target a chance to use the shadowknight's avoidance check after their own avoidance check. This also increases the shadowknight's parry skill. 

 MonkEverburning Flame3234N/A /
Everburning Fire(46)
Increases the monk's attack rate at the cost of slowly draining health. 

 SwashbucklerFeigned Bravado3234N/A /
False Bravado(46)
Grants the swashbuckler a chance to become overconfident with bravado when engaging in melee combat. While under the Bravado proc effect, the swashbuckler's attack rate and hate generated is increased. The Bravado proc effect can stack multiple times, increasing attack rate and hate generation. However, if the swashbuckler takes any damage, then all Bravado proc effects end (not the original maintained augmentation). 

 ShadowknightGrim Sword32Dark Sword(22) /
Plague Sword(46)
Increases the shadowknight's offensive melee skills and intelligence, at the cost of decreased defense skill. This is the shadowknight's primary offensive stance. 

 DirgeHyran's Angry Sonata32N/A /
Hyran's Raging Sonata(46)
A song played for an ally that increases their strength and the amount of hate the generate in combat. 

 PaladinImplacable Wrath32Courageous Wrath(22) /
Unyielding Wrath(46)
Increases the paladin's offensive melee skills and intelligence, at the cost of decreased defense skill. This is the paladin's primary offensive stance. 

 BerserkerInfuriation3234Reckless Aide(18) /
Vehemence(46)
Grants the berserker a chance to shield an ally from melee attacks, by allowing the target a chance to use the berserker's avoidance check after their own avoidance check. This also increases the berserker's agility. 

 DirgeJael's Mysterious Mettle3234Jael's Elusion(18) /
Wailing Elusion(46)
Increases the parry skill of the dirge's group. 

 TroubadorKian's Destructive Anthem3234N/A /
Kian's Devastating Anthem(46)
Impairs the wisdom of target encounter and inflicts mental damage over time. This song requires a recurrent power cost to maintain. 

 BrigandKnave32Dexterity(18) /
Blackguard(46)
Increases defense, parry, and physical damage mitigation while reducing the offensive melee skills and combat attack damage of the brigand. This is the brigand's primary defensive stance. 

 AssassinLethal Resolve32Deft Defense(18) /
Creeping Impetus(46)
Increases defense, parry, and agility while reducing the offensive melee skills and combat attack damage of the assassin. This is the assassin's primary defensive stance. 

 InquisitorLitany of Agony32N/A /
Litany of Torment(46)
Interrupts and deals instant divine damage to the target and nearby encounter members. 

 TemplarMark of Princes32Mark of Pawns(18) /
Mark of Kings(46)
Impairment that is cast on an opponent that decreases their divine resistance and has a chance to heal over time an ally that successfully attacks this opponent in melee. 

 MonkMartial Discipline3234Martial Order(18) /
Transcendent Vision(46)
Grants the monk a chance to shield an ally from melee attacks, by allowing the target a chance to use the monk's avoidance check after their own avoidance check. This also increases the monk's deflection skill. 

 RangerMiracle Shot3234N/A /
Miracle Arrow(46)
A ranged arrow attack that does not require line of sight. 

 WardenNature's Embrace3234Effloresce(18) /
Verdant Rapture(46)
Replenishes a large amount of target ally's health, and replenishes their health over time for a short duration. 

 GuardianNever Surrender3234Stand Firm(18) /
Vigilance(46)
Grants the guardian a chance to shield an ally from melee attacks, by allowing the target a chance to use the guardian's avoidance check after their own avoidance check. This also increases the guardian's parry skill. 

 AssassinNumbing Strike3234N/A /
Paralyzing Strike(46)
An attack that roots the target on successful hit. 

 BruiserOvertaking Blows3234Staggering Stance(18) /
Shrug Off(46)
Grants the bruiser a chance to shield an ally from melee attacks, by allowing the target a chance to use the bruiser's avoidance check after their own avoidance check. This also increases the bruiser's agility. 

 TemplarRestoration3234Greater Arch Healing(18) /
Greater Restoration(46)
Replenishes a large amount of target ally's health. 

 DefilerSacrificial Aid3234Greater Sacrificial Heal(18) /
Sacrificial Alleviation(46)
Heals a large amount of target ally's health. The defiler must sacrifice some of their own health to cast this spell. 

 NecromancerShadowy Stalker32N/A /
Shadowy Assassin(46)
Summons a shadowy assassin to serve the necromancer. 

 BrigandShank3234N/A /
Shiv(46)
An attack from the side or behind that damages the target over time on a successful hit. 

 AssassinSlip32Divert(18) /
Evasion(46)
Reduces the target's hate towards the scout. 

 BrigandSlip32Divert(18) /
Evasion(46)
Reduces the target's hate towards the scout. 

 DirgeSlip32Divert(18) /
Evasion(46)
Reduces the target's hate towards the scout. 

 RangerSlip32Divert(18) /
Evasion(46)
Reduces the target's hate towards the scout. 

 SwashbucklerSlip32Divert(18) /
Evasion(46)
Reduces the target's hate towards the scout. 

 TroubadorSlip32Divert(18) /
Evasion(46)
Reduces the target's hate towards the scout. 

 SwashbucklerSmirking Defense32Fancy Footwork(18) /
Dexterous Slashing(46)
Increases defense, parry, and physical damage mitigation while reducing the offensive melee skills and combat attack damage of the swashbuckler. This is the swashbuckler's primary defensive stance. 

 MysticSpirit of the Rhino32Spirit of the Bull(18) /
Spirit of the Elephant(46)
A group augmentation that increases the strength and stamina of the mystic's group. 

 MysticSpiritual Healing3234Healing Ritual(18) /
Enlightened Healing(46)
Replenishes a large amount of target ally's health. This also temporarily increases target ally's maximum health for a short duration. 

 FuryStarburst3234N/A /
Starfire(46)
Deals instant heat damage to the target and all other nearby encounter members. 

 BerserkerStunning Cry32N/A /
Stunning Roar(46)
A shout that releases the berserker's anger in a stunning cry. It damages and stuns the target and all nearby encounter members for a short duration. 

 BruiserSucker Punch3234N/A /
Dirty Punch(46)
A powerful melee attack that dazes the target. It must be made from behind or to the side of the target. 

 WizardSurge of Flames3234N/A /
Fiery Surge(46)
For a short time, the wizard is granted a chance at additional heat damage with every heat spell that strikes an enemy. This consumes a small amount of power every time it triggers. 

 FuryUntamed Spirit32Wild Spirit(18) /
Ferine Spirit(46)
A group augmentation that increases the intelligence and wisdom of the fury's group. 

 DefilerVehemence32Vehement(18) /
Voracity(46)
A group augmentation that increases the strength and maximum health of the defiler's group. 

 FuryWildling Elixir3234Greater Elixir(18) /
Ferine Elixir(46)
Replenishes a large amount of target ally's health. 

 WardenWinds of Frost32N/A /
Winds of Winter(46)
Deals instant cold damage to an enemy and nearby encounter members. 

 CoercerBeguile33Coerce(20) /
Dominate(47)
Grants the coercer control over target opponent. The opponent has a recurring chance to resist the charm throughout its duration. Higher ranks of this spell will decrease the chance of a periodic resist. 

 WarlockBoon of the Shadowed33Boon of the Dark(18) /
Vulian Gift(47)
An augmentation cast on the warlock's ally that grants a chance to drain an attacker's power over time when the ally is hit in melee combat, adding the drained power to the ally. This spell does not require any concentration, but can only be maintained on a single ally. 

 TemplarBravery3334Daring(19) /
Valor(47)
A group augmentation which increases maximum health and physical resistance of the templar's group. 

 BrigandBum Rush3334Distracting Blade(19) /
Gambit(47)
An attack made from the side that deals moderate damage and interrupts the target. 

 NecromancerChains of Torment33Enchain(19) /
Eternal Bindings(47)
Roots the necromancer's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target will run away in fear with a movement penalty for a short duration. 

 WizardConcurrence33Accord(18) /
Singularity(47)
An augmentation cast on the wizard's ally that grants a chance to instantly increase their power when they are hit in melee combat. This spell does not require any concentration, but can only be maintained on a single ally. 

 ShadowknightContract of Shadows3334Contract from Below(19) /
Unholy Strength(47)
Increases the strength and stamina of the crusader's group. 

 NecromancerDark Heart33Splintered Heart(18) /
Sacrificial Heart(47)
Summons an item to an ally that converts health into power over time. Upgrades to this spell increase the effectiveness of the summoned item. 

 DirgeDaro's Dull Blade3334Dull Blade(19) /
Guttural Shriek(47)
An attack made from the side that deals moderate damage and impairs target's combat attack damage. 

 MonkDarting Sparrow3334Mantis Jabs(19) /
Lunging Mongoose(47)
Launches a flurry of attacks. 

 InquisitorDauntless3334Undaunted(19) /
Fervence(47)
A group augmentation which increases stamina and physical resistance of the inquisitor's group. 

 DefilerDire Shroud3334Greater Shroud(19) /
Ghastly Shroud(47)
A group augmentation that increases physical damage resistance and grants a replenishing ward against non-physical damage to the defiler's group. 

 DirgeDiscouraging Discante33Reproaching Discante(19) /
Oppressive Discante(47)
Reduces the strength and agility of target encounter. This song requires a recurrent power cost to maintain. 

 TroubadorDiscouraging Discante33Reproaching Discante(19) /
Oppressive Discante(47)
Reduces the strength and agility of target encounter. This song requires a recurrent power cost to maintain. 

 GuardianDo or Die3334Battle Tactics(19) /
Return to Battle(47)
Increases the maximum health of the guardian's group. 

 AssassinExposed Attack3334Shrouded Strike(19) /
Mask of Night(47)
An attack made from the side that deals moderate damage and stealths the assassin. 

 CoercerForced Hesitation33Hesitation(19) /
Fatal Hesitation(47)
Roots the coercer's target in place, preventing them from movement. This also blurs their vision and prevents them from normal combat attacks until they are struck by any damage. Upgrades to this spell reduce the target's resistance to the full duration of the root effect. 

 WizardIntromission3334N/A /
Essential Intromission(47)
Replenishes power to target ally, at the cost of the wizard's health. 

 GuardianInvade33Knee Bash(19) /
Swamp(47)
An extra high damage single enemy attack. 

 SwashbucklerKidney Blow3334Gut Slice(19) /
Disheartening Guile(47)
An attack made from the side that deals moderate damage and decreases Trauma (crushing, slashing, and piercing) mitigation on the target. 

 BrigandLie Low33Stay Low(19) /
Shadow Slip(47)
Lowers the target's hate towards the rogue and places the rogue into stealth. 

 SwashbucklerLie Low33Stay Low(19) /
Shadow Slip(47)
Lowers the target's hate towards the rogue and places the rogue into stealth. 

 IllusionistLock Mind33Locking Light(19) /
Terrifying Vision(47)
Roots the illusionist's target in place, preventing them from movement. This also stifles and blurs their vision and prevents them from normal combat attacks until they are struck by any damage. Upgrades to this spell reduce the target's resistance to the full duration of the root effect. 

 ConjurorOffering33N/A /
Sacrifice(47)
Sacrifices the conjuror's summoned minion to restore health and power to the conjuror's group. 

 BruiserOne Hundred Hand Slap3334Rapid Swings(19) /
Crushing Fury(47)
Launches a flurry of attacks that cause high damage to the enemy. If any one attack misses the series stops at that attack. 

 WarlockParalyzing Fear33Fearful Bind(19) /
Cower(47)
Roots the warlock's target in place, preventing them from movement. Every hostile spell or damage received by the target has a chance at breaking the effect. When the root effect expires, the target has a chance of running away in fear with a movement penalty for a short duration. 

 IllusionistPersonae Shift33Personae Split(20) /
Personae Duplicate(47)
The illusionist summons a replica illusion that inherits some of the illusionist's spells. Although not as powerful as the illusionist's spell damage, the illusionary replica retains the power of their control spells. 

 PaladinPious Belief3334Vigor of Trust(19) /
Crusade(47)
Increases the wisdom of the Paladin's group. 

 RangerPouncing Attack3334Hidden Attack(19) /
Longshank(47)
An attack made from the side that deals moderate damage and stealths the ranger. 

 WardenProtection of the Seasons3334Willowskin(19) /
Spirit of the Oak(47)
A group augmentation that increases the physical and magical damage resistance of the warden's group. 

 ConjurorQuicksand33Immobilize(19) /
Quagmire(47)
Immobilizes the conjuror's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the immobilize effect expires, the target's movement speed is reduced for a short duration. 

 CoercerRefresh3334Breeze(18) /
Clarity(47)
Increases in-combat power replenishment of the coercer's group. This ability does stack with the the bard's concentration group power replenishment song. 

 MysticRunic Shield3334Runic Symbol(19) /
Runic Talisman(47)
A group augmentation that increases physical damage resistance and grants a replenishing ward against physical damage to the mystic's group. 

 FurySavage Mask3334Feral Mask(19) /
Ferine Mask(47)
A group augmentation that increases the physical damage resistance and in-combat health regeneration of the fury's group. 

 IllusionistScintillating Aura3334Scintillation(18) /
Insight(47)
Increases in-combat power replenishment of the illusionist's group. This ability does stack with the bard's concentration group power replenishment song. 

 BerserkerScreaming Fury3334Screaming Rage(19) /
Destructive Rage(47)
Increases the in-combat health regeneration of the berserker's group. 

 AssassinSlaughter33Surprise(19) /
Massacre(47)
A powerful stealthed attack that strikes nearby enemies in front of the assassin. 

 ConjurorSliver of Essence33Splinter of Essence(18) /
Shard of Essence(47)
Summons an item to an ally that converts health into power. Upgrades to this spell increase the effectiveness of the summoned item. 

 ShadowknightSpiked Boot33Boot(19) /
Soulrend(47)
A kick attack that deals piercing damage and knocks the target down. 

 RangerSpring33Pounce(19) /
Natural Selection(47)
A powerful ranged stealthed attack that strikes enemies in an area near the target. 

 BerserkerStomp33Knee Break(19) /
Wallop(47)
A kick attack that deals crushing damage to the target. 

 WarlockStrength of Void3334N/A /
Endow Energy(47)
Replenishes power over time for a short duration to target ally, at the cost of slowly draining the warlock's health. 

 MonkSwooping Hawk33Roundhouse Kick(19) /
Diving Phoenix(47)
A melee attack that deals moderate slashing damage. 

 WizardTether33Manacles(19) /
Truss(47)
Roots the wizard's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target's movement speed is reduced for a short duration. 

 BruiserThroat Kick33Flying Kick(19) /
Roundhouse(47)
A kick attack that deals moderate crushing damage. 

 NecromancerTransfer Life3334N/A /
Exchange Life(47)
Transfers health from the necromancer to target ally. 

 PaladinVengeance33Charge(19) /
Blessed Rush(47)
A melee attack that deals divine damage and knocks the target down. 

 TroubadorWalt's Thirsting Thrust3334Taffo's Brilliant Blade(19) /
Taffo's Dazzling Ditty(47)
An attack made from the side that deals moderate damage and lowers their spell resistances. 

 TroubadorArcane Symphony34Arcane Chorus(20) /
Arcane Concerto(48)
Increases arcane resistance of the troubador's group. 

 CoercerBravado3434Recklessness(20) /
Velocity(48)
Increases the combat attack damage of target ally. 

 TroubadorBria's Charming Sonnet34Bria's Entrancing Sonnet(20) /
Bria's Rapturing Sonnet(48)
Allows the troubador to charm a target for a short duration. Higher ranks of this spell will decrease the chance that the target can resist this spell every update. 

 IllusionistCelerity3434Alacrity(20) /
Legerity(48)
Increases the attack speed of target ally. 

 MonkCompress34Mend(20) /
Heal(48)
Heals a percentage of target's health and cures noxious impairments. 

 RangerCrippling Arrow3434Wounding Arrow(20) /
Debilitating Arrow(48)
A precise ranged attack that cripples target's parry and deflection skills. 

 InquisitorForced Acquiescence3434Forced Submission(20) /
Forced Compliance(48)
An impairment that decreases the offensive skills of an opponent and its surrounding allies. 

 WizardFreezing Wind3434Chilling Wind(20) /
Icy Wind(48)
Deals cold damage over-time to the target and surrounding encounter members. 

 NecromancerGrim Thulian34Grim Spellbinder(20) /
Grim Terror(48)
Summons an evil warlock spirit to obey the necromancer. 

 ConjurorIgneous Adept34Igneous Apprentice(20) /
Igneous Magi(48)
Summons a native of the Plane of Fire to do the Conjuror's bidding. 

 BruiserIgnore Hurt34Ignore Pain(20) /
Ignore Agony(48)
Heals a percentage of the bruiser's health. 

 BerserkerIntercede34Intercept(20) /
N/A
Allows the fighter to protect an ally from taking damage, by absorbing some of the damage an ally would otherwise take. 

 BruiserIntercede34Intercept(20) /
N/A
Allows the fighter to protect an ally from taking damage, by absorbing some of the damage an ally would otherwise take. 

 GuardianIntercede34Intercept(20) /
N/A
Allows the fighter to protect an ally from taking damage, by absorbing some of the damage an ally would otherwise take. 

 MonkIntercede34Intercept(20) /
N/A
Allows the fighter to protect an ally from taking damage, by absorbing some of the damage an ally would otherwise take. 

 PaladinIntercede34Intercept(20) /
N/A
Allows the fighter to protect an ally from taking damage, by absorbing some of the damage an ally would otherwise take. 

 ShadowknightIntercede34Intercept(20) /
N/A
Allows the fighter to protect an ally from taking damage, by absorbing some of the damage an ally would otherwise take. 

 DirgeLanet's Agonizing Scream3434Lanet's Excruciating Scream(20) /
Lanet's Violent Scream(48)
Dazes the target for a short duration. When the daze effect expires, it deals disease damage to the target. 

 ShadowknightMalefic Touch3434Harm Touch(20) /
Ruinous Touch(48)
Deals a great amount of disease damage to the target that is difficult for the target to resist against. This ability does not have a casting time, nor does it cost power, but it has a significant reuse timer. 

 DirgeNoxious Symphony34Noxious Chorus(20) /
Noxious Concerto(48)
Increases noxious resistance of the dirge's group. 

 WarlockNull Absolution3434Negative Absolution(20) /
Nil Absolution(48)
Deals instant disease damage to the target and surrounding encounter members. 

 BerserkerRage34Focus Rage(20) /
Infuriate(48)
Builds rage within the berserker, granting a chance at becoming berserk while in combat. While berserk, attack speed and melee combat damage is increased. 

 SwashbucklerRakish Swathe3434Flamboyant Swathe(20) /
Brilliant Swathe(48)
A powerful attack that strikes all enemies surrounding the swashbuckler. Anyone struck by this attack will be knocked down for a short time. 

 TemplarRedemptive Fate34Amending Fate(20) /
Atoning Fate(48)
An impairment placed on an opponent that will grant Health to the Templar and allies when the opponent is slain. 

 GuardianSafe Guard3434Sentinel(20) /
Sentry(48)
Allows the guardian to protect an ally, sometimes absorbing most of the physical damage an ally would otherwise take. This ability cannot be used on Fighters or Scouts. 

 RangerSalvaged Arrows3434Makeshift Arrows(20) /
Backup Quiver(48)
Creates arrows in the ranger's inventory. 

 DefilerSinister Countenance3434Baleful Countenance(20) /
Malefic Countenance(48)
The defiler takes on a wraith form, increasing their in-combat health regeneration. While in this form, the defiler also gains the ability to see invisible creatures. 

 AssassinSlice Throat3434Cut Throat(20) /
Garrote(48)
A stealthed attack that stifles the target on a successful hit. The assassin must be stealthed to use this ability. 

 SwashbucklerSwarthy Deception34Swarthy Distraction(20) /
Swarthy Diversion(48)
The swashbuckler can transfer some of the blame taken for attacking enemies to an ally instead. This ability does not require any concentration. 

 FuryTranscendant Predator3434Peerless Predator(20) /
Incomparable Predator(48)
The fury takes on the form of a lion, greatly increasing stamina and agility. While in this form, the fury also gains the ability to see stealthed creatures. 

 BrigandTrickery3434Ruse(20) /
Deception(48)
A cunning attempt to trick the target into believing the brigand is bleeding to death, increasing its hate towards the brigand. The brigand launches a powerful surprise attack if the target strikes within the next few seconds. 

 MysticUrsine Oracle3434Ursine Elder(20) /
Ursine Prophet(48)
The mystic takes on the form of a bear, increasing strength and maximum health. While in this form, the mystic also gains the ability to see stealthed creatures. 

 BrigandVicious Rake3434Rake(20) /
Murderous Rake(48)
An attack from behind the target that cripples their arcane (Magic, Divine, and Mental), noxious (Poison and Disease), and elemental (Heat and Cold) mitigations. 

 PaladinVirtuous Touch34Lay on Hands(20) /
Divine Touch(48)
Replenishes health instantly. This replenishment does not have a casting time, nor does it cost power, but it has a significant reuse timer. 

 AssassinVulnerable Mark34Assassin's Mark(20) /
Exposing Mark(48)
Creates an extremely vulnerable point on the target. If any melee attacks strike that point, the target takes agonizing piercing damage for up to 5 attacks. 

 WardenWarden of the Forest3434Protector of the Forest(20) /
Steward of the Forest(48)
The warden takes on the form of a wolf, increasing physical resistances against slashing, piercing, and crushing attacks, as well as increased focus. While in this form, the warden also gains the ability to see invisible creatures. 

 InquisitorAct of Belief35N/A /
Act of Faith(49)
An augmentation that grants the inquisitor's allies the chance to deal instant divine damage on their hostile spells and attacks. 

 WizardAl'Cenari's Scaled Companion35"Fun spell" - Summons a winged viper. (Visual only, pet won't perform any actions.) 

 SwashbucklerAmbuscade35Shanghai(21) /
Brazen Thrust(49)
A stealth attack that deals great damage and knocks the target down. 

 PaladinAtonement35Redemption(21) /
Amends(49)
Grants the target a redemptive aura. Whenever the target accrues hate, some of that hate is transferred to the paladin. 

 WarlockAura of Darkness35N/A /
Aura of Emptiness(49)
An impairment that causes the targ