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 EQ II Spells, Abilities, and Combat Art Comparison - Assassin / Ranger
  Assassin Ranger
  Level Name Description Name Description
 
  1 Quick Strike A quick attack that deals medium damage and does slashing damage over time. Searing Strike A quick attack that strikes with lightning, inflicting heat damage.

  1 Stealth Allows the predator to move undetected and detect invisible creatures. (Not upgradeable) Stealth Allows the predator to move undetected and detect invisible creatures.

  2 Ambush A stealthed attack that deals great damage. It can only be used while in stealth. Backfire A ranged attack that deals very high damage from behind. If it lands, the target's movement speed is slower. It requires a bow.

  2 Gash A penetrating attack that deals significant damage over time. If untreated, it deals additional damage when the effect expires. Stalker Strike A stealthed attack that engulfs the target with flames, dealing great heat damage. It can only be used while in stealth.

  3 Double Blast Two precise ranged attacks. If one of these attacks misses, the successive ones will miss automatically. This requires a ranged weapon. Double Shot Two precise arrow attacks that deal heat damage. If one of these attacks misses, the successive ones miss automatically. This requires a bow.

  4 Cheap Shot Briefly stuns the target on a successful hit. This stun effect has a shorter duration on more difficult opponents. (Not upgradeable) Cheap Shot Briefly stuns the target on a successful hit. This stun effect has a shorter duration on more difficult opponents. (Not upgradeable)

  4 Pathfinding Grants increased movement speed to group. It suspends during combat. (Not upgradeable) Pathfinding Grants increased movement speed to group. It suspends during combat. (Not upgradeable)

  5 Lucky Break Heroic Opportunity Starter. (Not upgradeable) Lucky Break Heroic Opportunity Starter. (Not upgradeable)

  5 Shrouded Attack An attack made from the side that deals moderate damage and stealths the assassin. Sneak Attack An attack made from the side that deals moderate damage and stealths the ranger.

  6 Evade Reduces the target's hate towards the scout. Evade Reduces the target's hate towards the scout.

  7 Spikes Severely decreases target's resistance to poison and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked. Ensnare Severely decreases target's resistance to heat and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.

  8 Fast Strike A quick attack that deals medium damage and does slashing damage over time. Blazing Strike A quick attack that strikes with lightning, inflicting heat damage.

  8 Torture Decreases defense and trauma resistance. Trap Decreases target's defense.

  9 Assail A stealthed attack that deals great damage. It can only be used while in stealth. Shadowfire A stealthed attack that engulfs the target with flames, dealing great heat damage. It can only be used while in stealth.

  10 Shadow Blade A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth. Shadow Leap A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth.

  11 Shadows Reduces the amount of hate that the assassin accumulates in combat and transfers it to an ally. Reconnoiter Reduces the amount of hate that the ranger accumulates in combat.

  12 Bleed A penetrating attack that deals significant damage over time. If untreated, it deals additional damage when the effect expires. Bleeding Cut A penetrating attack that deals significant damage over time.

  13 Impale Deals medium damage and causes the target to bleed, dealing additional piercing damage over time. Hunter's Instinct Increases agility, attack speed, and the in-combat movement speed of the ranger.

  13 Villainy Increases agility and combat attack damage of the assassin. Lunge Deals damage and roots the target in place for a very short duration.

  14 Stalk Lowers target's hate towards the predator and places the predator into stealth. Stalk Lowers target's hate towards the predator and places the predator into stealth.

  15 Pierce A quick attack that deals medium damage and does slashing damage over time. Back Shot A ranged attack that deals very high damage from behind. If it lands, the target's movement speed is slower. It requires a bow.

  15 Shadow Shot A ranged attack that deals very high damage from behind. It requires a ranged weapon. Shocking Strike A quick attack that strikes with lightning, inflicting heat damage.

  16 Open Shot Two precise ranged attacks. If one of these attacks misses, the successive ones will miss automatically. This requires a ranged weapon. Heated Shot Two precise arrow attacks that deal heat damage. If one of these attacks misses, the successive ones miss automatically. This requires a bow.

  17 Blade Flurry Grants the assassin a chance to strike for an additional attack with each successful melee hit and increases offensive combat skills, at the cost of decreased defense. This is the assassin's primary offensive stance. Archer's Stance Grants the ranger a chance to strike for additional damage with each successful ranged attack and increase offensive skills, at the cost of defense skill. This is the ranger's primary offensive stance.

  18 Divert Reduces the target's hate towards the scout. Divert Reduces the target's hate towards the scout.

  18 Deft Defense Increases defense, parry, and agility while reducing the offensive melee skills and combat attack damage of the assassin. This is the assassin's primary defensive stance. Survival Instincts Increases defense, parry, and agility while reducing the offensive melee skills and combat attack damage of the ranger. This is the ranger's primary defensive stance.

  19 Shrouded Strike An attack made from the side that deals moderate damage and stealths the assassin. Hidden Attack An attack made from the side that deals moderate damage and stealths the ranger.

  19 Surprise A powerful stealthed attack that strikes nearby enemies in front of the assassin. Pounce A powerful ranged stealthed attack that strikes enemies in an area near the target.

  20 Assassin's Mark Creates an extremely vulnerable point on the target. If any melee attacks strike that point, the target takes agonizing piercing damage for up to 5 attacks. Makeshift Arrows Creates arrows in the ranger's inventory.

  20 Cut Throat A stealthed attack that stifles the target on a successful hit. The assassin must be stealthed to use this ability. Phyn's Hunting Hawk "Fun spell" - Summons a pet hawk. (Pet performs no actions, visual only)

  20 Trick of the Hunter Slows target's movement speed for a short time and decreases their magic resist. The slow effect has a chance to break each time the target is attacked. There is a small chance that the slow effect will root the target in place. (Purchaseable from Gumgullet, merchant in Splitpaw Den, once you have earned the trust of the gnolls. Not upgradeable.) Trick of the Hunter Slows target's movement speed for a short time and decreases their magic resist. The slow effect has a chance to break each time the target is attacked. There is a small chance that the slow effect will root the target in place. (Purchaseable from Gumgullet, merchant in Splitpaw Den, once you have earned the trust of the gnolls. Not upgradeable.)

  20 Greth's Willing Scout "Fun spell" - Summons a pet rat. (Pet performs no actions, visual only) Wounding Arrow A precise ranged attack that cripples target's parry and deflection skills.

  21 Poisoner's Blade A stealthed attack that deals great damage. It can only be used while in stealth. Shadowflame A stealthed attack that engulfs the target with flames, dealing great heat damage. It can only be used while in stealth.

  22 Slip Away An out of combat stealth that grants a higher movement rate than other stealth abilities. This stealthing ability doesn't require a casting time. Corner Decreases target's defense.

  22 Vex Decreases target's defense and trauma resistance. Steady Aim Greatly improves the ranger's ranged skill and critical chances with increased attack speed and combat attack damage for a short duration at the cost of all melee skills. This ability does not cost power and can be used while stifled.

  23 Caltrops Severely decreases target's resistance to poison and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked. Impede Severely decreases target's resistance to heat and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.

  24 Assassin's Blade Launches an attack that deals extreme damage. Assassins must be in stealth to perform this combat art. Shadow Lunge A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth.

  24 Ebon Blade A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth. Trick Shot Ranged attack that enrages the target, causing the next person it attacks to generate much more hate for a short duration.

  25 Escape Teleports the scout and all nearby group members to the nearest designated safe spot in the current adventuring area. (Not upgradeable) Escape Teleports the scout and all nearby group members to the nearest designated safe spot in the current adventuring area. (Not upgradeable)

  25 Friendly Shadows Reduces the amount of hate that the assassin accumulates in combat and transfers it to an ally. Natural Instinct Reduces the amount of hate that the ranger accumulates in combat.

  26 Agonizing Wound A penetrating attack that deals significant damage over time. If untreated, it deals additional damage when the effect expires. Hidden Shot A deadly ranged stealth attack that deals extreme damage and has a longer preparation time. Rangers must be in stealth and have a bow equipped to perform this combat art.

  26 Head Shot A ranged attack for the head that deals great damage. A ranged weapon is required and this must be performed to the side or behind the target. Leaping Cut A penetrating attack that deals significant damage over time.

  27 Bleeder's Talent Increases agility and combat attack damage of the assassin. Forester's Insight Increases agility, attack speed, and the in-combat movement speed of the ranger.

  27 Insidious Cut Deals medium damage and causes the target to bleed, dealing additional piercing damage over time. Lunging Thrust Deals damage and roots the target in place for a very short duration.

  28 Shadow Lowers target's hate towards the predator and places the predator into stealth. Shadow Lowers target's hate towards the predator and places the predator into stealth.

  28 Hidden Assault A stealthed attack that strikes all nearby enemies surrounding the assassin. It inflicts additional piercing damage over time on anyone that it hits. The assassin must be stealthed to use this ability. Triple Shot Three precise arrow attacks, with each successive arrow dealing additional damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.

  29 Cloaked Barb A ranged attack that deals very high damage from behind. It requires a ranged weapon. Lightning Strike A quick attack that strikes with lightning, inflicting heat damage.

  29 Cut A quick attack that deals medium damage and does slashing damage over time. Sniping Shot A ranged attack that deals very high damage from behind. If it lands, the target's movement speed is slower. It requires a bow.

  30 Deadly Shot Two precise ranged attacks. If one of these attacks misses, the successive ones will miss automatically. This requires a ranged weapon. Flaming Shot Two precise arrow attacks that deal heat damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.

  30 Makeshift Weapon A ranged attack, requiring the Assassin to be behind or flanking the target, that does Piercing damage to the target. Does not require ammo. Rip An attack that deals damage as the ranger attempts to rip an arrow from the target.

  31 Blade Frenzy Grants the assassin a chance to strike for an additional attack with each successful melee hit and increases offensive combat skills, at the cost of decreased defense. This is the assasin's primary offensive stance. Arrow Flurry Grants the ranger a chance to strike for additional damage with each successful ranged attack and increase offensive skills, at the cost of defense skill. This is the ranger's primary offensive stance.

  32 Lethal Resolve Increases defense, parry, and agility while reducing the offensive melee skills and combat attack damage of the assassin. This is the assassin's primary defensive stance. Adroit Increases defense, parry, and agility while reducing the offensive melee skills and combat attack damage of the ranger. This is the ranger's primary defensive stance.

  32 Numbing Strike An attack that roots the target on successful hit. Miracle Shot A ranged arrow attack that does not require line of sight.

  32 Slip Reduces the target's hate towards the scout. Slip Reduces the target's hate towards the scout.

  33 Exposed Attack An attack made from the side that deals moderate damage and stealths the assassin. Pouncing Attack An attack made from the side that deals moderate damage and stealths the ranger.

  33 Slaughter A powerful stealthed attack that strikes nearby enemies in front of the assassin. Spring A powerful ranged stealthed attack that strikes enemies in an area near the target.

  34 Slice Throat A stealthed attack that stifles the target on a successful hit. The assassin must be stealthed to use this ability. Crippling Arrow A precise ranged attack that cripples target's parry and deflection skills.

  34 Vulnerable Mark Creates an extremely vulnerable point on the target. If any melee attacks strike that point, the target takes agonizing piercing damage for up to 5 attacks. Salvaged Arrows Creates arrows in the ranger's inventory.

  35 Honed Reflexes Increases attack speed for a short duration. Honed Reflexes Increases attack speed for a short duration.

  35 Murderous Blade A stealthed attack that deals great damage. It can only be used while in stealth. Raven Embers A stealthed attack that engulfs the target with flames, dealing great heat damage. It can only be used while in stealth.

  36 Torment Decreases target's defense and trauma resistance. Pick Off Decreases target's defense.

  36     Take Aim Greatly improves the ranger's ranged skill and critical chances with increased attack speed and combat attack damage for a short duration at the cost of all melee skills. This ability does not cost power and can be used while stifled.

  37 Moor Severely decreases target's resistance to poison and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked. Entrap Severely decreases target's resistance to heat and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.

  38 Bloodthirster A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth. Crippling Blade A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth.

  38 Condemning Blade Launches an attack that deals extreme damage. Assassins must be in stealth to perform this combat art. Trick Arrow Ranged attack that enrages the target, causing the next person it attacks to generate much more hate for a short duration.

  39 Murderous Intent Reduces the amount of hate that the assassin accumulates in combat and transfers it to an ally. Primal Reflexes Reduces the amount of hate that the ranger accumulates in combat.

  40 Assassin's Shot A ranged attack for the head that deals great damage. A ranged weapon is required and this must be performed to the side or behind the target. Deadly Reminder A penetrating attack that deals significant damage over time.

  40 Disguise: High Elf "Fun spell" - Shapechanges caster. (High Elf illusion) Feral Instinct Increases the combat attack damage and ranged offensive skills of the ranger.

  40 Murderous Focus Increases the combat attack damage and melee offensive skills of the assassin. Hidden Fire A deadly ranged stealth attack that deals extreme damage and has a longer preparation time. Rangers must be in stealth and have a bow equipped to perform this combat art.

  40 Seeping Wound A penetrating attack that deals significant damage over time. If untreated, it deals additional damage when the effect expires. Jeth's Cuddly Companion "Fun spell" - Summons a pet bear. (Pet performs no actions, visual only)

  41 Infected Wound Deals medium damage and causes the target to bleed, dealing additional piercing damage over time. Survival of the Fittest Deals damage and roots the target in place for a very short duration.

  41 Merciless Villainy Increases agility and combat attack damage of the assassin. Veil of the Forest Increases agility, attack speed, and the in-combat movement speed of the ranger.

  42 Surveil Lowers target's hate towards the predator and places the predator into stealth. Surveil Lowers target's hate towards the predator and places the predator into stealth.

  42 Shadow Assault A stealthed attack that strikes all nearby enemies surrounding the assassin. It inflicts additional piercing damage over time on anyone that it hits. The assassin must be stealthed to use this ability. Triple Fire Three precise arrow attacks, with each successive arrow dealing additional damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.

  43 Lingering Blow A quick attack that deals medium damage and does slashing damage over time. Blazing Thrust A quick attack that strikes with lightning, inflicting heat damage.

  43 Spitting Viper A ranged attack that deals very high damage from behind. It requires a ranged weapon. Culling the Herd A ranged attack that deals very high damage from behind. If it lands, the target's movement speed is slower. It requires a bow.

  44 Cripple An attack that severely lowers target's defense on a successful hit. Leg Shot A ranged attack that slows target's movement on a successful hit. A bow is required.

  44 Faltering Blast Two precise ranged attacks. If one of these attacks misses, the successive ones will miss automatically. This requires a ranged weapon. Sharp Shot Two precise arrow attacks that deal heat damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.

  44 Improvised Weapon A ranged attack, requiring the Assassin to be behind or flanking the target, that does Piercing damage to the target. Does not require ammo. Tear An attack that deals damage as the ranger attempts to rip an arrow from the target.

  45 Blade Storm Grants the assassin a chance to strike for an additional attack with each successful melee hit and increases offensive combat skills, at the cost of decreased defense. This is the assasin's primary offensive stance. Arrow Frenzy Grants the ranger a chance to strike for additional damage with each successful ranged attack and increase offensive skills, at the cost of defense skill. This is the ranger's primary offensive stance.

  46 Creeping Impetus Increases defense, parry, and agility while reducing the offensive melee skills and combat attack damage of the assassin. This is the assassin's primary defensive stance. Dance of Leaves Increases defense, parry, and agility while reducing the offensive melee skills and combat attack damage of the ranger. This is the ranger's primary defensive stance.

  46 Evasion Reduces the target's hate towards the scout. Evasion Reduces the target's hate towards the scout.

  46 Paralyzing Strike An attack that roots the target on successful hit. Miracle Arrow A ranged arrow attack that does not require line of sight.

  47 Mask of Night An attack made from the side that deals moderate damage and stealths the assassin. Longshank An attack made from the side that deals moderate damage and stealths the ranger.

  47 Massacre A powerful stealthed attack that strikes nearby enemies in front of the assassin. Natural Selection A powerful ranged stealthed attack that strikes enemies in an area near the target.

  48 Exposing Mark Creates an extremely vulnerable point on the target. If any melee attacks strike that point, the target takes agonizing piercing damage for up to 5 attacks. Backup Quiver Creates arrows in the ranger's inventory.

  48 Garrote A stealthed attack that stifles the target on a successful hit. The assassin must be stealthed to use this ability. Debilitating Arrow A precise ranged attack that cripples target's parry and deflection skills.

  49 Punch Blade A stealthed attack that deals great damage. It can only be used while in stealth. Tangleflame A stealthed attack that engulfs the target with flames, dealing great heat damage. It can only be used while in stealth.

  50 Anathema Decreases target's defense and trauma resistance. Focus Fire Greatly improves the ranger's ranged skill and critical chances with increased attack speed and combat attack damage for a short duration at the cost of all melee skills. This ability does not cost power and can be used while stifled.

  50 Assassinate The most lethal stealthed attack in the assassin's arsenal. Rhyn's Feline Hunter "Fun spell" - Summons a pet tiger. (Pet performs no actions, visual only)

  50 Shadowed Form of the Assassin "Fun spell" - Surrounds the assassin with a shimmering, pulsing black aura visual effect. Snipe Decreases target's defense.

  50     Storm of Arrows A ranged area attack centered at the target that deals great damage to the target and nearby encounter members.

  51 Deadfall Severely decreases target's resistance to poison and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked. Forester's Noose Severely decreases target's resistance to heat and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.

  52 Apply Poison Applies a poison on an ally's weapon. This ability can only be maintained on a single ally at a time, and that ally must not already be capable of using poisons. Confusion Arrow Ranged attack that enrages the target, causing the next person it attacks to generate much more hate for a short duration.

  52 Deathly Blade Launches an attack that deals extreme damage. Assassins must be in stealth to perform this combat art. Dire Blade A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth.

  52 Gorestrike A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth. Thorny Trap Places a trap in front of the ranger. When triggered, it deals piercing damage to nearby encounter members of the creature that triggered it and roots them in place. When the root effect expires, they become snared for a short duration.

  53 Murderous Design Reduces the amount of hate that the assassin accumulates in combat and transfers it to an ally. Primal Agility Reduces the amount of hate that the ranger accumulates in combat.

  54 Brutal Focus Increases the combat attack damage and melee offensive skills of the assassin. Brutal Instinct Increases the combat attack damage and ranged offensive skills of the ranger.

  54 Fel Shot A ranged attack for the head that deals great damage. A ranged weapon is required and this must be performed to the side or behind the target. Fatal Reminder A penetrating attack that deals significant damage over time.

  54 Oozing Wound A penetrating attack that deals significant damage over time. If untreated, it deals additional damage when the effect expires. Stealthy Fire A deadly ranged stealth attack that deals extreme damage and has a longer preparation time. Rangers must be in stealth and have a bow equipped to perform this combat art.

  55 Concealment Allows the assassin to enter stealth after every combat art that lands within the next few seconds. Lunging Blade Deals damage and roots the target in place for a very short duration.

  55 Insidious Wound Deals medium damage and causes the target to bleed, dealing additional piercing damage over time. Shroud of the Forest Increases agility, attack speed, and the in-combat movement speed of the ranger.

  55 Wicked Villainy Increases agility and combat attack damage of the assassin. Stream of Arrows Fires a steady stream of arrows at a target. To maintain this effect, the ranger forgoes normal ranged attacks and combat arts and must be rooted in place. This ability can be toggled to end early if needed.

  56 Improved Surveil Lowers target's hate towards the predator and places the predator into stealth. Improved Surveil Lowers target's hate towards the predator and places the predator into stealth.

  56 Murderer's Assault A stealthed attack that strikes all nearby enemies surrounding the assassin. It inflicts additional piercing damage over time on anyone that it hits. The assassin must be stealthed to use this ability. Triple Arrow Three precise arrow attacks, with each successive arrow dealing additional damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.

  57 Scraping Blow A quick attack that deals medium damage and does slashing damage over time. Culling the Weak A ranged attack that deals very high damage from behind. If it lands, the target's movement speed is slower. It requires a bow.

  57 Spitting Asp A ranged attack that deals very high damage from behind. It requires a ranged weapon. Shocking Thrust A quick attack that strikes with lightning, inflicting heat damage.

  58 Assailing Blast Two precise ranged attacks. If one of these attacks misses, the successive ones will miss automatically. This requires a ranged weapon. Arrow Rip An attack that deals damage as the ranger attempts to rip an arrow from the target.

  58 Contrived Weapon A ranged attack, requiring the Assassin to be behind or flanking the target, that does Piercing damage to the target. Does not require ammo. Precise Shot Two precise arrow attacks that deal heat damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.

  58 Crippling Strike An attack that severely lowers target's defense on a successful hit. Snaring Shot A ranged attack that slows target's movement on a successful hit. A bow is required.

  58 Finishing Blow A powerful melee attack that deals triple damage if the target is below 20% health. Sniper's Shot Sniper Shot is the most lethal ranged stealthed attack in the ranger's arsenal.

  59 Whirling Blades Grants the assassin a chance to strike for an additional attack with each successful melee hit and increases offensive combat skills, at the cost of decreased defense. This is the assasin's primary offensive stance. Archer's Frenzy Grants the ranger a chance to strike for additional damage with each successful ranged attack and increase offensive skills, at the cost of defense skill. This is the ranger's primary offensive stance.

  60 Adroit Defense Increases defense, parry, and agility while reducing the offensive melee skills and combat attack damage of the assassin. This is the assassin's primary defensive stance. Amazing Shot A ranged arrow attack that does not require line of sight.

  60 Elude Reduces the target's hate towards the scout. Elude Reduces the target's hate towards the scout.

  60 Freezing Strike An attack that roots the target on successful hit. Dance of Trees Increases defense, parry, and agility while reducing the offensive melee skills and combat attack damage of the ranger. This is the ranger's primary defensive stance.

  61 Masked Attack An attack made from the side that deals moderate damage and stealths the assassin. Longblade An attack made from the side that deals moderate damage and stealths the ranger.

  61 Slaughtersault A powerful stealthed attack that strikes nearby enemies in front of the assassin. Selection A powerful ranged stealthed attack that strikes enemies in an area near the target.

  62 Jugular A stealthed attack that stifles the target on a successful hit. The assassin must be stealthed to use this ability. Devitalizing Arrow A precise ranged attack that cripples target's parry and deflection skills.

  62 Malignant Mark Creates an extremely vulnerable point on the target. If any melee attacks strike that point, the target takes agonizing piercing damage for up to 5 attacks. Reclaimed Arrows Creates arrows in the ranger's inventory.

  63 Puncture Blade A stealthed attack that deals great damage. It can only be used while in stealth. Emberstrike A stealthed attack that engulfs the target with flames, dealing great heat damage. It can only be used while in stealth.

  64 Constriction Decreases target's defense and trauma resistance. Cover Fire Decreases target's defense.

  64     Focus Aim Greatly improves the ranger's ranged skill and critical chances with increased attack speed and combat attack damage for a short duration at the cost of all melee skills. This ability does not cost power and can be used while stifled.

  65 Enmesh Severely decreases target's resistance to poison and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked. Hawk Dive Calls a hawk to attack the ranger's target. Every time the hawk successfully strikes the target, all non-fighters in the ranger's group have some of their hate siphoned towards the hawk for a few seconds. The amount of hate siphoned increases through upgrades.

  65 Exacting For a short duration, all of the assassin's attack-based combat arts that have a natural reuse time of under 1 minute have their base damage increased and reuse timers lowered. Upgrades will increase the duration of this effect. Vines Severely decreases target's resistance to heat and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.

  66 Eviscerate A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth. Confounding Arrow Ranged attack that enrages the target, causing the next person it attacks to generate much more hate for a short duration.

  66 Killing Blade Launches an attack that deals extreme damage. Assassins must be in stealth to perform this combat art. Ranger's Blade A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth.

  67 Deadly Focus Increases the combat attack damage and melee offensive skills of the assassin. Killing Instinct Increases the combat attack damage and ranged offensive skills of the ranger.

  68 Flowing Wound A penetrating attack that deals significant damage over time. If untreated, it deals additional damage when the effect expires. Mortal Reminder A penetrating attack that deals significant damage over time.

  68 Neck Shot A ranged attack for the head that deals great damage. A ranged weapon is required and this must be performed to the side or behind the target. Veiled Fire A deadly ranged stealth attack that deals extreme damage and has a longer preparation time. Rangers must be in stealth and have a bow equipped to perform this combat art.

  69 Deadly Wound Deals medium damage and causes the target to bleed, dealing additional piercing damage over time. Cloak of the Forest Increases agility, attack speed, and the in-combat movement speed of the ranger.

  69 Fiendish Villainy Increases agility and combat attack damage of the assassin. Lunging Joust Deals damage and roots the target in place for a very short duration.

  70 Cloaked Assault A stealthed attack that strikes all nearby enemies surrounding the assassin. It inflicts additional piercing damage over time on anyone that it hits. The assassin must be stealthed to use this ability. Rain of Arrows A ranged area attack centered at the target that deals great damage to the target and nearby encounter members.

  70 Surveillance Lowers target's hate towards the predator and places the predator into stealth. Surveillance Lowers target's hate towards the predator and places the predator into stealth.

  70 Decapitate The most lethal stealthed attack in the assassin's arsenal. Triple Volley Three precise arrow attacks, with each successive arrow dealing additional damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.

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